Squareshots: Difference between revisions

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which absolute wordsmith among you thought calling evry singl thing in this game a gimmick wsa  a good idea?? whytf is litwrally everything ever  a gimmick? its like eveyr insgle person in the rhythm doctor community si seeing the game for the first time where they still dont know how to count to 4 yet  so they see you count to seven and theyr like "woahh???? tmthis so epic? this is square v2 400 iq moment? discrod nitro reddit gold (derogatory)?? coping mechanism ?" coping mechanism harder my firend. haha i put free time beats in my level. im so quirky. im so gimmicky and my level is as gimmicky as me. look guy??s? i put oneshots?damn, that makes a sound must be one fo your gimmicks again!! what a fun gummick! u know carl and his gimmicks!! so gimmicky!!!!!!!!!!!!! can u peer reveiw my level? its samurai techno . the gimmick is its samurai techno. hey i made a gemetry dash level!! wanna  play it?? well watch out there s' a gimmick in it u have to kjump to the beat. i like puting gimmicks in my geometry dash evlels because they make it unique. i love yoyu. my dog died yesterday and i had to shoot her, mega gimmicky!!!!
== Description ==
Squareshots are a special type of oneshot which doesn't loop. They can occur at any time, and override any existing oneshots that were cued with the same voice. After being cued, squareshots of the same length as this one may occur at any time uncued, unless a different oneshot was cued after the squareshot cue with the same voice.


most nromal  rhtyhm doctor terminology
== Levels ==
* [[Blackest Luxury Car]] (Tutorialized)
* [[The 90's Decision]]
* [[Art Exercise]]
* Many levels in Act 5
 
== Cueing ==
Squareshots are cued similarly to regular oneshots, except with the "go" cue replaced with a "one". Although cueing future squareshots of the same length are unnecessary (as long as no other oneshots are cued with the same voice), it's generally recommended to do so to avoid catching the player off guard. One way to ease into uncued squareshots is to slowly remove parts of the squareshot cue with each successive squareshot: for example, starting with "get set one", then "set one" a few times, then just the "one" before finally removing the cue altogether.
 
==History==
* The iconic "Tonk" sound associated with Squareshots was first seen in RDSRT2.
 
== Trivia ==
* Squareshots were originally concieved as a method of bringing back the old way of cueing oneshots, where oneshots of the same length could occur at any time (as long as the first one was cued).
{{MechanicsNavBox}}

Latest revision as of 08:01, 9 November 2023

Description[edit]

Squareshots are a special type of oneshot which doesn't loop. They can occur at any time, and override any existing oneshots that were cued with the same voice. After being cued, squareshots of the same length as this one may occur at any time uncued, unless a different oneshot was cued after the squareshot cue with the same voice.

Levels[edit]

Cueing[edit]

Squareshots are cued similarly to regular oneshots, except with the "go" cue replaced with a "one". Although cueing future squareshots of the same length are unnecessary (as long as no other oneshots are cued with the same voice), it's generally recommended to do so to avoid catching the player off guard. One way to ease into uncued squareshots is to slowly remove parts of the squareshot cue with each successive squareshot: for example, starting with "get set one", then "set one" a few times, then just the "one" before finally removing the cue altogether.

History[edit]

  • The iconic "Tonk" sound associated with Squareshots was first seen in RDSRT2.

Trivia[edit]

  • Squareshots were originally concieved as a method of bringing back the old way of cueing oneshots, where oneshots of the same length could occur at any time (as long as the first one was cued).