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* Squareshots were originally concieved as a method of bringing back the old way of cueing oneshots, where oneshots of the same length could occur at any time (as long as the first one was cued). | * Squareshots were originally concieved as a method of bringing back the old way of cueing oneshots, where oneshots of the same length could occur at any time (as long as the first one was cued). | ||
* The iconic "Tonk" sound associated with Squareshots was first seen in RDSRT2. | * The iconic "Tonk" sound associated with Squareshots was first seen in RDSRT2. | ||
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