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(Polished appearance in Act 5 and changed section about the game being in early access) |
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'''Connectifia Abortus''' is a "wifi-signal-jamming virus," as described by [[Ian]] in [[Battleworn Insomniac]], the level where it first appears. It is a recurring obstacle encountered by the player in various boss stages, associated with the disruption of the game's audio and visual elements | '''Connectifia Abortus''' is a "wifi-signal-jamming virus," as described by [[Ian]] in [[Battleworn Insomniac]], the level where it first appears. It is a recurring obstacle encountered by the player in various boss stages, associated with the disruption of the game's audio and visual elements. | ||
==Appearance== | ==Appearance== | ||
In Battleworn Insomniac, it appears as an initially mild audio and visual distortion, turning the cardiogram's beats increasingly unreliable as they glitch and stutter, sometimes beating out of order. This distortion causes the player to have to rely on their own internal rhythm and to keep track of the beat themselves. During the level's interlude, Ian attempts to give advice regarding "the most important thing" about handling the virus, only for his voice to be abruptly cut off by a mysterious voice in red text, with garbled characters and the word "DESTRUCT." The virus's distortions then increases in intensity, with a noticeable instance of distortion being that the audio cuts into white noise, with the visuals becoming heavily chopped and inverted in color. As the level ends, [[Paige]] inquires about the virus, confused, as Ian explains that it was disrupting the intern's signal and affecting the cardiogram as well. He states that it's "a small hiccup in the process" and that he'll look into it. | In Battleworn Insomniac, it appears as an initially mild audio and visual distortion, turning the cardiogram's beats increasingly unreliable as they glitch and stutter, sometimes beating out of order. This distortion causes the player to have to rely on their own internal rhythm and to keep track of the beat themselves. During the level's interlude, Ian attempts to give advice regarding "the most important thing" about handling the virus, only for his voice to be abruptly cut off by a mysterious voice in red text, with garbled characters and the word "DESTRUCT." The virus's distortions then increases in intensity, with a noticeable instance of distortion being that the audio cuts into white noise, with the visuals becoming heavily chopped and inverted in color. As the level ends, [[Paige]] inquires about the virus, confused, as Ian explains that it was disrupting the intern's signal and affecting the cardiogram as well. He states that it's "a small hiccup in the process" and that he'll look into it. | ||
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The virus is also present in [[Super Battleworn Insomniac]] (the Night Shift version of Battleworn Insomniac). Its strength is much greater this time, causing a blackout in nearly the entire hospital, with many of the hospital's electronics overheating. Ian states that the virus nearly severed the intern's connection to the hospital, and that his phone has also been affected by the virus. As the level starts, the virus distorts the audio and visuals to a more intense degree, once again causing the cardiogram's beats to become unreliable, emphasizing the need for the player to keep their own sense of internal rhythm throughout the level. Toward the start of the interlude, it is shown that the virus has seemingly gained the ability to display invasive notifications, able to flood the intern's screen entirely. As the first interlude begins, Ian questions how "a complete relapse" could have happened in the Insomniac. Shortly thereafter, in the second interlude, the virus rips off a chunk of his heart, changing its color into a dark shade of blue. This causes the Insomniac's beats to be in irregular 7/8th time, as the player has to keep track of this new rhythm for the rest of the level. The visuals then turn into a heavily distorted looping cycle of the player's screen. The audio itself remains intact and helps guide the player into the irregular time signature. After the third interlude, however, the audio becomes distorted, too, challenging the player in a final round as the visuals and audio see their distortions reach their most intense extent yet, becoming almost entirely unhelpful to the player. The distortions are at such an intensity that many players may have to close their eyes and rely solely on their internal rhythm. After the level ends, the virus's influence fades away entirely, as Ian remarks that he was unaware the virus could "infect the building itself." He questions the source of the virus, with Paige suggesting that he may be able to figure it out if they keep working. The Insomniac thanks the doctors shortly after, stating that he "feels like a weight has finally been lifted." | The virus is also present in [[Super Battleworn Insomniac]] (the Night Shift version of Battleworn Insomniac). Its strength is much greater this time, causing a blackout in nearly the entire hospital, with many of the hospital's electronics overheating. Ian states that the virus nearly severed the intern's connection to the hospital, and that his phone has also been affected by the virus. As the level starts, the virus distorts the audio and visuals to a more intense degree, once again causing the cardiogram's beats to become unreliable, emphasizing the need for the player to keep their own sense of internal rhythm throughout the level. Toward the start of the interlude, it is shown that the virus has seemingly gained the ability to display invasive notifications, able to flood the intern's screen entirely. As the first interlude begins, Ian questions how "a complete relapse" could have happened in the Insomniac. Shortly thereafter, in the second interlude, the virus rips off a chunk of his heart, changing its color into a dark shade of blue. This causes the Insomniac's beats to be in irregular 7/8th time, as the player has to keep track of this new rhythm for the rest of the level. The visuals then turn into a heavily distorted looping cycle of the player's screen. The audio itself remains intact and helps guide the player into the irregular time signature. After the third interlude, however, the audio becomes distorted, too, challenging the player in a final round as the visuals and audio see their distortions reach their most intense extent yet, becoming almost entirely unhelpful to the player. The distortions are at such an intensity that many players may have to close their eyes and rely solely on their internal rhythm. After the level ends, the virus's influence fades away entirely, as Ian remarks that he was unaware the virus could "infect the building itself." He questions the source of the virus, with Paige suggesting that he may be able to figure it out if they keep working. The Insomniac thanks the doctors shortly after, stating that he "feels like a weight has finally been lifted." | ||
The virus makes its current final appearance in [[Dreams Don't Stop]], where Ian claims that it has returned despite his best efforts to keep it at bay. The virus distorts visual and audio cues once more, now stretching the window horizontally and vertically in an attempt to throw off the player's visual cues. The player can also hear their specific operating system error noises interrupting the beat of the song. The virus's distortions only last during Lucky's cloudy dream segment, seemingly ending once he wakes up with renewed courage to coach his team at the university game. After the level, Ian informs Paige that the rhythm defibrillator itself has been the cause of the virus. He then tells her that he'll be able to fix it, but he needs the intern and Paige to distract Edega to buy him some time to do so. | |||
Though the source of the virus has been seemingly confirmed with the Act 5 update, it is unknown if anymore revelations will be made about the virus, due to the nature of the game being in Early Access. | |||
==Levels== | ==Levels== |
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