Samurai Techno: Difference between revisions

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m (→‎Transcript: Corrected text in the After Clear section to be properly colored. Also removed the small formatting of said text, as this formatting isn't used for any other text like it in the other pages. It seems to have been used in place of gray coloring, but the other pages do use gray coloring, so I've replaced it with the gray coloring instead of the small formatting.)
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== Synopsis ==
== Synopsis ==


The level begins immediately after the opening tutorial. The player treats the Samurai in a Japanese themed room which transitions to a surreal space background. After the level, Paige remarks that the ''Rhythm Doctor Program'' "really works", and that the player will be a huge help around the hospital
The level begins immediately after the [[Act 1]] tutorial. The player treats the Samurai in a Japanese themed room which transitions to a surreal space background. After the level, Paige remarks that the ''Rhythm Doctor'' program "really works", and that the player will be a huge help around the hospital, remarking that they have been busy recently. The player then moves on to their treatment of a new adolescent patient.
as they have been very busy lately.


== Transcript ==
== Transcript ==
<tabber>
<tabber>
|-|After clear=
|-|After Clear=
{|
{|
|{{Sprite/Paige}}
|{{Sprite/Paige}}
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|}
|}
</tabber>
</tabber>
== 2P Changes ==
* An additional blue Samurai is added to the level for Player 2, with his respective additional heartbeat row. This secondary Samurai has nearly the exact same heartbeat as the default Samurai. The only difference is that, on the second-to-last beat, Player 2's Samurai has an input, whereas Player 1's Samurai has no input.


== History ==
== History ==