Rhythm Doctor: Difference between revisions

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(thanks to Azabiphetamine for a bit of a clean up of my messy edit, added a W.I.P. version of the story section)
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{{Template:Main|Gameplay Mechanics}}
{{Template:Main|Gameplay Mechanics}}


<b>Rhythm Doctor</b>'s core gameplay involves hitting a single button, often the spacebar. The game's primary mechanic is the '''[[Classic Beats|Classic Beat]]''': the patient's row will play a set of 7 equally-spaced beats, and the player must press on the 7th. The game introduces other gimmicks that alter the core behaviour of classic beats as the game continues. <!-- add something here about visual distractions and 1-x? -->
<b>Rhythm Doctor</b>'s core gameplay involves hitting a single button, often the spacebar. The game's primary mechanic is the '''[[Classic Beats|Classic Beat]]''': the patient's row will play a set of 7 equally-spaced beats, and the player must press on the 7th. The game introduces other gimmicks that alter the core behaviour of classic beats as the game continues.<br>
Thease include things sutch as [[Row Xs]], where red X's appear on the line makeing some of the beats silent, forceing you to keep the rhythm in your head.<br>
It also often uses visual distractions suctch as "glitching" the game screen or various things blocking the line of beats. <!-- add something here about visual distractions and 1-x? -->


<b>Rhythm Doctor</b>'s secondary mechanic is the '''[[Oneshot Beats|SVT Beat]]''', also called a ''Oneshot'': the patient's row will play a two-beat rhythm, and the player must press on the 2nd beat. A more intuitive way to think of Oneshots is to think of it like a kick-snare pattern. Since the player has 1 beat of anticipation and no reference for when to hit, oneshots follow a ''consistent, looping pattern'' which is [[Oneshot Beats#Cueing|cued by the '''Nurse''']] beforehand. The game introduces other gimmicks that alter the core behaviour of oneshots as the game continues.
<b>Rhythm Doctor</b>'s secondary mechanic is the '''[[Oneshot Beats|SVT Beat]]''', also called a ''Oneshot'': the patient's row will play a two-beat rhythm, and the player must press on the 2nd beat. A more intuitive way to think of Oneshots is to think of it like a kick-snare pattern. Since the player has 1 beat of anticipation and no reference for when to hit, oneshots follow a ''consistent, looping pattern'' which is [[Oneshot Beats#Cueing|cued by the '''Nurse''']] beforehand. The game introduces other gimmicks that alter the core behaviour of oneshots as the game continues.
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{{Template:Main|Act 1|Act 2|Act 3|Act 4|Act 5|Act 6|Act 7}}
{{Template:Main|Act 1|Act 2|Act 3|Act 4|Act 5|Act 6|Act 7}}


TBA
Rhythm doctor sees you as an [[Intern]] at Middlesea Hospital, alongside your co-workers [[Ian]] and Dr. [[Paige]], whom currently are working with a new method of threating patients via Rhythm Defirbulation, stabalizing heart rates by pressing alongside the beat of a song.<br>
You treat many patients, old and new, along your jounrey, afflicted with various conditions from partying too hard to more emotional ones like a lovestruck heart.
 


<!--add info about the first 1 or 2 acts here to give the reader a general idea of what the story is like-->
<!--add info about the first 1 or 2 acts here to give the reader a general idea of what the story is like-->

Revision as of 20:34, 14 June 2026

Rhythm Doctor is a rhythm game developed by 7th Beat Games. Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.

Core Gameplay

Rhythm Doctor's core gameplay involves hitting a single button, often the spacebar. The game's primary mechanic is the Classic Beat: the patient's row will play a set of 7 equally-spaced beats, and the player must press on the 7th. The game introduces other gimmicks that alter the core behaviour of classic beats as the game continues.
Thease include things sutch as Row Xs, where red X's appear on the line makeing some of the beats silent, forceing you to keep the rhythm in your head.
It also often uses visual distractions suctch as "glitching" the game screen or various things blocking the line of beats.

Rhythm Doctor's secondary mechanic is the SVT Beat, also called a Oneshot: the patient's row will play a two-beat rhythm, and the player must press on the 2nd beat. A more intuitive way to think of Oneshots is to think of it like a kick-snare pattern. Since the player has 1 beat of anticipation and no reference for when to hit, oneshots follow a consistent, looping pattern which is cued by the Nurse beforehand. The game introduces other gimmicks that alter the core behaviour of oneshots as the game continues.

Story

Rhythm doctor sees you as an Intern at Middlesea Hospital, alongside your co-workers Ian and Dr. Paige, whom currently are working with a new method of threating patients via Rhythm Defirbulation, stabalizing heart rates by pressing alongside the beat of a song.
You treat many patients, old and new, along your jounrey, afflicted with various conditions from partying too hard to more emotional ones like a lovestruck heart.