Act 1: Difference between revisions

→‎Transcript: added text for missing beats and fixed sprites
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(→‎Transcript: added text for missing beats and fixed sprites)
 
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  |-| Calibration=
  |-| Calibration=
  {|
  {|
  |{{Sprite/Ian|expr=explaining}} Oh! Y-you're here!
  |{{Sprite/Ian}} Oh! Y-you're here!
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} Thanks for joining Rhythm Doctor, our remote defibrillation program!
  |{{Sprite/Ian}} Thanks for joining Rhythm Doctor, our remote defibrillation program!
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} We'd have liked to do this in person, but everyone's working from home these days...
  |{{Sprite/Ian}} We'd have liked to do this in person, but everyone's working from home these days...
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} Anyways, before we begin, you need to know something important.
  |{{Sprite/Ian}} Anyways, before we begin, you need to know something important.
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} Treating patients in Rhythm Doctor is ideally done by <span style="color:#ff0000">SLAMMING</span> the spacebar.
  |{{Sprite/Ian}} Treating patients in Rhythm Doctor is ideally done by <span style="color:#ff0000">SLAMMING</span> the spacebar.
  |-  
  |-  
  |{{Sprite/Ian|expr=explaining}} This is so that you can hear the spacebar's <span style="color:#ff0000">CLACK</span>...
  |{{Sprite/Ian}} This is so that you can hear the spacebar's <span style="color:#ff0000">CLACK</span>...
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} ...and use your ears to tell you when the sound of your spacebar is perfectly in time with the beat.
  |{{Sprite/Ian}} ...and use your ears to tell you when the sound of your spacebar is perfectly in time with the beat.
  |-  
  |-  
  |{{Sprite/Ian|expr=explaining}} You might be in a situation where you cannot <span style="color:#ff0000">SLAM</span> your spacebar. In that case, you can tap lightly to the beat instead.  
  |{{Sprite/Ian}} You might be in a situation where you cannot <span style="color:#ff0000">SLAM</span> your spacebar. In that case, you can tap lightly to the beat instead.  
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} Do you prefer to <span style="color:#ff0000">SLAM</span> or <span style="color:#ff0000">TAP</span>?
  |{{Sprite/Ian}} Do you prefer to <span style="color:#ff0000">SLAM</span> or <span style="color:#ff0000">TAP</span>?
  |-
  |-
  |}
  |}
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  If <span style="color:#ff0000">SLAM</span> is selected:  
  If <span style="color:#ff0000">SLAM</span> is selected:  
  {|
  {|
  |{{Sprite/Ian|expr=explaining}} OK! R-remember to <span style="color:#ff0000">SLAM</span> the spacebar when playing Rhythm Doctor.
  |{{Sprite/Ian}} OK! R-remember to <span style="color:#ff0000">SLAM</span> the spacebar when playing Rhythm Doctor.
  |-
  |-
  |}
  |}
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  If <span style="color:#ff0000">TAP</span> is selected:  
  If <span style="color:#ff0000">TAP</span> is selected:  
  {|
  {|
  |{{Sprite/Ian|expr=explaining}} OK! R-remember to <span style="color:#ff0000">tap</span> the spacebar when playing Rhythm Doctor.
  |{{Sprite/Ian}} OK! R-remember to <span style="color:#ff0000">tap</span> the spacebar when playing Rhythm Doctor.
  |-
  |-
  |}
  |}
  <small>''[Calibration continues.]''</small>
  <small>''[Calibration continues.]''</small>
  {|
  {|
  |{{Sprite/Ian|expr=explaining}} Now to make sure the sound is synced to what you see in your screen, let's do some visual calibration.
  |{{Sprite/Ian}} Now to make sure the sound is synced to what you see in your screen, let's do some visual calibration.
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} Please turn your <span style="color:#ff0000">volume up</span> to hear the beeps.  
  |{{Sprite/Ian}} Please turn your <span style="color:#ff0000">volume up</span> to hear the beeps.  
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} In this part, press <span style="color:#ff0000">LEFT</span> or <span style="color:#ff0000">RIGHT</span> to make the <span style="color:#928DF7">green lights</span> blink earlier or later.  
  |{{Sprite/Ian}} In this part, press <span style="color:#ff0000">LEFT</span> or <span style="color:#ff0000">RIGHT</span> to make the <span style="color:#928DF7">green lights</span> blink earlier or later.  
  |-  
  |-  
  |{{Sprite/Ian|expr=explaining}} Try to match it so the <span style="color:#928DF7">green lights</span> blink at the same time as the beep sounds.  
  |{{Sprite/Ian}} Try to match it so the <span style="color:#928DF7">green lights</span> blink at the same time as the beep sounds.  
  |-  
  |-  
  |{{Sprite/Ian|expr=explaining}} When you feel they are in sync, press <span style="color:#ff0000">SPACE</span> to confirm.  
  |{{Sprite/Ian}} When you feel they are in sync, press <span style="color:#ff0000">SPACE</span> to confirm.  
  |-
  |-
  |}
  |}
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   <small>''[Player is asked to sync the beep sounds with the blinking bars.]''</small>
   <small>''[Player is asked to sync the beep sounds with the blinking bars.]''</small>
  {|
  {|
  |{{Sprite/Ian|expr=explaining}} A-awesome! Visuals should now be synced to audio.
  |{{Sprite/Ian}} A-awesome! Visuals should now be synced to audio.
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} Finally, we have to calibrate your spacebar's input.
  |{{Sprite/Ian}} Finally, we have to calibrate your spacebar's input.
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} (Last part, I promise.)
  |{{Sprite/Ian}} (Last part, I promise.)
  |-
  |-
  |}
  |}
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   <small>''[Player is asked to calibrate input latency]''</small>
   <small>''[Player is asked to calibrate input latency]''</small>
  {|
  {|
  |{{Sprite/Ian|expr=explaining}} Press <span style="color:#ff0000">SPACE</span> on the <span style="color:#928DF7">seventh beat</span>. Try to be as accurate as possible.  
  |{{Sprite/Ian}} Press <span style="color:#ff0000">SPACE</span> on the <span style="color:#928DF7">seventh beat</span>. Try to be as accurate as possible.  
  |-
  |-
  |{{Sprite/Ian|expr=explaining}} Start now!
  |{{Sprite/Ian}} Start now!
  |-
  |-
  |}
  |}
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  <small>''[Calibration ends.]''</small>
  <small>''[Calibration ends.]''</small>
  {|
  {|
  |{{Sprite/Ian|expr=explaining}} Your inputs should now be properly calibrated. You should now be ready to treat patients, good luck!
  |{{Sprite/Ian}} Your inputs should now be properly calibrated. You should now be ready to treat patients, good luck!
  |-
  |-
  |}
  |}
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|-| Post-Calibration=
|-| Post-Calibration=
{|
{|
|{{Sprite/Ian|expr=explaining}} Okay, you're all set up!  
|{{Sprite/Ian}} Okay, you're all set up!  
|-
|-
|{{Sprite/Ian|expr=explaining}} You know, you're our first remote intern. We could really use the help.
|{{Sprite/Ian}} You know, you're our first remote intern. We could really use the help.
|-
|-
|{{Sprite/Ian|expr=explaining}} I actually, uh, started up a game because the calibration took so long.  
|{{Sprite/Ian}} I actually, uh, started up a game because the calibration took so long.  
|-
|-
|{{Sprite/Ian|expr=explaining}} It's a ranked match, so I can't quit out right now. I'm almost done.  
|{{Sprite/Ian|expr=tired}} It's a ranked match, so I can't quit out right now. I'm almost done.  
|-
|-
|{{Sprite/Ian|expr=typing}} Your first patient's over there. Dr Paige can help you out.
|{{Sprite/Ian|expr=typing}} Your first patient's over there. Dr Paige can help you out.
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|}
|}


::<small>''On hit''</small>:  
::<small>''On first miss, if there are still cues''</small>:
::{|
::{|
|{{Sprite/Ian|expr=typing}} Perfect, keep going!
|{{Sprite/Paige}} Remember to hit the spacebar on the SEVENTH BEAT.
|-
|}
 
::<small>''On consecutive misses, if there are still cues''</small>:
::{|
|{{Sprite/Paige}} Are you listening?
|-
|{{Sprite/Paige}} Remember to hit the spacebar on the SEVENTH BEAT!
|-
|}
 
::<small>''On first hit, if no misses prior''</small>:
::{|
|{{Sprite/Ian}} Perfect, keep going!
|-
|-
|{{Sprite/Paige}} Looks like you've got internal rhythm.  
|{{Sprite/Paige}} Looks like you've got internal rhythm.  
|-
|-
|{{Sprite/Paige}} Good...  
|}
 
::<small>''On first hit (not counting if hit on the very first chance)''</small>:
::{|
|{{Sprite/Paige}} Good..  
|-
|-
|{{Sprite/Ian|expr=typing}} Excellent, keep going.  
|}
 
::<small>''On second hit (not counting if hit on the very first chance)''</small>:
::{|
|{{Sprite/Paige}} Excellent, keep going.  
|-
|-
|}
::<small>''On third hit (not counting if hit on the very first chance)''</small>:
::{|
|{{Sprite/Paige}} That's it. One more time, without cues.  
|{{Sprite/Paige}} That's it. One more time, without cues.  
|-
|-
|}
|}


{|
::<small>''On final hit''</small>:
<small>''[Tutorial Ends]''</small>
::{|
|{{Sprite/Paige}} Great, you've got the hang of it.  
|{{Sprite/Paige}} Great, you've got the hang of it.  
|-
|-
|{{Sprite/Ian|expr=typing}} Congratulations!
|{{Sprite/Ian}} Congratulations!
|-
|-
|}
{|
<small>''[Tutorial Ends]''</small>
|{{Sprite/Paige}} Looks like we're ready to move on.  
|{{Sprite/Paige}} Looks like we're ready to move on.  
|-
|-
|{{Sprite/Ian|expr=tired}}  <span style="color:#c0c0c0">(I lost my match, though...) </span>
|{{Sprite/Ian|expr=tired}}  <span style="color:#c0c0c0">(I lost my match, though...) </span>
|-
|-
|{{Sprite/Paige|expr=yoyo}} We've got a lot of patients to treat, so let's get started.  
|{{Sprite/Paige}} We've got a lot of patients to treat, so let's get started.  
<small>''[Immediate Transition to [[Samurai Techno]]]''</small>
<small>''[Immediate Transition to [[Samurai Techno]]]''</small>
|}
|}
</tabber>
</tabber>
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