Holds: Difference between revisions

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== Description ==
== Description ==
Holds (also ''Hold notes'' or ''Held notes'') are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with [[Row Xs]] in a <code>-x-x-x</code> or <code>-xx-xx</code> pattern.  
Holds (also ''Hold notes'' or ''Held notes'') are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with [[Row Xs]] in a <code>-x-x-x</code> or <code>-xx-xx</code> pattern.
 
When combined with [[Swing (Gimmick)|Swing]], the hold length will be inconsistent across the ECG, as seen in [[Corazones Viejos]].


== Levels ==
== Levels ==
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== Cueing ==
== Cueing ==
Holds may be solely indicated from their default shaker sound effect. Holds with different X patterns or on different rows may be distinguished using different pitches, counting sounds, etc.
Holds are solely indicated by their default shaker sound effect. Holds with different X patterns or on different rows may be distinguished using different pitches, counting sounds, etc.


== History ==
== History ==
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== Trivia ==
== Trivia ==
*In the story mode, only [[Miner]] and [[Beat_(Character)|Beat]] are shown having holds so far.
*In the story mode, only [[Miner]] and [https://unbeatable.fandom.com/wiki/Beat Beat] are shown having holds so far.
 
 
 
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