Finish Level: Difference between revisions

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== Trivia ==
== Trivia ==


{{Navbox
{{EventNavBox}}
| name  = Template:EventNavBox
| title = Events
| listclass = hlist
 
| group1 = Sound Tab
| list1  = {{Navbox|child
  | list1 =
* [[Play Song]]
* [[Set Crotchets Per Bar]]
* [[Play Sound]]
* [[Set Beats Per Minute]]
* [[Set Clap Sounds]]
* [[Set Heart Explode Volume]]
* [[Set Heart Explosion Interval]]
* [[Say Ready, Get, Set, Go!]]
* [[Set Game Sound]]
* [[Set Beat Sound]]
* [[Set Counting Sound]]
* [[Comment]]
}}
| group2 = Gameplay Tab
| list2  = {{Navbox|child
  | list1 =
* [[Add Classic Beat]]
* [[Set Beat Modifiers]]
* [[Add Freetime Beat]]
* [[Pulse Freetime Beat]]
* [[Add Oneshot Beat]]
* [[Set Oneshot Wave]]
}}
| group3 = VFX Tab
| list3  = {{Navbox|child
  | list1 =
* [[Set Theme]]
* [[Set VFX Preset]]
* [[Set Background]]
* [[Set Foreground]]
* [[Set Speed]]
* [[Flash]]
* [[Custom Flash]]
* [[Move Camera]]
* [[Hide Row]]
* [[Move Row]]
* [[Play Expression (Row)]]
* [[Paint Rows]]
* [[Bass Drop]]
* [[Shake Screen]]
* [[Flip Screen]]
* [[Invert Colors]]
* [[Pulse Camera]]
* [[Text Explosion]]
* [[Show Dialogue]]
* [[Show Status Sign]]
* [[Floating Text]]
* [[Change Players' Rows]]
* [[Finish Level]]
* [[Comment]]
* [[Stutter]]
* [[Show Hands]]
* [[Paint Hands]]
* [[Assign Hands]]
* [[Set Playstyle]]
* [[Tag Action]]
* [[Call Custom Method]]
* [[Window Dance (Event)]]
}}
| group4 = Decoration Tab
| list4  = {{Navbox|child
  | list1 =
* [[Move Sprite]]
* [[Paint Sprite]]
* [[Play Expression (Sprite)]]
* [[Show/Hide]]
* [[Comment]]
}}
| group5 = Rooms Tab
| list5  = {{Navbox|child
  | list1 =
* [[Show Rooms Horizontally]]
* [[Move Room]]
* [[Reorder Rooms]]
* [[Mask Room]]
* [[Fade Room]]
* [[Set Rooms Perspective]]
* [[Comment]]
}}
}}

Latest revision as of 06:19, 24 October 2024

Finish Level
Screenshot of the Event Icon Finish Level
TabVFX
TypeFinishLevel
Originr1
ShortcutL


Finish Level is an event in the Actions tab (also referred to as the VFX Tab) that ends a level.

Usage

A level must have at least 3 of these events for the level to end, show the rank, and allow the player to exit. Not having the required amount restricts exporting the level as an rdzip in the editor.

Surgery

{ "bar": X, "beat": X, "y": X, "type": "FinishLevel" }

History

Trivia