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	<id>https://wiki.rhythm.cafe/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wolfplay013</id>
	<title>Rhythm Doctor Wiki - User contributions [en-ca]</title>
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	<updated>2026-10-16T18:39:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Otto&amp;diff=3533</id>
		<title>Otto</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Otto&amp;diff=3533"/>
		<updated>2025-03-07T14:20:13Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Added mention of 2P, put stuff in the history, and added a mention of the CPU Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Otto&lt;br /&gt;
|image=File:Otto.png|thumb&lt;br /&gt;
|quote=&amp;quot;Bweep!&amp;quot;&lt;br /&gt;
|first=[[Level Editor]]&lt;br /&gt;
|internalname =Otto&lt;br /&gt;
|voice=N/A&lt;br /&gt;
|fullname =Otto&lt;br /&gt;
|alias= N/A&lt;br /&gt;
|alts=N/A&lt;br /&gt;
|gender=N/A&lt;br /&gt;
|occupation=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Otto''' is the autoplay system for the game's [[Level Editor]]. It may be enabled to automatically hit any beats played. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Otto is a tiny, green, rectangle-shaped pixel mascot, with two eyes and two &amp;quot;ears&amp;quot;. When a level is playing and Otto is enabled, it will blink whenever it lands a beat. When 2 player is enabled, otto will wink for the individual sides of P1 and P2,&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
As of writing, Otto has no story significance, no dialogue or apparent personality, nor does it appear anywhere outside the Level Editor.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Before Otto was added into the game, the space was occupied by text that said &amp;quot;Auto&amp;quot; in green. Otto has been added in the editor version r13a.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
If the game is left unattended in the [[Level Editor]] for enough time, an animation of Otto, [[Uno and Dos|Uno, and Dos]] will play of them resting on each other and sleeping. When the game is returned to, they will have an awakened, shocked expression before returning to their original places.&lt;br /&gt;
&lt;br /&gt;
A different version of Otto can be seen when the CPU icon is left at the default icon. This version has a bigger black border, bigger eyes and has a different shade of green from the one in the editor. The hit animation also includes yellow lines instead of the standard green line.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Otto.png|Otto&lt;br /&gt;
File:OttoSpr.png|Otto animations (Spritesheet)&lt;br /&gt;
File:OttoLove.png|&amp;lt;3&lt;br /&gt;
File:OttoUnoDosRest.png|Otto, [[Uno and Dos|Uno, and Dos]] resting easter egg&lt;br /&gt;
File:OttoUnoDosRestSpr.png|Otto, [[Uno and Dos|Uno, and Dos]] resting easter egg (Spritesheet)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Main_Page&amp;diff=2495</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Main_Page&amp;diff=2495"/>
		<updated>2023-11-10T08:15:47Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Added tentacle to Farmer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Welcome to the Rhythm Doctor Wiki!'''&lt;br /&gt;
&lt;br /&gt;
Here you can find information about [[Rhythm Doctor]].&lt;br /&gt;
 &lt;br /&gt;
Feel free to contribute more information about any level or character.&lt;br /&gt;
&lt;br /&gt;
== Game Description ==&lt;br /&gt;
''Rhythm Doctor'' is a 2D, pixel-styled rhythm game, developed and published by [https://7thbe.at/ 7th Beat Games] and [https://indienova.com/en Indienova]. The game was released in early access on Steam and Itch.io on the 26th of February, 2021, for Windows and MacOS, and remains updated with new additions, bug fixes, and further development.&lt;br /&gt;
&lt;br /&gt;
In ''Rhythm Doctor'', players have to accurately press their spacebar respective to a variety of different beat types and gimmicks layered over a music track within each unique level of the game. It also allows players to customize their own character sleeve with its built-in sleeve editor.&lt;br /&gt;
&lt;br /&gt;
''Rhythm Doctor'' will be 7th Beat Games' second major published game, and was originally a free Flash game inspired by Rhythm Heaven, made during college summer breaks from 2011 to 2012! The first online version was released at the end of 2012. &lt;br /&gt;
&lt;br /&gt;
The game received overwhelmingly positive feedback on Steam during its early access release, and has ultimately been praised for its unique story and characters, gameplay mechanics, visuals, and soundtrack.&lt;br /&gt;
&lt;br /&gt;
The game includes a level editor, which is also available for [https://giacomopc.itch.io/rdle free download] without purchasing the game. It allows players to create their own levels, which they can upload to the Steam Workshop or to the non-official community [https://discord.gg/rhythmdr Discord server], for others to play. The game supports single-player mode, shared or split screen co-op, full controller support, as well as remote play.&lt;br /&gt;
&lt;br /&gt;
== Levels == &lt;br /&gt;
: Old page: [[Rhythm Doctor|Levels]]&lt;br /&gt;
===Act 1===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-2 [[Intimate]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-CNY [[Chinese New Year]]&lt;br /&gt;
&lt;br /&gt;
===Act 1 Night===&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
&lt;br /&gt;
===Act 2===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-2 [[Supraventricular Tachycardia]]&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-4 [[Song of the Sea]]&lt;br /&gt;
* 2-X [[All The Times]]&lt;br /&gt;
* 2-B1 [[Beans Hopper]]&lt;br /&gt;
&lt;br /&gt;
===Act 2 Night===&lt;br /&gt;
* 2-1N [[wish i could care less]]&lt;br /&gt;
* 2-2N [[Unreachable]]&lt;br /&gt;
* 2-3N [[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
* 2-4N [[Song of the Sea (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 3===&lt;br /&gt;
* 3-1 [[Sleepy Garden]]&lt;br /&gt;
* 3-2 [[Classy]]&lt;br /&gt;
* 3-3 [[Distant Duet]]&lt;br /&gt;
* 3-X [[One Shift More]]&lt;br /&gt;
* 3-X2 [[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
&lt;br /&gt;
===Act 3 Night===&lt;br /&gt;
* 3-1N [[Lounge]]&lt;br /&gt;
* 3-2N [[Classy (Night)]]&lt;br /&gt;
* 3-3N [[Distant Duet (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 4===&lt;br /&gt;
* 4-1 [[Training Doctor's Train Ride Performance]]&lt;br /&gt;
* 4-2 [[Invisible]]&lt;br /&gt;
* 4-3 [[Steinway]]&lt;br /&gt;
* 4-4 [[Know You]]&lt;br /&gt;
&lt;br /&gt;
===Act 4 Night===&lt;br /&gt;
* 4-1N [[Rollerdisco Rumble]]&lt;br /&gt;
* 4-2N [[Invisible (Night)]]&lt;br /&gt;
* 4-3N [[Steinway Reprise]]&lt;br /&gt;
* 4-4N [[Murmurs]]&lt;br /&gt;
&lt;br /&gt;
===Act 5===&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-X [[Dreams Don't Stop]]&lt;br /&gt;
&lt;br /&gt;
===Act 5 Night===&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
&lt;br /&gt;
===Art Room===&lt;br /&gt;
* X-0 [[Helping Hands]]&lt;br /&gt;
* X-1 [[Art Exercise]]&lt;br /&gt;
&lt;br /&gt;
===Unbeatable Collab===&lt;br /&gt;
* X-WOT [[Worn Out Tapes]]&lt;br /&gt;
&lt;br /&gt;
===Muse Dash Collab===&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]]&lt;br /&gt;
* MD-2 [[tape/stop/night]]&lt;br /&gt;
* MD-3 [[The 90's Decision]]&lt;br /&gt;
&lt;br /&gt;
===Bits &amp;amp; Bops Collab===&lt;br /&gt;
* X-MAT [[Meet and Tweet]]&lt;br /&gt;
&lt;br /&gt;
== Pre-Early Access == &lt;br /&gt;
:Rhythm Doctor has gone through many changes.&lt;br /&gt;
* [[Flash Demo]]&lt;br /&gt;
* [[Closed Beta]]&lt;br /&gt;
* [[Steam Demo]]&lt;br /&gt;
* [[CNY Demo]]&lt;br /&gt;
Other&lt;br /&gt;
* [[Run Ian Run]]&lt;br /&gt;
* [[Samurai Clicker (Rhythm Samurai)]]&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
:Alternate versions of a character (&amp;quot;Alts&amp;quot;) are also on the character's respective main page. &lt;br /&gt;
*[[Paige|Ada Paige]]&lt;br /&gt;
**Adog&lt;br /&gt;
*[[Barista]]&lt;br /&gt;
*[[Beat (Character)|Beat]]&lt;br /&gt;
*[[Bodybuilder]]&lt;br /&gt;
*[[Buro]]&lt;br /&gt;
*[[Clef]]&lt;br /&gt;
*[[Cockatiel]]&lt;br /&gt;
*[[Cole|Cole Brew]]&lt;br /&gt;
**Cole Brew (Blue)&lt;br /&gt;
**Cole Brew (Old)&lt;br /&gt;
*[[Edega]]&lt;br /&gt;
*[[Farmer]]&lt;br /&gt;
**Farmer (Old)&lt;br /&gt;
**[[Tentacle]]&lt;br /&gt;
*[[Hailey]]&lt;br /&gt;
**Hailey - New Year&lt;br /&gt;
*[[Ian]]&lt;br /&gt;
*[[Insomniac]]&lt;br /&gt;
**Insomniac (Alt)&lt;br /&gt;
*[[Intern]]&lt;br /&gt;
*[[Janitor]]&lt;br /&gt;
*[[Kanye]]&lt;br /&gt;
*[[Logan]]&lt;br /&gt;
**Logan - New Year&lt;br /&gt;
**Logan - Raya&lt;br /&gt;
*[[Lucia]]&lt;br /&gt;
*[[Lucky]] Jonronero&lt;br /&gt;
*[[Marija]]&lt;br /&gt;
*[[Miner]]&lt;br /&gt;
*[[Mrs. Stevenson]] (Stacy)&lt;br /&gt;
**Mrs. Stevendog&lt;br /&gt;
*[[Mr. Stevenson]]&lt;br /&gt;
**Mr. Stevendog&lt;br /&gt;
*[[Nicole|Nicole Ting]]&lt;br /&gt;
*[[Oriole]]&lt;br /&gt;
*[[Otto]]&lt;br /&gt;
*[[Owl]]&lt;br /&gt;
*[[Parrot]]&lt;br /&gt;
*[[Pro Wrestler]]&lt;br /&gt;
*[[Quaver]]&lt;br /&gt;
*[[Richard Hugh]]&lt;br /&gt;
**Purritician&lt;br /&gt;
*[[Rin]]&lt;br /&gt;
*[[Rodney]]&lt;br /&gt;
*[[Samurai]]&lt;br /&gt;
**Samurai (Blue)&lt;br /&gt;
**Samurai (Yellow)&lt;br /&gt;
**Samurai (Green)&lt;br /&gt;
**Samurai Girl&lt;br /&gt;
**Samurai (Pirate)&lt;br /&gt;
*[[Treble]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Styles ===&lt;br /&gt;
*[[Classic Beats|Classic]]&lt;br /&gt;
*[[Oneshot Beats|Oneshot]]&lt;br /&gt;
&lt;br /&gt;
=== Gimmicks ===&lt;br /&gt;
*[[Classic Beats]]&lt;br /&gt;
*[[Row Xs]]&lt;br /&gt;
*[[Insomniac Beats]]&lt;br /&gt;
*[[Skipshots]]&lt;br /&gt;
*[[Swing_(Gimmick)|Swing]]&lt;br /&gt;
*[[Holds]]&lt;br /&gt;
*[[Free Time Beats]]&lt;br /&gt;
*[[Squareshots]]&lt;br /&gt;
*[[Triangleshots|Subdivision Beats]]&lt;br /&gt;
*[[Freezeshots|Freeze Beats]]&lt;br /&gt;
*[[Burn Beats]]&lt;br /&gt;
*[[Blast Beats]]&lt;br /&gt;
*[[Syncopation]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
*[[Window Dance]]&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
The following achievements can be obtained in-game, as well as on Steam. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Ranks.png|100px|thumb|center]]&lt;br /&gt;
 || Ranks || Ranks determine how many beats a player missed during a respective level and range between S, A, B, C, D, and F, where S indicates zero misses, and F indicates a range of most misses.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Star Achievements.png|100px|center|Highlighted stars on the player's pager indicate whether a level has been successfully completed.]]&lt;br /&gt;
 || Stars || Highlighted Stars on the player's pager indicate whether a level has been successfully completed..&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Scroll Achievements.png|100px|center|Highlighted scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.]]&lt;br /&gt;
 || Scrolls || Highlighted Scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Steam Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description !! How To Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Day On The Job S1.jpg|center]]&lt;br /&gt;
 || First Day On The Job || Complete Act 1. || Pass all Act 1 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Step At A Time S2.jpg|center]]&lt;br /&gt;
 || One Step At A Time || Complete Act 2. || Pass all Act 2 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:A Usual Day Around Here.jpg|center]]&lt;br /&gt;
 || A Usual Day Around Here || Complete Act 3. || Pass all Act 3 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Working Remotely.jpg|center]]&lt;br /&gt;
 || Working Remotely || Complete Act 4. || Pass all Act 4 levels with a B-rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Welcome To The Team.jpg|center]]&lt;br /&gt;
 || Welcome To The Team || Save the Insomniac patient and watch the game's credits. || Pass levels 1-X and 1-XN, and watch or play through the game's credits.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Donut Trilogy.jpg|center]]&lt;br /&gt;
 || The Donut Trilogy || Complete the Muse Dash Collaboration. || Pass levels MD-1, MD-2, and MD-3 with a B-Rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Date.jpg|center]]&lt;br /&gt;
 || First Date || Earn an S-Rank on Level 1-2. || Earn an S-Rank by missing zero beats during Level 1-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Insomnia Cure.jpg|center]]&lt;br /&gt;
 || Insomnia Cure || Earn an S-Rank on Level 1-X. || Earn an S-Rank by missing zero beats during Level 1-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Maybe Try Decaf?.jpg|center]]&lt;br /&gt;
 || Maybe Try Decaf? || Earn an S-Rank on Level 2-2. || Earn an S-Rank by missing zero beats during Level 2-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Rush Hour.jpg|center]]&lt;br /&gt;
 || Rush Hour || Earn an S-Rank on Level 2-3. || Earn an S-Rank by missing zero beats during Level 2-3.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:No Items, Final Destination.jpg|center]]&lt;br /&gt;
 || No Items, Final Destination || Earn an S-Rank on Level 2-3N. || Earn an S-Rank by missing zero beats during Level 2-3N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Greenhouse.jpg|center]]&lt;br /&gt;
 || Greenhouse || Earn an S-Rank on Level 3-1. || Earn an S-Rank by missing zero beats during Level 3-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sing From The Heart.jpg|center]]&lt;br /&gt;
 || Sing From The Heart || Earn an S-Rank on Level 2-X. || Earn an S-Rank by missing zero beats during Level 2-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Overworked, Underpaid.jpg|center]]&lt;br /&gt;
 || Overworked, Underpaid || Earn an S-Rank on Level 3-X. || Earn an S-Rank by missing zero beats during Level 3-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Conductor.jpg|center]]&lt;br /&gt;
 || Conductor || Earn an S-Rank on Level 4-1. || Earn an S-Rank by missing zero beats during Level 4-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Beats To Travel To.jpg|center]]&lt;br /&gt;
 || Beats To Travel To || Earn an S-Rank on Level 4-1N. || Earn an S-Rank by missing zero beats during Level 4-1N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Focused.jpg|center]]&lt;br /&gt;
 || Focused || Earn an S-Rank on Level 1-XN. || Earn an S-Rank by missing zero beats during Level 1-XN.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Nimble.jpg|center]]&lt;br /&gt;
 || Nimble || Earn an S-Rank in Beans Hopper. || Earn an S-Rank by jumping over the box of beans 60 times or more during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Hey, I Wasn't Ready Yet!.jpg|center]]&lt;br /&gt;
 || Hey, I Wasn't Ready Yet! || Receive a Score of 0 in Beans Hopper. || Let the box of beans hit Samurai without jumping during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Two-Handed.jpg|center]]&lt;br /&gt;
 || Two-Handed || Complete any level in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing a level, and complete the level in 2-Player mode.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Whole-Hearted Performance.jpg|center]]&lt;br /&gt;
 || Whole-Hearted Performance || Earn an S-Rank. || Earn an S-Rank by missing zero beats during any level.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Woof.jpg|center]]&lt;br /&gt;
 || Woof || Enter the &amp;quot;Rhythm Dogtor&amp;quot; code. || Type the arrow sequence displayed on the wall of Dr Paige's office in the Level Select menu.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:I'm Dizzy.jpg|center]]&lt;br /&gt;
 || I'm Dizzy || Give Dr Edega a headache in the Level Select menu. || Hold the right or left arrow key on your keyboard in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Worth A Shot.jpg|center]]&lt;br /&gt;
 || Worth A Shot || Get scolded by Dr Edega in the Level Select menu. || Repeatedly try to enter a locked level in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
===Rhythm Dogtor===&lt;br /&gt;
You can see a secret code in Ada's room, which you can press in order to play a secret level, which is a parody of 3-X [[One Shift More]].&lt;br /&gt;
The code is:&lt;br /&gt;
→ ← → → ← → ← ← → ← → → ← → ← ←&lt;br /&gt;
&lt;br /&gt;
===Hurry Up!===&lt;br /&gt;
In 3-X &amp;quot;One Shift More&amp;quot;, after the line &amp;quot;But they've been waiting for so long&amp;quot;, if the player doesn't press the last beat, the Politician's urging can be heard.&lt;br /&gt;
; &amp;quot;Oh, come on, make your move! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;You can do it, come on! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;Any time. Now, come on! Let's go!&amp;quot;&lt;br /&gt;
; &amp;quot;Make a move already, would you?&amp;quot;&lt;br /&gt;
; &amp;quot;Oh.... bloody hell, hurry up already?&amp;quot;&lt;br /&gt;
After that, he'll press the last beat.&lt;br /&gt;
===Special Sleeves===&lt;br /&gt;
Entering &amp;quot;nbrights&amp;quot; or &amp;quot;transrights&amp;quot; in the Sleeve Paint screen will change your sleeve to the respective flag.&lt;br /&gt;
===Christmas Metreenome===&lt;br /&gt;
When you open the editor on Christmas, the metronome will look like a Christmas tree and the sound will change to bells.&lt;br /&gt;
===Samurai.===&lt;br /&gt;
Typing &amp;quot;Samurai.&amp;quot; (''with'' the dot and capital S) in the Story Mode select screen or Main Menu will change most text in the game to only display &amp;quot;Samurai.&amp;quot; Floating Text events will only display one syllable per line, which will always be &amp;quot;Samurai.&amp;quot; The text can also be changed back to normal by typing &amp;quot;Samurai.&amp;quot; again.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Game Design, Music &amp;amp; Programming: Hafiz Azman (fizzd)&amp;lt;br /&amp;gt;&lt;br /&gt;
Art: Winston Lee&amp;lt;br /&amp;gt;&lt;br /&gt;
Lead Programming &amp;amp; UX Design: Giacomo Preciado&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming: Jose Cahuana&amp;lt;br /&amp;gt;&lt;br /&gt;
Scriptwriting, Community &amp;amp; PR: Kyle Labriola&amp;lt;br /&amp;gt;&lt;br /&gt;
Sound Design &amp;amp; Additional Music: s9menine&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming &amp;amp; Level Desing: Jenny Crowe&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming &amp;amp; Design: Vlad Lupu (Morphious86)&amp;lt;br /&amp;gt;&lt;br /&gt;
Additional Programming: David Li (huantian), Random Guy JCI, Alberto Gonzalez&amp;lt;br /&amp;gt;&lt;br /&gt;
UI Art, Poster &amp;amp; Logo Design: Daniel Wong (WOPA!)&amp;lt;br /&amp;gt;&lt;br /&gt;
Korean PR &amp;amp; Community: auth&amp;lt;br /&amp;gt;&lt;br /&gt;
Chinese PR: craft (Indienova)&amp;lt;br /&amp;gt;&lt;br /&gt;
Workshop Moderation: Nocallia&amp;lt;br /&amp;gt;&lt;br /&gt;
Sysadmin &amp;amp; Web Development: HeySora&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:Tentacle_Request.png&amp;diff=2249</id>
		<title>File:Tentacle Request.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:Tentacle_Request.png&amp;diff=2249"/>
		<updated>2023-11-01T09:58:08Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Fizzd requests the community to make a pixel art of Tentacle for a convention.

Link to the message. (Requires you to be in the Rhythm Doctor Lounge Discord
 server.) https://canary.discord.com/channels/296802696243970049/298308284098674689/373065928918827019&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Fizzd requests the community to make a pixel art of Tentacle for a convention.&lt;br /&gt;
&lt;br /&gt;
Link to the message. (Requires you to be in the Rhythm Doctor Lounge Discord&lt;br /&gt;
 server.) https://canary.discord.com/channels/296802696243970049/298308284098674689/373065928918827019&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:EventNavBox&amp;diff=1571</id>
		<title>Template:EventNavBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:EventNavBox&amp;diff=1571"/>
		<updated>2023-05-04T07:58:35Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: changed the window dance link to be the event variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1570</id>
		<title>Template:Event/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1570"/>
		<updated>2023-05-04T07:54:46Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: changed the window dance link to be the event variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = &amp;lt;code&amp;gt;event&amp;lt;/code&amp;gt;&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = &amp;lt;code&amp;gt;Tab&amp;lt;/code&amp;gt;&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = &amp;lt;code&amp;gt;Shortcut&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This template is used to make pages for Events.&lt;br /&gt;
&lt;br /&gt;
You can view the arguments for the event box at [[Template:Event/Arguments]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Advanced usage of an event would be classified as how people used this event to the fullest by breaking it or using an event combination. (e.g. Negabloom, Hom + Hue Shift etc..)&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
Line of the event in the .txt with explanations of what each argument does / means. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Basic trivia about the event.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Text_Explosion&amp;diff=1569</id>
		<title>Text Explosion</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Text_Explosion&amp;diff=1569"/>
		<updated>2023-05-04T07:54:22Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: changed the window dance link to be the event variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Text Explosion&lt;br /&gt;
 | image = File:TextExplosion.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = &amp;lt;code&amp;gt;Shortcut&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Text explosion generates text that flies from a side to another side.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rooms || Rooms (Rooms) || What room does the text appear in.&lt;br /&gt;
|-&lt;br /&gt;
| Text || Text Box (String) || The text that should appear.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Mode (Enum) || Decides the color of the text.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color (Color) || What color does the text have.&lt;br /&gt;
|-&lt;br /&gt;
| Direction || Direction (Enum) || Decides if the text goes left or right.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Rooms'''&lt;br /&gt;
Which room does the text appear in. On-Top is not supported.&lt;br /&gt;
&lt;br /&gt;
'''Text''' &lt;br /&gt;
What does the text say. Supports only one line.&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
If the text should be shown in a specfic color or any random color.&lt;br /&gt;
&lt;br /&gt;
'''Color'''&lt;br /&gt;
Shows if Mode is set to One Color&lt;br /&gt;
&lt;br /&gt;
'''Direction'''&lt;br /&gt;
What direction does the text go. Can be set to Left or Right.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;TextExplosion&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;color&amp;quot;: &amp;quot;000000&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;Example&amp;quot;, &amp;quot;direction&amp;quot;: &amp;quot;Left&amp;quot;, &amp;quot;mode&amp;quot;: &amp;quot;OneColor&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''rooms''' (integer)&lt;br /&gt;
Goes from 0 to 3. Doesn't support on-top.&lt;br /&gt;
&lt;br /&gt;
'''color''' (intiger)&lt;br /&gt;
Based on if the mode it set to OneColor&lt;br /&gt;
Which color does the text have. Doesn't support alpha.&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
The text that's shown. Doesn't support line breaks.&lt;br /&gt;
&lt;br /&gt;
'''direction''' (enum)&lt;br /&gt;
If the text flies to the right or the left.&lt;br /&gt;
&lt;br /&gt;
'''mode''' (enum)&lt;br /&gt;
If color should be applied on the text or if it should be randomized.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Originated in a secret level in the flash demo.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Set_Theme&amp;diff=1568</id>
		<title>Set Theme</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Set_Theme&amp;diff=1568"/>
		<updated>2023-05-04T07:53:33Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: changed the window dance link to be the event variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Theme&lt;br /&gt;
 | image = File:SetTheme.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetTheme&lt;br /&gt;
 | versionorigin = r1&lt;br /&gt;
 | shortcut = T&lt;br /&gt;
}}&lt;br /&gt;
'''Set Theme''' is an event in the '''VFX tab''' that sets a room's theme from a list of preset themes. These presets apply built-in backgrounds, foregrounds, and other [[Set_VFX_Preset|vfx presets]], such as Bloom.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rooms || Rooms (Rooms) || Which rooms will have their themes set.&lt;br /&gt;
|-&lt;br /&gt;
| Theme || Theme (Enum) || Which theme the room will be set to.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Sign Text'''&lt;br /&gt;
&amp;lt;br&amp;gt; Which rooms will have their themes set. On top is not supported.&lt;br /&gt;
&lt;br /&gt;
'''Duration'''&lt;br /&gt;
&amp;lt;br&amp;gt; Which theme the room will be set to.&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
Some themes (e.g. Matrix, Roller Disco) may be affected by certain [[Call_Custom_Method|custom methods]].&lt;br /&gt;
&lt;br /&gt;
== List of Themes ==&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
* Intimate&lt;br /&gt;
* Intimate Simple&lt;br /&gt;
* Insomniac Day&lt;br /&gt;
* Insomniac Night&lt;br /&gt;
* Matrix&lt;br /&gt;
* Neon Museum&lt;br /&gt;
* Crosses Straight&lt;br /&gt;
* Crosses Falling&lt;br /&gt;
* Cubes Falling&lt;br /&gt;
* Cubes Falling - Nice Blue&lt;br /&gt;
* Samurai Techno&lt;br /&gt;
* Kaleidoscope&lt;br /&gt;
* Politician's Rally&lt;br /&gt;
* Rooftop&lt;br /&gt;
* Back Alley&lt;br /&gt;
* Sky&lt;br /&gt;
* Night Sky&lt;br /&gt;
* Hall of Mirrors&lt;br /&gt;
* Coffee Shop (Day)&lt;br /&gt;
* Coffee Shop (Night)&lt;br /&gt;
* Garden Room (Day)&lt;br /&gt;
* Garden Room (Night)&lt;br /&gt;
* Train (Day)&lt;br /&gt;
* Train (Night)&lt;br /&gt;
* Desert (Day)&lt;br /&gt;
* Desert (Night)&lt;br /&gt;
* Hospital (Day)&lt;br /&gt;
* Hospital (Night)&lt;br /&gt;
* Paige's Office&lt;br /&gt;
* Basement&lt;br /&gt;
* Cole's Ward (Night)&lt;br /&gt;
* Cole's Ward (Sunrise)&lt;br /&gt;
* Boy Ward&lt;br /&gt;
* Girl Ward&lt;br /&gt;
* Skyline (Pink)&lt;br /&gt;
* Skyline (Blue)&lt;br /&gt;
* Floating Heart&lt;br /&gt;
* Floating Heart + Cubes&lt;br /&gt;
* Floating Heart (Broken)&lt;br /&gt;
* Floating Heart (Broken) + Cubes&lt;br /&gt;
* Zen Garden&lt;br /&gt;
* Spaaaaace!&lt;br /&gt;
* Vaporwave&lt;br /&gt;
* Roller Disco&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetTheme&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;preset&amp;quot;: &amp;quot;None&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''rooms''' (integer)&lt;br /&gt;
&amp;lt;br&amp;gt; Goes from 0 to 3. Doesn't support on-top.&lt;br /&gt;
&lt;br /&gt;
'''preset''' (enum)&lt;br /&gt;
&amp;lt;br&amp;gt; Internal name for the desired theme. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1567</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1567"/>
		<updated>2023-05-04T07:53:10Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: changed the window dance link to be the event variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Status Sign&lt;br /&gt;
 | image = File:Show_Status_Sign.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowStatusSign&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = Q&lt;br /&gt;
}}&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the level.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[File:SetStatusSign Properties.png|thumb|alt=The options in the properties are Sign Text and Duration. The Sign Text option has a small text box that fits 3 lines in it. The Duration option has a number entry that is based on beats.|The properties of Set Status Sign]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sign Text || Text Box (String + RDCode) || The text that the sign will show.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Duration (Float) || How much time the sign will appear on the screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Sign Text'''&lt;br /&gt;
&amp;lt;br&amp;gt; The sign text is a text box that shows text on the sign. The text box doesn't have any limits, but only shows some parts of the text in the sign. You can have the maximum of 2 lines, and 44 characters per line.&lt;br /&gt;
&lt;br /&gt;
'''Duration'''&lt;br /&gt;
&amp;lt;br&amp;gt; The duration can be switched between seconds and beats by clicking on the &amp;quot;Beats&amp;quot; text. The maximum duration for both Beats and Seconds can be 9999999 (7 digits).&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
The sign text supports RD Code which can be used to tell BPM drifts using the {bpm} variable or it can be used to say the score of your RDCode level, for example in [[Beans Hopper]].&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShowStatusSign&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;&amp;quot;, &amp;quot;duration&amp;quot;: 4, &amp;quot;useBeats&amp;quot;: true, &amp;quot;narrate&amp;quot;: true }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
&amp;lt;br&amp;gt; The text that the sign will show. Works the same as '''Sign Text'''&lt;br /&gt;
&lt;br /&gt;
'''duration''' (float)&lt;br /&gt;
&amp;lt;br&amp;gt; How much time the sign will appear on the screen. Works the same as '''Duration'''.&lt;br /&gt;
&lt;br /&gt;
'''useBeats''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; If true, uses beats in the duration instead of seconds.&lt;br /&gt;
&lt;br /&gt;
'''narrate''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; Currently it doesn't do anything but it is most likely related to the upcoming narration feature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== r19 ===&lt;br /&gt;
Show Status Sign has been added to the editor.&lt;br /&gt;
&lt;br /&gt;
=== r20 ===&lt;br /&gt;
Duration supports and defaults to beats with a toggle to seconds by clicking on the beats / s text.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Some levels (most notably The Stupendium - And So We Fall) have used the Status Sign to show the lyrics of the song.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1566</id>
		<title>Window Dance (Event)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1566"/>
		<updated>2023-05-04T07:52:44Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: changed the window dance link to be the event variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Window Dance&lt;br /&gt;
 | image = File:WindowDance.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = NewWindowDance&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = W&lt;br /&gt;
}}&lt;br /&gt;
'''Window Dance''' is an event in the '''VFX tab''' that minimizes the Window and sets the resolution to 2x when the level is entered / played.&lt;br /&gt;
When the Window Movement setting is set to Simulate. It instead generates a window in a fake desktop.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
This window can move in many different ways.&lt;br /&gt;
&lt;br /&gt;
==== Modes ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Move || Moves the window to an exact point.&lt;br /&gt;
|-&lt;br /&gt;
| Sway || Moves the window up and down within a specific angle and amplitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wrap || Moves and Sways the window to a side and teleports it to the opposite side.&lt;br /&gt;
|-&lt;br /&gt;
| Ellipse || Moves the window by a circle.&lt;br /&gt;
|-&lt;br /&gt;
| Shake || Shakes the window within a specific region and speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Move =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Reference || Anchor Point (Enum) || If the position should be based on the center or the edge.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Reference'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
Anchors the window based on the setting. Can be set to either '''Edge''' or '''Center'''.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Sway =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Ease type || Ease type (Enum) || How does the easing behave.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window move from the original position.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Wrap =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Sway Speed (Float) || How fast does the swaying occur.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the track.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Ellipse =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Use Circle || Circle (Enum) || Shows Amplitude or X/Y Amplitude based on the setting.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| X Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the X axis.&lt;br /&gt;
|-&lt;br /&gt;
| Y Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Use Circle'''&lt;br /&gt;
If set to on, limits the Amplitude to one setting which sets both X and Y to the same thing.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
Accesible when Use Circle is set to On.&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''X Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the X axis.&lt;br /&gt;
&lt;br /&gt;
'''Y Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the Y axis.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Shake =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Period || Period (Float) || How fast will the window move to a position.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Period'''&lt;br /&gt;
How much time will the window take to move to another position.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Usually people don't use window dance, but instead recreate it because of the restrictions that you cannot do on the event. For example you can scale the window or angle it.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;NewWindowDance&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;preset&amp;quot;: &amp;quot;Move&amp;quot;, &amp;quot;usePosition&amp;quot;: &amp;quot;New&amp;quot;, &amp;quot;position&amp;quot;: [50, 50], &amp;quot;reference&amp;quot;: &amp;quot;Center&amp;quot;, &amp;quot;useCircle&amp;quot;: false, &amp;quot;speed&amp;quot;: 0, &amp;quot;amplitude&amp;quot;: 0, &amp;quot;amplitudeVector&amp;quot;: [0, 0], &amp;quot;angle&amp;quot;: 0, &amp;quot;frequency&amp;quot;: 0, &amp;quot;period&amp;quot;: 0, &amp;quot;easeType&amp;quot;: &amp;quot;Repeat&amp;quot;, &amp;quot;easingDuration&amp;quot;: 0, &amp;quot;ease&amp;quot;: &amp;quot;Linear&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
According to the type there was an old window dance which was most likely used in developement.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Window Dance isn't that flexible because you cannot modify the scale of the window, most likely because of issues in other operating systems (Mac/Linux).&lt;br /&gt;
A lot of creators use a fake window dance that uses 1 room for the window border and 1 room for stuff happening inside of the window.&lt;br /&gt;
The Window Dance event has a room setting visible, even if it doesn't do anything.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Window_Dance&amp;diff=1565</id>
		<title>Window Dance</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Window_Dance&amp;diff=1565"/>
		<updated>2023-05-04T07:51:33Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Wolfplay013 moved page Window Dance to Window Dance (Event): Due to the conflicts of the actual window dance and the event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Window Dance (Event)]]&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1564</id>
		<title>Window Dance (Event)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1564"/>
		<updated>2023-05-04T07:51:33Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Wolfplay013 moved page Window Dance to Window Dance (Event): Due to the conflicts of the actual window dance and the event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Window Dance&lt;br /&gt;
 | image = File:WindowDance.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = NewWindowDance&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = W&lt;br /&gt;
}}&lt;br /&gt;
'''Window Dance''' is an event in the '''VFX tab''' that minimizes the Window and sets the resolution to 2x when the level is entered / played.&lt;br /&gt;
When the Window Movement setting is set to Simulate. It instead generates a window in a fake desktop.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
This window can move in many different ways.&lt;br /&gt;
&lt;br /&gt;
==== Modes ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Move || Moves the window to an exact point.&lt;br /&gt;
|-&lt;br /&gt;
| Sway || Moves the window up and down within a specific angle and amplitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wrap || Moves and Sways the window to a side and teleports it to the opposite side.&lt;br /&gt;
|-&lt;br /&gt;
| Ellipse || Moves the window by a circle.&lt;br /&gt;
|-&lt;br /&gt;
| Shake || Shakes the window within a specific region and speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Move =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Reference || Anchor Point (Enum) || If the position should be based on the center or the edge.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Reference'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
Anchors the window based on the setting. Can be set to either '''Edge''' or '''Center'''.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Sway =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Ease type || Ease type (Enum) || How does the easing behave.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window move from the original position.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Wrap =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Sway Speed (Float) || How fast does the swaying occur.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the track.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Ellipse =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Use Circle || Circle (Enum) || Shows Amplitude or X/Y Amplitude based on the setting.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| X Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the X axis.&lt;br /&gt;
|-&lt;br /&gt;
| Y Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Use Circle'''&lt;br /&gt;
If set to on, limits the Amplitude to one setting which sets both X and Y to the same thing.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
Accesible when Use Circle is set to On.&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''X Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the X axis.&lt;br /&gt;
&lt;br /&gt;
'''Y Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the Y axis.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Shake =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Period || Period (Float) || How fast will the window move to a position.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Period'''&lt;br /&gt;
How much time will the window take to move to another position.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Usually people don't use window dance, but instead recreate it because of the restrictions that you cannot do on the event. For example you can scale the window or angle it.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;NewWindowDance&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;preset&amp;quot;: &amp;quot;Move&amp;quot;, &amp;quot;usePosition&amp;quot;: &amp;quot;New&amp;quot;, &amp;quot;position&amp;quot;: [50, 50], &amp;quot;reference&amp;quot;: &amp;quot;Center&amp;quot;, &amp;quot;useCircle&amp;quot;: false, &amp;quot;speed&amp;quot;: 0, &amp;quot;amplitude&amp;quot;: 0, &amp;quot;amplitudeVector&amp;quot;: [0, 0], &amp;quot;angle&amp;quot;: 0, &amp;quot;frequency&amp;quot;: 0, &amp;quot;period&amp;quot;: 0, &amp;quot;easeType&amp;quot;: &amp;quot;Repeat&amp;quot;, &amp;quot;easingDuration&amp;quot;: 0, &amp;quot;ease&amp;quot;: &amp;quot;Linear&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
According to the type there was an old window dance which was most likely used in developement.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Window Dance isn't that flexible because you cannot modify the scale of the window, most likely because of issues in other operating systems (Mac/Linux).&lt;br /&gt;
A lot of creators use a fake window dance that uses 1 room for the window border and 1 room for stuff happening inside of the window.&lt;br /&gt;
The Window Dance event has a room setting visible, even if it doesn't do anything.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Text_Explosion&amp;diff=1329</id>
		<title>Text Explosion</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Text_Explosion&amp;diff=1329"/>
		<updated>2023-01-29T19:37:23Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Text Explosion&lt;br /&gt;
 | image = File:TextExplosion.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = &amp;lt;code&amp;gt;Shortcut&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Text explosion generates text that flies from a side to another side.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rooms || Rooms (Rooms) || What room does the text appear in.&lt;br /&gt;
|-&lt;br /&gt;
| Text || Text Box (String) || The text that should appear.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Mode (Enum) || Decides the color of the text.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color (Color) || What color does the text have.&lt;br /&gt;
|-&lt;br /&gt;
| Direction || Direction (Enum) || Decides if the text goes left or right.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Rooms'''&lt;br /&gt;
Which room does the text appear in. On-Top is not supported.&lt;br /&gt;
&lt;br /&gt;
'''Text''' &lt;br /&gt;
What does the text say. Supports only one line.&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
If the text should be shown in a specfic color or any random color.&lt;br /&gt;
&lt;br /&gt;
'''Color'''&lt;br /&gt;
Shows if Mode is set to One Color&lt;br /&gt;
&lt;br /&gt;
'''Direction'''&lt;br /&gt;
What direction does the text go. Can be set to Left or Right.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;TextExplosion&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;color&amp;quot;: &amp;quot;000000&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;Example&amp;quot;, &amp;quot;direction&amp;quot;: &amp;quot;Left&amp;quot;, &amp;quot;mode&amp;quot;: &amp;quot;OneColor&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''rooms''' (integer)&lt;br /&gt;
Goes from 0 to 3. Doesn't support on-top.&lt;br /&gt;
&lt;br /&gt;
'''color''' (intiger)&lt;br /&gt;
Based on if the mode it set to OneColor&lt;br /&gt;
Which color does the text have. Doesn't support alpha.&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
The text that's shown. Doesn't support line breaks.&lt;br /&gt;
&lt;br /&gt;
'''direction''' (enum)&lt;br /&gt;
If the text flies to the right or the left.&lt;br /&gt;
&lt;br /&gt;
'''mode''' (enum)&lt;br /&gt;
If color should be applied on the text or if it should be randomized.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Originated in a secret level in the flash demo.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:TextExplosion.png&amp;diff=1328</id>
		<title>File:TextExplosion.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:TextExplosion.png&amp;diff=1328"/>
		<updated>2023-01-29T19:37:11Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: The text explosion in rhythm doctor event stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The text explosion in rhythm doctor event stuff&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Text_Explosion&amp;diff=1325</id>
		<title>Text Explosion</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Text_Explosion&amp;diff=1325"/>
		<updated>2023-01-29T19:03:46Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Created this page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Text Explosion&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = &amp;lt;code&amp;gt;Shortcut&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This template is used to make pages for Events.&lt;br /&gt;
&lt;br /&gt;
You can view the arguments for the event box at [[Template:Event/Arguments]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rooms || Rooms (Rooms) || What room does the text appear in.&lt;br /&gt;
|-&lt;br /&gt;
| Text || Text Box (String) || The text that should appear.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Mode (Enum) || Decides the color of the text.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color (Color) || What color does the text have.&lt;br /&gt;
|-&lt;br /&gt;
| Direction || Direction (Enum) || Decides if the text goes left or right.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Rooms'''&lt;br /&gt;
Which room does the text appear in. On-Top is not supported.&lt;br /&gt;
&lt;br /&gt;
'''Text''' &lt;br /&gt;
What does the text say. Supports only one line.&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
If the text should be shown in a specfic color or any random color.&lt;br /&gt;
&lt;br /&gt;
'''Color'''&lt;br /&gt;
Shows if Mode is set to One Color&lt;br /&gt;
&lt;br /&gt;
'''Direction'''&lt;br /&gt;
What direction does the text go. Can be set to Left or Right.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;TextExplosion&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;color&amp;quot;: &amp;quot;000000&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;Example&amp;quot;, &amp;quot;direction&amp;quot;: &amp;quot;Left&amp;quot;, &amp;quot;mode&amp;quot;: &amp;quot;OneColor&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''rooms''' (integer)&lt;br /&gt;
Goes from 0 to 3. Doesn't support on-top.&lt;br /&gt;
&lt;br /&gt;
'''color''' (intiger)&lt;br /&gt;
Based on if the mode it set to OneColor&lt;br /&gt;
Which color does the text have. Doesn't support alpha.&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
The text that's shown. Doesn't support line breaks.&lt;br /&gt;
&lt;br /&gt;
'''direction''' (enum)&lt;br /&gt;
If the text flies to the right or the left.&lt;br /&gt;
&lt;br /&gt;
'''mode''' (enum)&lt;br /&gt;
If color should be applied on the text or if it should be randomized.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Originated in a secret level in the flash demo.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1323</id>
		<title>Window Dance (Event)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1323"/>
		<updated>2023-01-29T18:29:30Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Window Dance&lt;br /&gt;
 | image = File:WindowDance.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = NewWindowDance&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = W&lt;br /&gt;
}}&lt;br /&gt;
'''Window Dance''' is an event in the '''VFX tab''' that minimizes the Window and sets the resolution to 2x when the level is entered / played.&lt;br /&gt;
When the Window Movement setting is set to Simulate. It instead generates a window in a fake desktop.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
This window can move in many different ways.&lt;br /&gt;
&lt;br /&gt;
==== Modes ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Move || Moves the window to an exact point.&lt;br /&gt;
|-&lt;br /&gt;
| Sway || Moves the window up and down within a specific angle and amplitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wrap || Moves and Sways the window to a side and teleports it to the opposite side.&lt;br /&gt;
|-&lt;br /&gt;
| Ellipse || Moves the window by a circle.&lt;br /&gt;
|-&lt;br /&gt;
| Shake || Shakes the window within a specific region and speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Move =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Reference || Anchor Point (Enum) || If the position should be based on the center or the edge.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Reference'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
Anchors the window based on the setting. Can be set to either '''Edge''' or '''Center'''.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Sway =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Ease type || Ease type (Enum) || How does the easing behave.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window move from the original position.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Wrap =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Sway Speed (Float) || How fast does the swaying occur.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the track.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Ellipse =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Use Circle || Circle (Enum) || Shows Amplitude or X/Y Amplitude based on the setting.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| X Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the X axis.&lt;br /&gt;
|-&lt;br /&gt;
| Y Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Use Circle'''&lt;br /&gt;
If set to on, limits the Amplitude to one setting which sets both X and Y to the same thing.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
Accesible when Use Circle is set to On.&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''X Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the X axis.&lt;br /&gt;
&lt;br /&gt;
'''Y Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the Y axis.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Shake =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Period || Period (Float) || How fast will the window move to a position.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Period'''&lt;br /&gt;
How much time will the window take to move to another position.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Usually people don't use window dance, but instead recreate it because of the restrictions that you cannot do on the event. For example you can scale the window or angle it.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;NewWindowDance&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;preset&amp;quot;: &amp;quot;Move&amp;quot;, &amp;quot;usePosition&amp;quot;: &amp;quot;New&amp;quot;, &amp;quot;position&amp;quot;: [50, 50], &amp;quot;reference&amp;quot;: &amp;quot;Center&amp;quot;, &amp;quot;useCircle&amp;quot;: false, &amp;quot;speed&amp;quot;: 0, &amp;quot;amplitude&amp;quot;: 0, &amp;quot;amplitudeVector&amp;quot;: [0, 0], &amp;quot;angle&amp;quot;: 0, &amp;quot;frequency&amp;quot;: 0, &amp;quot;period&amp;quot;: 0, &amp;quot;easeType&amp;quot;: &amp;quot;Repeat&amp;quot;, &amp;quot;easingDuration&amp;quot;: 0, &amp;quot;ease&amp;quot;: &amp;quot;Linear&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
According to the type there was an old window dance which was most likely used in developement.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Window Dance isn't that flexible because you cannot modify the scale of the window, most likely because of issues in other operating systems (Mac/Linux).&lt;br /&gt;
A lot of creators use a fake window dance that uses 1 room for the window border and 1 room for stuff happening inside of the window.&lt;br /&gt;
The Window Dance event has a room setting visible, even if it doesn't do anything.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1322</id>
		<title>Window Dance (Event)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1322"/>
		<updated>2023-01-29T18:28:01Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: replaced the image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Window Dance&lt;br /&gt;
 | image = File:WindowDance.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = NewWindowDance&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = W&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Window Dance''' is an event in the '''VFX tab''' that minimizes the Window and sets the resolution to 2x when the level is entered / played.&lt;br /&gt;
When the Window Movement setting is set to Simulate. It instead generates a window in a fake desktop.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
This window can move in many different ways.&lt;br /&gt;
&lt;br /&gt;
==== Modes ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Move || Moves the window to an exact point.&lt;br /&gt;
|-&lt;br /&gt;
| Sway || Moves the window up and down within a specific angle and amplitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wrap || Moves and Sways the window to a side and teleports it to the opposite side.&lt;br /&gt;
|-&lt;br /&gt;
| Ellipse || Moves the window by a circle.&lt;br /&gt;
|-&lt;br /&gt;
| Shake || Shakes the window within a specific region and speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Move =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Reference || Anchor Point (Enum) || If the position should be based on the center or the edge.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Reference'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
Anchors the window based on the setting. Can be set to either '''Edge''' or '''Center'''.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Sway =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Ease type || Ease type (Enum) || How does the easing behave.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window move from the original position.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Wrap =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Sway Speed (Float) || How fast does the swaying occur.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the track.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Ellipse =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Use Circle || Circle (Enum) || Shows Amplitude or X/Y Amplitude based on the setting.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| X Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the X axis.&lt;br /&gt;
|-&lt;br /&gt;
| Y Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Use Circle'''&lt;br /&gt;
If set to on, limits the Amplitude to one setting which sets both X and Y to the same thing.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
Accesible when Use Circle is set to On.&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''X Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the X axis.&lt;br /&gt;
&lt;br /&gt;
'''Y Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the Y axis.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Shake =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Period || Period (Float) || How fast will the window move to a position.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Period'''&lt;br /&gt;
How much time will the window take to move to another position.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Usually people don't use window dance, but instead recreate it because of the restrictions that you cannot do on the event. For example you can scale the window or angle it.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;NewWindowDance&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;preset&amp;quot;: &amp;quot;Move&amp;quot;, &amp;quot;usePosition&amp;quot;: &amp;quot;New&amp;quot;, &amp;quot;position&amp;quot;: [50, 50], &amp;quot;reference&amp;quot;: &amp;quot;Center&amp;quot;, &amp;quot;useCircle&amp;quot;: false, &amp;quot;speed&amp;quot;: 0, &amp;quot;amplitude&amp;quot;: 0, &amp;quot;amplitudeVector&amp;quot;: [0, 0], &amp;quot;angle&amp;quot;: 0, &amp;quot;frequency&amp;quot;: 0, &amp;quot;period&amp;quot;: 0, &amp;quot;easeType&amp;quot;: &amp;quot;Repeat&amp;quot;, &amp;quot;easingDuration&amp;quot;: 0, &amp;quot;ease&amp;quot;: &amp;quot;Linear&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
According to the type there was an old window dance which was most likely used in developement.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Window Dance isn't that flexible because you cannot modify the scale of the window, most likely because of issues in other operating systems (Mac/Linux).&lt;br /&gt;
A lot of creators use a fake window dance that uses 1 room for the window border and 1 room for stuff happening inside of the window.&lt;br /&gt;
The Window Dance event has a room setting visible, even if it doesn't do anything.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:WindowDance.png&amp;diff=1321</id>
		<title>File:WindowDance.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:WindowDance.png&amp;diff=1321"/>
		<updated>2023-01-29T18:26:56Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: The Window Dance event from Rhythm Doctor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Window Dance event from Rhythm Doctor&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1320</id>
		<title>Window Dance (Event)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1320"/>
		<updated>2023-01-29T18:16:02Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: finished it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Window Dance&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = NewWindowDance&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = W&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Window Dance''' is an event in the '''VFX tab''' that minimizes the Window and sets the resolution to 2x when the level is entered / played.&lt;br /&gt;
When the Window Movement setting is set to Simulate. It instead generates a window in a fake desktop.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
This window can move in many different ways.&lt;br /&gt;
&lt;br /&gt;
==== Modes ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Move || Moves the window to an exact point.&lt;br /&gt;
|-&lt;br /&gt;
| Sway || Moves the window up and down within a specific angle and amplitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wrap || Moves and Sways the window to a side and teleports it to the opposite side.&lt;br /&gt;
|-&lt;br /&gt;
| Ellipse || Moves the window by a circle.&lt;br /&gt;
|-&lt;br /&gt;
| Shake || Shakes the window within a specific region and speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Move =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Reference || Anchor Point (Enum) || If the position should be based on the center or the edge.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Reference'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
Anchors the window based on the setting. Can be set to either '''Edge''' or '''Center'''.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Sway =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Ease type || Ease type (Enum) || How does the easing behave.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window move from the original position.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Wrap =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Sway Speed (Float) || How fast does the swaying occur.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the track.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Ellipse =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Use Circle || Circle (Enum) || Shows Amplitude or X/Y Amplitude based on the setting.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| X Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the X axis.&lt;br /&gt;
|-&lt;br /&gt;
| Y Amplitude || Vector Amplitude (Float) || How intense is the amplitude of the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Use Circle'''&lt;br /&gt;
If set to on, limits the Amplitude to one setting which sets both X and Y to the same thing.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
Accesible when Use Circle is set to On.&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''X Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the X axis.&lt;br /&gt;
&lt;br /&gt;
'''Y Amplitude'''&lt;br /&gt;
Accessible when Use Circle is set to Off.&lt;br /&gt;
How far does the window sway from the center in the Y axis.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Shake =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the circle.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Period || Period (Float) || How fast will the window move to a position.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the current position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accessible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the center.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Period'''&lt;br /&gt;
How much time will the window take to move to another position.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Usually people don't use window dance, but instead recreate it because of the restrictions that you cannot do on the event. For example you can scale the window or angle it.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;NewWindowDance&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;preset&amp;quot;: &amp;quot;Move&amp;quot;, &amp;quot;usePosition&amp;quot;: &amp;quot;New&amp;quot;, &amp;quot;position&amp;quot;: [50, 50], &amp;quot;reference&amp;quot;: &amp;quot;Center&amp;quot;, &amp;quot;useCircle&amp;quot;: false, &amp;quot;speed&amp;quot;: 0, &amp;quot;amplitude&amp;quot;: 0, &amp;quot;amplitudeVector&amp;quot;: [0, 0], &amp;quot;angle&amp;quot;: 0, &amp;quot;frequency&amp;quot;: 0, &amp;quot;period&amp;quot;: 0, &amp;quot;easeType&amp;quot;: &amp;quot;Repeat&amp;quot;, &amp;quot;easingDuration&amp;quot;: 0, &amp;quot;ease&amp;quot;: &amp;quot;Linear&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
According to the type there was an old window dance which was most likely used in developement.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Window Dance isn't that flexible because you cannot modify the scale of the window, most likely because of issues in other operating systems (Mac/Linux).&lt;br /&gt;
A lot of creators use a fake window dance that uses 1 room for the window border and 1 room for stuff happening inside of the window.&lt;br /&gt;
The Window Dance event has a room setting visible, even if it doesn't do anything.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1304</id>
		<title>Window Dance (Event)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Window_Dance_(Event)&amp;diff=1304"/>
		<updated>2023-01-15T19:28:32Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: wip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Window Dance&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = NewWindowDance&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = W&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Window Dance''' is an event in the '''VFX tab''' that minimizes the Window and sets the resolution to 2x when the level is entered / played.&lt;br /&gt;
When the Window Movement setting is set to Simulate. It instead generates a window in a fake desktop.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
This window can move in many different ways.&lt;br /&gt;
&lt;br /&gt;
==== Modes ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Move || Moves the window to an exact point.&lt;br /&gt;
|-&lt;br /&gt;
| Sway || Moves the window up and down within a specific angle and amplitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wrap || Moves and Sways the window to a side and teleports it to the opposite side.&lt;br /&gt;
|-&lt;br /&gt;
| Ellipse || Moves the window by a circle.&lt;br /&gt;
|-&lt;br /&gt;
| Shake || Shakes the window within a specific region and speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Move =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Reference || Anchor Point (Enum) || If the position should be based on the center or the edge.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Reference'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
Anchors the window based on the setting. Can be set to either '''Edge''' or '''Center'''.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
Appears when Use Position is set to New.&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Sway =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Ease type || Ease type (Enum) || How does the easing behave.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window move from the original position.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
===== Wrap =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Movement Modes (Enum) || How will the Window move.&lt;br /&gt;
|-&lt;br /&gt;
| Use Position || Custom Position (Enum) || If the Window should stop / move to a new position.&lt;br /&gt;
|-&lt;br /&gt;
| X Position || Position (Float) || Which X coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Y Position || Position (Float) || Which Y coordinate should the Window move to.&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Speed (Float) || How fast does the window wrap.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Amplitude (Float) || How intense is the amplitude of the swaying.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Angle (Float) || Which direction will the window sway.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Sway Speed (Float) || How fast does the swaying occur.&lt;br /&gt;
|-&lt;br /&gt;
| Easing Duration || Duration (Float) || How much time will the window take.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Easing List (Enum) || How does the window move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mode'''&lt;br /&gt;
The behavour of the Window Dance. Refer to the &amp;quot;Mode&amp;quot; table for more information.&lt;br /&gt;
&lt;br /&gt;
'''Use Position'''&lt;br /&gt;
If the window should stop at the currect position when the window is moving, or if it should move at a specified position.&lt;br /&gt;
&lt;br /&gt;
'''X Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window horizontally based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Y Position'''&lt;br /&gt;
Accesible when Use Position is set to New.&lt;br /&gt;
Moves the window vertically based on the percentage and the Reference setting.&lt;br /&gt;
&lt;br /&gt;
'''Speed'''&lt;br /&gt;
The speed of the warping.&lt;br /&gt;
&lt;br /&gt;
'''Amplitude'''&lt;br /&gt;
How far does the window sway from the track.&lt;br /&gt;
&lt;br /&gt;
'''Angle'''&lt;br /&gt;
Which angle does the window move to.&lt;br /&gt;
&lt;br /&gt;
'''Frequency'''&lt;br /&gt;
Works exactly like Easing Duration on swaying.&lt;br /&gt;
&lt;br /&gt;
'''Easing Duration'''&lt;br /&gt;
The duration of the movement. The maximum duration for Beats can be 999999 ''(6 digits)''.&lt;br /&gt;
&lt;br /&gt;
'''Ease'''&lt;br /&gt;
How does the movement progress. All of the easings can be found [https://easings.net here].&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Advanced usage of an event would be classified as how people used this event to the fullest by breaking it or using an event combination. (e.g. Negabloom, Hom + Hue Shift etc..)&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;NewWindowDance&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;preset&amp;quot;: &amp;quot;Move&amp;quot;, &amp;quot;usePosition&amp;quot;: &amp;quot;New&amp;quot;, &amp;quot;position&amp;quot;: [50, 50], &amp;quot;reference&amp;quot;: &amp;quot;Center&amp;quot;, &amp;quot;useCircle&amp;quot;: false, &amp;quot;speed&amp;quot;: 0, &amp;quot;amplitude&amp;quot;: 0, &amp;quot;amplitudeVector&amp;quot;: [0, 0], &amp;quot;angle&amp;quot;: 0, &amp;quot;frequency&amp;quot;: 0, &amp;quot;period&amp;quot;: 0, &amp;quot;easeType&amp;quot;: &amp;quot;Repeat&amp;quot;, &amp;quot;easingDuration&amp;quot;: 0, &amp;quot;ease&amp;quot;: &amp;quot;Linear&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Window Dance isn't that flexible because you cannot modify the scale of the window, most likely because of issues in other operating systems (Mac/Linux).&lt;br /&gt;
A lot of creators use a fake window dance that uses 1 room for the window border and 1 room for stuff happening inside of the window.&lt;br /&gt;
The Window Dance event has a room setting visible, even if it doesn't do anything.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Oneshot_Beats&amp;diff=1299</id>
		<title>Oneshot Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Oneshot_Beats&amp;diff=1299"/>
		<updated>2023-01-15T09:23:49Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: changed the &amp;quot;The combined &amp;quot;And Stop&amp;quot; event is not recommended&amp;quot; sentence to have more details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Oneshot beats (also ''SVT Beats'') are the secondary gameplay style in Rhythm Doctor and consist of one or multiple pulses, and one hit. The rhythm of the hits is determined by a &amp;quot;Ready Get Set Go!&amp;quot; cue, however the rhythm of the pulses may change without warning to throw you off. A oneshot pattern usually goes on until it is stopped with a &amp;quot;Stop&amp;quot; cue, or changed to another pattern.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Lo-fi Hip-Hop Beats To Treat Patients To]] (Tutorialized)&lt;br /&gt;
*[[wish i could care less]]&lt;br /&gt;
*[[Supraventricular Tachycardia]]&lt;br /&gt;
*[[Unreachable]]&lt;br /&gt;
*[[Puff Piece]]&lt;br /&gt;
*[[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
*[[All The Times]]&lt;br /&gt;
*[[Beans Hopper]]&lt;br /&gt;
*[[Rollerdisco Rumble]]&lt;br /&gt;
*[[Know You]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
*[[Art Exercise]]&lt;br /&gt;
*[[Worn Out Tapes]]&lt;br /&gt;
*[[Blackest Luxury Car]]&lt;br /&gt;
*[[The 90's Decision]]&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
[[File:Oneshot_Cues_1.png|thumb|Oneshot cues for a simple pattern]]&lt;br /&gt;
[[File:Oneshot_Cues_2.png|thumb|Oneshot cues for a different pattern]]&lt;br /&gt;
A oneshot pattern is always preceded by either the nurse or Ian saying &amp;quot;(Rea - Dy -) Get - Set - Go&amp;quot;, and it continues until an &amp;quot;(And -) Stop&amp;quot; cue from the same voice as the cue-in, a different oneshot or [[Squareshots|squareshot]] cue-in from the same voice as the cue-in, or the final input of the level.&lt;br /&gt;
&lt;br /&gt;
[[File:Oneshot_Cues_3.png|thumb|Oneshot cues for a complex pattern]]&lt;br /&gt;
The pattern of the cues shadows the pattern of the oneshots to follow. &amp;quot;Rea&amp;quot; and &amp;quot;Get&amp;quot; nominally line up with a oneshot pulse (green marker in the editor), and &amp;quot;Dy&amp;quot; and &amp;quot;Set&amp;quot; line up with a hit (yellow marker). After a &amp;quot;Go&amp;quot; cue, the pattern starting from the first &amp;quot;Rea&amp;quot; or &amp;quot;Get&amp;quot; cue of a pattern until the &amp;quot;Go&amp;quot; cue is looped continuously as oneshot pulses and hits, and the player must input accordingly. Since only the positions of the &amp;quot;Dy&amp;quot; and &amp;quot;Set&amp;quot; cues along with the interval of the pattern ultimately determine the hit timing, the pattern of the pulses does not necessarily need to follow the &amp;quot;Rea&amp;quot; and &amp;quot;Get&amp;quot;s exactly.&lt;br /&gt;
&lt;br /&gt;
Starting from the end of a cue-in pattern, all intended hits must be &amp;quot;Set&amp;quot;s until a pulse is encountered, which must be a &amp;quot;Get&amp;quot;. From there, all preceding pulses must be &amp;quot;Gets&amp;quot; until the preceding hit, which must be a &amp;quot;Dy&amp;quot;. Then from there, all pulses must be &amp;quot;Rea&amp;quot;s, and all hits must be &amp;quot;Dy&amp;quot;s. A pattern must not end in &amp;quot;Rea&amp;quot; or &amp;quot;Get&amp;quot;, nor start with &amp;quot;Go&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Remember: &amp;quot;Rea&amp;quot; = '''Pulse''', &amp;quot;Dy&amp;quot; = '''Hit''', &amp;quot;Get&amp;quot; = '''Pulse''', &amp;quot;Set&amp;quot; = '''Hit''', &amp;quot;Go&amp;quot; = '''Pulse'''.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rea - Dy&amp;quot; is generally included in faster patterns to provide more reaction time, or in complex patterns that cannot be cued-in using &amp;quot;Get - Set - Go&amp;quot; alone. The two different cue-in voices allow for two simultaneous oneshot or squareshot patterns, typically on different rows.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Set - Go&amp;quot; cue-in can be used to reinitiate the previous oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
The combined &amp;quot;And Stop&amp;quot; event is not recommended because it doesn't sync to the bpm. Instead use the &amp;quot;And&amp;quot; &amp;amp; &amp;quot;Stop&amp;quot; events seperately.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Oneshots are inspired by, and very similar to the classic percussion pattern of a kick drum on beats 1 and 3, as well as a snare or clap on beats 2 and 4. (&amp;quot;Boom Tschak&amp;quot;)&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1231</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1231"/>
		<updated>2022-12-09T00:13:59Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Added navbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Status Sign&lt;br /&gt;
 | image = File:Show_Status_Sign.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowStatusSign&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = Q&lt;br /&gt;
}}&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the level.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[File:SetStatusSign Properties.png|thumb|alt=The options in the properties are Sign Text and Duration. The Sign Text option has a small text box that fits 3 lines in it. The Duration option has a number entry that is based on beats.|The properties of Set Status Sign]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sign Text || Text Box (String + RDCode) || The text that the sign will show.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Duration (Float) || How much time the sign will appear on the screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Sign Text'''&lt;br /&gt;
&amp;lt;br&amp;gt; The sign text is a text box that shows text on the sign. The text box doesn't have any limits, but only shows some parts of the text in the sign. You can have the maximum of 2 lines, and 44 characters per line.&lt;br /&gt;
&lt;br /&gt;
'''Duration'''&lt;br /&gt;
&amp;lt;br&amp;gt; The duration can be switched between seconds and beats by clicking on the &amp;quot;Beats&amp;quot; text. The maximum duration for both Beats and Seconds can be 9999999 (7 digits).&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
The sign text supports RD Code which can be used to tell BPM drifts using the {bpm} variable or it can be used to say the score of your RDCode level, for example in [[Beans Hopper]].&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShowStatusSign&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;&amp;quot;, &amp;quot;duration&amp;quot;: 4, &amp;quot;useBeats&amp;quot;: true, &amp;quot;narrate&amp;quot;: true }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
&amp;lt;br&amp;gt; The text that the sign will show. Works the same as '''Sign Text'''&lt;br /&gt;
&lt;br /&gt;
'''duration''' (float)&lt;br /&gt;
&amp;lt;br&amp;gt; How much time the sign will appear on the screen. Works the same as '''Duration'''.&lt;br /&gt;
&lt;br /&gt;
'''useBeats''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; If true, uses beats in the duration instead of seconds.&lt;br /&gt;
&lt;br /&gt;
'''narrate''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; Currently it doesn't do anything but it is most likely related to the upcoming narration feature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== r19 ===&lt;br /&gt;
Show Status Sign has been added to the editor.&lt;br /&gt;
&lt;br /&gt;
=== r20 ===&lt;br /&gt;
Duration supports and defaults to beats with a toggle to seconds by clicking on the beats / s text.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Some levels (most notably The Stupendium - And So We Fall) have used the Status Sign to show the lyrics of the song.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1230</id>
		<title>Template:Event/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1230"/>
		<updated>2022-12-09T00:13:28Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Added navbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = &amp;lt;code&amp;gt;event&amp;lt;/code&amp;gt;&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = &amp;lt;code&amp;gt;Tab&amp;lt;/code&amp;gt;&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = &amp;lt;code&amp;gt;Shortcut&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This template is used to make pages for Events.&lt;br /&gt;
&lt;br /&gt;
You can view the arguments for the event box at [[Template:Event/Arguments]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Advanced usage of an event would be classified as how people used this event to the fullest by breaking it or using an event combination. (e.g. Negabloom, Hom + Hue Shift etc..)&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
Line of the event in the .txt with explanations of what each argument does / means. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Basic trivia about the event.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:EventNavBox&amp;diff=1229</id>
		<title>Template:EventNavBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:EventNavBox&amp;diff=1229"/>
		<updated>2022-12-09T00:08:43Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Created page with &amp;quot;{{Navbox  | name  = Template:EventNavBox  | title = Events  | listclass = hlist   | group1 = Sound Tab  | list1  = {{Navbox|child    | list1 = * Play Song * Set Crotches Per Bar * Play Sound * Set Beats Per Minute * Set Clap Sounds * Set Heart Explode Volume * Set Heart Explosion Interval * Say Ready, Get, Set, Go! * Set Game Sound * Set Beat Sound * Set Counting Sound * Comment }}  | group2 = Gameplay Tab  | list2  = {{Nav...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Main_Page&amp;diff=1228</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Main_Page&amp;diff=1228"/>
		<updated>2022-12-08T23:31:58Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: /* Gimmicks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Welcome to the Rhythm Doctor Wiki!'''&lt;br /&gt;
&lt;br /&gt;
Here you can find information about [[Rhythm Doctor]].&lt;br /&gt;
 &lt;br /&gt;
Feel free to contribute more information about any level or character.&lt;br /&gt;
&lt;br /&gt;
== Game Description ==&lt;br /&gt;
''Rhythm Doctor'' is a 2D, pixel-styled rhythm game, developed and published by [https://7thbe.at/ 7th Beat Games] and [https://indienova.com/en Indienova]. The game was released in early access on Steam and Itch.io on the 26th of February, 2021, for Windows and MacOS, and remains updated with new additions, bug fixes, and further development.&lt;br /&gt;
&lt;br /&gt;
In ''Rhythm Doctor'', players have to accurately press their spacebar respective to a variety of different beat types and gimmicks layered over a music track within each unique level of the game. It also allows players to customize their own character sleeve with its built-in sleeve editor.&lt;br /&gt;
&lt;br /&gt;
''Rhythm Doctor'' will be 7th Beat Games' second major published game, and was originally a free Flash game inspired by Rhythm Heaven, made during college summer breaks from 2011 to 2012! The first online version was released at the end of 2012. &lt;br /&gt;
&lt;br /&gt;
The game received overwhelmingly positive feedback on Steam during its early access release, and has ultimately been praised for its unique story and characters, gameplay mechanics, visuals, and soundtrack.&lt;br /&gt;
&lt;br /&gt;
The game includes a level editor, which is also available for [https://giacomopc.itch.io/rdle free download] without purchasing the game. It allows players to create their own levels, which they can upload to the Steam Workshop or to the non-official community [https://discord.gg/rhythmdr Discord server], for others to play. The game supports single-player mode, shared or split screen co-op, full controller support, as well as remote play.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
== Levels == &lt;br /&gt;
: Old page: [[Rhythm Doctor|Levels]]&lt;br /&gt;
=== Act 1 ===&lt;br /&gt;
&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-2 [[Intimate]]&lt;br /&gt;
* 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
* 1-CNY [[Chinese New Year]]&lt;br /&gt;
&lt;br /&gt;
=== Act 2 ===&lt;br /&gt;
&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-1N [[wish i could care less]]&lt;br /&gt;
* 2-2 [[Supraventricular Tachycardia]]&lt;br /&gt;
* 2-2N [[Unreachable]]&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-3N [[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
* 2-4 [[Song of the Sea]]&lt;br /&gt;
* 2-4N [[Song of the Sea (Night)]]&lt;br /&gt;
* 2-X [[All The Times]]&lt;br /&gt;
* 2-B1 [[Beans Hopper]]&lt;br /&gt;
&lt;br /&gt;
=== Act 3 ===&lt;br /&gt;
&lt;br /&gt;
* 3-1 [[Sleepy Garden]]&lt;br /&gt;
* 3-1N [[Lounge]]&lt;br /&gt;
* 3-2 [[Classy]]&lt;br /&gt;
* 3-2N [[Classy (Night)]]&lt;br /&gt;
* 3-3 [[Distant Duet]]&lt;br /&gt;
* 3-3N [[Distant Duet (Night)]]&lt;br /&gt;
* 3-X [[One Shift More]]&lt;br /&gt;
* 3-X2 [[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
&lt;br /&gt;
=== Act 4 ===&lt;br /&gt;
&lt;br /&gt;
* 4-1 [[Training Doctor's Train Ride Performance]]&lt;br /&gt;
* 4-1N [[Rollerdisco Rumble]]&lt;br /&gt;
* 4-2 [[Invisible]]&lt;br /&gt;
* 4-2N [[Invisible (Night)]]&lt;br /&gt;
* 4-3 [[Steinway]]&lt;br /&gt;
* 4-3N [[Steinway Reprise]]&lt;br /&gt;
* 4-4 [[Know You]]&lt;br /&gt;
&lt;br /&gt;
=== Art Room ===&lt;br /&gt;
&lt;br /&gt;
* X-0 [[Helping Hands]]&lt;br /&gt;
* X-1 [[Art Exercise]]&lt;br /&gt;
* X-WOT [[Worn Out Tapes]]&lt;br /&gt;
&lt;br /&gt;
=== Muse Dash Collab ===&lt;br /&gt;
&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]]&lt;br /&gt;
* MD-2 [[tape/stop/night]]&lt;br /&gt;
* MD-3 [[The 90's Decision]]&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
:Alternate versions of a character (&amp;quot;Alts&amp;quot;) are also on the character's respective main page. &lt;br /&gt;
*[[Paige|Ada Paige]]&lt;br /&gt;
**Adog&lt;br /&gt;
*[[Barista]]&lt;br /&gt;
*[[Beat (Character)|Beat]]&lt;br /&gt;
*[[Bodybuilder]]&lt;br /&gt;
*[[Buro]]&lt;br /&gt;
*[[Clef]]&lt;br /&gt;
*[[Cockatiel]]&lt;br /&gt;
*[[Cole|Cole Brew]]&lt;br /&gt;
**Cole Brew (Blue)&lt;br /&gt;
**Cole Brew (Old)&lt;br /&gt;
*[[Edega]]&lt;br /&gt;
*[[Farmer]]&lt;br /&gt;
**Farmer (Old)&lt;br /&gt;
*[[Hailey]]&lt;br /&gt;
**Hailey - New Year&lt;br /&gt;
*[[Ian]]&lt;br /&gt;
*[[Insomniac]]&lt;br /&gt;
**Insomniac (Alt)&lt;br /&gt;
*[[Intern]]&lt;br /&gt;
*[[Janitor]]&lt;br /&gt;
*[[Kanye]]&lt;br /&gt;
*[[Logan]]&lt;br /&gt;
**Logan - New Year&lt;br /&gt;
**Logan - Raya&lt;br /&gt;
*[[Lucia]]&lt;br /&gt;
*[[Marija]]&lt;br /&gt;
*[[Miner]]&lt;br /&gt;
*[[Mrs. Stevenson]]&lt;br /&gt;
**Mrs. Stevendog&lt;br /&gt;
*[[Mr. Stevenson]]&lt;br /&gt;
**Mr. Stevendog&lt;br /&gt;
*[[Nicole|Nicole Ting]]&lt;br /&gt;
*[[Oriole]]&lt;br /&gt;
*[[Owl]]&lt;br /&gt;
*[[Parrot]]&lt;br /&gt;
*[[Quaver]]&lt;br /&gt;
*[[Richard Hugh]]&lt;br /&gt;
**Purritician&lt;br /&gt;
*[[Rin]]&lt;br /&gt;
*[[Rodney]]&lt;br /&gt;
*[[Samurai]]&lt;br /&gt;
**Samurai (Blue)&lt;br /&gt;
**Samurai (Yellow)&lt;br /&gt;
**Samurai (Green)&lt;br /&gt;
**Samurai Girl&lt;br /&gt;
**Samurai (Pirate)&lt;br /&gt;
*[[Tentacle]]&lt;br /&gt;
*[[Treble]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Styles ===&lt;br /&gt;
*[[Classic Beats|Classic]]&lt;br /&gt;
*[[Oneshot Beats|Oneshot]]&lt;br /&gt;
&lt;br /&gt;
=== Gimmicks ===&lt;br /&gt;
*[[Row Xs]]&lt;br /&gt;
*[[Insomniac Beats]]&lt;br /&gt;
*[[Skipshots]]&lt;br /&gt;
*[[Swing_(Gimmick)|Swing]]&lt;br /&gt;
*[[Holds]]&lt;br /&gt;
*[[Free Time Beats]]&lt;br /&gt;
*[[Squareshots]]&lt;br /&gt;
*[[Triangleshots]]&lt;br /&gt;
*[[Syncopation]]&lt;br /&gt;
Editor-only Gimmicks:&lt;br /&gt;
*[[Freezeshots]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
*[[Window Dance]]&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
The following achievements can be obtained in-game, as well as on Steam. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Ranks.png|100px|thumb|center]]&lt;br /&gt;
 || Ranks || Ranks determine how many beats a player missed during a respective level and range between S, A, B, C, D, and F, where S indicates zero misses, and F indicates a range of most misses.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Star Achievements.png|100px|center|Highlighted stars on the player's pager indicate whether a level has been successfully completed.]]&lt;br /&gt;
 || Stars || Highlighted Stars on the player's pager indicate whether a level has been successfully completed..&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Scroll Achievements.png|100px|center|Highlighted scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.]]&lt;br /&gt;
 || Scrolls || Highlighted Scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Steam Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description !! How To Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Day On The Job S1.jpg|center]]&lt;br /&gt;
 || First Day On The Job || Complete Act 1. || Pass all Act 1 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Step At A Time S2.jpg|center]]&lt;br /&gt;
 || One Step At A Time || Complete Act 2. || Pass all Act 2 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:A Usual Day Around Here.jpg|center]]&lt;br /&gt;
 || A Usual Day Around Here || Complete Act 3. || Pass all Act 3 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Working Remotely.jpg|center]]&lt;br /&gt;
 || Working Remotely || Complete Act 4. || Pass all Act 4 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Welcome To The Team.jpg|center]]&lt;br /&gt;
 || Welcome To The Team || Save the Insomniac patient and watch the game's credits. || Pass levels 1-X and 1-XN, and watch or play through the game's credits.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Donut Trilogy.jpg|center]]&lt;br /&gt;
 || The Donut Trilogy || Complete the Muse Dash Collaboration. || Pass levels MD-1, MD-2, and MD-3 with a B-Rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Date.jpg|center]]&lt;br /&gt;
 || First Date || Earn an S-Rank on Level 1-2. || Earn an S-Rank by missing zero beats during Level 1-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Insomnia Cure.jpg|center]]&lt;br /&gt;
 || Insomnia Cure || Earn an S-Rank on Level 1-X. || Earn an S-Rank by missing zero beats during Level 1-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Maybe Try Decaf?.jpg|center]]&lt;br /&gt;
 || Maybe Try Decaf? || Earn an S-Rank on Level 2-2. || Earn an S-Rank by missing zero beats during Level 2-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Rush Hour.jpg|center]]&lt;br /&gt;
 || Rush Hour || Earn an S-Rank on Level 2-3. || Earn an S-Rank by missing zero beats during Level 2-3.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:No Items, Final Destination.jpg|center]]&lt;br /&gt;
 || No Items, Final Destination || Earn an S-Rank on Level 2-3N. || Earn an S-Rank by missing zero beats during Level 2-3N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Greenhouse.jpg|center]]&lt;br /&gt;
 || Greenhouse || Earn an S-Rank on Level 3-1. || Earn an S-Rank by missing zero beats during Level 3-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sing From The Heart.jpg|center]]&lt;br /&gt;
 || Sing From The Heart || Earn an S-Rank on Level 2-X. || Earn an S-Rank by missing zero beats during Level 2-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Overworked, Underpaid.jpg|center]]&lt;br /&gt;
 || Overworked, Underpaid || Earn an S-Rank on Level 3-X. || Earn an S-Rank by missing zero beats during Level 3-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Conductor.jpg|center]]&lt;br /&gt;
 || Conductor || Earn an S-Rank on Level 4-1. || Earn an S-Rank by missing zero beats during Level 4-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Beats To Travel To.jpg|center]]&lt;br /&gt;
 || Beats To Travel To || Earn an S-Rank on Level 4-1N. || Earn an S-Rank by missing zero beats during Level 4-1N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Focused.jpg|center]]&lt;br /&gt;
 || Focused || Earn an S-Rank on Level 1-XN. || Earn an S-Rank by missing zero beats during Level 1-XN.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Nimble.jpg|center]]&lt;br /&gt;
 || Nimble || Earn an S-Rank in Beans Hopper. || Earn an S-Rank by jumping over the box of beans 60 times or more during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Hey, I Wasn't Ready Yet!.jpg|center]]&lt;br /&gt;
 || Hey, I Wasn't Ready Yet! || Receive a Score of 0 in Beans Hopper. || Let the box of beans hit Samurai without jumping during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Two-Handed.jpg|center]]&lt;br /&gt;
 || Two-Handed || Complete any level in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing a level, and complete the level in 2-Player mode.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Whole-Hearted Performance.jpg|center]]&lt;br /&gt;
 || Whole-Hearted Performance || Earn an S-Rank. || Earn an S-Rank by missing zero beats during any level.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Woof.jpg|center]]&lt;br /&gt;
 || Woof || Enter the &amp;quot;Rhythm Dogtor&amp;quot; code. || Type the arrow sequence displayed on the wall of Dr Paige's office in the Level Select menu.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:I'm Dizzy.jpg|center]]&lt;br /&gt;
 || I'm Dizzy || Give Dr Edega a headache in the Level Select menu. || Hold the right or left arrow key on your keyboard in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Worth A Shot.jpg|center]]&lt;br /&gt;
 || Worth A Shot || Get scolded by Dr Edega in the Level Select menu. || Repeatedly try to enter a locked level in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1227</id>
		<title>Template:Event/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1227"/>
		<updated>2022-12-08T00:12:17Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: big letter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = &amp;lt;code&amp;gt;event&amp;lt;/code&amp;gt;&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = &amp;lt;code&amp;gt;Tab&amp;lt;/code&amp;gt;&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = &amp;lt;code&amp;gt;Shortcut&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This template is used to make pages for Events.&lt;br /&gt;
&lt;br /&gt;
You can view the arguments for the event box at [[Template:Event/Arguments]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Advanced usage of an event would be classified as how people used this event to the fullest by breaking it or using an event combination. (e.g. Negabloom, Hom + Hue Shift etc..)&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
Line of the event in the .txt with explanations of what each argument does / means. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Basic trivia about the event.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1226</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1226"/>
		<updated>2022-12-08T00:11:58Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox&lt;br /&gt;
 | bodystyle     = width:20rem;&lt;br /&gt;
 | above         = {{{event|{{PAGENAME}}}}}&lt;br /&gt;
 | abovestyle    = background:#cfc;&lt;br /&gt;
 | image         = {{#if: {{{image|}}} | [[{{{image|}}}|center|frameless|alt=Screenshot of the Event Icon {{{event|{{PAGENAME}}}}}]] | }}&lt;br /&gt;
 | caption       = {{{prequote|}}}&lt;br /&gt;
 | captionstyle  = font-style: italic; margin-top: 0.5rem;&lt;br /&gt;
 | headerstyle   = background:#ccf; margin-top: 0.5rem;&lt;br /&gt;
 | label10       = Tab&lt;br /&gt;
 | data10        = {{{tablocation|}}}&lt;br /&gt;
 | label20       = Type&lt;br /&gt;
 | data20        = {{{eventtype|}}}&lt;br /&gt;
 | label30       = Origin&lt;br /&gt;
 | data30        = {{{versionorigin|}}}&lt;br /&gt;
 | label40       = Shortcut&lt;br /&gt;
 | data40        = {{{shortcut|}}}&lt;br /&gt;
}}&amp;lt;nowiki/&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1225</id>
		<title>Template:Event/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1225"/>
		<updated>2022-12-08T00:11:10Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = &amp;lt;code&amp;gt;event&amp;lt;/code&amp;gt;&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = &amp;lt;code&amp;gt;Tab&amp;lt;/code&amp;gt;&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = &amp;lt;code&amp;gt;shortcut&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This template is used to make pages for Events.&lt;br /&gt;
&lt;br /&gt;
You can view the arguments for the event box at [[Template:Event/Arguments]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Advanced usage of an event would be classified as how people used this event to the fullest by breaking it or using an event combination. (e.g. Negabloom, Hom + Hue Shift etc..)&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
Line of the event in the .txt with explanations of what each argument does / means. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Basic trivia about the event.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1224</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1224"/>
		<updated>2022-12-08T00:10:24Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: added shortcut&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Status Sign&lt;br /&gt;
 | image = File:Show_Status_Sign.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowStatusSign&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = Q&lt;br /&gt;
}}&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the level.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[File:SetStatusSign Properties.png|thumb|alt=The options in the properties are Sign Text and Duration. The Sign Text option has a small text box that fits 3 lines in it. The Duration option has a number entry that is based on beats.|The properties of Set Status Sign]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sign Text || Text Box (String + RDCode) || The text that the sign will show.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Duration (Float) || How much time the sign will appear on the screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Sign Text'''&lt;br /&gt;
&amp;lt;br&amp;gt; The sign text is a text box that shows text on the sign. The text box doesn't have any limits, but only shows some parts of the text in the sign. You can have the maximum of 2 lines, and 44 characters per line.&lt;br /&gt;
&lt;br /&gt;
'''Duration'''&lt;br /&gt;
&amp;lt;br&amp;gt; The duration can be switched between seconds and beats by clicking on the &amp;quot;Beats&amp;quot; text. The maximum duration for both Beats and Seconds can be 9999999 (7 digits).&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
The sign text supports RD Code which can be used to tell BPM drifts using the {bpm} variable or it can be used to say the score of your RDCode level, for example in [[Beans Hopper]].&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShowStatusSign&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;&amp;quot;, &amp;quot;duration&amp;quot;: 4, &amp;quot;useBeats&amp;quot;: true, &amp;quot;narrate&amp;quot;: true }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
&amp;lt;br&amp;gt; The text that the sign will show. Works the same as '''Sign Text'''&lt;br /&gt;
&lt;br /&gt;
'''duration''' (float)&lt;br /&gt;
&amp;lt;br&amp;gt; How much time the sign will appear on the screen. Works the same as '''Duration'''.&lt;br /&gt;
&lt;br /&gt;
'''useBeats''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; If true, uses beats in the duration instead of seconds.&lt;br /&gt;
&lt;br /&gt;
'''narrate''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; Currently it doesn't do anything but it is most likely related to the upcoming narration feature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== r19 ===&lt;br /&gt;
Show Status Sign has been added to the editor.&lt;br /&gt;
&lt;br /&gt;
=== r20 ===&lt;br /&gt;
Duration supports and defaults to beats with a toggle to seconds by clicking on the beats / s text.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Some levels (most notably The Stupendium - And So We Fall) have used the Status Sign to show the lyrics of the song.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1223</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1223"/>
		<updated>2022-12-08T00:06:48Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Status Sign&lt;br /&gt;
 | image = File:Show_Status_Sign.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowStatusSign&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
}}&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the level.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[File:SetStatusSign Properties.png|thumb|alt=The options in the properties are Sign Text and Duration. The Sign Text option has a small text box that fits 3 lines in it. The Duration option has a number entry that is based on beats.|The properties of Set Status Sign]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sign Text || Text Box (String + RDCode) || The text that the sign will show.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Duration (Float) || How much time the sign will appear on the screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Sign Text'''&lt;br /&gt;
&amp;lt;br&amp;gt; The sign text is a text box that shows text on the sign. The text box doesn't have any limits, but only shows some parts of the text in the sign. You can have the maximum of 2 lines, and 44 characters per line.&lt;br /&gt;
&lt;br /&gt;
'''Duration'''&lt;br /&gt;
&amp;lt;br&amp;gt; The duration can be switched between seconds and beats by clicking on the &amp;quot;Beats&amp;quot; text. The maximum duration for both Beats and Seconds can be 9999999 (7 digits).&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
The sign text supports RD Code which can be used to tell BPM drifts using the {bpm} variable or it can be used to say the score of your RDCode level, for example in [[Beans Hopper]].&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShowStatusSign&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;&amp;quot;, &amp;quot;duration&amp;quot;: 4, &amp;quot;useBeats&amp;quot;: true, &amp;quot;narrate&amp;quot;: true }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
&amp;lt;br&amp;gt; The text that the sign will show. Works the same as '''Sign Text'''&lt;br /&gt;
&lt;br /&gt;
'''duration''' (float)&lt;br /&gt;
&amp;lt;br&amp;gt; How much time the sign will appear on the screen. Works the same as '''Duration'''.&lt;br /&gt;
&lt;br /&gt;
'''useBeats''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; If true, uses beats in the duration instead of seconds.&lt;br /&gt;
&lt;br /&gt;
'''narrate''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; Currently it doesn't do anything but it is most likely related to the upcoming narration feature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== r19 ===&lt;br /&gt;
Show Status Sign has been added to the editor.&lt;br /&gt;
&lt;br /&gt;
=== r20 ===&lt;br /&gt;
Duration supports and defaults to beats with a toggle to seconds by clicking on the beats / s text.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Some levels (most notably The Stupendium - And So We Fall) have used the Status Sign to show the lyrics of the song.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1222</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1222"/>
		<updated>2022-12-07T22:59:56Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Status Sign&lt;br /&gt;
 | image = File:Show_Status_Sign.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowStatusSign&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
}}&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the level.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[File:SetStatusSign Properties.png|thumb|alt=The options in the properties are Sign Text and Duration. The Sign Text option has a small text box that fits 3 lines in it. The Duration option has a number entry that is based on beats.|The properties of Set Status Sign]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sign Text || Text Box || The text that the sign will show.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Duration || How much time the sign will appear on the screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Sign Text =====&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
Line of the event in the .txt with explanations of what each argument does / means. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Basic trivia about the event.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1221</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1221"/>
		<updated>2022-12-07T22:55:19Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Status Sign&lt;br /&gt;
 | image = File:Show_Status_Sign.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowStatusSign&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the level.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[File:SetStatusSign Properties.png|thumb|alt=The options in the properties are Sign Text and Duration. The Sign Text option has a small text box that fits 3 lines in it. The Duration option has a number entry that is based on beats.|The properties of Set Status Sign]]&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
Line of the event in the .txt with explanations of what each argument does / means. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Basic trivia about the event.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:SetStatusSign_Properties.png&amp;diff=1220</id>
		<title>File:SetStatusSign Properties.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:SetStatusSign_Properties.png&amp;diff=1220"/>
		<updated>2022-12-07T22:34:26Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: The properties of the Set Status Sign event.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The properties of the Set Status Sign event.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1219</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1219"/>
		<updated>2022-12-07T22:20:33Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event/Arguments&amp;diff=1218</id>
		<title>Template:Event/Arguments</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event/Arguments&amp;diff=1218"/>
		<updated>2022-12-07T22:19:29Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |+ Arguments for Template:Event |- ! Argument !! Required? !! Description |- | Event || Yes || Name of the event. Defaults to the '''page name''' if not given. |- | Tab || Yes || Tab of the event. |- | Type || Yes || The type argument in surgery.  |- | Origin || Yes || The version the event originated. |}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Arguments for Template:Event&lt;br /&gt;
|-&lt;br /&gt;
! Argument !! Required? !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Event || Yes || Name of the event. Defaults to the '''page name''' if not given.&lt;br /&gt;
|-&lt;br /&gt;
| Tab || Yes || Tab of the event.&lt;br /&gt;
|-&lt;br /&gt;
| Type || Yes || The type argument in surgery. &lt;br /&gt;
|-&lt;br /&gt;
| Origin || Yes || The version the event originated.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1217</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1217"/>
		<updated>2022-12-07T22:11:53Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox&lt;br /&gt;
 | bodystyle     = width:20rem;&lt;br /&gt;
 | above         = {{{event|{{PAGENAME}}}}}&lt;br /&gt;
 | abovestyle    = background:#cfc;&lt;br /&gt;
 | image         = {{#if: {{{image|}}} | [[{{{image|}}}|center|frameless|alt=Screenshot of the Event Icon {{{event|{{PAGENAME}}}}}]] | }}&lt;br /&gt;
 | caption       = {{{prequote|}}}&lt;br /&gt;
 | captionstyle  = font-style: italic; margin-top: 0.5rem;&lt;br /&gt;
 | headerstyle   = background:#ccf; margin-top: 0.5rem;&lt;br /&gt;
 | label10       = Tab&lt;br /&gt;
 | data10        = {{{tablocation|}}}&lt;br /&gt;
 | label20       = Type&lt;br /&gt;
 | data20        = {{{eventtype|}}}&lt;br /&gt;
 | label30       = Origin&lt;br /&gt;
 | data30        = {{{versionorigin}}}&lt;br /&gt;
}}&amp;lt;nowiki/&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1216</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1216"/>
		<updated>2022-12-07T22:11:07Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox&lt;br /&gt;
 | bodystyle     = width:20rem;&lt;br /&gt;
 | above         = {{{event|{{PAGENAME}}}}}&lt;br /&gt;
 | abovestyle    = background:#cfc;&lt;br /&gt;
 | image         = {{#if: {{{image|}}} | [[{{{image|}}}|center|frameless|alt=Screenshot of the Event Icon {{{event|{{PAGENAME}}}}}]] | }}&lt;br /&gt;
 | caption       = {{{prequote|}}}&lt;br /&gt;
 | captionstyle  = font-style: italic; margin-top: 0.5rem;&lt;br /&gt;
 | headerstyle   = background:#ccf; margin-top: 0.5rem;&lt;br /&gt;
 | label10       = Tab&lt;br /&gt;
 | data10        = {{{tablocation|}}}&lt;br /&gt;
 | label20       = Type&lt;br /&gt;
 | data20        = {{{eventtype|}}}&lt;br /&gt;
 | label20       = Version&lt;br /&gt;
 | data20        = {{{origin|}}}&lt;br /&gt;
}}&amp;lt;nowiki/&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1215</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1215"/>
		<updated>2022-12-07T22:10:33Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox&lt;br /&gt;
 | bodystyle     = width:20rem;&lt;br /&gt;
 | above         = {{{event|{{PAGENAME}}}}}&lt;br /&gt;
 | abovestyle    = background:#cfc;&lt;br /&gt;
 | image         = {{#if: {{{image|}}} | [[{{{image|}}}|center|frameless|alt=Screenshot of the Event Icon {{{event|{{PAGENAME}}}}}]] | }}&lt;br /&gt;
 | caption       = {{{prequote|}}}&lt;br /&gt;
 | captionstyle  = font-style: italic; margin-top: 0.5rem;&lt;br /&gt;
 | headerstyle   = background:#ccf; margin-top: 0.5rem;&lt;br /&gt;
 | label10       = Tab&lt;br /&gt;
 | data10        = {{{tablocation|}}}&lt;br /&gt;
 | label20       = Type&lt;br /&gt;
 | data20        = {{{eventtype|}}}&lt;br /&gt;
 | label20       = Version&lt;br /&gt;
 | data20        = r{{{origin|}}}&lt;br /&gt;
}}&amp;lt;nowiki/&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1214</id>
		<title>Template:Event/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1214"/>
		<updated>2022-12-07T22:07:04Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = &amp;lt;code&amp;gt;event&amp;lt;/code&amp;gt;&lt;br /&gt;
 | image = File:PlaceholderEvent.png&lt;br /&gt;
 | tablocation = &amp;lt;code&amp;gt;Tab&amp;lt;/code&amp;gt;&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This template is used to make pages for Events.&lt;br /&gt;
&lt;br /&gt;
You can view the arguments for the event box at [[Template:Event/Arguments]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Advanced usage of an event would be classified as how people used this event to the fullest by breaking it or using an event combination. (e.g. Negabloom, Hom + Hue Shift etc..)&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
Line of the event in the .txt with explanations of what each argument does / means. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The history of the event across versions. (ex. How it changed between versions and the looks of it in its dev stages.)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Basic trivia about the event.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:PlaceholderEvent.png&amp;diff=1213</id>
		<title>File:PlaceholderEvent.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:PlaceholderEvent.png&amp;diff=1213"/>
		<updated>2022-12-07T21:38:42Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: The placeholder event in rhythm doctor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The placeholder event in rhythm doctor&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1212</id>
		<title>Template:Event/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event/doc&amp;diff=1212"/>
		<updated>2022-12-07T21:27:41Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Created page with &amp;quot;{{Event  | event = &amp;lt;code&amp;gt;even&amp;lt;/code&amp;gt;  | image = File:Americanboy.png  | prequote = ''&amp;lt;code&amp;gt;prequote&amp;lt;/code&amp;gt;''  | postquote = ''&amp;lt;code&amp;gt;postquote&amp;lt;/code&amp;gt;''  | levelno = &amp;lt;code&amp;gt;levelno&amp;lt;/code&amp;gt;  | bpm = &amp;lt;code&amp;gt;bpm&amp;lt;/code&amp;gt;  | patients = {{Plainlist| * &amp;lt;code&amp;gt;Patient 1&amp;lt;/code&amp;gt; * &amp;lt;code&amp;gt;Patient 2&amp;lt;/code&amp;gt; }}  | preclear = &amp;lt;code&amp;gt;preclear&amp;lt;/code&amp;gt;   | postclear = &amp;lt;code&amp;gt;postclear&amp;lt;/code&amp;gt;   | sdesc = &amp;lt;code&amp;gt;sdesc&amp;lt;/code&amp;gt;  | amiss = 10  | adesc = &amp;lt;code&amp;gt;adesc&amp;lt;/code&amp;gt;  | bmiss = 25  | bdesc = &amp;lt;code&amp;gt;bde...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = &amp;lt;code&amp;gt;even&amp;lt;/code&amp;gt;&lt;br /&gt;
 | image = File:Americanboy.png&lt;br /&gt;
 | prequote = ''&amp;lt;code&amp;gt;prequote&amp;lt;/code&amp;gt;''&lt;br /&gt;
 | postquote = ''&amp;lt;code&amp;gt;postquote&amp;lt;/code&amp;gt;''&lt;br /&gt;
 | levelno = &amp;lt;code&amp;gt;levelno&amp;lt;/code&amp;gt;&lt;br /&gt;
 | bpm = &amp;lt;code&amp;gt;bpm&amp;lt;/code&amp;gt;&lt;br /&gt;
 | patients = {{Plainlist|&lt;br /&gt;
* &amp;lt;code&amp;gt;Patient 1&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Patient 2&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
 | preclear = &amp;lt;code&amp;gt;preclear&amp;lt;/code&amp;gt; &lt;br /&gt;
 | postclear = &amp;lt;code&amp;gt;postclear&amp;lt;/code&amp;gt; &lt;br /&gt;
 | sdesc = &amp;lt;code&amp;gt;sdesc&amp;lt;/code&amp;gt;&lt;br /&gt;
 | amiss = 10&lt;br /&gt;
 | adesc = &amp;lt;code&amp;gt;adesc&amp;lt;/code&amp;gt;&lt;br /&gt;
 | bmiss = 25&lt;br /&gt;
 | bdesc = &amp;lt;code&amp;gt;bdesc&amp;lt;/code&amp;gt;&lt;br /&gt;
 | cmiss = 35&lt;br /&gt;
 | cdesc = &amp;lt;code&amp;gt;cdesc&amp;lt;/code&amp;gt;&lt;br /&gt;
 | dmiss = 50&lt;br /&gt;
 | ddesc = &amp;lt;code&amp;gt;ddesc&amp;lt;/code&amp;gt;&lt;br /&gt;
 | fdesc = &amp;lt;code&amp;gt;fdesc&amp;lt;/code&amp;gt;&lt;br /&gt;
 | levelnextno = &amp;lt;code&amp;gt;levelnextno&amp;lt;/code&amp;gt;&lt;br /&gt;
 | levelnext = &amp;lt;code&amp;gt;levelnext&amp;lt;/code&amp;gt;&lt;br /&gt;
 | levelprevno = &amp;lt;code&amp;gt;levelprevno&amp;lt;/code&amp;gt;&lt;br /&gt;
 | levelprev = &amp;lt;code&amp;gt;levelprev&amp;lt;/code&amp;gt;&lt;br /&gt;
 | counterpart = &amp;lt;code&amp;gt;counterpart&amp;lt;/code&amp;gt; &amp;lt;!--day/night shift--&amp;gt;&lt;br /&gt;
 | counterpartno = &amp;lt;code&amp;gt;counterpartno&amp;lt;/code&amp;gt;&lt;br /&gt;
 | act = &amp;lt;code&amp;gt;act&amp;lt;/code&amp;gt;&lt;br /&gt;
 | act2 = &amp;lt;code&amp;gt;act2&amp;lt;/code&amp;gt; &amp;lt;!--use these for secondary next levels, like MD being unlocked--&amp;gt;&lt;br /&gt;
 | levelnextno2 = &amp;lt;code&amp;gt;levelnextno2&amp;lt;/code&amp;gt;&lt;br /&gt;
 | levelnext2 = &amp;lt;code&amp;gt;levelnext2&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;{{Level2&lt;br /&gt;
 | song = &amp;lt;code&amp;gt;song&amp;lt;/code&amp;gt;&lt;br /&gt;
 | image = File:Americanboy.png&lt;br /&gt;
 | prequote = ''&amp;lt;code&amp;gt;prequote&amp;lt;/code&amp;gt;''&lt;br /&gt;
 | postquote = ''&amp;lt;code&amp;gt;postquote&amp;lt;/code&amp;gt;''&lt;br /&gt;
 | levelno = &amp;lt;code&amp;gt;levelno&amp;lt;/code&amp;gt;&lt;br /&gt;
 | bpm = &amp;lt;code&amp;gt;bpm&amp;lt;/code&amp;gt;&lt;br /&gt;
 | patients = {{Plainlist|&lt;br /&gt;
* &amp;lt;code&amp;gt;Patient 1&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Patient 2&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
 | preclear = &amp;lt;code&amp;gt;preclear&amp;lt;/code&amp;gt; &lt;br /&gt;
 | postclear = &amp;lt;code&amp;gt;postclear&amp;lt;/code&amp;gt; &lt;br /&gt;
 | passdesc = &amp;lt;code&amp;gt;passdesc&amp;lt;/code&amp;gt;&lt;br /&gt;
 | levelprevno = &amp;lt;code&amp;gt;levelprevno&amp;lt;/code&amp;gt;&lt;br /&gt;
 | levelprev = &amp;lt;code&amp;gt;levelprev&amp;lt;/code&amp;gt;&lt;br /&gt;
 | counterpart = &amp;lt;code&amp;gt;counterpart&amp;lt;/code&amp;gt;&lt;br /&gt;
 | counterpartno = &amp;lt;code&amp;gt;counterpartno&amp;lt;/code&amp;gt;&lt;br /&gt;
 | act = &amp;lt;code&amp;gt;act&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
This is the template for v2 of the level box. Level v1 (&amp;lt;code&amp;gt;Template:Level&amp;lt;/code&amp;gt;) is deprecated and should not be used for new pages.&lt;br /&gt;
&lt;br /&gt;
You can view the arguments for the level box at [[Template:Level2/Arguments]].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Logan|expr=crying}}&lt;br /&gt;
|Doctor!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan|expr=crying}}&lt;br /&gt;
|You've gotta help me!&lt;br /&gt;
|}&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Great job, intern!&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Did you see those two kiddos?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lyrics ==&lt;br /&gt;
&amp;lt;poem style=&amp;quot;background-color: #faf7ed; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--delete this section if the song doesn't have lyrics--&amp;gt;&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1211</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Template:Event&amp;diff=1211"/>
		<updated>2022-12-07T21:25:04Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{Infobox  | bodystyle     = width:20rem;  | above         = {{{event|{{PAGENAME}}}}}  | abovestyle    = background:#cfc;  | image         = {{#if: {{{image|}}} | {{PAGENAME}}}}} | }}  | caption       = {{{prequote|}}}  | captionstyle  = font-style: italic; margin-top: 0.5rem;  | headerstyle   = background:#ccf; margin-top: 0.5rem;  | label10       = Tab  | data10        = {{{tabloca...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox&lt;br /&gt;
 | bodystyle     = width:20rem;&lt;br /&gt;
 | above         = {{{event|{{PAGENAME}}}}}&lt;br /&gt;
 | abovestyle    = background:#cfc;&lt;br /&gt;
 | image         = {{#if: {{{image|}}} | [[{{{image|}}}|center|frameless|alt=Screenshot of the Event Icon {{{event|{{PAGENAME}}}}}]] | }}&lt;br /&gt;
 | caption       = {{{prequote|}}}&lt;br /&gt;
 | captionstyle  = font-style: italic; margin-top: 0.5rem;&lt;br /&gt;
 | headerstyle   = background:#ccf; margin-top: 0.5rem;&lt;br /&gt;
 | label10       = Tab&lt;br /&gt;
 | data10        = {{{tablocation|}}}&lt;br /&gt;
 | label20       = Type&lt;br /&gt;
 | data20        = {{{eventtype|}}}&lt;br /&gt;
}}&amp;lt;nowiki/&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1210</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=1210"/>
		<updated>2022-12-07T21:16:56Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: Created page with &amp;quot;{{Event  |event=Show Status Sign  |image=File:Show_Status_Sign.png  |type=ShowStatusSign  }} '''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the screen.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 |event=Show Status Sign&lt;br /&gt;
 |image=File:Show_Status_Sign.png&lt;br /&gt;
 |type=ShowStatusSign&lt;br /&gt;
 }}&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the screen.&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:Show_Status_Sign.png&amp;diff=1209</id>
		<title>File:Show Status Sign.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:Show_Status_Sign.png&amp;diff=1209"/>
		<updated>2022-12-07T21:12:50Z</updated>

		<summary type="html">&lt;p&gt;Wolfplay013: The icon of the Show Status Sign event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The icon of the Show Status Sign event&lt;/div&gt;</summary>
		<author><name>Wolfplay013</name></author>
	</entry>
</feed>