Set Crotchets Per Bar: Difference between revisions

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(Created page with "{{Event | event = Set Crotchets Per Bar | image = File:EditorSetCrotchetsPerBar.png | tablocation = Sounds | eventtype = SetCrotchetsPerBar | versionorigin = r1 | shortcut = C }} '''Set Crotchets Per Bar''' is an event in the '''Sounds Tab''' that sets the amount of "crotchets" (or beats) in a bar (i.e. time signature). It also handles the animations of characters that loop OnBeat. == Usage == {| class="wikitable" |+ Properties |- ! Setting !! Type !! Descriptio...")
 
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'''Set Crotchets Per Bar''' is an event in the '''Sounds Tab''' that sets the amount of "crotchets" (or beats) in a bar (i.e. time signature). It also handles the animations of characters that loop OnBeat.
'''Set Crotchets Per Bar''' is an event in the '''Sounds Tab''' that sets the amount of "crotchets" (or beats) in a bar (i.e. time signature). It also handles the animations of characters that loop OnBeat.


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This event is one of two events in the game to not have a "beat" argument, the other being [[Play Song]].
This event is one of two events in the game to not have a "beat" argument, the other being [[Play Song]].


{{Navbox
{{EventNavBox}}
| name  = Template:EventNavBox
| title = Events
| listclass = hlist
 
| group1 = Sound Tab
| list1  = {{Navbox|child
  | list1 =
* [[Play Song]]
* [[Set Crotchets Per Bar]]
* [[Play Sound]]
* [[Set Beats Per Minute]]
* [[Set Clap Sounds]]
* [[Set Heart Explode Volume]]
* [[Set Heart Explosion Interval]]
* [[Say Ready, Get, Set, Go!]]
* [[Set Game Sound]]
* [[Set Beat Sound]]
* [[Set Counting Sound]]
* [[Comment]]
}}
| group2 = Gameplay Tab
| list2  = {{Navbox|child
  | list1 =
* [[Add Classic Beat]]
* [[Set Row Xs]]
* [[Add Freetime Beat]]
* [[Pulse Freetime Beat]]
* [[Add Oneshot Beat]]
* [[Set Oneshot Wave]]
}}
| group3 = VFX Tab
| list3  = {{Navbox|child
  | list1 =
* [[Set Theme]]
* [[Set VFX Preset]]
* [[Set Background]]
* [[Set Foreground]]
* [[Set Speed]]
* [[Flash]]
* [[Custom Flash]]
* [[Move Camera]]
* [[Hide Row]]
* [[Move Row]]
* [[Play Expression (Row)]]
* [[Paint Rows]]
* [[Bass Drop]]
* [[Shake Screen]]
* [[Flip Screen]]
* [[Invert Colors]]
* [[Pulse Camera]]
* [[Text Explosion]]
* [[Show Dialogue]]
* [[Show Status Sign]]
* [[Floating Text]]
* [[Change Players' Rows]]
* [[Finish Level]]
* [[Comment]]
* [[Stutter]]
* [[Show Hands]]
* [[Paint Hands]]
* [[Assign Hands]]
* [[Set Playstyle]]
* [[Tag Action]]
* [[Call Custom Method]]
* [[Window Dance (Event)]]
}}
| group4 = Decoration Tab
| list4  = {{Navbox|child
  | list1 =
* [[Move Sprite]]
* [[Paint Sprite]]
* [[Play Expression (Sprite)]]
* [[Show/Hide]]
* [[Comment]]
}}
| group5 = Rooms Tab
| list5  = {{Navbox|child
  | list1 =
* [[Show Rooms Horizontally]]
* [[Move Room]]
* [[Reorder Rooms]]
* [[Mask Room]]
* [[Fade Room]]
* [[Set Rooms Perspective]]
* [[Comment]]
}}
}}

Latest revision as of 08:18, 25 November 2024

Set Crotchets Per Bar
Screenshot of the Event Icon Set Crotchets Per Bar
TabSounds
TypeSetCrotchetsPerBar
Originr1
ShortcutC

Set Crotchets Per Bar is an event in the Sounds Tab that sets the amount of "crotchets" (or beats) in a bar (i.e. time signature). It also handles the animations of characters that loop OnBeat.

Usage

Properties
Setting Type Description
Crotchets Per Bar Text Box (Number) Amount of crotchers (or beats) in a bar.
Visual beat multiplier Text Box (Number) Visual multiplier of OnBeat looping animations.

Crotchets Per Bar
Amount of crotchers (or beats) in a bar. It's recommended to not use very short bars, as bars under 600 ms can break playback.

Visual beat multiplier
Visual multiplier of OnBeat looping animations. A higher value makes animations slower, e.g. Visual multiplier of 2 will make OnBeat animations play every two beats.

Surgery

{ "bar": X, "y": X, "type": "SetCrotchetsPerBar", "crotchetsPerBar": 8, "visualBeatMultiplier": 1 }

History

Trivia

This event can cause unexpected behaviour in playback if any bar lasts less than 600 ms, the time between OnPreBar and OnBar.

This event is one of two events in the game to not have a "beat" argument, the other being Play Song.