Play Expression (Row): Difference between revisions
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(Created page with "{{Event | event = Play Expression | image = File:EditorPlayExpression.png | tablocation = Decorations | eventtype = PlayExpression | versionorigin = r<code>Version</code> | shortcut = J }} '''Play Expression''' is an event in the '''VFX Tab''' used to play a character's expression, or modify existing animation behaviour. == Usage == {| class="wikitable" |+ Properties |- ! Setting !! Type !! Description |- | Row || Dropdown || Row to affect. |- | Expression || Exp...") |
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| Row || Dropdown || Row to affect. | | Row || Dropdown || Row to affect. | ||
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| Expression || | | Expression || Dropdown (Pop-up) || Expression to play. The pop-up that opens also previews the animations. Setting it to "Custom" changes the field to a textbox. If '''Target''' is anything other than Neutral, an "Ignore" option also appears. | ||
|- | |- | ||
| Replace || Buttons || Whether to play the expression once, or modify an animation to play this new expression. | | Replace || Buttons || Whether to play the expression once, or modify an animation to play this new expression. |
Latest revision as of 17:40, 30 June 2025
Play Expression | |
---|---|
Tab | Decorations |
Type | PlayExpression |
Origin | rVersion |
Shortcut | J |
Play Expression is an event in the VFX Tab used to play a character's expression, or modify existing animation behaviour.
Usage
Setting | Type | Description |
---|---|---|
Row | Dropdown | Row to affect. |
Expression | Dropdown (Pop-up) | Expression to play. The pop-up that opens also previews the animations. Setting it to "Custom" changes the field to a textbox. If Target is anything other than Neutral, an "Ignore" option also appears. |
Replace | Buttons | Whether to play the expression once, or modify an animation to play this new expression. |
Target | Dropdown | Animation to change: Neutral, Happy, Barely, Missed, Anticipation, or Beep. |
Surgery
{ "bar": X, "beat": X, "y": X, "type": "PlayExpression", "row": 0, "expression": "neutral", "replace": true, "target": "Neutral" }
row (integer)
ID of the row to apply to.
expression (string)
Expression to play.
replace (bool) (optional)
Whether to replace a base expression or not.
target (enum) (optional)
Required if replace is true. Base expression to change. Values: Neutral, Happy, Barely, Missed, Prehit, and Beep.