Say Ready, Get, Set, Go!: Difference between revisions
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'''Say Ready, Get, Set, Go!''' is an event in the '''Sounds tab''' used to cue an [[Oneshot Beats|SVT]]. | '''Say Ready, Get, Set, Go!''' is an event in the '''Sounds tab''' used to cue an [[Oneshot Beats|SVT beat]]. | ||
== Usage == | == Usage == | ||
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This event can be broken down from a full phrase into its individual components. | This event can be broken down from a full phrase into its individual components. | ||
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Revision as of 06:08, 24 October 2024
Say Ready, Get, Set, Go! | |
---|---|
Tab | Sounds |
Type | SayReadyGetSetGo |
Origin | r1 |
Shortcut | R |
Say Ready, Get, Set, Go! is an event in the Sounds tab used to cue an SVT beat.
Usage
Setting | Type | Description |
---|---|---|
Phrase | Phrase (Enum) | Phrase to say. |
Voice | Voice (Enum) | The voice that says the phrase. |
Tick | Text box (Number) | Tick length of the phrase. Unavailable if it is a single word. |
Volume | Text box (Number) | Volume of the sound |
Surgery
{ "bar": X, "beat": X, "y": X, "type": "SayReadyGetSetGo", "phraseToSay": "SayReaDyGetSetGoNew", "voiceSource": "Nurse", "tick": 1, "volume": 100 }
History
Trivia
This is the only Sounds event that has variable visual lengths in the editor's timeline. If a single line is played, it lasts one crotchet. Otherwise, it lasts however many ticks are provided in the text box.
This event can be broken down from a full phrase into its individual components.