Insomniac Beats: Difference between revisions

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(→‎Cueing: Typo so it links to the Classic Beats wiki page)
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*[[Super Battleworn Insomniac]]
*[[Super Battleworn Insomniac]]
==Cueing==
==Cueing==
In custom levels, show a regular [[Classic Beat]] first, then set the row to "Electric" using a Paint Rows event. You can then mess around with the pulses using Free Time Pulses, but keep the first and last hit the same.
In custom levels, show a regular [[Classic Beats]] first, then set the row to "Electric" using a Paint Rows event. You can then mess around with the pulses using Free Time Pulses, but keep the first and last hit the same.
 
==History==
==History==
==Trivia==
==Trivia==

Latest revision as of 13:15, 5 May 2023

Description[edit]

Insomniac Beats will make a high LAG, so the graphics on the screen won't synchronize with the sound. You need to listen to the music carefully, or count 1-7 in your mind. In any case, Don't Trust Your Eyes!

Levels[edit]

Cueing[edit]

In custom levels, show a regular Classic Beats first, then set the row to "Electric" using a Paint Rows event. You can then mess around with the pulses using Free Time Pulses, but keep the first and last hit the same.

History[edit]

Trivia[edit]

Levels in story mode don't use any cue for this gimmick.