Finish Level: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 7: | Line 7: | ||
| shortcut = L | | shortcut = L | ||
}} | }} | ||
'''Finish Level''' is an event in the '''Actions tab''' (also referred to as the '''VFX Tab''') that ends a level. | '''Finish Level''' is an event in the '''Actions tab''' (also referred to as the '''VFX Tab''') that ends a level. | ||
Latest revision as of 08:20, 25 November 2024
Finish Level | |
---|---|
Tab | VFX |
Type | FinishLevel |
Origin | r1 |
Shortcut | L |
Finish Level is an event in the Actions tab (also referred to as the VFX Tab) that ends a level.
Usage
A level must have at least 3 of these events for the level to end, show the rank, and allow the player to exit. Not having the required amount restricts exporting the level as an rdzip in the editor.
Surgery
{ "bar": X, "beat": X, "y": X, "type": "FinishLevel" }