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| |levelno=2-3 | | |levelno=2-3 |
| |bpm=127 | | |bpm=127 |
| |patients=[[Nicole]] | | |patients=[[Nicole|Nicole Ting]] |
| |preclear=The barista at the hospital cafe is experiencing SVT-type symptoms. May be tied to frustration. Administer treatment during rush hour. | | |preclear=The barista at the hospital cafe is experiencing SVT-type symptoms. May be tied to frustration. Administer treatment during rush hour. |
| |postclear=Treatment successful. Keep an eye on patient's tobacco use and stress levels. | | |postclear=Treatment successful. Keep an eye on patient's tobacco use and stress levels. |
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| '''Puff Piece''' (2-3) is a level in Rhythm Doctor. The Night Shift version is [[Bomb-Sniffing Pomeranian]]. | | '''Puff Piece''' (2-3) is a level in Rhythm Doctor. The Night Shift version is [[Bomb-Sniffing Pomeranian]]. |
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| This level introduces [[Nicole]] and swung [[Oneshot_Beats|Oneshots]].
| | It introduces [[Nicole]] and swung [[Oneshot_Beats|Oneshots]]. |
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| == Synopsis == | | == Synopsis == |
| | | The player treats Nicole as she works through the rush hour of the hospital's cafe. At the start of the level, Nicole smokes a cigarette to help cope with the oncoming rush hour. After the level, Paige offers help toward Nicole on quitting her smoking addiction. Nicole expresses her gratitude toward Paige and the player as she talks on length about her experiences with the people in the hospital, briefly remarking that Cole is "pretty chill." Nicole apologizes for her rambling and express gratitude once again, telling Paige that she is free to come to the cafe whenever she wants to. |
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| == Transcript == | | == Transcript == |
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| ::<small>''If half the beats are missed''</small>: | | ::<small>''If half the beats are missed''</small>: |
| ::{| | | ::{| |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |Let's try that again. Try repeating the "Get, Set" phrase in your head to the music. | | |Let's try that again. Try repeating the "Get, Set" phrase in your head to the music. |
| |- | | |- |
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| ::::<small>''If half the beats are missed for the second time in a row''</small>: | | ::::<small>''If half the beats are missed for the second time in a row''</small>: |
| ::::{| | | ::::{| |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |Let's try that again. I know you can do it! | | |Let's try that again. I know you can do it! |
| |- | | |- |
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| ::::::<small>''When eight consecutive beats are hit after having failed twice before''</small>: | | ::::::<small>''When eight consecutive beats are hit after having failed twice before''</small>: |
| ::::::{| | | ::::::{| |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |Practice makes perfect, eh? | | |Practice makes perfect, eh? |
| |- | | |- |
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| ::<small>''If half the beats are hit''</small>: | | ::<small>''If half the beats are hit''</small>: |
| ::{| | | ::{| |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |Alright, awesome! You're getting the hang of it. | | |Alright, awesome! You're getting the hang of it. |
| |- | | |- |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |Time for Phase Two. | | |Time for Phase Two. |
| |} | | |} |
| ::<small>''If all the beats are hit''</small>: | | ::<small>''If all the beats are hit''</small>: |
| ::{| | | ::{| |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |Well, it seems like you're an expert on this whole concept already. | | |Well, it seems like you're an expert on this whole concept already. |
| |- | | |- |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |That's convenient! I'm still gonna read out the full explanation, because the boss told me to! | | |That's convenient! I'm still gonna read out the full explanation, because the boss told me to! |
| |- | | |- |
| |} | | |} |
| {| | | {| |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |Phase Two will have you alternate between normal and swung SVT rhythms on the fly. | | |Phase Two will have you alternate between normal and swung SVT rhythms on the fly. |
| |- | | |- |
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| |} | | |} |
| </tabber> | | </tabber> |
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| | == 2P Changes == |
| | * Cole is added to the level for Player 2, with his respective additional heartbeat row. Cole has the exact same heartbeat as Nicole, with Player 1 taking control of the latter. He stands in the spot where his solid-color outline would normally appear in the 1P version of this level. |
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| == History == | | == History == |
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| == Trivia == | | == Trivia == |
| * | | * Several customers, represented by dark-colored, transparent outlines, can be seen entering and exiting the cafe in still poses as the level progresses. One of these outlines can be seen standing near the counter, where Nicole is working. The outline is wearing a hat, a hoodie and long pants. This person stays behind the longest out of any customer. Due to the aforementioned factors, it can be assumed that this outline is representing [[Cole]]. This figure is standing in a position which makes it easy to talk to Nicole, supporting her dialogue encountered upon clearing the level, where she mentions that someone wearing a red hoodie is the only person who talks to her regularly. Later on during [[One Slip Too Late]], a close-up of Cole's phone can be seen, and for a few frames he's shown to have taken a picture of Nicole sleeping on the cafe counter. The picture appears near-identical to what one would see if standing in the outline's position. Additionally, in this level's 2P mode, Cole is added, taking the place of this outline. This serves as near direct confirmation that the outline in question is indeed Cole. |
| | | <gallery> |
| | | ColeSmartphonePic.png |
| | Coleoutline.png |
| | File:Coledirect.png |
| | </gallery> |
| | * The flavor text of "cooked, served, delicious!" for achieving S-rank on this level may be a reference to the indie game [https://en.wikipedia.org/wiki/Cook,_Serve,_Delicious! Cook, Serve, Delicious!], known for its stress-inducing rush hours; a fitting parallel to the rush hour Nicole deals with. |
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| {{LevelNavBox}} | | {{LevelNavBox}} |