Worn Out Tapes: Difference between revisions

m
→‎Trivia: technically, levels like 7-1 and 7-x arent night shifts and they have holds catching other notes (one could argue theyre holdshots and theyre a whole different thing and whatnot but its the same stuff)
(changing level order to match the basement)
Tags: Mobile edit Mobile web edit Advanced mobile edit
m (→‎Trivia: technically, levels like 7-1 and 7-x arent night shifts and they have holds catching other notes (one could argue theyre holdshots and theyre a whole different thing and whatnot but its the same stuff))
Line 72: Line 72:
* On all of Beat's notes, a monster from ''UNBEATABLE'' will appear, remaining in place if the player misses the note, and being flung away if the player hits the note. This is a reference to how the player must hit musical beats in ''UNBEATABLE'' in order to fend off against monsters.
* On all of Beat's notes, a monster from ''UNBEATABLE'' will appear, remaining in place if the player misses the note, and being flung away if the player hits the note. This is a reference to how the player must hit musical beats in ''UNBEATABLE'' in order to fend off against monsters.
* Technically, this is the earliest accessible level to demonstrate the mechanic of [[Holds]] catching other beats. 4-1N was the first level made to demonstrate this mechanic, and is also unlockable after completing 4-1. However, it is a Night Shift level which requires an A-rank or higher on 4-1 to unlock. In contrast, X-WOT only requires a B-rank or higher on 4-1 in order to be unlocked. This makes it entirely possible for the player to have X-WOT introduce the mechanic before 4-1N does.
* Technically, this is the earliest accessible level to demonstrate the mechanic of [[Holds]] catching other beats. 4-1N was the first level made to demonstrate this mechanic, and is also unlockable after completing 4-1. However, it is a Night Shift level which requires an A-rank or higher on 4-1 to unlock. In contrast, X-WOT only requires a B-rank or higher on 4-1 in order to be unlocked. This makes it entirely possible for the player to have X-WOT introduce the mechanic before 4-1N does.
::*It is also the only level that is not a Night Shift level and has Holds catching other beats.
::* Before the release of 1.0, this was the only level that wasn't a Night Shift level and had Holds catching other beats.
* This is the first and only collab level thus far to feature characters from another game who do not directly communicate to any of ''Rhythm Doctor's'' characters. The only mention of communication is in the pre-clear text for the pager, which mentions Quaver telling Paige that she's "totally fine."
* This is the first and only collab level thus far to feature characters from another game who do not directly communicate to any of ''Rhythm Doctor's'' characters. The only mention of communication is in the pre-clear text for the pager, which mentions Quaver telling Paige that she's "totally fine."
* Normally, when viewing a level, there is small dialogue text that appears above the featured patient, which changes after the level is passed. However, this level features no such text before or after the level is completed, making it the first and only level thus far to not feature this recurring text.
* Normally, when viewing a level, there is small dialogue text that appears above the featured patient, which changes after the level is passed. However, this level features no such text before or after the level is completed, making it the first and only level thus far to not feature this recurring text.
83

edits