Battleworn Insomniac: Difference between revisions

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m (→‎2P Changes: Added detail regarding health bar and Player 1)
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|{{Sprite/Paige}}
|{{Sprite/Paige}}
|If you say so. Good luck, intern!
|If you say so. Good luck, intern!
|}
::<small>''On sixth fail''</small>:
::{|
|{{Sprite/Paige}}
|If the signal is going to get glitched like this, how can we keep the beat?
|-
|{{Sprite/Ian|expr=explaining}}
|It might even help to close your eyes, and tap your foot. You'll feel it!
|}
::<small>''On tenth fail''</small>:
::{|
|{{Sprite/Ian|expr=explaining}}
|So, what should we talk about?
|-
|{{Sprite/Paige}}
|Ian, I don't think this is a good time for a chat.
|-
|{{Sprite/Paige}}
|The intern is clearly trying to focus!
|-
|{{Sprite/Ian|expr=explaining}}
|Nahhh, no way. They're flubbing on purpose. They want to find an easter egg, or something.
|-
|{{Sprite/Paige}}
|This is serious! I don't think the intern is looking for an "easter egg."
|-
|{{Sprite/Ian|expr=explaining}}
|Okay, fine, maybe not. Sorry. Back to the operation!
|}
:<small>''On twelfth fail''</small>:
::{|
|{{Sprite/Ian|expr=explaining}}
|Alright, you did it. You were persistent.
|-
|{{Sprite/Ian|expr=explaining}}
|Consider this your easter egg reward.
|-
|{{Sprite/Paige}}
|There's no easter eggs! This is a hospital!
|-
|{{Sprite/Ian|expr=explaining}}
|Is it? Doesn't look like a hospital to me, anymore.
|-
|{{Sprite/Ian|expr=explaining}}
|We're, like...outside.
|-
|{{Sprite/Paige}}
|Okay...true. (Ugh, this rhythm method is so weird.)
|-
|{{Sprite/Ian|expr=explaining}}
|The sakura petals are a nice touch, huh?
|-
|{{Sprite/Paige}}
|Yes...yes, they are.
|}
|}
::<small>''On any subsequent fails''</small>:
::<small>''On any subsequent fails''</small>:
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