Show Status Sign
Show Status Sign | |
---|---|
Tab | VFX |
Type | ShowStatusSign |
Origin | r19 |
Shortcut | Q |
Show Status Sign is an event in the VFX Tab that generates a Status Sign in the top left of the level.
Usage
Setting | Type | Description |
---|---|---|
Sign Text | Text Box (String) | The text that the sign will show. |
Duration | Duration (Float) | How much time the sign will appear on the screen. |
Sign Text
The sign text is a text box that shows text on the sign. The text box doesn't have any limits, but only shows some parts of the text in the sign. You can have the maximum of 2 lines, and 44 characters per line.
Duration
The duration can be switched between seconds and beats by clicking on the "Beats" text. The maximum duration for both Beats and Seconds can be 9999999 (7 digits).
Advanced
Show Status Sign events support RDCode variable reading, such as in Beans Hopper.
Custom Methods that affect the status sign are the following:
statusSignWidth = floatWidth
: Sets the status sign's width.forceNoFrameOffsets = boolEnabled
: Overrides showing millisecond offset to properly display text if this setting is enabled. Useful, but be courteous, only use it if absolutely necessary.
Surgery
{ "bar": X, "beat": X, "y": X, "type": "ShowStatusSign", "text": "", "duration": 4, "useBeats": true, "narrate": true }
text (string)
The text that the sign will show. Works the same as Sign Text
duration (float)
How much time the sign will appear on the screen. Works the same as Duration.
useBeats (boolean)
If true, uses beats in the duration instead of seconds.
narrate (boolean)
Currently it doesn't do anything but it is most likely related to the upcoming narration feature.
History
- r19: Show Status Sign has been added to the Level Editor.
- r20: Duration supports and defaults to beats with a toggle to seconds by clicking on the beats / s text.
Trivia
Some levels (most notably The Stupendium - And So We Fall) have used the Status Sign to show the lyrics of the song.