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m (Corrected text for the post-clear quote) |
m (→Synopsis: Minor grammar edit. Changed "to avoid the bean boxes" to "to dodge the bean box") |
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== Synopsis == | == Synopsis == | ||
2-B1 is a simple mini-game bonus level, in which you have to press the key to make [[Samurai]] jump, to | 2-B1 is a simple mini-game bonus level, in which you have to press the key to make [[Samurai]] jump, to dodge the bean box. This mini-game works differently compared to most levels; the rank the player achieves is dependent on their score, which increases by 1 every time the player jump over the box. If the player ever fails to jump over the box, the level instantly ends. The level will also end if a score of 250 is reached. | ||
While visually different, this mini-game uses a mechanic nearly identical to oneshot beats in which the player must listen to the Nurse's "Ready Get Set Go!" cue to jump over the box. | While visually different, this mini-game uses a mechanic nearly identical to oneshot beats in which the player must listen to the Nurse's "Ready Get Set Go!" cue to jump over the box. |
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