Insomniac Beats: Difference between revisions
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(→Cueing: Typo so it links to the Classic Beats wiki page) Tags: Mobile edit Mobile web edit |
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*[[Battleworn Insomniac]] | *[[Battleworn Insomniac]] | ||
*[[Super Battleworn Insomniac]] | *[[Super Battleworn Insomniac]] | ||
==Cueing== | |||
In custom levels, show a regular [[Classic Beats]] first, then set the row to "Electric" using a Paint Rows event. You can then mess around with the pulses using Free Time Pulses, but keep the first and last hit the same. | |||
==History== | |||
==Trivia== | |||
Levels in story mode don't use any cue for this gimmick. | |||
{{MechanicsNavBox}} | {{MechanicsNavBox}} |
Latest revision as of 13:15, 5 May 2023
Description[edit]
Insomniac Beats will make a high LAG, so the graphics on the screen won't synchronize with the sound. You need to listen to the music carefully, or count 1-7 in your mind. In any case, Don't Trust Your Eyes!
Levels[edit]
Cueing[edit]
In custom levels, show a regular Classic Beats first, then set the row to "Electric" using a Paint Rows event. You can then mess around with the pulses using Free Time Pulses, but keep the first and last hit the same.
History[edit]
Trivia[edit]
Levels in story mode don't use any cue for this gimmick.