List of Custom Methods: Difference between revisions

no edit summary
No edit summary
No edit summary
 
Line 98: Line 98:
|-
|-
| <code>buttonPressCount</code> || Amount of times a button has been pressed<sup>''(Not 2P Compatible?)''</sup>
| <code>buttonPressCount</code> || Amount of times a button has been pressed<sup>''(Not 2P Compatible?)''</sup>
|}
=== Tags ===
This is a list of special tags that are handled by game input automatically that can be applied to any event. They can't be modified or run with [[Tag Action]].
{| class="wikitable"
|+ Special Tags
|-
! Tag !! Description
|-
| <code>[onHit]</code> || Run when any row is hit, whether correctly, barely, or slightly missed.
|-
| <code>[onMiss]</code> || Run when any row is completely missed (not hit at all).
|-
| <code>[onHeldPressHit]</code> || Run when any hold is hit, whether correctly, barely, or slightly missed.
|-
| <code>[onHeldPressMiss]</code> || Run when any hold is completely missed (not hit at all).
|-
| <code>[onHeldReleaseHit]</code> || Run when any hold is released, whether correctly, barely, or slightly missed.
|-
| <code>[onHeldReleaseMiss]</code> || Run when any hold's release is completely missed (not hit at all).
|-
| <code>[rowX]</code> || Restrict the previous special tags' scope to a specific row. Zero-indexed, where <code>X</code> is the row's ID. Multiple of these can be put to check for more than 1 row.
|}
|}