Insomniac Beats: Difference between revisions
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*[[Battleworn Insomniac]] | *[[Battleworn Insomniac]] | ||
*[[Super Battleworn Insomniac]] | *[[Super Battleworn Insomniac]] | ||
==Cueing== | |||
In custom levels, show a regular [[Classic Beat]] first, then set the row to "Electric" using a Paint Rows event. You can then mess around with the pulses using Free Time Pulses, but keep the first and last hit the same. | |||
==History== | |||
==Trivia== | |||
Levels in story mode don't use any cue for this gimmick. | |||
{{MechanicsNavBox}} | {{MechanicsNavBox}} |
Revision as of 12:03, 30 January 2023
Description
Insomniac Beats will make a high LAG, so the graphics on the screen won't synchronize with the sound. You need to listen to the music carefully, or count 1-7 in your mind. In any case, Don't Trust Your Eyes!
Levels
Cueing
In custom levels, show a regular Classic Beat first, then set the row to "Electric" using a Paint Rows event. You can then mess around with the pulses using Free Time Pulses, but keep the first and last hit the same.
History
Trivia
Levels in story mode don't use any cue for this gimmick.