Classic Beats: Difference between revisions

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(Created page with "== Description == Classic beats make up the majority of Rhythm Doctor's gameplay. They consist of 7 pulses, with the player being required to hit on the 7th one. These pulses are usually evenly spaced, unless Swing, Insomniac Beats, Free Time Beats or Syncopation are present. The speed of these pulses is determined by the beat's "Tick", a value which determines the interval between two pulses in beats. It can change from beat to beat witho...")
 
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== Levels ==
== Levels ==
*[[Samurai Techno]]
*[[Samurai Techno]] (Tutorialized)
*[[Samurai Dubstep]]
*[[Samurai Dubstep]]
*[[Intimate]]
*[[Intimate]]
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*[[One Shift More]]
*[[One Shift More]]
*[[One Shift More (Rhythm Dogtor)]]
*[[One Shift More (Rhythm Dogtor)]]
*[[Training Doctor's Train Ride Performance]]
*[[Training Doctor's Train Ride Performance]]  
*[[Rollerdisco Rumble]]
*[[Rollerdisco Rumble]]
*[[Invisible]]
*[[Invisible]]
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*[[Steinway Reprise]]
*[[Steinway Reprise]]
*[[Know You]]
*[[Know You]]
*[[Murmurs]]
*[[Helping Hands]]
*[[Helping Hands]]
*[[Art Exercise]]
*[[Art Exercise]]
*[[Worn Out Tapes]]
*[[Worn Out Tapes]]
*[[Blackest Luxury Car]]
*[[tape/stop/night]]
*[[tape/stop/night]]
*[[The 90's Decision]]
*[[The 90's Decision]]
 
*[[One Slip Too Late]]


== Cueing ==
== Cueing ==
Classic beats require no special cueing.
Classic beats require no special cueing if no other gimmicks are present.


== History ==
== History ==
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== Trivia ==
== Trivia ==
*Very early on, these beats were just colored boxes, however they would later become heartbeats on an ECG as they are now.
*Very early on, these beats were just colored boxes, however they would later become heartbeats on an ECG as they are now.
{{MechanicsNavBox}}

Latest revision as of 16:40, 9 December 2023

Description

Classic beats make up the majority of Rhythm Doctor's gameplay. They consist of 7 pulses, with the player being required to hit on the 7th one. These pulses are usually evenly spaced, unless Swing, Insomniac Beats, Free Time Beats or Syncopation are present. The speed of these pulses is determined by the beat's "Tick", a value which determines the interval between two pulses in beats. It can change from beat to beat without warning.

Levels

Cueing

Classic beats require no special cueing if no other gimmicks are present.

History

  • This type of gameplay was the very first concept of what would later become Rhythm Doctor.

Trivia

  • Very early on, these beats were just colored boxes, however they would later become heartbeats on an ECG as they are now.