Holds: Difference between revisions

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== Description ==
== Description ==
Holds (also ''Hold notes'' or ''Held notes'') are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with [[Row Xs]] in a <code>-x-x-x</code> or <code>-xx-xx</code> pattern.  
Holds (also ''Hold notes'' or ''Held notes'') are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with [[Row Xs]] in a <code>-x-x-x</code> or <code>-xx-xx</code> pattern.
 
When combined with [[Swing (Gimmick)|Swing]], the hold length will be inconsistent across the ECG, as seen in [[Corazones Viejos]].


== Levels ==
== Levels ==

Latest revision as of 13:04, 13 December 2025

Description

Holds (also Hold notes or Held notes) are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with Row Xs in a -x-x-x or -xx-xx pattern.

When combined with Swing, the hold length will be inconsistent across the ECG, as seen in Corazones Viejos.

Levels

Cueing

Holds are solely indicated by their default shaker sound effect. Holds with different X patterns or on different rows may be distinguished using different pitches, counting sounds, etc.

History

Trivia

  • In the story mode, only Miner and Beat are shown having holds so far.