Move Camera: Difference between revisions
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| tablocation = VFX | | tablocation = VFX | ||
| eventtype = MoveCamera | | eventtype = MoveCamera | ||
| versionorigin = r<code> | | versionorigin = r<code>15b</code> | ||
| shortcut = C | | shortcut = C | ||
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Latest revision as of 23:56, 8 October 2026
| Move Camera | |
|---|---|
| Tab | VFX |
| Type | MoveCamera |
| Origin | r15b |
| Shortcut | C |
Move Camera is an event in the VFX Tab used to change the camera's position, zoom, and angle.
Usage
| Setting | Type | Description |
|---|---|---|
| Position | Text Boxes (Numbers) | Position X and Y of the camera. |
| Zoom | Text Box (Number) | Zoom of the camera. |
| Angle | Text Box (Number) | Angle of the camera in degrees. |
| Duration | Text Box (Number) | Duration of the transition in beats. |
| Ease | Dropdown (Enum) | Easing. |
Surgery
{ "bar": X, "beat": X, "type": "MoveCamera", "rooms": [0], "cameraPosition": [50, 50], "zoom": 100, "angle": 0, "duration": 1, "ease": "Linear" }
rooms (integer[])
Rooms. 0-3, or on top [4].
cameraPosition (number[])
Position, X and Y (2-length array), of the camera in percentage.
zoom (number)
Zoom of the camera in percentage.
angle (number)
Angle of the decoration in degrees.
duration (number)
Duration of the transition in beats.
ease (enum)
Easing.