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m (→Trivia: Added trivia fact regarding two player mode on 1-2 and 1-2N, and NPC control) |
m (→Trivia: Fixed error) |
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== Trivia == | == Trivia == | ||
* If Two Player mode is enabled, the second player will be made to handle Hailey's row of heartbeats after the first interlude. Since 1-2 and 1-2N have identical beat patterns, with the only difference being a change in dialogue and visuals, this makes it able to functionally experience 1-2N before 1-2N is actually unlocked. | * If Two Player mode is enabled, the second player will be made to handle Hailey's row of heartbeats after the first interlude. Since 1-2 and 1-2N have identical beat patterns, with the only difference being a change in dialogue and visuals, this makes it able to functionally experience 1-2N before 1-2N is actually unlocked. | ||
::* Additionally, in 1-2, Player 1 and Player 2 swap control of the first patient's standalone heartbeat several times. However, in 1-2N, Player 1 has full control of the first patient's standalone heartbeat, with Player 2 having no gameplay input until after the first interlude, where they take care of the second patient's heartbeat. This means that, on Two Player mode, 1-2 is actually more difficult than 1-2N, since the two players have to juggle control of the first patient | ::* Additionally, in 1-2, Player 1 and Player 2 swap control of the first patient's standalone heartbeat several times. However, in 1-2N, Player 1 has full control of the first patient's standalone heartbeat, with Player 2 having no gameplay input until after the first interlude, where they take care of the second patient's heartbeat. This means that, on Two Player mode, 1-2 is actually more difficult than 1-2N, since the two players have to juggle control of the first patient's heartbeat. | ||
* This the only level in which Two Player mode enables player control of a patient whose heartbeat is normally controlled by an NPC. | * This the only level in which Two Player mode enables player control of a patient whose heartbeat is normally controlled by an NPC. | ||
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