Custom Shake: Difference between revisions

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<code>{ "bar": X, "beat": X, "y": X, "type": "ShakeScreenCustom", "rooms": [0], "shakeType": "Smooth", "duration": 5, "amplitude": 5, "frequency": 1, "fadeOut": true, "useBeats": false }</code>
<code>{ "bar": X, "beat": X, "y": X, "type": "ShakeScreenCustom", "rooms": [0], "shakeType": "Smooth", "duration": 5, "amplitude": 5, "frequency": 1, "fadeOut": true, "useBeats": false }</code>


'''rooms''' (Integer)
<br>Rooms to apply to.
'''shakeType''' (Enum)
<br> Shake type used (see above).
'''duration''' (float)
<br> Goes from 0 to 99999.
'''amplitude''' (float)
<br> Goes from 0 to 50.
'''frequency''' (float)
<br> Goes from 0 to 50. Not used by Normal shake type.
'''fadeOut''' (Bool)
<br> Controls if the amplitude should reduce over time. Not used by Normal or Bass Drop.
'''useBeats''' (Bool)
<br> Controls whether seconds or beats are used for the duration.
== History ==
== History ==


== Trivia ==
== Trivia ==
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