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| **1-XN [[Super Battleworn Insomniac]] | | **1-XN [[Super Battleworn Insomniac]] |
| * 1-CNY [[Chinese New Year]] | | * 1-CNY [[Chinese New Year]] |
| | |
| | ==Transcript== |
| | <tabber> |
| | |-| Calibration= |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} Oh! Y-you're here! |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Thanks for joining Rhythm Doctor, our remote defibrillation program! |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} We'd have liked to do this in person, but everyone's working from home these days... |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Anyways, before we begin, you need to know something important. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Treating patients in Rhythm Doctor is ideally done by <span style="color:#ff0000">SLAMMING</span> the spacebar. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} This is so that you can hear the spacebar's <span style="color:#ff0000">CLACK</span>... |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} ...and use your ears to tell you when the sound of your spacebar is perfectly in time with the beat. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} You might be in a situation where you cannot <span style="color:#ff0000">SLAM</span> your spacebar. In that case, you can tap lightly to the beat instead. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Do you prefer to <span style="color:#ff0000">SLAM</span> or <span style="color:#ff0000">TAP</span>? |
| | |- |
| | |} |
| | <small>''[Player is asked to select preferred input style.]''</small> |
| | If <span style="color:#ff0000">SLAM</span> is selected: |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} OK! R-remember to <span style="color:#ff0000">SLAM</span> the spacebar when playing Rhythm Doctor. |
| | |- |
| | |} |
| | |
| | If <span style="color:#ff0000">TAP</span> is selected: |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} OK! R-remember to <span style="color:#ff0000">tap</span> the spacebar when playing Rhythm Doctor. |
| | |- |
| | |} |
| | <small>''[Calibration continues.]''</small> |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} Now to make sure the sound is synced to what you see in your screen, let's do some visual calibration. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Please turn your <span style="color:#ff0000">volume up</span> to hear the beeps. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} In this part, press <span style="color:#ff0000">LEFT</span> or <span style="color:#ff0000">RIGHT</span> to make the <span style="color:#928DF7">green lights</span> blink earlier or later. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Try to match it so the <span style="color:#928DF7">green lights</span> blink at the same time as the beep sounds. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} When you feel they are in sync, press <span style="color:#ff0000">SPACE</span> to confirm. |
| | |- |
| | |} |
| | |
| | <small>''[Player is asked to sync the beep sounds with the blinking bars.]''</small> |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} A-awesome! Visuals should now be synced to audio. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Finally, we have to calibrate your spacebar's input. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} (Last part, I promise.) |
| | |- |
| | |} |
| | |
| | <small>''[Player is asked to calibrate input latency]''</small> |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} Press <span style="color:#ff0000">SPACE</span> on the <span style="color:#928DF7">seventh beat</span>. Try to be as accurate as possible. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} Start now! |
| | |- |
| | |} |
| | |
| | <small>''[Calibration ends.]''</small> |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} Your inputs should now be properly calibrated. You should now be ready to treat patients, good luck! |
| | |- |
| | |} |
| | |
| | |-| Post-Calibration= |
| | {| |
| | |{{Sprite/Ian|expr=explaining}} Okay, you're all set up! |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} You know, you're our first remote intern. We could really use the help. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} I actually, uh, started up a game because the calibration took so long. |
| | |- |
| | |{{Sprite/Ian|expr=explaining}} It's a ranked match, so I can't quit out right now. I'm almost done. |
| | |- |
| | |{{Sprite/Ian|expr=backwards}} Your first patient's over there. Dr Paige can help you out. |
| | |- |
| | |{{Sprite/Paige}} ...Ian, this was your job. |
| | |- |
| | |{{Sprite/Ian|expr=backwards}} S-sorry! |
| | |} |
| | |
| | |-| Tutorial= |
| | {| |
| | <small>''[Tutorial Begins]''</small> |
| | |- |
| | |{{Sprite/Paige}} Alright, you, behind your computer. Hi! |
| | |- |
| | |{{Sprite/Paige}} Our shift is really busy right now, so let's get right to it. |
| | |- |
| | |{{Sprite/Paige}} We treat patients suffering from different chest pains and heart conditions. |
| | |- |
| | |{{Sprite/Paige}} You treat patients by pressing your spacebar on the <span style="color:#ff0000">seventh</span> beat. |
| | |- |
| | |{{Sprite/Paige}} Got it? Listen to the music and press only on the <span style="color:#ff0000">seventh</span> beat. |
| | |- |
| | |{{Sprite/Paige}} Here we go. |
| | |- |
| | |} |
| | |
| | ::<small>''On hit''</small>: |
| | ::{| |
| | |{{Sprite/Ian|expr=backwards}} Perfect, keep going! |
| | |- |
| | |{{Sprite/Paige}} Looks like you've got internal rhythm. |
| | |- |
| | |{{Sprite/Paige}} Good... |
| | |- |
| | |{{Sprite/Ian|expr=backwards}} Excellent, keep going. |
| | |- |
| | |{{Sprite/Paige}} That's it. One more time, without cues. |
| | |- |
| | |} |
| | |
| | {| |
| | <small>''[Tutorial Ends]''</small> |
| | |{{Sprite/Paige}} Great, you've got the hang of it. |
| | |- |
| | |{{Sprite/Ian|expr=backwards}} Congratulations! |
| | |- |
| | |{{Sprite/Paige}} Looks like we're ready to move on. |
| | |- |
| | |{{Sprite/Ian|expr=tired}} <span style="color:#c0c0c0">(I lost my match, though...) </span> |
| | |- |
| | |{{Sprite/Paige|expr=yoyo}} We've got a lot of patients to treat, so let's get started. |
| | <small>''[Immediate Transition to [[Samurai Techno]]]''</small> |
| | |} |
| | </tabber> |