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|prequote="It's coming back. My vision is blurring..." | |prequote="It's coming back. My vision is blurring..." | ||
|levelno=1-XN | |levelno=1-XN | ||
|bpm=160 | |bpm=160, 180 | ||
|patients=[[Insomniac]] | |patients=[[Insomniac]] | ||
|othercharacters={{Plainlist| | |||
* [[Ian]] | |||
* [[Paige]] | |||
}} | |||
|preclear=The patient is experiencing a relapse. Treatment method remains: rhythmic defibrillation on the seventh beat. | |preclear=The patient is experiencing a relapse. Treatment method remains: rhythmic defibrillation on the seventh beat. | ||
|postclear=Patient has 7/8th of a heart left but is otherwise healthy. Infection source remains unknown... | |postclear=Patient has 7/8th of a heart left but is otherwise healthy. Infection source remains unknown... | ||
| Line 17: | Line 21: | ||
|counterpart=Battleworn Insomniac | |counterpart=Battleworn Insomniac | ||
}} | }} | ||
'''Super Battleworn Insomniac''', also known as '''Super Oriental Insomniac''' (1-XN) is a level in Rhythm Doctor. It is the Night Shift version of [[Battleworn Insomniac | '''Super Battleworn Insomniac''', also known as '''Super Oriental Insomniac''' (1-XN) is a level in Rhythm Doctor. It is the Night Shift version of [[Battleworn Insomniac]]. | ||
It is the fourth boss level in the game | It is the fourth boss level in the game. It is the first time the player has to handle irregular 7/8th beats. It is unlocked after beating [[Know You]]. | ||
== Synopsis == | == Synopsis == | ||
| Line 31: | Line 35: | ||
<small>''[1-XN unlocks]''</small> | <small>''[1-XN unlocks]''</small> | ||
{| | {| | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|You're back. Thank god. | |You're back. Thank god. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|You can still hear me, right? | |You can still hear me, right? | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|S-something happened while you were gone, it almost severed your connection to the hospital. | |S-something happened while you were gone, it almost severed your connection to the hospital. | ||
|- | |- | ||
| Line 46: | Line 50: | ||
|What's going on? Why is the power flickering on and off? | |What's going on? Why is the power flickering on and off? | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|You're just in time! I-I'm not sure what's happening. | |You're just in time! I-I'm not sure what's happening. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|Our network just became really unstable, it keeps losing connection. | |Our network just became really unstable, it keeps losing connection. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|My PC started overheating, all of them are. | |My PC started overheating, all of them are. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|And now even the electricity in the building is giving out! | |And now even the electricity in the building is giving out! | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|The backup generators have taken over, but they're starting to overheat too. | |The backup generators have taken over, but they're starting to overheat too. | ||
|- | |- | ||
| Line 67: | Line 71: | ||
|Did something happen? Did a power line go down? | |Did something happen? Did a power line go down? | ||
|- | |- | ||
|{{Sprite/Paige | |{{Sprite/Paige}} | ||
|Wait, forget it. How are the patients? Is everyone okay? | |Wait, forget it. How are the patients? Is everyone okay? | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|I-I started checking everyone as soon as I could. | |I-I started checking everyone as soon as I could. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|Nobody's condition is out of the ordinary, except for... | |Nobody's condition is out of the ordinary, except for... | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|...that chronic insomnia patient from earlier. | |...that chronic insomnia patient from earlier. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|His heart rate is out of control. | |His heart rate is out of control. | ||
|- | |- | ||
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::<small>''On first 4 attempts''</small>: | ::<small>''On first 4 attempts''</small>: | ||
::{| | ::{| | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|A complete relapse?! | |A complete relapse?! | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|B-but... | |B-but... | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|How...? | |How...? | ||
|} | |} | ||
::<small>''On 5th attempt or higher''</small>: | ::<small>''On 5th attempt or higher''</small>: | ||
::{| | ::{| | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|Do I have to sound surprised every time? | |Do I have to sound surprised every time? | ||
|- | |- | ||
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|Yes. Quit whining. | |Yes. Quit whining. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|...A relapse?! | |...A relapse?! | ||
|} | |} | ||
::<small>''On fail, before second interlude''</small>: | ::<small>''On fail, before second interlude''</small>: | ||
::{| | ::{| | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|D-don't give up! | |D-don't give up! | ||
|} | |} | ||
<small>''[Interlude 2]''</small> | <small>''[Interlude 2]''</small> | ||
{| | {| | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|The virus... | |The virus... | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|It's-- it's broken off a chunk of his heart! | |It's-- it's broken off a chunk of his heart! | ||
|- | |- | ||
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<small>''[Interlude 3]''</small> | <small>''[Interlude 3]''</small> | ||
{| | {| | ||
|{{Sprite/ | |{{Sprite/Paige}} | ||
|N-Nice! | |N-Nice! | ||
|- | |- | ||
|{{Sprite/ | |{{Sprite/Ian}} | ||
|Keep that same rhythm in your head now, stay calm. | |Keep that same rhythm in your head now, stay calm. | ||
|} | |} | ||
::<small>''On fail, after second interlude''</small>: | ::<small>''On fail, after second interlude''</small>: | ||
::{| | ::{| | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|O-oh dear... | |O-oh dear... | ||
|- | |- | ||
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|This rhythm got confusing... | |This rhythm got confusing... | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|Try drumming on a table in "seven-eight" time. | |Try drumming on a table in "seven-eight" time. | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|If you can master that, this beat will be no problem! | |If you can master that, this beat will be no problem! | ||
|} | |} | ||
::<small>''Rank screen, if level perfected''</small>: | ::<small>''Rank screen, if level perfected''</small>: | ||
::{| | ::{| | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|Wow...not a scratch! | |Wow...not a scratch! | ||
|- | |- | ||
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|It looks like he's going to be okay... | |It looks like he's going to be okay... | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|T-the power's back on...! | |T-the power's back on...! | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|Everything seems to be working now. | |Everything seems to be working now. | ||
|- | |- | ||
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|Did everybody miss me? | |Did everybody miss me? | ||
|- | |- | ||
|{{Sprite/Ian | |{{Sprite/Ian}} | ||
|Did you leave the hospital just so you could drink coffee without us noticing? | |Did you leave the hospital just so you could drink coffee without us noticing? | ||
|- | |- | ||
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|{{Sprite/Paige}} | |{{Sprite/Paige}} | ||
|See ya! | |See ya! | ||
|} | |||
|-|Janitor= | |||
{| | |||
|{{Sprite/Janitor}} | |||
|Alright, is that buff sword guy gonna be okay, or what? | |||
|- | |||
|{{Sprite/Janitor}} | |||
|I poked my head in while you were operating and I saw some crazy quantum-dimension light show goin' on. | |||
|- | |||
|{{Sprite/Janitor}} | |||
|I got a migraine just lookin' at it. I can only imagine how HE must be feelin'. | |||
|} | |} | ||
</tabber> | </tabber> | ||
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== History == | == History == | ||
* In the Act 5 update, this level's after-clear dialogue was changed. Previously, Paige instructed the intern to do a final check-up on all patients, before transitioning directly into [[Helping Hands]]. Since this level now leads into Act 5 instead, the dialogue has been changed, wherein Paige now tells the player to take the day off tomorrow. | * In the Act 5 update, this level's after-clear dialogue was changed. Previously, Paige instructed the intern to do a final check-up on all patients, before transitioning directly into [[Helping Hands]]. Since this level now leads into Act 5 instead, the dialogue has been changed, wherein Paige now tells the player to take the day off tomorrow. | ||
* Prior to the Act 5 update, the game would display "act 1 night" as being complete when the player finished the level. The game now displays "act 4" as being complete. | |||
== Trivia == | == Trivia == | ||
*This is the first | *Despite being labeled as the completion of Act 4, this level is still classified as 1-XN and no proper "4-X" exists. This makes it the only instance in which an Act ends with a level that does not technically belong with its number. | ||
*This | *This is the first boss level to have a Night Shift version. It is also the only boss level to have extra dialogue if the player perfects it. | ||
*This, [[wish i could care less]], and [[Bitter Times]] are the only Night Shift levels that are necessary for beating the main story. | |||
*Upon the player's first entry into the level during a game session, the level's introduction will stutter, before entirely freezing and preventing all progression. The level only progresses once the player presses an input key, wherein the level will feature a fake-out effect before progressing past the intro and starting the gameplay. This is intended to replicate the same visual effects that occur when programs on a ''Windows'' operating system stop responding, wherein the program's visuals become tinted with a transparent layer of white, usually when a user has pressed a key while focused on said program. If the level has already been played in the same game session, this fake-out effect is entirely skipped. | *Upon the player's first entry into the level during a game session, the level's introduction will stutter, before entirely freezing and preventing all progression. The level only progresses once the player presses an input key, wherein the level will feature a fake-out effect before progressing past the intro and starting the gameplay. This is intended to replicate the same visual effects that occur when programs on a ''Windows'' operating system stop responding, wherein the program's visuals become tinted with a transparent layer of white, usually when a user has pressed a key while focused on said program. If the level has already been played in the same game session, this fake-out effect is entirely skipped. | ||
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