Editing RDWiki:Manual of Style/Level
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Most levels should include an infobox. Use [[Template:Level2]] where possible. [[Template:Level]] is deprecated and should not be used. If you see any page using it, you are encouraged to update that page to use <code>Level2</code>. | Most levels should include an infobox. Use [[Template:Level2]] where possible. [[Template:Level]] is deprecated and should not be used. If you see any page using it, you are encouraged to update that page to use <code>Level2</code>. | ||
* Most properties in the <code>Level2</code> infobox can be omitted if it is not applicable to a specific level. For instance, [[Song of the Sea]] does not include the A to D ranks. | * Most properties in the <code>Level2</code> infobox can be omitted if it is not applicable to a specific level. For instance, [[Song of the Sea]] does not include the A to D ranks as these are not obtainable in normal gameplay. | ||
* The act navigator(s) at the bottom of the infobox represent '''level unlock progression.''' For example, [[Super Battleworn Insomniac]] is after [[Know You]] in the navigator instead of being after [[Intimate (Night)]]. | * The act navigator(s) at the bottom of the infobox represent '''level unlock progression.''' For example, [[Super Battleworn Insomniac]] is after [[Know You]] in the navigator instead of being after [[Intimate (Night)]]. | ||
* The <code>Level2</code> infobox supports two separate act navigators. The second one can be used if a level '''unlocks more than one other level'''. For example, after completing [[One Shift More]] the player can progress to [[Training Doctor's Train Ride Performance]] or [[Blackest Luxury Car]], so the second act navigator is used. | * The <code>Level2</code> infobox supports two separate act navigators. The second one can be used if a level '''unlocks more than one other level'''. For example, after completing [[One Shift More]] the player can progress to [[Training Doctor's Train Ride Performance]] or [[Blackest Luxury Car]], so the second act navigator is used. | ||
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== Lead Section == | == Lead Section == | ||
The lead section is the part of the page that occurs before the table of contents. This should be no more than 3 | The lead section is the part of the page that occurs before the table of contents. This should be no more than 3 paragraphs at most. | ||
Usually, the lead section will be simply something like | Usually, the lead section will be simply something like | ||
<blockquote> | <blockquote> | ||
'''Level Name''' (1-1) is a level in Rhythm Doctor. The Night Shift version is Level Name (Night). | '''Level Name''' (1-1) is a level in Rhythm Doctor. The Night Shift version is '''Level Name (Night)'''. | ||
</blockquote> | </blockquote> | ||
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Not all levels have plot relevance. Don't feel the need to force something in here if it doesn't come naturally. For instance, [[Rollerdisco Rumble]] and [[Invisible]] do not have much, if any plot. It is fine to leave out this section entirely if there isn't anything interesting to say. | Not all levels have plot relevance. Don't feel the need to force something in here if it doesn't come naturally. For instance, [[Rollerdisco Rumble]] and [[Invisible]] do not have much, if any plot. It is fine to leave out this section entirely if there isn't anything interesting to say. | ||
== Composition == | |||
Who made the track for the level? Who produced it? What key is it in, and what chord progressions does it use? Does it have any interesting BPM or time signature changes? | |||
auburn: I'm not sure about this section to be honest. A lot of music tracks on Actual Wikipedia, e.g. [[w:Old Town Road]] have this kind of thing, but unsure if it's suitable here. | |||
== Background == | == Background == | ||
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Again, if a level does not have much publicly verifiable information, do not feel like you have to have this section. | Again, if a level does not have much publicly verifiable information, do not feel like you have to have this section. | ||
== Transcript == | == Transcript == | ||
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== Gallery == | == Gallery == | ||
Additional images of the level. If a level goes through distinctive visual phases, this is the | Additional images of the level. If a level goes through distinctive visual phases, this is the chance to put images of those in. |