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| |prequote="Did I say the wrong thing to her? My chest feels tight..." | | |prequote="Did I say the wrong thing to her? My chest feels tight..." |
| |levelno=1-2 | | |levelno=1-2 |
| |bpm=75 | | |bpm=90 |
| |patients={{Plainlist| | | |patients={{Plainlist| |
| * [[Logan]] | | * [[Logan]] |
| | <small>''Unmentioned (treated by Paige in Single-Player):''</small> |
| * [[Hailey]] | | * [[Hailey]] |
| }} | | }} |
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| |If you are having trouble, try tapping out the ghost beats somewhere nearby. | | |If you are having trouble, try tapping out the ghost beats somewhere nearby. |
| |} | | |} |
| ::<small>''On hit''</small>: | | ::<small>''On first hit''</small>: |
| | ::{| |
| | |{{Sprite/Paige}} |
| | |Wow, you're a natural. |
| | |- |
| | |} |
| | ::<small>''On second hit''</small>: |
| ::{| | | ::{| |
| |{{Sprite/Paige}} | | |{{Sprite/Paige}} |
| |Yuh-huh. | | |Yuh-huh. |
| |- | | |- |
| | |} |
| | ::<small>''On third hit''</small>: |
| | ::{| |
| |{{Sprite/Paige}} | | |{{Sprite/Paige}} |
| |One more. | | |One more. |
| | |- |
| | |} |
| | ::{| |
| | <small>''[Two Player]''</small> |
| | |{{Sprite/Paige}} |
| | |Oh yes. |
| | |- |
| | |{{Sprite/Paige}} |
| | |By the way, I see that you've brought a friend along! |
| |- | | |- |
| | |{{Sprite/Paige}} |
| | |That's great! We need all the help we can get. |
| | |- |
| | |{{Sprite/Ian}} |
| | |We’re glad you could join us! |
| | |- |
| | |{{Sprite/Ian}} |
| | |Hm…wait, now that there’s two of you, it might get confusing. |
| | |- |
| | |{{Sprite/Ian}} |
| | |…Is it okay if I call you “Player 2”? Like you’re teaming up at an arcade. |
| | |- |
| | |{{Sprite/Paige}} |
| | |<span style="color:#cbcbcb">Is this because I tould you to stop calling me that when we operate together?</span> |
| | |- |
| | |{{Sprite/Ian}} |
| | |ANYWAY... |
| | |- |
| | |{{Sprite/Ian}} |
| | |While treating patients, the work load will be roughly split between you two. |
| | |- |
| | |{{Sprite/Ian}} |
| | |Sometimes, you’ll have to take turns handling a single patient. |
| | |- |
| | |{{Sprite/Ian}} |
| | |Let's practice! |
| | |- |
| | |} |
| | ::<small>Messing up in Two-Player tutorial</small>: |
| | ::{| |
| | |{{Sprite/Ian}} |
| | |Let's try that again. Pay attention to who's handling the patient! |
| | {| |
| |{{Sprite/Paige}} | | |{{Sprite/Paige}} |
| |Nice! | | |Nice! |
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| |Good job. | | |Good job. |
| |- | | |- |
| |}
| | |{{Sprite/Ian}} |
| {|
| |
| |{{Sprite/Ian|expr=explaining}} | |
| |Your next patient isn't even actually sick. | | |Your next patient isn't even actually sick. |
| |- | | |- |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |I think he's just suffering from excessive schmaltziness. | | |I think he's just suffering from excessive schmaltziness. |
| |- | | |- |
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| |- | | |- |
| |{{Sprite/Hailey|expr=perturbed}} | | |{{Sprite/Hailey|expr=perturbed}} |
| |I didn't think it'd be so...''musical'', though. | | |I didn't think it'd be so...<span style="color:#03EBF5">musical</span>, though. |
| |- | | |- |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian}} |
| |W-we're, uh, experimenting with some new methods. | | |W-we're, uh, experimenting with some new methods. |
| |- | | |- |
| |{{Sprite/Hailey|expr=perturbed}} | | |{{Sprite/Hailey}} |
| |When I heard that you were on this floor too, I wanted to come visit! | | |When I heard that you were on this floor too, I wanted to come visit! |
| |- | | |- |
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| </tabber> | | </tabber> |
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| == History== | | == 2P Changes == |
| * | | * The tutorial for this level introduces the "Switch!" cue, where control of a row is passed from one player to another. |
| | * Player 1 and Player 2 swap control of Logan's heartbeat three times. After the first interlude, Player 2 takes control of Hailey's heartbeat instead of the CPU. Paige's dialogue changes, directing Player 2 to take care of Hailey, while Player 1 takes control of Logan's heartbeat. The two players retain control of their respective heartbeats until the level ends. |
| | |
| | == History == |
| | * There were formerly two instances of inputs being two beats apart on Logan's row. Following a nerf, the second input has been removed in each of these instances, although they remain in 1-2N. |
| | * Before the 2P Co-Op update, there was no tutorial for rows switching between players, and the switches had no audible cue. "Switch!" cues were added in the 2P Co-Op update alongside their tutorial. |
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| == Trivia == | | == Trivia == |
| * | | * Since 1-2 and 1-2N have identical beat patterns, with the only difference being a change in dialogue and visuals, playing in 2P mode makes it possible to functionally experience 1-2N before 1-2N is actually unlocked. |
| | * This is one of two levels in which 2P mode enables player control of a patient whose heartbeat is normally controlled by an NPC, the other being [[Distant Duet]]. |
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| {{LevelNavBox}} | | {{LevelNavBox}} |