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Poppyfrost (talk | contribs) m (typo) |
Mrmissingno (talk | contribs) m (i think lucky’s sprite is positioned like that cause of the “happy” expression (swinging his baseball bat)) |
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{{todo|1=<b></b> | |||
* Add dialogue for misses in the tutorial | |||
}} | |||
{{Level2 | {{Level2 | ||
|act=vivid/stasis Collab | |act=vivid/stasis Collab | ||
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|postquote="Thanks for helping out, doc! That was quick." | |postquote="Thanks for helping out, doc! That was quick." | ||
|passdesc=Complete the level with less than 25 misses. | |passdesc=Complete the level with less than 25 misses. | ||
|sdesc=ALL CRITICAL | |sdesc=ALL CRITICAL | ||
|amiss=12 | |amiss=12 | ||
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}} | }} | ||
'''Fixations Toward the Stars''' is a level that was added on 5/31/2024 as a collaboration with vivid/ | '''Fixations Toward the Stars''' is a level that was added on 5/31/2024 as a collaboration with vivid/stasis. | ||
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|- | |- | ||
|{{Sprite/Ian|expr=explaining}} | |{{Sprite/Ian|expr=explaining}} | ||
|So, as you can see, not only will <span style="color:# | |So, as you can see, not only will <span style="color:#03EBF5">holding on a beat</span> automatically treat other heartbeats... | ||
|- | |- | ||
|{{Sprite/Ian|expr=explaining}} | |{{Sprite/Ian|expr=explaining}} | ||
|...but <span style="color:# | |...but <span style="color:#03EBF5">the moment of releasing it</span> will also automatically treat the other heartbeats! Easy! | ||
|- | |- | ||
|{{Sprite/Ian|expr=explaining}} | |{{Sprite/Ian|expr=explaining}} | ||
|One of our visiting patients needs our freeze beats for pain relief. I managed to drag Lucky in to help us practice for it. | |One of our visiting patients needs our freeze beats for pain relief. I managed to drag Lucky in to help us practice for it. | ||
|- | |- | ||
| | |{{Sprite/Lucky|expr=cast}} | ||
|I'm only helping if you promise to stop texting me the market value of my baseball cards every time it changes. | |I'm only helping if you promise to stop texting me the market value of my baseball cards every time it changes. | ||
|- | |- | ||
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|-|Dialogue= | |-|Dialogue= | ||
{| | {| | ||
|{{Sprite/Ian|expr= | |{{Sprite/Ian|expr=backwards}} | ||
|Two patients at once. This will be tricky, so...stay focused, alright? | |Two patients at once. This will be tricky, so...stay focused, alright? | ||
|- | |- | ||
| | ||{{Sprite/Allison|expr=missed}} | ||
|You hear it, right? Her heart's going crazy! | |You hear it, right? Her heart's going crazy! | ||
|- | |- | ||
| | |{{Sprite/Allison|expr=neutral}} | ||
|It's probably because she hasn't been eating right... | |It's probably because she hasn't been eating right... | ||
|- | |- | ||
| | |{{Sprite/Saturday|expr=happy}} | ||
|Hey, I eat junk all the time. YOU'RE the one they should be worried about! | |Hey, I eat junk all the time. YOU'RE the one they should be worried about! | ||
|- | |- | ||
| | |{{Sprite/Saturday|expr=missed}} | ||
|This morning I could hear your heart pounding out of your chest! | |This morning I could hear your heart pounding out of your chest! | ||
|- | |- | ||
| | |{{Sprite/Allison|expr=missed}} | ||
|Th-that's different! You scooted in on the bus and sat super close to me... | |Th-that's different! You scooted in on the bus and sat super close to me... | ||
|- | |- | ||
| | |{{Sprite/Saturday|expr=missed}} | ||
|And? So what? Why would that make your... | |And? So what? Why would that make your... | ||
|- | |- | ||
| | |{{Sprite/Saturday|expr=neutral}} | ||
|...wait... | |...wait... | ||
|- | |- | ||
| | |{{Sprite/Saturday|expr=neutral}} | ||
|...oh my god, are heart diseases contagious?! DID <span style="color:# | |...oh my god, are heart diseases contagious?! DID <span style="color:#03EBF5">I</span> GET HER SICK?! | ||
|- | |- | ||
| | |{{Sprite/Allison|expr=neutral}} | ||
|... | |... | ||
|- | |- | ||
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|What...? No. | |What...? No. | ||
</tabber> | </tabber> | ||
== Trivia == | == Trivia == | ||
This is the first level to use "AtLeastRank(S+)" which changes the rank screen from an 'S+' to a 'V' and the rank text to "ALL CRITICAL" This only occurs when getting an 'S+' and not an 'S-' or 'S'. The default 'S' rank text is "FULL COMBO!" | This is the first level to use "AtLeastRank(S+)" which changes the rank screen from an 'S+' to a 'V' and the rank text to "ALL CRITICAL" This only occurs when getting an 'S+' and not an 'S-' or 'S'. The default 'S' rank text is "FULL COMBO!" | ||
The dialog file for the tutorial was originally for Rollerdisco Rumble (4-1N), it was changed in the most recent update to the current text, and appears in this level. | |||
{{LevelNavBox}} |
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