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	<id>https://wiki.rhythm.cafe/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tiger64</id>
	<title>Rhythm Doctor Wiki - User contributions [en-ca]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rhythm.cafe/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tiger64"/>
	<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/page/Special:Contributions/Tiger64"/>
	<updated>2026-10-05T03:20:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Syncopation&amp;diff=1541</id>
		<title>Syncopation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Syncopation&amp;diff=1541"/>
		<updated>2023-04-07T03:51:14Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: (Tiger64) Add link to Meet and Tweet page on the X-MAT mention (and clarify that syncopation has distinct beat *sounds*)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Syncopation is a gimmick stemming from [[Classic Beats|Classic beats]]. Syncopation typically involves the player hitting on the 6.5th beat, with a 7 pulse beat being offset by half the beat's Tick on one pulse (1-2-3-4-56-7). Like, Classic beats, Syncopation can be affected by [[Swing (Gimmick)|Swing]], [[Insomniac Beats]], and [[Free Time Beats|Free Times]].&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[Meet and Tweet]]&lt;br /&gt;
==Cueing==&lt;br /&gt;
[[File:Syncopation Row.png|thumb|alt=A classic row with yellow glow and syncopation arrows on the 6th beat.]]&lt;br /&gt;
Syncopation is cued with a yellow glow and distinct beat sounds to audibly indicate where the Syncopation is. The Set Row Xs event on the Rows tab of the editor can be used to add moving arrows to a beat to indicate which pulse is offset.&lt;br /&gt;
==History==&lt;br /&gt;
* Syncopation arrows were introduced alongside [[Meet and Tweet|X-MAT]].&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Syncopation had long existed as a semi-official mechanic before the introduction of syncopation arrows, having special cue sounds included in the editor despite not appearing in any official levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Syncopation&amp;diff=1540</id>
		<title>Syncopation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Syncopation&amp;diff=1540"/>
		<updated>2023-04-07T03:48:35Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: (Tiger64) Added some history and clarified cueing with an image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Syncopation is a gimmick stemming from [[Classic Beats|Classic beats]]. Syncopation typically involves the player hitting on the 6.5th beat, with a 7 pulse beat being offset by half the beat's Tick on one pulse (1-2-3-4-56-7). Like, Classic beats, Syncopation can be affected by [[Swing (Gimmick)|Swing]], [[Insomniac Beats]], and [[Free Time Beats|Free Times]].&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[Meet and Tweet]]&lt;br /&gt;
==Cueing==&lt;br /&gt;
[[File:Syncopation Row.png|thumb|alt=A classic row with yellow glow and syncopation arrows on the 6th beat.]]&lt;br /&gt;
Syncopation is cued with a yellow glow and distinct beats to audibly indicate where the Syncopation is. The Set Row Xs event on the Rows tab of the editor can be used to add moving arrows to a beat to indicate which pulse is offset.&lt;br /&gt;
==History==&lt;br /&gt;
* Syncopation arrows were introduced alongside X-MAT.&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Syncopation had long existed as a semi-official mechanic before the introduction of syncopation arrows, having special cue sounds included in the editor despite not appearing in any official levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:Syncopation_Row.png&amp;diff=1539</id>
		<title>File:Syncopation Row.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:Syncopation_Row.png&amp;diff=1539"/>
		<updated>2023-04-07T03:39:53Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A classic row with a yellow glow and syncopation arrows on the 6th beat.&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=1538</id>
		<title>Freeze Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=1538"/>
		<updated>2023-04-07T03:32:44Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: (Tiger64) Re-created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Freezeshots are special [[Oneshot Beats]] that delay a hit in a regular Oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
None (yet)&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Freezeshots require no additional sound cues; rather, the cues are built into the freezeshot itself. Immediately after a hit in a pattern of regular oneshots, the row is overlaid with a faint ice pattern and a special cue sound effect plays. After a delay, the ice pattern gets less transparent and the second half of the cue sound plays. When the next oneshot would normally be hit, instead the row freezes and a third sound cue plays. After the same amount of time that was between the first two cues, the row unfreezes and the player must hit the beat. The pattern then continues as normal afterwards as if the hit was not offset.&lt;br /&gt;
&lt;br /&gt;
[[File:Freezeshot Cueing.png|thumb|right|alt=A screenshot of a row in the level editor. A regular series of oneshots is shown, with a freezeshot in the middle.|A freezeshot within a normal oneshot pattern.]]&lt;br /&gt;
The various pieces of a freezeshot are visible within the beat on the row's timeline. The green and cyan indicators show where the oneshot would normally start and end to match the rest of the pattern. The two red dots show when the initial cue will occur; the first red dot should line up with the previous hit in the oneshot pattern. The yellow indicator is where the actual hit will occur.&lt;br /&gt;
&lt;br /&gt;
In the beat options, the Delay field determines the time between the regular hit and the actual hit (the distance between the red dots and the distance between the cyan and yellow indicators). The Interval field determines the time between the start of the cue and the hit (the distance between the first red dot and the yellow indicator).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* Freezeshots were first released in the r18 version of the level editor.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Freezeshots were created in collaboration with the 5th round of RDRPG (a community-run multi-round level making competition) as a required mechanic for the round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:Freezeshot_Cueing.png&amp;diff=1537</id>
		<title>File:Freezeshot Cueing.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:Freezeshot_Cueing.png&amp;diff=1537"/>
		<updated>2023-04-07T03:18:54Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A regular oneshot pattern in the level editor with a freezeshot in the middle, showing its various components.&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1207</id>
		<title>Barista</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1207"/>
		<updated>2022-11-09T14:37:28Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: /* History */Corrected comment about Barista being in Classy, as that is not correct. Whoops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Barista&lt;br /&gt;
|internalname=Barista&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Barista''' is a currently editor-only character appearing in Rhythm Doctor. Barista is currently only available for use via custom level surgery.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Barista wears a green apron over a white shirt (matching [[Nicole|Nicole's]] uniform) with brown pants and shoes. He also has a pair of red headphones he is shown wearing in his hit animation. He's slightly taller than other characters, and has light skin with dark brown hair. He also has a short beard that goes around his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Barista has not appeared in the story yet.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1206</id>
		<title>Barista</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1206"/>
		<updated>2022-11-09T14:35:56Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: /* Trivia */Removed statement on being in Classy due to that not being correct at all. Whoops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Barista&lt;br /&gt;
|internalname=Barista&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Barista''' is a currently editor-only character appearing in Rhythm Doctor. Barista is currently only available for use via custom level surgery.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Barista wears a green apron over a white shirt (matching [[Nicole|Nicole's]] uniform) with brown pants and shoes. He also has a pair of red headphones he is shown wearing in his hit animation. He's slightly taller than other characters, and has light skin with dark brown hair. He also has a short beard that goes around his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*Barista was originally a patient in Classy from the flash demo of Rhythm Doctor, but has not appeared in any main game levels yet.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=1203</id>
		<title>Bodybuilder</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=1203"/>
		<updated>2022-11-09T04:52:54Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: Create page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Bodybuilder&lt;br /&gt;
|internalname=Bodybuilder&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Bodybuilder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bodybuilder''' is a currently editor-only character appearing in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Bodybuilder wears an orange robe, pants, and hat, all of which include yellow highlights to evoke a flame-like pattern. Bodybuilder has orange skin, large ears, and prominent buck teeth. In his hit animation, his eyes glow yellow and he opens his robe to reveal well-defined chest and abdominal muscles.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Bodybuilder originally appeared as a patient in the Classy level of Rhythm Doctor's flash demo, but has not yet appeared in the main game.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1202</id>
		<title>Barista</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1202"/>
		<updated>2022-11-09T04:46:00Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Barista&lt;br /&gt;
|internalname=Barista&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Barista''' is a currently editor-only character appearing in Rhythm Doctor. Barista is currently only available for use via custom level surgery.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Barista wears a green apron over a white shirt (matching [[Nicole|Nicole's]] uniform) with brown pants and shoes. He also has a pair of red headphones he is shown wearing in his hit animation. He's slightly taller than other characters, and has light skin with dark brown hair. He also has a short beard that goes around his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Barista was originally a patient in Classy from the flash demo of Rhythm Doctor, but has not appeared in any main game levels yet.&lt;br /&gt;
*Barista is one of the characters that can only be added to custom levels by manually editing the level file.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1201</id>
		<title>Barista</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1201"/>
		<updated>2022-11-09T04:41:51Z</updated>

		<summary type="html">&lt;p&gt;Tiger64: Create page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Barista&lt;br /&gt;
|internalname=Barista&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Barista''' is a currently editor-only character appearing in Rhythm Doctor. Barista is currently only available for use via custom level surgery.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Barista wears a green apron over a white shirt (matching [[Nicole|Nicole's]] uniform) with brown pants and shoes. He also has a pair of red headphones he is shown wearing in his hit animation. He's slightly taller than other characters, and has light skin with dark brown hair. He also has a short beard that goes around his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Barista was originally a patient in Classy from the flash demo of Rhythm Doctor, despite not appearing in any main game levels yet.&lt;br /&gt;
*Barista is one of the characters that can only be added to custom levels by manually editing the level file.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tiger64</name></author>
	</entry>
</feed>