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Welcome to the Rhythm Doctor Wiki!

Here you can find information about Rhythm Doctor.

Feel free to contribute more information about any level or character.

Game Description

Rhythm Doctor is a 2D, pixel-styled rhythm game, developed and published by 7th Beat Games and Indienova. The game was released in early access on Steam and Itch.io on the 26th of February, 2021, for Windows and MacOS, and remains updated with new additions, bug fixes, and further development.

In Rhythm Doctor, players have to accurately press their spacebar respective to a variety of different beat types and gimmicks layered over a music track within each unique level of the game. It also allows players to customize their own character sleeve with its built-in sleeve editor.

Rhythm Doctor will be 7th Beat Games' second major published game, and was originally a free Flash game inspired by Rhythm Heaven, made during college summer breaks from 2011 to 2012! The first online version was released at the end of 2012.

The game received overwhelmingly positive feedback on Steam during its early access release, and has ultimately been praised for its unique story and characters, gameplay mechanics, visuals, and soundtrack.

The game includes a level editor, which is also available for free download without purchasing the game. It allows players to create their own levels, which they can upload to the Steam Workshop or to the non-official community Discord server, for others to play. The game supports single-player mode, shared or split screen co-op, full controller support, as well as remote play.

Levels

Old page: Levels

Act 1

Act 1 Night

Act 2

Act 2 Night

Act 3

Act 3 Night

Act 4

Act 4 Night

Art Room

Unbeatable Collab

Muse Dash Collab

Bits & Bops Collab

Characters

Alternate versions of a character ("Alts") are also on the character's respective main page.

Mechanics

Gameplay Styles

Gimmicks

Editor-only Gimmicks:

Other

Achievements

The following achievements can be obtained in-game, as well as on Steam.

In-Game Achievements

Icon Title Description
Ranks.png
Ranks Ranks determine how many beats a player missed during a respective level and range between S, A, B, C, D, and F, where S indicates zero misses, and F indicates a range of most misses.
Highlighted stars on the player's pager indicate whether a level has been successfully completed.
Stars Highlighted Stars on the player's pager indicate whether a level has been successfully completed..
Highlighted scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.
Scrolls Highlighted Scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.

Steam Achievements

Icon Title Description How To Unlock
First Day On The Job S1.jpg
First Day On The Job Complete Act 1. Pass all Act 1 levels with a B-rank or higher, and complete the Boss Stage.
One Step At A Time S2.jpg
One Step At A Time Complete Act 2. Pass all Act 2 levels with a B-rank or higher, and complete the Boss Stage.
A Usual Day Around Here.jpg
A Usual Day Around Here Complete Act 3. Pass all Act 3 levels with a B-rank or higher, and complete the Boss Stage.
Working Remotely.jpg
Working Remotely Complete Act 4. Pass all Act 4 levels with a B-rank or higher.
Welcome To The Team.jpg
Welcome To The Team Save the Insomniac patient and watch the game's credits. Pass levels 1-X and 1-XN, and watch or play through the game's credits.
The Donut Trilogy.jpg
The Donut Trilogy Complete the Muse Dash Collaboration. Pass levels MD-1, MD-2, and MD-3 with a B-Rank or higher.
First Date.jpg
First Date Earn an S-Rank on Level 1-2. Earn an S-Rank by missing zero beats during Level 1-2.
Insomnia Cure.jpg
Insomnia Cure Earn an S-Rank on Level 1-X. Earn an S-Rank by missing zero beats during Level 1-X.
Maybe Try Decaf?.jpg
Maybe Try Decaf? Earn an S-Rank on Level 2-2. Earn an S-Rank by missing zero beats during Level 2-2.
Rush Hour.jpg
Rush Hour Earn an S-Rank on Level 2-3. Earn an S-Rank by missing zero beats during Level 2-3.
No Items, Final Destination.jpg
No Items, Final Destination Earn an S-Rank on Level 2-3N. Earn an S-Rank by missing zero beats during Level 2-3N.
Greenhouse.jpg
Greenhouse Earn an S-Rank on Level 3-1. Earn an S-Rank by missing zero beats during Level 3-1.
Sing From The Heart.jpg
Sing From The Heart Earn an S-Rank on Level 2-X. Earn an S-Rank by missing zero beats during Level 2-X.
Overworked, Underpaid.jpg
Overworked, Underpaid Earn an S-Rank on Level 3-X. Earn an S-Rank by missing zero beats during Level 3-X.
Conductor.jpg
Conductor Earn an S-Rank on Level 4-1. Earn an S-Rank by missing zero beats during Level 4-1.
Beats To Travel To.jpg
Beats To Travel To Earn an S-Rank on Level 4-1N. Earn an S-Rank by missing zero beats during Level 4-1N.
Focused.jpg
Focused Earn an S-Rank on Level 1-XN. Earn an S-Rank by missing zero beats during Level 1-XN.
Nimble.jpg
Nimble Earn an S-Rank in Beans Hopper. Earn an S-Rank by jumping over the box of beans 60 times or more during Level 2-B1.
Hey, I Wasn't Ready Yet!.jpg
Hey, I Wasn't Ready Yet! Receive a Score of 0 in Beans Hopper. Let the box of beans hit Samurai without jumping during Level 2-B1.
Two-Handed.jpg
Two-Handed Complete any level in 2-Player Mode. Switch to 2-Player Mode on the pager when previewing a level, and complete the level in 2-Player mode.
Whole-Hearted Performance.jpg
Whole-Hearted Performance Earn an S-Rank. Earn an S-Rank by missing zero beats during any level.
Woof.jpg
Woof Enter the "Rhythm Dogtor" code. Type the arrow sequence displayed on the wall of Dr Paige's office in the Level Select menu.
I'm Dizzy.jpg
I'm Dizzy Give Dr Edega a headache in the Level Select menu. Hold the right or left arrow key on your keyboard in the Level Select menu until Dr Edega tells you to stop.
Worth A Shot.jpg
Worth A Shot Get scolded by Dr Edega in the Level Select menu. Repeatedly try to enter a locked level in the Level Select menu until Dr Edega tells you to stop.

Easter Eggs

Rhythm Dogtor

You can see a secret code in Ada's room, which you can press in order to play a secret level, which is a parody of 3-X One Shift More. The code is: ←→←← →←→→ ←→←← →←→→

Hurry Up!

In 3-X "One Shift More", after the line "But they've been waiting for so long", if the player doesn't press the last beat, the Politician's urging can be heard.

"Oh, come on, make your move! Hurry up!"
"You can do it, come on! Hurry up!"
"Any time. Now, come on! Let's go!"
"Make a move already, would you?"
"Oh.... bloody hell, hurry up already?"

After that, he'll press the last beat.

Special Sleeves

Entering "nbrights" or "transrights" in the Sleeve Paint screen will change your sleeve to the respective flag.

Christmas Metreenome

When you open the editor on Christmas, the metronome will look like a Christmas tree and the sound will change to bells.

Samurai.

Typing "Samurai." (with the dot and capital S) in the Story Mode select screen or Main Menu will change most text in the game to only display "Samurai." Floating Text events will only display one syllable per line, which will always be "Samurai." The text can also be changed back to normal by typing "Samurai." again.

Credits

Game Design, Music & Programming: Hafiz Azman (fizzd)
Art: Winston Lee
Lead Programming & UX Design: Giacomo Preciado
Programming: Jose Cahuana
Scriptwriting, Community & PR: Kyle Labriola
Sound Design & Additional Music: s9menine
Programming & Level Desing: Jenny Crowe
Programming & Design: Vlad Lupu (Morphious86)
Additional Programming: David Li (huantian), Random Guy JCI, Alberto Gonzalez
UI Art, Poster & Logo Design: Daniel Wong (WOPA!)
Korean PR & Community: auth
Chinese PR: craft (Indienova)
Workshop Moderation: Nocallia
Sysadmin & Web Development: HeySora