Tile Sprite

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Tile Sprite
Screenshot of the Event Icon Tile Sprite
TabDecorations
TypeTile
OriginrVersion
ShortcutI

Tile Sprite is an event in the Decorations Tab used to tile a sprite.

Usage

Properties
Setting Type Description
Tiling Text Boxes (Numbers) Tiling of the sprite, X and Y.
Offset Text Boxes (Numbers) Offset of the sprite tile, X and Y.
Speed Text Boxes (Numbers) Speed of tile movement, X and Y, measured in pixels per second if the tile movement is "Scroll", and pixels per pulse if it's "Pulse".
Tile movement Single Selection Either "Scroll" or "Pulse".
Interval Text Box (Number) Interval between pulses in beats.
Duration Text Box (Number) Duration of the transition in beats.
Ease Dropdown (Ease) Easing.

Surgery

{ "bar": X, "beat": X, "type": "Tile", "target": "abcdefg", "tiling": [1, 1], "position": [1, 1], "speed": [1, 1], "tilingType": "Scroll", "duration": 2, "ease": "InOutSine" }

target (string)
ID of the decoration to apply to.

tiling (number[]) (optional)
2-length array, X and Y. Tiling.

position (number[]) (optional)
2-length array, X and Y. Tiling offset.

speed (number[]) (optional)
2-length array, X and Y. Tiling movement speed.

tilingType (enum) (optional)
Required if speed exists. Either Scroll or Pulse.

duration (number)
Duration of the transition in beats.

ease (enum)
Easing.

{ "bar": X, "beat": X, "type": "Tile", "target": "abcdefg", "tiling": [1, 1], "position": [1, 1], "speed": [1, 1], "tilingType": "Pulse", "interval": 3, "duration": 2, "ease": "InOutSine" }

interval (number) (optional)
Required if tilingType is Pulse. Interval between pulses.

History

Trivia