Paint Rows
| Paint Rows | |
|---|---|
| Tab | Decorations | 
| Type | TintRows | 
| Origin | r Version | 
| Shortcut | R | 
Paint Rows is an event in the VFX Tab used to paint a row's border, fill, and change its opacity.
Usage
| Setting | Type | Description | 
|---|---|---|
| Rows Affected | Dropdown (Number) | Rows to affect. Can also affect all rows in a room. | 
| Border | Single Selection | Border Type: None, Outline, Glow. | 
| Border Color | Color | Color of the border. | 
| Tint | Single Selection | Whether to tint or not. | 
| Tint Color | Color | Color of the tint. | 
| Effect | Dropdown (Enum) | Effect to apply to the row: None or Electric. | 
| Opacity | Slider and Text Box (Number) | Row's opacity. | 
| Duration | Text Box (Number) | Duration of the transition in beats. | 
| Ease | Dropdown (Ease) | Easing. | 
Surgery
{ "bar": X, "beat": X, "y": X, "type": "TintRows", "rooms": [0], "row": -1, "border": "None", "tint": false, "opacity": 100, "duration": 0, "ease": "Linear", "effect": "None" }
rooms (integer[])
Rooms to apply to. Useless if row isn't -1.
row (integer)
ID of the row to apply to. "-1" means all rows in the rooms to apply.
border (enum)
Border type: None, Outline, or Glow.
borderColor (string)
Border color. Must be a valid HEXALPHA color.
tint (bool)
Whether to tint or not.
tintColor (string)
Tint color. Must be a valid HEXALPHA color.
opacity (number)
Opacity of the sprite.
duration (number)
Duration of the transition in beats.
ease (enum)
Easing.
effect (enum)
Effect to apply to the row: either None or Electric.
