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| | |-|Cutscene= |
| | {| |
| | |{{Sprite/Paige}} |
| | |Eight years of med school for dinner from a vending machine. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Not as glamorous as I told my friends it would be. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |(Oh, there she is!) |
| | |- |
| | |{{Sprite/Paige}} |
| | |Third day in a row of putting off the groceries. There's just never any time. Too tired. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Just need to go home, eat this protein bar and these chips, collapse, and get up in time for my next shift. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Easy. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Um, excuse me, Dr Paige? |
| | |- |
| | |{{Sprite/Paige}} |
| | |Oh, hi there. Hailey, right? |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Yup! I wanted to, um, ask you something! |
| | |- |
| | |{{Sprite/Paige}} |
| | |What's that? |
| | |- |
| | |{{Sprite/Hailey}} |
| | |I know that I'm supposed to be staying in my room and recovering and all that, but... |
| | |- |
| | |{{Sprite/Hailey}} |
| | |...would it be okay if I went on a trip? And then came right back? |
| | |- |
| | |{{Sprite/Hailey}} |
| | |My grandma, she asked me a favor. Her hometown is out west, near the desert, but she can't leave to go visit. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |We have some distant family out there, and she wants me to deliver keepsakes to them. And she asked me to take pictures, too! |
| | |- |
| | |{{Sprite/Hailey}} |
| | |She hasn't seen the desert landscape and her hometown in so long. It's where she grew up. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |I know I'm not supposed to leave, but...please please pleeease, I'll come right back. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Hm. I'm not sure. |
| | |- |
| | |{{Sprite/Paige|expr=notepad}} |
| | |(Edega will completely explode on me if he hears about this.) |
| | |- |
| | |{{Sprite/Paige}} |
| | |I'm actually clocked out for today, I need to head home. |
| | |- |
| | |{{Sprite/Paige}} |
| | |But...this sounds important to you. I'll take you to Ian, let's figure something out. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Thank you, thank you! |
| | |} |
| | <small>''[Fade to black]''</small> |
| | |
| | <small>''[Cut to Ian's room]''</small> |
| | {| |
| | |{{Sprite/Ian}} |
| | |Pfft. Leaving hospital care to take some pictures and deliver a box? |
| | |- |
| | |{{Sprite/Ian}} |
| | |Isn't there probably some driver app that'll do that for you? |
| | |- |
| | |{{Sprite/Ian}} |
| | |Plus, you can probably just print out some royalty-free desert photos or something. |
| | |- |
| | |{{Sprite/Paige}} |
| | |Ian, please. It's important to her. |
| | |- |
| | |{{Sprite/Ian}} |
| | |F-fine. Hmm...actually, maybe this could work. |
| | |- |
| | |{{Sprite/Ian}} |
| | |I've been working on the Rhythm Doctor program, and it should be able to work at even further ranges than we've been using. Further out from the hospital's computers. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |T-this could be an opportunity for the intern to help me test it out. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |If the connection holds a few towns over, then we'll be able to tell Dr Edega that we can treat even more patients. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |People won't even need to leave their homes to get treatment. Elderly patients, immobile patients. It could be helpful. |
| | |- |
| | |{{Sprite/Ian|expr=tired}} |
| | |Then someday the waiting room will be nice and empty. |
| | |- |
| | |{{Sprite/Paige}} |
| | |So, we'll let her go out for a day? |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Y-yeah, let's do it. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Go clock out, Ada. Thanks for all the help. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |...and for you, you're going to follow Hailey on her train trip out west. |
| | |- |
| | |{{Sprite/Ian}} |
| | |Keep an eye on her, and administer any treatments she needs. |
| | |- |
| | |{{Sprite/Ian}} |
| | |T-this will be a great way to test the connection and push its capabilities. Good luck! |
| | |} |
| | |-|Tutorial= |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Hello from the hospital! Can you hear me okay? |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |It looks like you're looking to help a miner on the train, huh? |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |I'm looking at the cardiogram results coming in, and this looks like it'll require a new method of treatment. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Under Edega and Paige's care in the hospital, a condition like this would require pretty serious procedures. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Luckily for him, I was recently experimenting with a new way to use the rhythm defibrillator. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |To do the type of intense defibrillation necessary to restore his heart's function... |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |...you're gonna need to <span style="color:#00ffff">hold the button down</span> instead of tap it. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |The incoming beats will cue you on how long you'll need to hold. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Let's give it a try. |
| | |} |
| | ::<small>''If first beat is completely missed''</small>: |
| | ::{| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Not quite. |
| | |} |
| | ::<small>''If first beat is initially hit but held too short/too long''</small>: |
| | ::{| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Make sure you time it right, and only hold for as long as the incoming beats did. |
| | |} |
| | ::<small>''If first beat is completely hit''</small>: |
| | ::{| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Wow, that was perfect. |
| | |} |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |You're getting it. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |There we go! |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Now, let's try doing a longer hold. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Now the release cues will only start after you start holding. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |I'll demonstrate... |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |There! Now, we'll keep holding... |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |..and listen for the <span style="color:#00ffff">pop</span> sounds, and release on the fourth one. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |OK, your turn! |
| | |} |
| | ::<small>''If first successfully hit beat is held too short/too long''</small>: |
| | ::{| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Ah! You almost had it. |
| | |} |
| | ::<small>''If first beat is completely hit''</small>: |
| | ::{| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |You're a quick learner! |
| | |} |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Awesome! |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Now, finally let's go over a trickier type of hold. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Be ready to release the button when it's time. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |It's a tricky concept, so it might take a few more tries to have the new method down. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Even so, it's our best method available for helping that miner. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |He's completely unaware of how delicate his heart's condition is right this second! |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Y'know, you're pretty selfless for treating a complete stranger out there... |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |...you remind me of Ada, haha. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} |
| | |Anyway, that's all from me. Good luck! |
| | |} |
| |-|Dialogue= | | |-|Dialogue= |
| | <small>''[Interlude]''</small> |
| {| | | {| |
| | | | |{{Sprite/Miner}} |
| | |Oof...I can feel it, I think the tough part's coming. |
| | |- |
| | |{{Sprite/Miner}} |
| | |Do what you need to do. Let's finish this. |
| |} | | |} |
| |-|After Clear= | | |-|After Clear= |
| {| | | {| |
| | | | |{{Sprite/Miner}} |
| | |Thanks for the save, bud. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Are you okay? You looked like you were in pain. |
| | |- |
| | |{{Sprite/Miner}} |
| | |Yeah, I'm feeling a little better now. |
| | |- |
| | |{{Sprite/Miner}} |
| | |Where you headed, kid? You on a school trip? |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Oh, no. Not school. I'm visiting Goldenrock, the town where my grandma grew up. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |I have a delivery to make, and I'm taking photos. |
| | |- |
| | |{{Sprite/Miner}} |
| | |You should nab a shot of the view whipping by, I bet you don't get a landscape like this where you're from. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Oh, you're right! Let me get my camera! |
| | |- |
| | | |
| | |click! |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Ahh, this is so cool! It beats being cooped up in that hospital bed. |
| | |- |
| | |{{Sprite/Hailey}} |
| | |...hey, now it's getting all blurry. |
| | |- |
| | |{{Sprite/Miner}} |
| | |Looks like a dusty fog is rollin' in. We get that a lot. Might get a bit hard to see. |
| | |- |
| | |{{Sprite/Miner}} |
| | |...! Urgh... |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Are you okay? |
| | |- |
| | |{{Sprite/Hailey}} |
| | |You! Doctor person! |
| | |- |
| | |{{Sprite/Hailey}} |
| | |Can you help us? Please? |
| |} | | |} |
| |-|Janitor= | | |-|Janitor= |