Editing Squareshots

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== Levels ==
== Levels ==
* [[Blackest Luxury Car]] (Tutorialized)
* [[Blackest Luxury Car]] (Tutorialized)
* [[tape/stop/night]]
* [[The 90's Decision]]
* [[The 90's Decision]]
* [[Art Exercise]]
* Many levels in Act 5


== Cueing ==
== Cueing ==
Squareshots are cued similarly to regular oneshots, except with the "go" cue replaced with a "one". Although cueing future squareshots of the same length are unnecessary (as long as no other oneshots are cued with the same voice), it's generally recommended to do so to avoid catching the player off guard. One way to ease into uncued squareshots is to slowly remove parts of the squareshot cue with each successive squareshot: for example, starting with "get set one", then "set one" a few times, then just the "one" before finally removing the cue altogether.
Squareshots are cued similarly to regular oneshots, except with the "go" cue replaced with a "one". Although cueing future squareshots of the same length are unnecessary (as long as no other oneshots are cued with the same voice), it's generally recommended to do so to avoid catching the player off guard. One way to ease into uncued squareshots is to slowly remove parts of the squareshot cue with each successive squareshot: for example, starting with "get set one", then "set one" a few times, then just the "one" before finally removing the cue altogether.


==History==
== Trivia ==
* Squareshots were originally concieved as a method of bringing back the old way of cueing oneshots, where oneshots of the same length could occur at any time (as long as the first one was cued).
* The iconic "Tonk" sound associated with Squareshots was first seen in RDSRT2.
* The iconic "Tonk" sound associated with Squareshots was first seen in RDSRT2.


== Trivia ==
 
* Squareshots were originally concieved as a method of bringing back the old way of cueing oneshots, where oneshots of the same length could occur at any time (as long as the first one was cued).
 
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