Swing (Gimmick): Difference between revisions

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== Description ==
[[File:SamuraiSwingBeat.png|thumb|A row with swing applied to it.]]
[[File:SamuraiSwingBeat.png|thumb|A row with swing applied to it.]]
[[File:Swing_editorview.png|thumb|A swing beat in the editor.]]
[[File:Swing_editorview.png|thumb|A swing beat in the editor.]]
Swing (also ''Swing beats'' or ''Heart block'') is a gimmick that causes even pulses to occur a set amount of beats earlier or later than a [[Classic Beats|Classic Beat]], giving the row an uneven feel. Despite their differing appearance, rows affected by swing have the same hit timing as a Classic Beat of the same tick speed. While swing is not exclusive to any character, the gimmick is associated with [[Mr. Stevenson]] and [[Mrs. Stevenson]].
'''Swing''' (also ''Swing beats'' or ''Heart block'') is a gimmick that causes even pulses to occur a set amount of beats earlier or later than a [[Classic Beats|Classic Beat]], giving the row an uneven feel. Despite their differing appearance, rows affected by swing have the same hit timing as a Classic Beat of the same tick speed. While swing is not exclusive to any character, the gimmick is associated with [[Mr. Stevenson]] and [[Mrs. Stevenson]]. It is introduced in [[Distant Duet]], but it is first seen, unplayed, in [[Lo-fi Hip-Hop Beats To Treat Patients To]].
 


'''Double swing''' is a variation of swing where the classic beat pattern is divided into a repeating pair of 4s. It is also introduced in Distant Duet.




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