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| |prequote="Did I say the wrong thing to her? My chest feels tight..." | | |prequote="Did I say the wrong thing to her? My chest feels tight..." |
| |levelno=1-2 | | |levelno=1-2 |
| |bpm=75 | | |bpm=90 |
| |patients= | | |patients={{Plainlist| |
| * [[Logan]] | | * [[Logan]] |
| * [[Hailey]] | | * [[Hailey]] |
| | }} |
| | |othercharacters={{Plainlist| |
| | * [[Paige]] |
| | }} |
| |preclear=Patient experiencing sudden heart strain. He seems to have something weighing on his mind. | | |preclear=Patient experiencing sudden heart strain. He seems to have something weighing on his mind. |
| |postclear=Patient on the road to recovery. I've noted that conversation with patient "Hailey" can help with the butterflies in his stomach. | | |postclear=Patient on the road to recovery. I've noted that conversation with patient "Hailey" can help with the butterflies in his stomach. |
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| == Synopsis == | | == Synopsis == |
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| The player treats Logan for what Ian calls "excessive schmaltziness". Half way through the level, Hailey insists on being treated in the same room as Logan. The player and [[Ada Paige|Dr Paige]] cooperate to treat the two, Paige handling Hailey's row. After, Logan and Hailey reconcile over "something stupid" that Logan said before. | | The player treats Logan for what Ian calls "excessive schmaltziness." Halfway through the level, Hailey insists on being treated in the same room as Logan. The player and [[Paige|Dr Paige]] cooperate to treat the two, Paige handling Hailey's row. After the level, Hailey explains to Logan that she got worried since he had told her he was going to the hospital without any explanation. Logan apologizes, explaining that he said "something stupid" in their last conversation, before Hailey cuts him off to reassure him, saying that they now have time to discuss what it was that he wanted to say. Paige then continues the player's tour of the hospital. |
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| == Transcript == | | == Transcript == |
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| <tabber> | | <tabber> |
| | |-|Tutorial= |
| | {| |
| | |{{Sprite/Paige}} |
| | |Hey! Before we move on, some tips about a new type of heartbeat... |
| | |- |
| | |{{Sprite/Paige}} |
| | |This time, you'll get a new kind of patient. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Sometimes people come to us with this problem. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Their heart <span style="color:#ff0000">skips a beat.</span> (So let's catch it while they're still in reach.) |
| | |- |
| | |{{Sprite/Paige}} |
| | |When a <span style="color:#ff0000">red X</span> shows up on the line, that beat will be silent. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Just count the numbers in your head... |
| | |- |
| | |{{Sprite/Paige}} |
| | |...and hit on the seventh beat. |
| | |- |
| | |{{Sprite/Paige}} |
| | |(Excuse the nurse, she's Chinese.) |
| | |} |
| | ::<small>''On miss''</small>: |
| | ::{| |
| | |{{Sprite/Paige}} |
| | |Oh dear. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Remember to hit the spacebar on the SEVENTH BEAT. |
| | |} |
| | ::<small>''On barely''</small>: |
| | ::{| |
| | |{{Sprite/Paige}} |
| | |Aah, almost! |
| | |- |
| | |{{Sprite/Paige}} |
| | |If you are having trouble, try tapping out the ghost beats somewhere nearby. |
| | |} |
| | ::<small>''On hit''</small>: |
| | ::{| |
| | |{{Sprite/Paige}} |
| | |Yuh-huh. |
| | |- |
| | |{{Sprite/Paige}} |
| | |One more. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Nice! |
| | |- |
| | |{{Sprite/Paige}} |
| | |Good job. |
| | |- |
| | |} |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Your next patient isn't even actually sick. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |I think he's just suffering from excessive schmaltziness. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Hopefully you can snap him out of it. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Well, good luck! |
| | |- |
| | |} |
| |-|Dialogue= | | |-|Dialogue= |
| <small>''[Level start]''</small>: | | <small>''[Level start]''</small> |
| {| | | {| |
| |{{Sprite/Logan|expr=crying}} | | |{{Sprite/Logan|expr=crying}} |
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| |I don't know what to do... | | |I don't know what to do... |
| |} | | |} |
| <small>''[Interlude]''</small>: | | <small>''[Interlude]''</small> |
| {| | | {| |
| |{{Sprite/Paige}} | | |{{Sprite/Paige}} |
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| |{{Sprite/Paige}} | | |{{Sprite/Paige}} |
| |Another patient is insisting on being treated in here as well. | | |Another patient is insisting on being treated in here as well. |
| |- | | |} |
| | :: <small>''[Single Player]''</small> |
| | ::{| |
| |{{Sprite/Paige}} | | |{{Sprite/Paige}} |
| |I'll handle the new one. | | |I'll handle the new one. |
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| |What? Woah. | | |What? Woah. |
| |- | | |- |
| | |} |
| | :: <small>''[Two Player]''</small> |
| | ::{| |
| | |{{Sprite/Paige}} |
| | |Player Two! |
| | |- |
| | |{{Sprite/Paige}} |
| | |You handle that one! |
| | |- |
| | |} |
| | {| |
| |{{Sprite/Logan|expr=shock}} | | |{{Sprite/Logan|expr=shock}} |
| |She's... | | |She's... |
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| |She's here too! | | |She's here too! |
| |} | | |} |
| |-|After clear= | | |-|After Clear= |
| {| | | {| |
| |{{Sprite/Paige}} | | |{{Sprite/Paige}} |
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| |- | | |- |
| |{{Sprite/Hailey|expr=perturbed}} | | |{{Sprite/Hailey|expr=perturbed}} |
| |I didn't think it'd be so...''musical'', though. | | |I didn't think it'd be so...<span style="color:#03EBF5">musical</span>, though. |
| |- | | |- |
| |{{Sprite/Ian|expr=explaining}} | | |{{Sprite/Ian|expr=explaining}} |
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| |} | | |} |
| </tabber> | | </tabber> |
| | |
| | == 2P Changes == |
| | * Player 1 and Player 2 swap control of Logan's heartbeat three times. After the first interlude, Player 2 takes control of Hailey's heartbeat instead of the CPU. Paige's dialogue changes, directing Player 2 to take care of Hailey. Player 1 takes control of Logan's heartbeat. The two players retain control of their respective heartbeats until the level ends. |
| | |
| | == History == |
| | * |
| | |
| | == Trivia == |
| | * If Two Player mode is enabled, the second player will be made to handle Hailey's row of heartbeats after the first interlude. Since 1-2 and 1-2N have identical beat patterns, with the only difference being a change in dialogue and visuals, this makes it able to functionally experience 1-2N before 1-2N is actually unlocked. |
| | ::* Additionally, in 1-2, Player 1 and Player 2 swap control of the first patient's standalone heartbeat several times. However, in 1-2N, Player 1 has full control of the first patient's standalone heartbeat, with Player 2 having no gameplay input until after the first interlude, where they take care of the second patient's heartbeat. This means that, on Two Player mode, 1-2 has more input complexity than its Night Shift variant, since the two players have to juggle control of the first patient's heartbeat. |
| | * This is one of two levels in which Two Player mode enables player control of a patient whose heartbeat is normally controlled by an NPC, the other being [[Distant Duet]]. |
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| {{LevelNavBox}} | | {{LevelNavBox}} |