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| |bpm=75 | | |bpm=75 |
| |patients={{Plainlist| | | |patients={{Plainlist| |
| *[[Cole]] | | *[[Cole|Cole Brew]] |
| *[[Samurai]] | | *[[Samurai]] |
| }} | | }} |
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| It introduces [[Cole|Cole Brew]] and [[Oneshot_Beats|Oneshots]]. | | It introduces [[Cole|Cole Brew]] and [[Oneshot_Beats|Oneshots]]. |
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| | [https://www.youtube.com/watch?v=pHDkQ3LaJ9s The track] was created by Patriice. |
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| == Synopsis == | | == Synopsis == |
| The player treats Cole in a modern style room with an open window of the outside garden. Halfway through the level, Ian treats the Samurai, independently from you, as the Samurai appears to be in a vibrant city during the night. After the level, the player moves on to their second treatment session of Cole. | | The player treats Cole in a modern style room with an open window of the outside garden. Halfway through the level, Ian treats the Samurai, independently from you, as the Samurai appears to be in a vibrant city outside a club during the night. The Samurai has very inconsistent 'beats', which sometimes speed up and slow down irregularly, showing [[Swing (Gimmick)|Swing Beats]], and go backwards after hitting the 7th beat. |
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| == Transcript == | | == Transcript == |
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| |} | | |} |
| </tabber> | | </tabber> |
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| | == 2P Changes == |
| | * An additional blue Cole is added to the level for Player 2, with his respective additional heartbeat row. This secondary Cole has the exact same heartbeat as the default Cole. Ian's dialogue during the first interlude is updated to acknowledge the secondary Cole, instructing both players to focus on their respective heartbeat rows as he takes care of the Samurai. |
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| == History == | | == History == |
| * | | *On the first early access release of the game, going on co-op mode allows Player 1 to play Samurai's section.<ref>https://www.youtube.com/watch?v=062AHRNJJw8</ref> |
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| == Trivia == | | == Trivia == |
| * | | * |
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| | | == References == |
| | <references /> |
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| {{LevelNavBox}} | | {{LevelNavBox}} |
Latest revision as of 10:32, 14 November 2023
Lo-fi Hip-Hop Beats To Treat Patients To |
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"My heart's pounding out of my chest. But, I can't stop now, I'm in the zone..." |
Level No. | 2-1 |
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BPM | 75 |
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Patient(s) | |
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Pager |
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Pre-clear | Patient is a young musician suffering from supraventricular tachycardia. Administer the two-beat SVT rhythm treatment. |
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Post-clear | Patient has recovered, but seems to be indulging in excessive coffee-drinking. Let's monitor his heartrate for future attacks. |
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Ranks |
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S | 25/7 chill beats |
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A (6) | 24/7 study beats |
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B (12) | 10 hour study beats |
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C (18) | 2 hour study beats |
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D (24) | 1 hour study beats |
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F | copyright struck |
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Act 2 |
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"Phew. Now I can get back to work." |
Lo-fi Hip-Hop Beats To Treat Patients To (2-1) is a level in Rhythm Doctor. The Night Shift version is wish i could care less.
It introduces Cole Brew and Oneshots.
The track was created by Patriice.
Synopsis[edit]
The player treats Cole in a modern style room with an open window of the outside garden. Halfway through the level, Ian treats the Samurai, independently from you, as the Samurai appears to be in a vibrant city outside a club during the night. The Samurai has very inconsistent 'beats', which sometimes speed up and slow down irregularly, showing Swing Beats, and go backwards after hitting the 7th beat.
Transcript[edit]
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Ready for something new?
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Now we're in the Supraventricular Tachycardia ward.
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Patients here have two beats instead of seven.
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The nurse will cue you in with the phrase "Ready, Get, Set, Go".
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(She's picked up English now.)
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Remember her rhythm!
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Here, Ian will demonstrate first.
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These beeps are just for demonstration purposes.
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Now, without the guide beeps.
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Now it's your turn!
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- If half the beats are missed:
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Let's try that again. Try repeating the "Get, Set" phrase in your head to the beat of the music.
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Let's try that again. I know you can do it!
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- If half the beats are hit:
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Great, you're getting the hang of it! Let's move on.
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For SVT beats, it doesn't matter when the beat pulses.
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- If all the beats are hit:
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Wow! It's like you know all of this already!
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Perfect! But...I'm still gonna read out the full explanation anyways!
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As you certainly already know, for SVT beats, it doesn't matter when the beat pulses.
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Don't be tricked! Just always follow the nurses "Get" and "Set" timing.
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Even if the beat pulses multiple times, or pulse on an offbeat, just stick to the "Get" and "Set" timing.
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These "funky" SVT beats will normally happen without a warning, but for this lesson we will deploy a spider to induce them.
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...
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Oh, don't worry! This is a completely controlled enviroment and it's a medically trained professional spider.
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Before we do this... do spiders bother you?
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If you do not want to see a spider on the screen, press the button twice.
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Are you okay with seeing a spider?
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- If the player doesn't press twice:
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Ok! Let's meet the lil' spi.
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- If the player presses twice:
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Ok, we will not meet the spider. Let's see...
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- If the player presses multiple times:
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Wow, you really really do not want to meet the spider. Fair enough!
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- If half the beats are missed and the player did not press twice:
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...
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- [A giant spider enters]
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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............
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Whoops, the Farmer broke. Sorry, Hugh. Please don't hate us.
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- If half the beats are hit:
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You've got it down.
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- If all the beats are hit:
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Woah, that was perfect.
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Do you play a lot of rhythm games?
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Your first SVT patient will need to be treated just like that.
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Keep that beat in your head, and good luck.
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[Interlude]
- [Single Player]
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Hey. Don't mind me, I'll be treating another patient.
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Just stay focused on your own. Got it?
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- [Two Player]
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I'm gonna deal with another patient. J-just stay focused on the boys!
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That hoodie guy keeps tryin' to get me to listen to his electronic music.
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I'm tryin' to clean the toilets and he's hittin' me up with all these "24/7 chill vibe" things.
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I don't even know what the heck that means.
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I don't get paid enough for this...
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2P Changes[edit]
- An additional blue Cole is added to the level for Player 2, with his respective additional heartbeat row. This secondary Cole has the exact same heartbeat as the default Cole. Ian's dialogue during the first interlude is updated to acknowledge the secondary Cole, instructing both players to focus on their respective heartbeat rows as he takes care of the Samurai.
History[edit]
- On the first early access release of the game, going on co-op mode allows Player 1 to play Samurai's section.[1]
References[edit]