Holds: Difference between revisions
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Purplpasta (talk | contribs) (Created page with "== Description == Holds (also ''Hold notes'' or ''Held notes'') are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with Row Xs in a <code>-x-x-x</code> or <code>-xx-xx</code> pattern. == Levels == *Training Doctor's Train Ride...") |
Purplpasta (talk | contribs) m (→Trivia) |
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== Cueing == | == Cueing == | ||
Holds | Holds are solely indicated by their default shaker sound effect. Holds with different X patterns or on different rows may be distinguished using different pitches, counting sounds, etc. | ||
== History == | == History == | ||
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== Trivia == | == Trivia == | ||
*In the story mode, only [[Miner]] and [ | *In the story mode, only [[Miner]] and [https://unbeatable.fandom.com/wiki/Beat Beat] are shown having holds so far. | ||
{{MechanicsNavBox}} |
Latest revision as of 20:34, 29 October 2024
Description
Holds (also Hold notes or Held notes) are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with Row Xs in a -x-x-x
or -xx-xx
pattern.
Levels
- Training Doctor's Train Ride Performance (Tutorialized)
- Rollerdisco Rumble
- Invisible
- Invisible (Night)
- Helping Hands
- Worn Out Tapes
Cueing
Holds are solely indicated by their default shaker sound effect. Holds with different X patterns or on different rows may be distinguished using different pitches, counting sounds, etc.
History
Trivia