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	<id>https://wiki.rhythm.cafe/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Purplpasta</id>
	<title>Rhythm Doctor Wiki - User contributions [en-ca]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rhythm.cafe/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Purplpasta"/>
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	<updated>2026-10-05T01:18:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Holds&amp;diff=3183</id>
		<title>Holds</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Holds&amp;diff=3183"/>
		<updated>2024-10-29T20:34:14Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Holds (also ''Hold notes'' or ''Held notes'') are a gimmick in Rhythm Doctor. Instead of just one pulse, there is now a hold with a set duration on every beat, followed by a hit with the same length on the 7th beat. Every individual beat has its own hold and release cue, which can also overlap between beats. Usually, holds are combined with [[Row Xs]] in a &amp;lt;code&amp;gt;-x-x-x&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;-xx-xx&amp;lt;/code&amp;gt; pattern. &lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Training Doctor's Train Ride Performance]] (Tutorialized)&lt;br /&gt;
*[[Rollerdisco Rumble]]&lt;br /&gt;
*[[Invisible]]&lt;br /&gt;
*[[Invisible (Night)]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
*[[Worn Out Tapes]]&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
Holds are solely indicated by their default shaker sound effect. Holds with different X patterns or on different rows may be distinguished using different pitches, counting sounds, etc.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*In the story mode, only [[Miner]] and [https://unbeatable.fandom.com/wiki/Beat Beat] are shown having holds so far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Level_Editor&amp;diff=3018</id>
		<title>Level Editor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Level_Editor&amp;diff=3018"/>
		<updated>2024-10-12T21:05:04Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Rhythm Doctor Level Editor (also called 'RDLE' or just 'Editor') is the primary way to create custom levels for Rhythm Doctor. It is built into the Steam version of the game, but also exists as a [https://giacomopc.itch.io/rdle free standalone] with less features. &lt;br /&gt;
&lt;br /&gt;
== How to use ==&lt;br /&gt;
[[File:Rdle_explanation.png|400px|thumb|right]]&lt;br /&gt;
The Editor consists of three main parts: The '''Timeline''', where you place events that control the contents of a level by clicking anywhere on it, the '''Event window''', where you can select the events you want to place and modify them as wanted, and the '''Preview window''', allowing you to see a preview of your level. The preview window only refreshes, if playback is started anew. There's multiple ways to do this, for example clicking on one of the yellow 'skip' buttons under the preview window, or by clicking a bar number on the timeline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can find a dedicated (albeit slightly outdated) tutorial [https://rd-editor-docs.github.io/intro/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events == &lt;br /&gt;
&lt;br /&gt;
===Sound Tab===&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
&lt;br /&gt;
===Rows Tab===&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
&lt;br /&gt;
===Actions Tab===&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
&lt;br /&gt;
===Decorations Tab===&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
&lt;br /&gt;
===Rooms Tab===&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:Freezeshot_Cueing.png&amp;diff=3017</id>
		<title>File:Freezeshot Cueing.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:Freezeshot_Cueing.png&amp;diff=3017"/>
		<updated>2024-10-12T21:00:41Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Purplpasta uploaded a new version of File:Freezeshot Cueing.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A regular oneshot pattern in the level editor with a freezeshot in the middle, showing its various components.&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=3016</id>
		<title>Freeze Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=3016"/>
		<updated>2024-10-12T20:58:00Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
'''Freeze Beats''', otherwise known as Freezeshots, are special [[Oneshot Beats]] that delay a hit in a regular Oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
*[[Dreams Don't Stop]]&lt;br /&gt;
*[[Unsustainable Inconsolable]]&lt;br /&gt;
*[[Fixations Toward the Stars]]&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Freeze beats require no additional sound cues; rather, the cues are built into the freeze beat itself. Immediately after a hit in a pattern of regular oneshots, the row is overlaid with a faint ice pattern and a special cue sound effect plays. After a delay, the ice pattern gets less transparent and the second half of the cue sound plays. When the next oneshot would normally be hit, instead the row freezes and a third sound cue plays. After the same amount of time that was between the first two cues, the row unfreezes and the player must hit the beat. The pattern then continues as normal afterwards as if the hit was not offset.&lt;br /&gt;
&lt;br /&gt;
[[File:Freezeshot Cueing.png|thumb|right|alt=A screenshot of a row in the editor]]. A regular series of oneshots is shown, with a freeze beat in the middle.|A freeze beat within a normal oneshot pattern.]]&lt;br /&gt;
The various pieces of a freeze beat are visible within the beat on the row's timeline. The green and cyan indicators show where the oneshot would normally start and end to match the rest of the pattern. The two red dots show when the initial cue will occur; the first red dot should line up with the previous hit in the oneshot pattern. The yellow indicator is where the actual hit will occur.&lt;br /&gt;
&lt;br /&gt;
In the beat options, the Delay field determines the time between the regular hit and the actual hit (the distance between the red dots and the distance between the cyan and yellow indicators). The Interval field determines the time between the start of the cue and the hit (the distance between the first red dot and the yellow indicator).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* Freeze beats were first released in the r18 version of the level editor.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Freeze beats were created in collaboration with the 5th round of RDRPG (a community-run multi-round level making competition) as a required mechanic for the round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=3015</id>
		<title>Freeze Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=3015"/>
		<updated>2024-10-12T20:57:32Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
'''Freeze Beats''', otherwise known as Freezeshots, are special [[Oneshot Beats]] that delay a hit in a regular Oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
*[[Dreams Don't Stop]]&lt;br /&gt;
*[[Unsustainable Inconsolable]]&lt;br /&gt;
*[[Fixations Toward the Stars]]&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Freeze beats require no additional sound cues; rather, the cues are built into the freeze beat itself. Immediately after a hit in a pattern of regular oneshots, the row is overlaid with a faint ice pattern and a special cue sound effect plays. After a delay, the ice pattern gets less transparent and the second half of the cue sound plays. When the next oneshot would normally be hit, instead the row freezes and a third sound cue plays. After the same amount of time that was between the first two cues, the row unfreezes and the player must hit the beat. The pattern then continues as normal afterwards as if the hit was not offset.&lt;br /&gt;
&lt;br /&gt;
[[File:Freezeshot Cueing.png|thumb|right|alt=A screenshot of a row in the [[Level Editor]]. A regular series of oneshots is shown, with a freeze beat in the middle.|A freeze beat within a normal oneshot pattern.]]&lt;br /&gt;
The various pieces of a freeze beat are visible within the beat on the row's timeline. The green and cyan indicators show where the oneshot would normally start and end to match the rest of the pattern. The two red dots show when the initial cue will occur; the first red dot should line up with the previous hit in the oneshot pattern. The yellow indicator is where the actual hit will occur.&lt;br /&gt;
&lt;br /&gt;
In the beat options, the Delay field determines the time between the regular hit and the actual hit (the distance between the red dots and the distance between the cyan and yellow indicators). The Interval field determines the time between the start of the cue and the hit (the distance between the first red dot and the yellow indicator).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* Freeze beats were first released in the r18 version of the level editor.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Freeze beats were created in collaboration with the 5th round of RDRPG (a community-run multi-round level making competition) as a required mechanic for the round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Oneshot_Beats&amp;diff=3014</id>
		<title>Oneshot Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Oneshot_Beats&amp;diff=3014"/>
		<updated>2024-10-12T20:56:38Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Oneshot beats (also ''SVT Beats'') are the secondary gameplay style in Rhythm Doctor and consist of one or multiple pulses, and one hit. The rhythm of the hits is determined by a &amp;quot;Ready Get Set Go!&amp;quot; cue, however the rhythm of the pulses may change without warning to throw you off. A oneshot pattern usually goes on until it is stopped with a &amp;quot;Stop&amp;quot; cue, or changed to another pattern.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Lo-fi Hip-Hop Beats To Treat Patients To]] (Tutorialized)&lt;br /&gt;
*[[wish i could care less]]&lt;br /&gt;
*[[Supraventricular Tachycardia]]&lt;br /&gt;
*[[Unreachable]]&lt;br /&gt;
*[[Puff Piece]]&lt;br /&gt;
*[[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
*[[All The Times]]&lt;br /&gt;
*[[Beans Hopper]]&lt;br /&gt;
*[[Rollerdisco Rumble]]&lt;br /&gt;
*[[Know You]]&lt;br /&gt;
*[[Murmurs]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
*[[Art Exercise]]&lt;br /&gt;
*[[Worn Out Tapes]]&lt;br /&gt;
*[[Blackest Luxury Car]]&lt;br /&gt;
*[[The 90's Decision]]&lt;br /&gt;
*[[Lucky Break]]&lt;br /&gt;
*[[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
*[[Dreams Don't Stop]]&lt;br /&gt;
*[[One Slip Too Late]]&lt;br /&gt;
*[[Unsustainable Inconsolable]]&lt;br /&gt;
*[[Fixations Toward the Stars]]&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
[[File:Oneshot_Cues_1.png|thumb|Oneshot cues for a simple pattern]]&lt;br /&gt;
[[File:Oneshot_Cues_2.png|thumb|Oneshot cues for a different pattern]]&lt;br /&gt;
A oneshot pattern is always preceded by either the nurse or Ian saying &amp;quot;(Rea - Dy -) Get - Set - Go&amp;quot;, and it continues until an &amp;quot;(And -) Stop&amp;quot; cue from the same voice as the cue-in, a different oneshot or [[Squareshots|squareshot]] cue-in from the same voice as the cue-in, or the final input of the level.&lt;br /&gt;
&lt;br /&gt;
[[File:Oneshot_Cues_3.png|thumb|Oneshot cues for a complex pattern]]&lt;br /&gt;
The pattern of the cues shadows the pattern of the oneshots to follow. &amp;quot;Rea&amp;quot; and &amp;quot;Get&amp;quot; nominally line up with a oneshot pulse (green marker in the [[Level Editor|editor]]), and &amp;quot;Dy&amp;quot; and &amp;quot;Set&amp;quot; line up with a hit (yellow marker). After a &amp;quot;Go&amp;quot; cue, the pattern starting from the first &amp;quot;Rea&amp;quot; or &amp;quot;Get&amp;quot; cue of a pattern until the &amp;quot;Go&amp;quot; cue is looped continuously as oneshot pulses and hits, and the player must input accordingly. Since only the positions of the &amp;quot;Dy&amp;quot; and &amp;quot;Set&amp;quot; cues along with the interval of the pattern ultimately determine the hit timing, the pattern of the pulses does not necessarily need to follow the &amp;quot;Rea&amp;quot; and &amp;quot;Get&amp;quot;s exactly.&lt;br /&gt;
&lt;br /&gt;
Starting from the end of a cue-in pattern, all intended hits must be &amp;quot;Set&amp;quot;s until a pulse is encountered, which must be a &amp;quot;Get&amp;quot;. From there, all preceding pulses must be &amp;quot;Gets&amp;quot; until the preceding hit, which must be a &amp;quot;Dy&amp;quot;. Then from there, all pulses must be &amp;quot;Rea&amp;quot;s, and all hits must be &amp;quot;Dy&amp;quot;s. A pattern must not end in &amp;quot;Rea&amp;quot; or &amp;quot;Get&amp;quot;, nor start with &amp;quot;Go&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Remember: &amp;quot;Rea&amp;quot; = '''Pulse''', &amp;quot;Dy&amp;quot; = '''Hit''', &amp;quot;Get&amp;quot; = '''Pulse''', &amp;quot;Set&amp;quot; = '''Hit''', &amp;quot;Go&amp;quot; = '''Pulse'''.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rea - Dy&amp;quot; is generally included in faster patterns to provide more reaction time, or in complex patterns that cannot be cued-in using &amp;quot;Get - Set - Go&amp;quot; alone. The two different cue-in voices allow for two simultaneous oneshot or squareshot patterns, typically on different rows.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Set - Go&amp;quot; cue-in can be used to reinitiate the previous oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
The combined &amp;quot;And Stop&amp;quot; event is not recommended because it doesn't sync to the bpm. Instead use the &amp;quot;And&amp;quot; &amp;amp; &amp;quot;Stop&amp;quot; events seperately.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oneshots are inspired by, and very similar to the classic percussion pattern of a kick drum on beats 1 and 3, as well as a snare or clap on beats 2 and 4. (&amp;quot;Boom Tschak&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Syncopation&amp;diff=3013</id>
		<title>Syncopation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Syncopation&amp;diff=3013"/>
		<updated>2024-10-12T20:50:23Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Syncopation is a gimmick stemming from [[Classic Beats|Classic beats]]. Syncopation typically involves the player hitting on the 6.5th beat, with a 7 pulse beat being offset by half the beat's Tick on one pulse (1-2-3-4-5-67). Like Classic beats, Syncopation can be affected by [[Swing (Gimmick)|Swing]], [[Insomniac Beats]], [[Free Time Beats|Free Times]], and [[Row Xs|Row Xs]] (check cueing section for restrictions).&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[Meet and Tweet]]&lt;br /&gt;
==Cueing==&lt;br /&gt;
[[File:Syncopation Row.png|thumb|alt=A classic row with yellow glow and syncopation arrows on the 6th beat.]]&lt;br /&gt;
[[File:Invalid Synco Row.png|thumb|alt=An invalid syncopated row, due to muting the 3rd beat, which should have a &amp;quot;Beep&amp;quot; cue sound.]]&lt;br /&gt;
Syncopation is most commonly cued with distinct beat sounds to audibly indicate where the Syncopation is. Additionally, Xs can be put onto the row, however, they cannot mute any beat in which these sounds should be played (e.g. beats 1, 3, 5 for &amp;quot;Beep&amp;quot; sounds). &amp;quot;Chirp&amp;quot; is less restrictive than &amp;quot;Beep&amp;quot; in this sense as it only has sounds on the syncopation, rather than on every two beats up until the syncopation. However, &amp;quot;Beep&amp;quot; is recommended as it's more standard in custom levels. With &amp;quot;Chirp&amp;quot;, &amp;quot;Cue modifier changes&amp;quot; is required when the Syncopation is added or removed to a row, i.e. it is not required if the Syncopation is moved to a different beat (e.g. switching from 1-2-3-4-5-67 to 1-2-3-4-56-7).&lt;br /&gt;
&lt;br /&gt;
Syncopation has two different visual cues: a green arrow on the row on the beat that is syncopated, and a yellow glow on the row. At least one of these visuals cues must be used, and both can be used at the same time for additional clarification. Using a green arrow is a built-in mechanic in the Set Row Xs event, therefore normal classic beats can be used and the syncopation and its sounds will be done automatically. If not, then [[Free Time Beats|freetimes]] must be used to execute the behaviour.&lt;br /&gt;
==History==&lt;br /&gt;
* Syncopation arrows were introduced alongside [[Meet and Tweet|X-MAT]].&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Syncopation had long existed as a semi-official mechanic before the introduction of syncopation arrows, having special cue sounds included in the [[Level Editor]] despite not appearing in any official levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=3012</id>
		<title>Show Status Sign</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Show_Status_Sign&amp;diff=3012"/>
		<updated>2024-10-12T20:49:20Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Status Sign&lt;br /&gt;
 | image = File:Show_Status_Sign.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowStatusSign&lt;br /&gt;
 | versionorigin = r19&lt;br /&gt;
 | shortcut = Q&lt;br /&gt;
}}&lt;br /&gt;
'''Show Status Sign''' is an event in the '''VFX tab''' that generates a Status Sign in the top left of the level.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[File:SetStatusSign Properties.png|thumb|alt=The options in the properties are Sign Text and Duration. The Sign Text option has a small text box that fits 3 lines in it. The Duration option has a number entry that is based on beats.|The properties of Set Status Sign]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting  !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sign Text || Text Box (String + RDCode) || The text that the sign will show.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Duration (Float) || How much time the sign will appear on the screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Sign Text'''&lt;br /&gt;
&amp;lt;br&amp;gt; The sign text is a text box that shows text on the sign. The text box doesn't have any limits, but only shows some parts of the text in the sign. You can have the maximum of 2 lines, and 44 characters per line.&lt;br /&gt;
&lt;br /&gt;
'''Duration'''&lt;br /&gt;
&amp;lt;br&amp;gt; The duration can be switched between seconds and beats by clicking on the &amp;quot;Beats&amp;quot; text. The maximum duration for both Beats and Seconds can be 9999999 (7 digits).&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
The sign text supports RD Code which can be used to tell BPM drifts using the {bpm} variable or it can be used to say the score of your RDCode level, for example in [[Beans Hopper]].&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShowStatusSign&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;&amp;quot;, &amp;quot;duration&amp;quot;: 4, &amp;quot;useBeats&amp;quot;: true, &amp;quot;narrate&amp;quot;: true }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''text''' (string)&lt;br /&gt;
&amp;lt;br&amp;gt; The text that the sign will show. Works the same as '''Sign Text'''&lt;br /&gt;
&lt;br /&gt;
'''duration''' (float)&lt;br /&gt;
&amp;lt;br&amp;gt; How much time the sign will appear on the screen. Works the same as '''Duration'''.&lt;br /&gt;
&lt;br /&gt;
'''useBeats''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; If true, uses beats in the duration instead of seconds.&lt;br /&gt;
&lt;br /&gt;
'''narrate''' (boolean)&lt;br /&gt;
&amp;lt;br&amp;gt; Currently it doesn't do anything but it is most likely related to the upcoming narration feature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== r19 ===&lt;br /&gt;
Show Status Sign has been added to the [[Level Editor]].&lt;br /&gt;
&lt;br /&gt;
=== r20 ===&lt;br /&gt;
Duration supports and defaults to beats with a toggle to seconds by clicking on the beats / s text.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Some levels (most notably The Stupendium - And So We Fall) have used the Status Sign to show the lyrics of the song.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Oneshot_Beats&amp;diff=3011</id>
		<title>Oneshot Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Oneshot_Beats&amp;diff=3011"/>
		<updated>2024-10-12T20:48:09Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Oneshot beats (also ''SVT Beats'') are the secondary gameplay style in Rhythm Doctor and consist of one or multiple pulses, and one hit. The rhythm of the hits is determined by a &amp;quot;Ready Get Set Go!&amp;quot; cue, however the rhythm of the pulses may change without warning to throw you off. A oneshot pattern usually goes on until it is stopped with a &amp;quot;Stop&amp;quot; cue, or changed to another pattern.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Lo-fi Hip-Hop Beats To Treat Patients To]] (Tutorialized)&lt;br /&gt;
*[[wish i could care less]]&lt;br /&gt;
*[[Supraventricular Tachycardia]]&lt;br /&gt;
*[[Unreachable]]&lt;br /&gt;
*[[Puff Piece]]&lt;br /&gt;
*[[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
*[[All The Times]]&lt;br /&gt;
*[[Beans Hopper]]&lt;br /&gt;
*[[Rollerdisco Rumble]]&lt;br /&gt;
*[[Know You]]&lt;br /&gt;
*[[Murmurs]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
*[[Art Exercise]]&lt;br /&gt;
*[[Worn Out Tapes]]&lt;br /&gt;
*[[Blackest Luxury Car]]&lt;br /&gt;
*[[The 90's Decision]]&lt;br /&gt;
* Levels in Act 5 &amp;lt;!-- TODO ADD THEM FOR REAL --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
[[File:Oneshot_Cues_1.png|thumb|Oneshot cues for a simple pattern]]&lt;br /&gt;
[[File:Oneshot_Cues_2.png|thumb|Oneshot cues for a different pattern]]&lt;br /&gt;
A oneshot pattern is always preceded by either the nurse or Ian saying &amp;quot;(Rea - Dy -) Get - Set - Go&amp;quot;, and it continues until an &amp;quot;(And -) Stop&amp;quot; cue from the same voice as the cue-in, a different oneshot or [[Squareshots|squareshot]] cue-in from the same voice as the cue-in, or the final input of the level.&lt;br /&gt;
&lt;br /&gt;
[[File:Oneshot_Cues_3.png|thumb|Oneshot cues for a complex pattern]]&lt;br /&gt;
The pattern of the cues shadows the pattern of the oneshots to follow. &amp;quot;Rea&amp;quot; and &amp;quot;Get&amp;quot; nominally line up with a oneshot pulse (green marker in the [[Level Editor|editor]]), and &amp;quot;Dy&amp;quot; and &amp;quot;Set&amp;quot; line up with a hit (yellow marker). After a &amp;quot;Go&amp;quot; cue, the pattern starting from the first &amp;quot;Rea&amp;quot; or &amp;quot;Get&amp;quot; cue of a pattern until the &amp;quot;Go&amp;quot; cue is looped continuously as oneshot pulses and hits, and the player must input accordingly. Since only the positions of the &amp;quot;Dy&amp;quot; and &amp;quot;Set&amp;quot; cues along with the interval of the pattern ultimately determine the hit timing, the pattern of the pulses does not necessarily need to follow the &amp;quot;Rea&amp;quot; and &amp;quot;Get&amp;quot;s exactly.&lt;br /&gt;
&lt;br /&gt;
Starting from the end of a cue-in pattern, all intended hits must be &amp;quot;Set&amp;quot;s until a pulse is encountered, which must be a &amp;quot;Get&amp;quot;. From there, all preceding pulses must be &amp;quot;Gets&amp;quot; until the preceding hit, which must be a &amp;quot;Dy&amp;quot;. Then from there, all pulses must be &amp;quot;Rea&amp;quot;s, and all hits must be &amp;quot;Dy&amp;quot;s. A pattern must not end in &amp;quot;Rea&amp;quot; or &amp;quot;Get&amp;quot;, nor start with &amp;quot;Go&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Remember: &amp;quot;Rea&amp;quot; = '''Pulse''', &amp;quot;Dy&amp;quot; = '''Hit''', &amp;quot;Get&amp;quot; = '''Pulse''', &amp;quot;Set&amp;quot; = '''Hit''', &amp;quot;Go&amp;quot; = '''Pulse'''.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rea - Dy&amp;quot; is generally included in faster patterns to provide more reaction time, or in complex patterns that cannot be cued-in using &amp;quot;Get - Set - Go&amp;quot; alone. The two different cue-in voices allow for two simultaneous oneshot or squareshot patterns, typically on different rows.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Set - Go&amp;quot; cue-in can be used to reinitiate the previous oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
The combined &amp;quot;And Stop&amp;quot; event is not recommended because it doesn't sync to the bpm. Instead use the &amp;quot;And&amp;quot; &amp;amp; &amp;quot;Stop&amp;quot; events seperately.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oneshots are inspired by, and very similar to the classic percussion pattern of a kick drum on beats 1 and 3, as well as a snare or clap on beats 2 and 4. (&amp;quot;Boom Tschak&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Murmurs&amp;diff=3010</id>
		<title>Murmurs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Murmurs&amp;diff=3010"/>
		<updated>2024-10-12T20:47:45Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
 |song=Murmurs&lt;br /&gt;
 |image=File:Murmurs.png&lt;br /&gt;
 |prequote=&amp;quot;I wonder what Nicole is up to...&amp;quot;&lt;br /&gt;
 |levelno=4-4N&lt;br /&gt;
 |bpm=65&lt;br /&gt;
 |patients={{Plainlist|&lt;br /&gt;
* [[Cole|Cole Brew]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
* [[Nicole|Nicole Ting]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Samurai]] &amp;lt;small&amp;gt;(unmentioned)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
 |preclear=Patient has settled down and is playing quieter music, but his heart is still racing.&lt;br /&gt;
 |postclear=All four patients' rhythms still flare up on occasion. Loneliness may be a factor.&lt;br /&gt;
 |postquote=&amp;quot;It's been a nice trip, but I kind of want to get back to the cafe.&amp;quot;&lt;br /&gt;
 |sdesc=together like coffee and cream&lt;br /&gt;
 |amiss=5&lt;br /&gt;
 |adesc=together like peanut butter and jelly&lt;br /&gt;
 |bmiss=10&lt;br /&gt;
 |bdesc=together like soap and water&lt;br /&gt;
 |cmiss=15&lt;br /&gt;
 |cdesc=together like fire and ice&lt;br /&gt;
 |dmiss=20&lt;br /&gt;
 |ddesc=together like cats and mice&lt;br /&gt;
 |fdesc=together like oil and water&lt;br /&gt;
 |act=Act 4 Night&lt;br /&gt;
 |levelprevno=4-3N&lt;br /&gt;
 |levelprev=Steinway Reprise&lt;br /&gt;
 |levelnextno=5-1N&lt;br /&gt;
 |levelnext=One Slip Too Late&lt;br /&gt;
 |counterpartno=4-4&lt;br /&gt;
 |counterpart=Know You&lt;br /&gt;
 }}&lt;br /&gt;
'''Murmurs''' (4-4N) is a level in Rhythm Doctor. It is the Night Shift version of [[Know You]].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
| It's been a while since I last pulled this out.&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Let's see if I still remember anything.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''After first three hits:''&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;''If third beat hit perfectly:''&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Huh, not bad.&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''If third beat missed or barely missed''&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Hmm, a bit rusty.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Short pause in dialogue]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Wonder if Cole even likes acoustic...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Short pause in dialogue]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Woah, you can play guitar???&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Short pause in dialogue]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|[Cole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Eh, it's nothin' special.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Short pause in dialogue]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Come on! You're great!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|You should play more!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Short pause in dialogue]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|If I knew how to play, I'd play for everyone.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|My grandma, the doctors, that miner guy, Logan...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Maybe Logan would pick up on that sorta thing?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Pause in dialogue]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Hey, it's you.&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Something up?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Nothing much. It's quiet without Hailey...&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|The blonde girl?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Yeah. She's on a trip right now.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Feels a lil' lonely without her.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|I hope she's doing alright...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Got anyone you wish you could play for?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|So...are you practicing this for someone or something?&lt;br /&gt;
|-&lt;br /&gt;
|[Cole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Well, um...I...&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Uh...&lt;br /&gt;
|}&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Miner}}&lt;br /&gt;
|Y'know...I think if you keep playing guitar back here, the train conductor's gonna get mad.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|Maybe. But maybe...if I keep playing &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;cool&amp;lt;/span&amp;gt; stuff...he &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;won't&amp;lt;/span&amp;gt; get mad...&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}} I heard the Barista playing around on the guitar. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} I like it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} I used to get annoyed when people played their music in public spaces.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} Y'know, like on the subway? Or on the sidewalk.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} But lately... I don't know, I just can't muster the bitterness to get mad about something like that.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} Even if they're awful at it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} They're putting their soul into every note... and it makes the air feel beautiful, in a way. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} It makes us feel more connected, as a community. As fellow human beings. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} That said... I &amp;lt;span style=&amp;quot;color:#03EBF5&amp;quot;&amp;gt;strongly&amp;lt;/span&amp;gt; prefer when the musician isn't awful at it.&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*This level first appeared in the [[Closed Beta|closed beta]] under the name Delay Pedal 2. &lt;br /&gt;
**It had [[Barista]] as the [[Oneshot_Beats|Oneshot]] row instead of [[Cole]] and [[Nicole]], and [[Samurai]] as the main classic row, with the exception of the [[Intimate]] motif, which was [[Logan]]. &amp;lt;!--this could be worded better--&amp;gt;&lt;br /&gt;
**After the dialogue, the Oneshot pattern was cued with a simple &amp;quot;Get Set Go&amp;quot;, since modern Oneshot cueing standards weren't in place yet.&lt;br /&gt;
**This proto-[[Squareshots|Squareshot]] pattern, after a few loops, would change again, adding a third oneshot per bar. This third pattern was not adapted into the Steam version of the game though.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the first and only level to make use of Logan's alternate 'hit' sprite, where he looks to the left, raises his hand, and smiles with his eyes open. This animation has been present within the [[Level Editor]] prior to its first main game use.&lt;br /&gt;
* The C-rank title may be a reference to another one of 7th Beat Games games, A Dance of Fire and Ice.&lt;br /&gt;
* The post-clear text states that there are &amp;quot;four patients&amp;quot;, however there are actually five patients as the [[Samurai]] appears briefly in this level. This may be an oversight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Main_Page&amp;diff=3009</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Main_Page&amp;diff=3009"/>
		<updated>2024-10-12T20:47:25Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Rdlogo.png|center|alt=The Rhythm Doctor logo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;'''Welcome to the Rhythm Doctor Wiki!'''&lt;br /&gt;
&lt;br /&gt;
Here you can find information about [[Rhythm Doctor]].&lt;br /&gt;
 &lt;br /&gt;
Feel free to edit and contribute more information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Quick Links&lt;br /&gt;
|-&lt;br /&gt;
| [[List of Characters]] || [[List of Levels]] || [[Gameplay Mechanics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Achievements]] || [[Easter eggs]] || [[Credits]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About the Game ==&lt;br /&gt;
''Rhythm Doctor'' is a 2D, pixel-styled rhythm game, developed and published by [https://7thbe.at/ 7th Beat Games] and [https://indienova.com/en Indienova]. The game was released in early access on Steam and Itch.io on the 26th of February, 2021, for Windows and MacOS, and remains updated with new additions, bug fixes, and further development.&lt;br /&gt;
&lt;br /&gt;
In ''Rhythm Doctor'', players have to accurately press their spacebar respective to a variety of different beat types and gimmicks layered over a music track within each unique level of the game. It also allows players to customize their own character sleeve with its built-in sleeve editor.&lt;br /&gt;
&lt;br /&gt;
''Rhythm Doctor'' will be 7th Beat Games' second major published game, and was originally a free Flash game inspired by Rhythm Heaven, made during college summer breaks from 2011 to 2012. The first online version was released at the end of 2012. &lt;br /&gt;
&lt;br /&gt;
The game received overwhelmingly positive feedback on Steam during its early access release, and has ultimately been praised for its unique story and characters, gameplay mechanics, visuals, and soundtrack.&lt;br /&gt;
&lt;br /&gt;
The game includes a [[Level Editor]], which is also available for [https://giacomopc.itch.io/rdle free download] without purchasing the game. It allows players to create their own levels, which they can upload to the Steam Workshop or to the non-official community [https://discord.gg/rhythmdr Discord server], for others to play. The game supports single-player mode, shared or split screen co-op, full controller support, as well as remote play.&lt;br /&gt;
&lt;br /&gt;
== Pre-Early Access == &lt;br /&gt;
:Rhythm Doctor has gone through many changes.&lt;br /&gt;
* [[Flash Demo]]&lt;br /&gt;
* [[Closed Beta]]&lt;br /&gt;
* [[Steam Demo]]&lt;br /&gt;
* [[CNY Demo]]&lt;br /&gt;
Other&lt;br /&gt;
* [[Run Ian Run]]&lt;br /&gt;
* [[Samurai Clicker (Rhythm Samurai)]]&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Kanye&amp;diff=3008</id>
		<title>Kanye</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Kanye&amp;diff=3008"/>
		<updated>2024-10-12T20:47:07Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Kanye&lt;br /&gt;
|image=File:Kanye.png&lt;br /&gt;
|quote=&amp;quot;No one man should have all that power!&amp;quot;&lt;br /&gt;
|first=[[Power]]&lt;br /&gt;
|internalname =Kanye&lt;br /&gt;
|fullname =Kanye Omari West&lt;br /&gt;
|alias= &lt;br /&gt;
*''Kanye''&lt;br /&gt;
*''Ye''&lt;br /&gt;
*''Yeezus''&lt;br /&gt;
*''Saint Pablo''&lt;br /&gt;
*''Yeezy''&lt;br /&gt;
*''Louis Vuitton Don''&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Rapper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Kanye Omari West''', or '''Kanye''', is an American rapper, who was also featured as a surgery exclusive character in the Rhythm Doctor [[Level Editor]]. His character was originally created for the flash demo, in the hidden level '''Power''', which was composed by his real-life counterpart.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Kanye wears a blue jacket with a white shirt and black pants, and wears white shutter shades. His sprite contains 2 frames, and he notably lacks any unique animations.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Kanye West is very egotistical, Describing himself as a god. He has been noted to be struggling with mental health issues, which may have caused, or worsened his personality issues.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Relationships ==&lt;br /&gt;
*He has not been seen with any other patients&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Power]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Controversy ==&lt;br /&gt;
*Kanye West has made many controversial statements, the most notable of which are his antisemetic remarks in late 2022.&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
*Kanye appeared in the Flash Demo, and can still be seen on the old download page.&lt;br /&gt;
*Kanye was removed in r30, and can no longer be used in levels.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Kanye West's song [[Power]] uses samples from King Crimson's song Twenty First Century Schizoid Man.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Paige.png|Ada Paige&lt;br /&gt;
File:Adog.png|''Adog''&lt;br /&gt;
File:PaigeSpriteS.png|''Paige'''s Spritesheet&lt;br /&gt;
&amp;lt;/gallery&amp;gt; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=3007</id>
		<title>Freeze Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Freeze_Beats&amp;diff=3007"/>
		<updated>2024-10-12T20:46:55Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
'''Freeze Beats''', otherwise known as Freezeshots, are special [[Oneshot Beats]] that delay a hit in a regular Oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Freeze beats feature in Act 5 (e.g. 5-2)&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Freeze beats require no additional sound cues; rather, the cues are built into the freeze beat itself. Immediately after a hit in a pattern of regular oneshots, the row is overlaid with a faint ice pattern and a special cue sound effect plays. After a delay, the ice pattern gets less transparent and the second half of the cue sound plays. When the next oneshot would normally be hit, instead the row freezes and a third sound cue plays. After the same amount of time that was between the first two cues, the row unfreezes and the player must hit the beat. The pattern then continues as normal afterwards as if the hit was not offset.&lt;br /&gt;
&lt;br /&gt;
[[File:Freezeshot Cueing.png|thumb|right|alt=A screenshot of a row in the [[Level Editor]]. A regular series of oneshots is shown, with a freeze beat in the middle.|A freeze beat within a normal oneshot pattern.]]&lt;br /&gt;
The various pieces of a freeze beat are visible within the beat on the row's timeline. The green and cyan indicators show where the oneshot would normally start and end to match the rest of the pattern. The two red dots show when the initial cue will occur; the first red dot should line up with the previous hit in the oneshot pattern. The yellow indicator is where the actual hit will occur.&lt;br /&gt;
&lt;br /&gt;
In the beat options, the Delay field determines the time between the regular hit and the actual hit (the distance between the red dots and the distance between the cyan and yellow indicators). The Interval field determines the time between the start of the cue and the hit (the distance between the first red dot and the yellow indicator).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* Freeze beats were first released in the r18 version of the level editor.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Freeze beats were created in collaboration with the 5th round of RDRPG (a community-run multi-round level making competition) as a required mechanic for the round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Easter_eggs&amp;diff=3006</id>
		<title>Easter eggs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Easter_eggs&amp;diff=3006"/>
		<updated>2024-10-12T20:46:35Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
===Rhythm Dogtor===&lt;br /&gt;
You can see a secret code in Ada's room, which you can press in order to play [[One Shift More (Rhythm Dogtor)|a secret level]], which is a parody of 3-X [[One Shift More]].&lt;br /&gt;
The code is:&lt;br /&gt;
→ ← → → ← → ← ← → ← → → ← → ← ←&lt;br /&gt;
&lt;br /&gt;
===Hurry Up!===&lt;br /&gt;
In 3-X &amp;quot;[[One Shift More]]&amp;quot;, after the line &amp;quot;But they've been waiting for so long&amp;quot;, if the player doesn't press the last beat, the [[Richard Hugh|Politician]]'s urging can be heard.&lt;br /&gt;
; &amp;quot;Oh, come on, make your move! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;You can do it, come on! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;Any time. Now, come on! Let's go!&amp;quot;&lt;br /&gt;
; &amp;quot;Make a move already, would you?&amp;quot;&lt;br /&gt;
; &amp;quot;Oh.... bloody hell, hurry up already?&amp;quot;&lt;br /&gt;
After that, he'll press the last beat.&lt;br /&gt;
===Special Sleeves===&lt;br /&gt;
Entering &amp;quot;nbrights&amp;quot; or &amp;quot;transrights&amp;quot; in the Sleeve Paint screen will change your sleeve to the respective flag.&lt;br /&gt;
===Christmas Metreenome===&lt;br /&gt;
When you open the [[Level Editor|editor]] on Christmas, the metronome will look like a Christmas tree and the sound will change to bells.&lt;br /&gt;
===Samurai.===&lt;br /&gt;
Typing &amp;quot;Samurai.&amp;quot; (''with'' the dot and capital S) in the Story Mode select screen or Main Menu will change most text in the game to only display &amp;quot;Samurai.&amp;quot; Floating Text events will only display one syllable per line, which will always be &amp;quot;Samurai.&amp;quot; The text can also be changed back to normal by typing &amp;quot;Samurai.&amp;quot; again.&lt;br /&gt;
===Heartshot===&lt;br /&gt;
While selecting a [[Oneshot Beats|Oneshot Beat]] in the editor, holding Shift and H will allow you to make the pulse heart-shaped, similar to the final beat of [[All The Times]].&lt;br /&gt;
===Hidden Editor Characters===&lt;br /&gt;
In the editor, holding Ctrl, Shift, and Alt and then changing a row's character will allow you to select characters otherwise not shown in the editor, such as [[Ian]] or [[Edega]].&lt;br /&gt;
===it wont let you in===&lt;br /&gt;
If you repeatedly select a locked level, [[Edega]] will tell you to stop.&lt;br /&gt;
===Hold right/left===&lt;br /&gt;
If you hold right/left while in level selection for long enough, [[Edega]] will tell you to stop.&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Comment&amp;diff=3005</id>
		<title>Comment</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Comment&amp;diff=3005"/>
		<updated>2024-10-12T20:45:55Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Comment&lt;br /&gt;
 | image = File:EditorComment.png&lt;br /&gt;
 | tablocation = Sounds, VFX, Decorations, Rooms&lt;br /&gt;
 | eventtype = &amp;lt;code&amp;gt;Comment&amp;lt;/code&amp;gt;&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;Version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = M (Sound, VFX, Decorations), T (Rooms)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Comment''' is an event available in the '''Sound, VFX, Decoration, and Rooms tabs'''. Comments typically have no effect on the behavior of a level, and instead serve as a means for level creators to write notes or commentary within the [[Level Editor]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Text || Text Box (String) || Text displayed within the comment.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color (Color) || Event color on the editor timeline.&lt;br /&gt;
|-&lt;br /&gt;
| Show comment on playback || Checkbox (Bool) || Whether comment is automatically displayed during playback.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Text'''&lt;br /&gt;
&amp;lt;br&amp;gt;Text displayed within the comment.&lt;br /&gt;
&lt;br /&gt;
'''Color'''&lt;br /&gt;
&amp;lt;br&amp;gt;Color of the comment on the editor timeline. Alpha channel is not supported, default is #F2E644. &lt;br /&gt;
&lt;br /&gt;
'''Show comment on playback'''&lt;br /&gt;
&amp;lt;br&amp;gt;When checked, the comment will automatically display in the editor's left-side panel if the playhead moves past it during playback.&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
&lt;br /&gt;
Comments can affect a level's behavior if supplied with certain text. These are known as '''comment commands''', and take the form &amp;lt;code&amp;gt;()=&amp;gt;command(arguments)&amp;lt;/code&amp;gt;. They function similarly to custom methods, and some comment commands also have equivalent custom methods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;()=&amp;gt;create(CustomParticles/HitExplosion, X, Y)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Creates a hit explosion.  Only supported on room 1.&lt;br /&gt;
&amp;lt;br&amp;gt;'''X''': x-position of the explosion, expressed as a percentage. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Y''': y-position of the explosion, expressed as a percentage. (float)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;()=&amp;gt;create(CustomParticles/leveleventexplosion, X, Y)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Creates an explosion of level editor events. Only supported on room 1.&lt;br /&gt;
&amp;lt;br&amp;gt;'''X''': x-position of the explosion, expressed as a percentage. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Y''': y-position of the explosion, expressed as a percentage. (float)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;()=&amp;gt;shockwave(size, X)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sets the size of heartbeat shockwaves.&lt;br /&gt;
&amp;lt;br&amp;gt;'''X''': Size of the shockwaves. Default is 1. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;The equivalent custom method is &amp;lt;code&amp;gt;shockwaveSizeMultiplier = X&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;()=&amp;gt;shockwave(distortion, X)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sets the amplitude of the distortion of heartbeat shockwaves.&lt;br /&gt;
&amp;lt;br&amp;gt;'''X''': Amplitude of the distortion. Default is 1. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;The equivalent custom method is &amp;lt;code&amp;gt;shockwaveDistortionMultiplier = X&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;()=&amp;gt;shockwave(duration, X)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sets the duration of heartbeat shockwaves. Note that each row can only have one active shockwave at a time.&lt;br /&gt;
&amp;lt;br&amp;gt;'''X''': length of the shockwaves. Default is 1. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;The equivalent custom method is &amp;lt;code&amp;gt;shockwaveDurationMultiplier = X&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;()=&amp;gt;trueCameraMove(RoomID, X, Y, Duration, Ease)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moves the &amp;quot;in-world&amp;quot; camera. This camera is used to pan around themes that extend beyond the edges of the screen (Train, Basement, Roller Disco, Hospital).&lt;br /&gt;
&amp;lt;br&amp;gt;'''RoomID''': Affected room, from 0-3. On-top is not supported. (int)&lt;br /&gt;
&amp;lt;br&amp;gt;'''X''': x-position of the camera, in pixels. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Y''': y-position of the camera, in pixels. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Duration''': duration of the animation. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Ease''': easing used for the animation. (enum)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;()=&amp;gt;wavyRowsAmplitude(RoomID, Amplitude, Duration)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sets the amplitude of displacement for the Wavy Rows vfx preset.&lt;br /&gt;
&amp;lt;br&amp;gt;'''RoomID''': Affected room, from 0-3. On-top is not supported. (int)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Amplitude''': Amplitude of the row displacement. Default is 15. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Duration''': Duration in which the amplitude gradually changes from the old to new value. (float)&lt;br /&gt;
&amp;lt;br&amp;gt;The equivalent custom method is &amp;lt;code&amp;gt;room[RoomID].wavyRowsAmplitude = Amplitude&amp;lt;/code&amp;gt;. However, the custom method lacks a Duration argument and cannot be used for gradual changes.&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;Comment&amp;quot;, &amp;quot;tab&amp;quot;: &amp;quot;Actions&amp;quot;, &amp;quot;show&amp;quot;: false, &amp;quot;text&amp;quot;: &amp;quot;Example&amp;quot;, &amp;quot;color&amp;quot;: &amp;quot;F2E644&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
'''tab''' (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Which editor tab the comment is in. (either &amp;quot;Song&amp;quot;, &amp;quot;Actions&amp;quot;, &amp;quot;Sprites&amp;quot;, or &amp;quot;Rooms&amp;quot;.) &lt;br /&gt;
&amp;lt;br&amp;gt;'''show''' (bool)&lt;br /&gt;
&amp;lt;br&amp;gt;Whether comment is automatically displayed during playback.&lt;br /&gt;
&amp;lt;br&amp;gt;'''text''' (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Text displayed within the comment.&lt;br /&gt;
&amp;lt;br&amp;gt;'''color''' (color)&lt;br /&gt;
&amp;lt;br&amp;gt;Event color on the editor timeline.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;leveleventexplosion&amp;lt;/code&amp;gt; comment command was specifically created for use in the custom level PONPONPON by Kneeckoh, for the first Rhythm Doctor Sight Reading Tournament. The icons still retain their look from version r&amp;lt;code&amp;gt;???&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=3004</id>
		<title>Bodybuilder</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=3004"/>
		<updated>2024-10-12T20:45:42Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Bodybuilder&lt;br /&gt;
|image=File:Bodybuilder.png&lt;br /&gt;
|internalname=Bodybuilder&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Bodybuilder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bodybuilder''' used to be an [[Level Editor|editor]]-only character appearing in Rhythm Doctor, before being replaced by the character [[Pro Wrestler]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Bodybuilder wears an orange robe, pants, and hat, all of which include yellow highlights to evoke a flame-like pattern. Bodybuilder has orange skin, large ears, and prominent buck teeth. In his hit animation, his eyes glow yellow and he opens his robe to reveal well-defined chest and abdominal muscles.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*Bodybuilder originally appeared as a patient in the Classy level of Rhythm Doctor's flash demo, but has not yet appeared in the main game.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bodybuilder.png|Bodybuilder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Beans_Hopper&amp;diff=3003</id>
		<title>Beans Hopper</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Beans_Hopper&amp;diff=3003"/>
		<updated>2024-10-12T20:44:29Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:BeansHopper.png&lt;br /&gt;
|prequote=&amp;quot;Samurai is jumping over a box of beans&amp;quot;&lt;br /&gt;
|levelno=2-B1&lt;br /&gt;
|bpm=110&lt;br /&gt;
|patients={{Plainlist|&lt;br /&gt;
* [[Samurai]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
}} &lt;br /&gt;
|preclear=Samurai is jumping over a box of beans&lt;br /&gt;
|postclear=Samurai is jumping over a box of beans (Best Score: X)&lt;br /&gt;
|postquote=&amp;quot;Samurai is jumping over a box of beans&amp;quot;&lt;br /&gt;
|smiss=60+&lt;br /&gt;
|sdesc=That was amazing!&lt;br /&gt;
|amiss=40+&lt;br /&gt;
|adesc=Great job!&lt;br /&gt;
|bmiss=30+&lt;br /&gt;
|bdesc=Great job!&lt;br /&gt;
|cmiss=20+&lt;br /&gt;
|cdesc=Don't give up!&lt;br /&gt;
|dmiss=10+&lt;br /&gt;
|ddesc=Don't give up!&lt;br /&gt;
|fmiss=0+&lt;br /&gt;
|fdesc=Listen to the nurse's cues and hop over those beans!&lt;br /&gt;
|act=Act 2&lt;br /&gt;
|levelprevno=2-X&lt;br /&gt;
|levelprev=All The Times&lt;br /&gt;
}}&lt;br /&gt;
'''Beans Hopper''' (2-B1) is a bonus level in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
2-B1 is a simple mini-game bonus level, in which you have to press the key to make [[Samurai]] jump, to dodge the bean box. This mini-game works differently compared to most levels; the rank the player achieves is dependent on their score, which increases by 1 every time the player jumps over the box. If the player ever fails to jump over the box, the level instantly ends. The level will also end if a score of 250 is reached.&lt;br /&gt;
&lt;br /&gt;
While visually different, this mini-game uses a mechanic nearly identical to Oneshots in which the player must listen to the Nurse's &amp;quot;Ready, Get, Set, Go!&amp;quot; cue to jump over the box. &lt;br /&gt;
There are several different patterns of Oneshot beats in the level, lasting for a varying amount of inputs, given to the player at random during each level attempt. Only the first twelve inputs are guaranteed to give the same pattern, with any inputs afterward subject to one of many possible patterns. Once the level has been played, the pager will update to reflect the player's current high score.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* This level was created by GDColon in the [[Level Editor]]. They used the song ''Let's Practice!'' from the ''Rhythm Heaven'' soundtrack as a placeholder.&amp;lt;ref&amp;gt;https://discord.com/channels/296802696243970049/495719396162011138/814983989458108486&amp;lt;/ref&amp;gt; A remix of said placeholder would end up being the final song for 2-B1.&lt;br /&gt;
* At launch, this level had a bug where the player's ranking would start as an S-rank, and would decrease as the level progressed.&amp;lt;ref&amp;gt;https://discord.com/channels/296802696243970049/495726180511645697/814962077738205244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* According to GDColon, the reason that this level ends when the player achieves a score of 250 is because of issues pertaining to song looping.&amp;lt;ref&amp;gt;https://discord.com/channels/296802696243970049/495719396162011138/814984501519319071&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Upon achieving 250 points, the Samurai floats to the air, abruptly ending the mini-game and displaying a message on the rank screen that reads &amp;quot;You Win!!!?&amp;quot;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=oKCLRWLAHDM&amp;lt;/ref&amp;gt;&lt;br /&gt;
* This mini-game was inspired by ''Rhythm Heaven's'' Endless Games, a place where the player can play rhythm games that go on endlessly, only ending when a certain amount of mistakes are made.&lt;br /&gt;
* This mini-game briefly features in [[Dreams Don't Stop]], with [[Lucky]] standing to the left of [[Hailey]] watching. In the second half, a 'Night Shift' version of the minigame is shown.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=3002</id>
		<title>Barista</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=3002"/>
		<updated>2024-10-12T20:44:11Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Barista&lt;br /&gt;
|image = File:Barista.png|thumbnail&lt;br /&gt;
|internalname=Barista&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Barista''' is a character that appears in Rhythm Doctor. He is currently only available for use in the custom [[Level Editor]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Barista wears a green apron over a white shirt (matching [[Nicole|Nicole's]] uniform) with brown pants and shoes. He is also shown wearing a pair of red headphones in his hit animation. He's slightly taller than other characters, and has light skin with dark brown hair. He also has a short beard that goes around his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*The Barista appeared in the Closed Beta, in the levels &amp;quot;[[Delay Pedal]]&amp;quot;, the &amp;quot;[[Mannequin Challenge]]&amp;quot;, some releases of &amp;quot;[[Supraventricular Tachycardia]]&amp;quot;, and Delay Pedal 2, which was later added into the main game as [[Murmurs]]. &lt;br /&gt;
&lt;br /&gt;
After the beta, the Barista was removed from the main gameplay, replaced by [[Cole|Cole Brew]] and [[Nicole|Nicole Ting]]. He is only available through the custom level editor.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barista.png|Barista&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=3001</id>
		<title>Barista</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=3001"/>
		<updated>2024-10-12T20:43:35Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Barista&lt;br /&gt;
|image = File:Barista.png|thumbnail&lt;br /&gt;
|internalname=Barista&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Barista''' is a character that appears in Rhythm Doctor. He is currently only available for use in the custom [[Level editor]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Barista wears a green apron over a white shirt (matching [[Nicole|Nicole's]] uniform) with brown pants and shoes. He is also shown wearing a pair of red headphones in his hit animation. He's slightly taller than other characters, and has light skin with dark brown hair. He also has a short beard that goes around his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*The Barista appeared in the Closed Beta, in the levels &amp;quot;[[Delay Pedal]]&amp;quot;, the &amp;quot;[[Mannequin Challenge]]&amp;quot;, some releases of &amp;quot;[[Supraventricular Tachycardia]]&amp;quot;, and Delay Pedal 2, which was later added into the main game as [[Murmurs]]. &lt;br /&gt;
&lt;br /&gt;
After the beta, the Barista was removed from the main gameplay, replaced by [[Cole|Cole Brew]] and [[Nicole|Nicole Ting]]. He is only available through the custom level editor.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barista.png|Barista&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Level_Editor&amp;diff=3000</id>
		<title>Level Editor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Level_Editor&amp;diff=3000"/>
		<updated>2024-10-12T20:41:04Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;The Rhythm Doctor Level Editor (also called 'RDLE' or just 'Editor') is the primary way to create custom levels for Rhythm Doctor. It is built into the Steam version of the game, but also exists as a free standalone with less features.   == How to use == right The Editor consists of three main parts: The '''Timeline''', where you place events that control the contents of a level by clicking anywhere on it, the '''Event window''',...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Rhythm Doctor Level Editor (also called 'RDLE' or just 'Editor') is the primary way to create custom levels for Rhythm Doctor. It is built into the Steam version of the game, but also exists as a free standalone with less features. &lt;br /&gt;
&lt;br /&gt;
== How to use ==&lt;br /&gt;
[[File:Rdle_explanation.png|400px|thumb|right]]&lt;br /&gt;
The Editor consists of three main parts: The '''Timeline''', where you place events that control the contents of a level by clicking anywhere on it, the '''Event window''', where you can select the events you want to place and modify them as wanted, and the '''Preview window''', allowing you to see a preview of your level. The preview window only refreshes, if playback is started anew. There's multiple ways to do this, for example clicking on one of the yellow 'skip' buttons under the preview window, or by clicking a bar number on the timeline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can find a dedicated (albeit slightly outdated) tutorial [https://rd-editor-docs.github.io/intro/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events == &lt;br /&gt;
&lt;br /&gt;
===Sound Tab===&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotches Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
&lt;br /&gt;
===Rows Tab===&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Row Xs]]&lt;br /&gt;
* [[Add Freetime Beat]]&lt;br /&gt;
* [[Pulse Freetime Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
&lt;br /&gt;
===Actions Tab===&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Change Players' Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Set Playstyle]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Window Dance (Event)]]&lt;br /&gt;
&lt;br /&gt;
===Decorations Tab===&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
&lt;br /&gt;
===Rooms Tab===&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Rooms Perspective]]&lt;br /&gt;
* [[Comment]]&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:Rdle_explanation.png&amp;diff=2999</id>
		<title>File:Rdle explanation.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:Rdle_explanation.png&amp;diff=2999"/>
		<updated>2024-10-12T20:39:12Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=G_And_Tonic&amp;diff=2893</id>
		<title>G And Tonic</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=G_And_Tonic&amp;diff=2893"/>
		<updated>2024-03-09T21:13:12Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Protected &amp;quot;G And Tonic&amp;quot;: Excessive spamming ([Edit=Allow only administrators] (expires 21:13, 16 March 2024 (UTC)) [Move=Allow only administrators] (expires 21:13, 16 March 2024 (UTC)))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
 |song=G And Tonic&lt;br /&gt;
 |image=File:G And Tonic.png&lt;br /&gt;
 |prequote=&amp;quot;Please help!&amp;quot;&lt;br /&gt;
 |levelno=3-B1&lt;br /&gt;
 |bpm=102&lt;br /&gt;
 |patients=[[Insomniac]]&lt;br /&gt;
 |preclear=Aural Training Experience. Status: Optional. Difficulty: High. Player rank will not be recorded.&lt;br /&gt;
 |postclear=Aural Training Experience. Status: Optional. Difficulty: High. Player rank will not be recorded.&lt;br /&gt;
 |postquote=&amp;quot;Finally. That song was stuck in my head.&amp;quot;&lt;br /&gt;
 |sdesc=you even got the 10-tuplet! nice!&lt;br /&gt;
 |amiss=6&lt;br /&gt;
 |adesc=melodious maestro&lt;br /&gt;
 |bmiss=12&lt;br /&gt;
 |bdesc=in tune most of the time&lt;br /&gt;
 |cmiss=24&lt;br /&gt;
 |cdesc=decent sense of pitch&lt;br /&gt;
 |dmiss=32&lt;br /&gt;
 |ddesc=not completely tonedeaf&lt;br /&gt;
 |fdesc=try singing the phrases to yourself as you play&lt;br /&gt;
 |act=Act 3&lt;br /&gt;
 |levelprevno=3-X&lt;br /&gt;
 |levelprev=One Shift More&lt;br /&gt;
 }}&lt;br /&gt;
'''G and Tonic''' (3-B1) is a bonus level in Rhythm Doctor. It is unlocked directly after completing [[One Shift More]].&lt;br /&gt;
&lt;br /&gt;
It is the only level in Rhythm Doctor to not have its player rank count to the 100% completion.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
{|&lt;br /&gt;
|Welcome to the radiology department. Our MRI machine is melody based.&lt;br /&gt;
|-&lt;br /&gt;
|Listen to the patient's melody, then &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;repeat back the G notes!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Got it? Time to try the real thing!&lt;br /&gt;
|-&lt;br /&gt;
|(This level will probably be hard if you are not a musician)&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Insomniac}}&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#e8965c&amp;quot;&amp;gt;...G minor was always her favourite key...&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Insomniac}}&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#e8965c&amp;quot;&amp;gt;...&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(No more melody echoes from this point on!)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Hope you like 10-tuplets!&lt;br /&gt;
|}&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|G-Good job!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Wow, you must have an ear for pitch too, huh?&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I'm used to there being a lot of beeping noises around here, but...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|...for some reason whenever you operate on patients, there's a lot more beeping.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Long story short, I'm hoping you can pitch in some cash so I can get noise-canceling headphones.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Richard_Hugh&amp;diff=2673</id>
		<title>Richard Hugh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Richard_Hugh&amp;diff=2673"/>
		<updated>2023-11-18T03:48:51Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Richard Hugh&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=Politician&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=Richard Dan Hugh&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Parrot&amp;diff=2672</id>
		<title>Parrot</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Parrot&amp;diff=2672"/>
		<updated>2023-11-18T03:48:04Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;{{Character |name=Parrot |image= |quote=&amp;quot;&amp;quot; |first= |internalname=Parrot |alts= |fullname= |gender= }} == Appearance ==   == Personality ==   == Relationships == * == Levels == *  == History == *  == Trivia == * == Gallery == &amp;lt;gallery&amp;gt; &amp;lt;!-- File:Samurai.png|Samurai --&amp;gt; &amp;lt;/gallery&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Parrot&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=Parrot&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=&lt;br /&gt;
|gender=&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Otto&amp;diff=2671</id>
		<title>Otto</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Otto&amp;diff=2671"/>
		<updated>2023-11-18T03:47:40Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Otto&lt;br /&gt;
|image=File:Otto.png|thumb&lt;br /&gt;
|quote=&amp;quot;Bweep!&amp;quot;&lt;br /&gt;
|first=[[Level Editor]]&lt;br /&gt;
|internalname =Otto&lt;br /&gt;
|voice=N/A&lt;br /&gt;
|fullname =Otto&lt;br /&gt;
|alias= N/A&lt;br /&gt;
|alts=N/A&lt;br /&gt;
|gender=N/A&lt;br /&gt;
|occupation=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Otto''' is the autoplay system for the game's [[Level Editor]]. It may be enabled to automatically hit any beats played. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Otto is a tiny, green, rectangle-shaped pixel mascot, with two eyes and two &amp;quot;ears&amp;quot;. When a level is playing, it will blink whenever it lands a beat. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
As of writing, Otto has no story significance, no dialogue or apparent personality, nor does it appear anywhere outside the Level Editor.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Oriole&amp;diff=2670</id>
		<title>Oriole</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Oriole&amp;diff=2670"/>
		<updated>2023-11-18T03:47:07Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;{{Character |name=Oriole |image= |quote=&amp;quot;&amp;quot; |first= |internalname= |alts= |fullname= |gender= }} == Appearance ==   == Personality ==   == Relationships == * == Levels == *  == History == *  == Trivia == * == Gallery == &amp;lt;gallery&amp;gt; &amp;lt;!-- File:Samurai.png|Samurai --&amp;gt; &amp;lt;/gallery&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Oriole&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=&lt;br /&gt;
|gender=&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Mr._Stevenson&amp;diff=2669</id>
		<title>Mr. Stevenson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Mr._Stevenson&amp;diff=2669"/>
		<updated>2023-11-18T03:46:55Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;{{Character |name=Mr. Stevenson |image= |quote=&amp;quot;&amp;quot; |first= |internalname= |alts= |fullname= |gender=Male }} == Appearance ==   == Personality ==   == Relationships == * == Levels == *  == History == *  == Trivia == * == Gallery == &amp;lt;gallery&amp;gt; &amp;lt;!-- File:Samurai.png|Samurai --&amp;gt; &amp;lt;/gallery&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Mr. Stevenson&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Mrs._Stevenson&amp;diff=2668</id>
		<title>Mrs. Stevenson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Mrs._Stevenson&amp;diff=2668"/>
		<updated>2023-11-18T03:46:32Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;{{Character |name=Mrs. Stevenson |image= |quote=&amp;quot;&amp;quot; |first= |internalname= |alts= |fullname=Stacy Stevenson |gender=Female }} == Appearance ==   == Personality ==   == Relationships == * == Levels == *  == History == *  == Trivia == * == Gallery == &amp;lt;gallery&amp;gt; &amp;lt;!-- File:Samurai.png|Samurai --&amp;gt; &amp;lt;/gallery&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Mrs. Stevenson&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=Stacy Stevenson&lt;br /&gt;
|gender=Female&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Lucky&amp;diff=2667</id>
		<title>Lucky</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Lucky&amp;diff=2667"/>
		<updated>2023-11-18T03:45:43Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Lucky&lt;br /&gt;
|image=File:Lucky.png&lt;br /&gt;
|quote=&amp;quot;Without baseball... I feel like I'll just be that useless kid again.&amp;quot;&lt;br /&gt;
|first=[[Lucky Break]]&lt;br /&gt;
|internalname=Athlete&lt;br /&gt;
|fullname=Maximo &amp;quot;Lucky&amp;quot; Jonronero&lt;br /&gt;
|alias=&lt;br /&gt;
* Lucky Jonronero&lt;br /&gt;
* Mr. Jonronero&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation = &lt;br /&gt;
* Baseball Player&lt;br /&gt;
* Coach&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Maximo &amp;quot;Lucky&amp;quot; Jonronero'''  is a character that appears in Rhythm Doctor. He is a Baseball Player for the Middlesea Scales and later on the game becomes the Coach for the Middlesea hospital team. He makes his first appearance in [[Lucky Break]]. He mostly uses [[Oneshot Beats]] and its many gimmicks such as [[Subdivision Beats]], [[Freeze beats|Freeze Beats]], [[Burn Beats]], [[Blast Beats]] and [[Skipshots]]. He's also seen uses [[Classic Beats]] on [[One Slip Too Late]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Lucky Break]]&lt;br /&gt;
*[[One Slip Too Late]]&lt;br /&gt;
*[[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
*[[Unsustainable Inconsolable]]&lt;br /&gt;
*[[Dreams Don't Stop]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* His last name, Jonronero, translates to &amp;quot;home run&amp;quot; in Spanish.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lucky.png|Lucky&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=File:Lucky.png&amp;diff=2666</id>
		<title>File:Lucky.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=File:Lucky.png&amp;diff=2666"/>
		<updated>2023-11-18T03:44:24Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Logan&amp;diff=2665</id>
		<title>Logan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Logan&amp;diff=2665"/>
		<updated>2023-11-18T03:39:57Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Logan&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;Did I say the wrong thing to her? my chest feels tight...&amp;quot;&lt;br /&gt;
|first=[[Intimate]]&lt;br /&gt;
|internalname=Boy&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=Logan Stone&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
'''Logan''' is a character appearing in Rhythm Doctor. He makes his first appearance in [[Intimate]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Janitor&amp;diff=2664</id>
		<title>Janitor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Janitor&amp;diff=2664"/>
		<updated>2023-11-18T03:38:47Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Janitor&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=Janitor&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Intern&amp;diff=2663</id>
		<title>Intern</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Intern&amp;diff=2663"/>
		<updated>2023-11-18T03:37:54Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Intern&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=&lt;br /&gt;
|gender=&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Hailey&amp;diff=2662</id>
		<title>Hailey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Hailey&amp;diff=2662"/>
		<updated>2023-11-18T03:37:29Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Hailey&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=Girl&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=Hailey Moodie&lt;br /&gt;
|gender=Female&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
'''As a patient'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Other appearances'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Tentacle&amp;diff=2661</id>
		<title>Tentacle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Tentacle&amp;diff=2661"/>
		<updated>2023-11-18T03:37:02Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Tentacle&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=Tentacle&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=&lt;br /&gt;
|gender=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Tentacle''' is a tentacle in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Farmer&amp;diff=2660</id>
		<title>Farmer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Farmer&amp;diff=2660"/>
		<updated>2023-11-18T03:36:33Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Farmer&lt;br /&gt;
|image=&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=Farmer&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=Hugh Cumber&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
'''As a patient'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Other appearances'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Intern&amp;diff=2659</id>
		<title>Intern</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Intern&amp;diff=2659"/>
		<updated>2023-11-18T03:34:42Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;== Appearance ==   == Personality ==   == Relationships == * == Levels == None  == History == *  == Trivia == * == Gallery == &amp;lt;gallery&amp;gt; &amp;lt;!-- File:Samurai.png|Samurai --&amp;gt; &amp;lt;/gallery&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Hailey&amp;diff=2658</id>
		<title>Hailey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Hailey&amp;diff=2658"/>
		<updated>2023-11-18T03:34:18Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;== Appearance ==   == Personality ==   == Relationships == * == Levels == '''As a patient''' *  '''Other appearances''' *  == History == *  == Trivia == * == Gallery == &amp;lt;gallery&amp;gt; &amp;lt;!-- File:Samurai.png|Samurai --&amp;gt; &amp;lt;/gallery&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
'''As a patient'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Other appearances'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Tentacle&amp;diff=2657</id>
		<title>Tentacle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Tentacle&amp;diff=2657"/>
		<updated>2023-11-18T03:34:09Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tentacle''' is a tentacle in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Farmer&amp;diff=2656</id>
		<title>Farmer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Farmer&amp;diff=2656"/>
		<updated>2023-11-18T03:33:44Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: Created page with &amp;quot;== Appearance ==   == Personality ==   == Relationships == * == Levels == '''As a patient''' *  '''Other appearances''' *  == History == *  == Trivia == * == Gallery == &amp;lt;gallery&amp;gt; &amp;lt;!-- File:Samurai.png|Samurai --&amp;gt; &amp;lt;/gallery&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
'''As a patient'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Other appearances'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!-- File:Samurai.png|Samurai --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=2655</id>
		<title>Bodybuilder</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=2655"/>
		<updated>2023-11-18T03:28:54Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Bodybuilder&lt;br /&gt;
|image=File:Bodybuilder.png&lt;br /&gt;
|internalname=Bodybuilder&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Bodybuilder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bodybuilder''' used to be an editor-only character appearing in Rhythm Doctor, before being replaced by the character [[Pro Wrestler]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Bodybuilder wears an orange robe, pants, and hat, all of which include yellow highlights to evoke a flame-like pattern. Bodybuilder has orange skin, large ears, and prominent buck teeth. In his hit animation, his eyes glow yellow and he opens his robe to reveal well-defined chest and abdominal muscles.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*Bodybuilder originally appeared as a patient in the Classy level of Rhythm Doctor's flash demo, but has not yet appeared in the main game.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bodybuilder.png|Bodybuilder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=User:Purplpasta&amp;diff=2245</id>
		<title>User:Purplpasta</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=User:Purplpasta&amp;diff=2245"/>
		<updated>2023-10-23T17:03:01Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name = purplpasta&lt;br /&gt;
|image = File:Purplpasta.png&lt;br /&gt;
|quote = &amp;quot;gay gay homosexual gay&amp;quot;&lt;br /&gt;
|first = Play With Fire / Hiasobi&lt;br /&gt;
|internalname = purplpasta&lt;br /&gt;
|alts= fizzd&lt;br /&gt;
|gender = male&lt;br /&gt;
|occupation = Rhythm Doctor Addict&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The most handsome user of RDL&amp;lt;sup&amp;gt;[https://www.youtube.com/watch?v=dQw4w9WgXcQ (Citation Needed)]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Quite literally a plate of pasta, but with purple sauce.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Usually helpful, but too busy playing rhythm or social deduction games.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
You :flushed:&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*This user joined RDL on April 16th 2021.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Noone knows what the ingredients of the purple sauce are.&lt;br /&gt;
*Discord: &amp;lt;code&amp;gt;purplpasta&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Purplpasta.png|purplpasta&lt;br /&gt;
&amp;lt;!-- add more files here in the format above --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=User:Purplpasta&amp;diff=2244</id>
		<title>User:Purplpasta</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=User:Purplpasta&amp;diff=2244"/>
		<updated>2023-10-23T17:02:51Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name = purplpasta&lt;br /&gt;
|image = File:Purplpasta.png&lt;br /&gt;
|quote = &amp;quot;gay gay homosexual gay&amp;quot;&lt;br /&gt;
|first = Play With Fire / Hiasobi&lt;br /&gt;
|internalname = purplpasta&lt;br /&gt;
|alts= fizzd&lt;br /&gt;
|gender = male&lt;br /&gt;
|occupation = Rhythm Doctor Addict&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The most handsome user of RDL&amp;lt;sup&amp;gt;[https://www.youtube.com/watch?v=dQw4w9WgXcQ (Citation Needed)]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Quite literally a plate of pasta, but with purple sauce.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Usually helpful, but too busy playing rhythm or social deduction games.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
You :flushed:&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*This user joined RDL on April 16th 2021.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Noone knows what the ingredients of the purple sauce are.&lt;br /&gt;
*Discord: &amp;lt;code&amp;gt;purplpasta#9136&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Purplpasta.png|purplpasta&lt;br /&gt;
&amp;lt;!-- add more files here in the format above --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Swing_(Gimmick)&amp;diff=1465</id>
		<title>Swing (Gimmick)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Swing_(Gimmick)&amp;diff=1465"/>
		<updated>2023-01-31T12:59:03Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:SamuraiSwingBeat.png|thumb|A row with swing applied to it.]]&lt;br /&gt;
[[File:Swing_editorview.png|thumb|A swing beat in the editor.]]&lt;br /&gt;
Swing (also ''Swing beats'' or ''Heart block'') is a gimmick that causes even pulses to occur a set amount of beats earlier or later than a [[Classic Beats|Classic Beat]], giving the row an uneven feel. Despite their differing appearance, rows affected by swing have the same hit timing as a Classic Beat of the same tick speed. While swing is not exclusive to any character, the gimmick is associated with [[Mr. Stevenson]] and [[Mrs. Stevenson]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Distant Duet]] (Tutorialized)&lt;br /&gt;
*[[Distant Duet (Night)]]&lt;br /&gt;
*[[Chinese New Year]]&lt;br /&gt;
*[[One Shift More]]&lt;br /&gt;
*[[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
*[[Steinway]]&lt;br /&gt;
*[[Steinway Reprise]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
*[[Worn Out Tapes]]&lt;br /&gt;
*[[tape/stop/night]]&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
Swing has no unique audio cue, but can be identified by listening to the spacing of pulse sounds. Rows affected by swing will also appear to have curved pulses (colloquially referred to as &amp;quot;banana beats&amp;quot;) that curve left before a longer pause, and shake into place on the beat after.&lt;br /&gt;
&lt;br /&gt;
To apply swing in the editor, select a Classic Beat, then adjust the &amp;quot;Swing&amp;quot; slider to the appropriate amount of beats or type a value in the text box beside it.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*In the flash prototype of Rhythm Doctor, there was no visual cue for swing.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&amp;quot;Banana beats&amp;quot; can also appear in [[Syncopation]] and [[Free Time Beats]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Squareshots&amp;diff=1464</id>
		<title>Squareshots</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Squareshots&amp;diff=1464"/>
		<updated>2023-01-31T12:58:25Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Squareshots are a special type of oneshot which doesn't loop. They can occur at any time, and override any existing oneshots that were cued with the same voice. After being cued, squareshots of the same length as this one may occur at any time uncued, unless a different oneshot was cued after the squareshot cue with the same voice.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
* [[Blackest Luxury Car]] (Tutorialized)&lt;br /&gt;
* [[tape/stop/night]]&lt;br /&gt;
* [[The 90's Decision]]&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
Squareshots are cued similarly to regular oneshots, except with the &amp;quot;go&amp;quot; cue replaced with a &amp;quot;one&amp;quot;. Although cueing future squareshots of the same length are unnecessary (as long as no other oneshots are cued with the same voice), it's generally recommended to do so to avoid catching the player off guard. One way to ease into uncued squareshots is to slowly remove parts of the squareshot cue with each successive squareshot: for example, starting with &amp;quot;get set one&amp;quot;, then &amp;quot;set one&amp;quot; a few times, then just the &amp;quot;one&amp;quot; before finally removing the cue altogether.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* The iconic &amp;quot;Tonk&amp;quot; sound associated with Squareshots was first seen in RDSRT2.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Squareshots were originally concieved as a method of bringing back the old way of cueing oneshots, where oneshots of the same length could occur at any time (as long as the first one was cued).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Kanye&amp;diff=1463</id>
		<title>Kanye</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Kanye&amp;diff=1463"/>
		<updated>2023-01-31T12:56:49Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Kanye&lt;br /&gt;
|image=File:Kanye.png&lt;br /&gt;
|quote=&amp;quot;No one man should have all that power!&amp;quot;&lt;br /&gt;
|first=[[Power]]&lt;br /&gt;
|internalname =Kanye&lt;br /&gt;
|fullname =Kanye Omari West&lt;br /&gt;
|alias= &lt;br /&gt;
*''Kanye''&lt;br /&gt;
*''Ye''&lt;br /&gt;
*''Yeezus''&lt;br /&gt;
*''Saint Pablo''&lt;br /&gt;
*''Yeezy''&lt;br /&gt;
*''Louis Vuitton Don''&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Rapper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Kanye Omari West''', or '''Kanye''', is an American rapper, who is also featured as a surgery exclusive character in the Rhythm Doctor level editor. His character was originally created for the flash demo, in the hidden level '''Power''', which was composed by his real-life counterpart.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Kanye wears a blue jacket with a white shirt and black pants, and wears white shutter shades. His sprite contains 2 frames, and he notably lacks any unique animations.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Kanye west is very egotistical, Describing himself as a god. He has been noted to be struggling with mental health issues, which may have caused, or worsened his personality issues.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Relationships ==&lt;br /&gt;
*He has not been seen with any other patients&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Power]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Controversy ==&lt;br /&gt;
*Kanye West has made many controversial statements, the most notable of which are his antisemetic remarks in late 2022.&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
*Kanye appeared in the Flash Demo, and can still be seen on the old download page.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Kanye West's song [[Power]] uses samples from King Crimson's song Twenty First Century Schizoid Man.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Paige.png|Ada Paige&lt;br /&gt;
File:Adog.png|''Adog''&lt;br /&gt;
File:PaigeSpriteS.png|''Paige'''s Spritesheet&lt;br /&gt;
&amp;lt;/gallery&amp;gt; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=1462</id>
		<title>Bodybuilder</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Bodybuilder&amp;diff=1462"/>
		<updated>2023-01-31T12:54:39Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Bodybuilder&lt;br /&gt;
|internalname=Bodybuilder&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Bodybuilder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bodybuilder''' is a currently editor-only character appearing in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Bodybuilder wears an orange robe, pants, and hat, all of which include yellow highlights to evoke a flame-like pattern. Bodybuilder has orange skin, large ears, and prominent buck teeth. In his hit animation, his eyes glow yellow and he opens his robe to reveal well-defined chest and abdominal muscles.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Bodybuilder has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*Bodybuilder originally appeared as a patient in the Classy level of Rhythm Doctor's flash demo, but has not yet appeared in the main game.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bodybuilder.png|Bodybuilder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1461</id>
		<title>Barista</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Barista&amp;diff=1461"/>
		<updated>2023-01-31T12:54:17Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Barista&lt;br /&gt;
|internalname=Barista&lt;br /&gt;
|gender=Male&lt;br /&gt;
|occupation=Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Barista''' is a currently editor-only character appearing in Rhythm Doctor. Barista is currently only available for use via custom level surgery.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Barista wears a green apron over a white shirt (matching [[Nicole|Nicole's]] uniform) with brown pants and shoes. He also has a pair of red headphones he is shown wearing in his hit animation. He's slightly taller than other characters, and has light skin with dark brown hair. He also has a short beard that goes around his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Barista has not yet appeared in the story.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*Barista appeared in the Closed Beta, in the levels &amp;quot;Delay Pedal&amp;quot;, &amp;quot;Delay Pedal 2&amp;quot; and the &amp;quot;Mannequin Challenge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barista.png|Barista&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Swing_(Gimmick)&amp;diff=1460</id>
		<title>Swing (Gimmick)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Swing_(Gimmick)&amp;diff=1460"/>
		<updated>2023-01-31T12:51:51Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:SamuraiSwingBeat.png|thumb|A row with swing applied to it.]]&lt;br /&gt;
[[File:Swing_editorview.png|thumb|A swing beat in the editor.]]&lt;br /&gt;
Swing (also ''Swing beats'' or ''Heart block'') is a gimmick that causes even pulses to occur a set amount of beats earlier or later than a [[Classic Beats|Classic Beat]], giving the row an uneven feel. Despite their differing appearance, rows affected by swing have the same hit timing as a Classic Beat of the same tick speed. While swing is not exclusive to any character, the gimmick is associated with [[Mr. Stevenson]] and [[Mrs. Stevenson]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Distant Duet]] (Tutorialized)&lt;br /&gt;
*[[Distant Duet (Night)]]&lt;br /&gt;
*[[Chinese New Year]]&lt;br /&gt;
*[[One Shift More]]&lt;br /&gt;
*[[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
*[[Steinway]]&lt;br /&gt;
*[[Steinway Reprise]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
*[[Worn Out Tapes]]&lt;br /&gt;
*[[tape/stop/night]]&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
Swing has no unique audio cue, but can be identified by listening to the spacing of pulse sounds. Rows affected by swing will also appear to have curved pulses (colloquially referred to as &amp;quot;banana beats&amp;quot;) that curve left before a longer pause, and shake into place on the beat after.&lt;br /&gt;
&lt;br /&gt;
To apply swing in the editor, select a Classic Beat, then adjust the &amp;quot;Swing&amp;quot; slider to the appropriate amount of beats or type a value in the text box beside it.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*In the flash prototype of Rhythm Doctor, there was no visual cue for swing.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&amp;quot;Banana beats&amp;quot; can also appear in [[Syncopation]] and [[Free Time Beats]].&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Swing_(Gimmick)&amp;diff=1459</id>
		<title>Swing (Gimmick)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Swing_(Gimmick)&amp;diff=1459"/>
		<updated>2023-01-31T12:50:53Z</updated>

		<summary type="html">&lt;p&gt;Purplpasta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:SamuraiSwingBeat.png|thumb|A row with swing applied to it.]]&lt;br /&gt;
[[File:Swing_editorview.png|thumb|A swing beat in the editor.]]&lt;br /&gt;
Swing (also ''Swing beats'' or ''Heart block'') is a gimmick that causes even pulses to occur a set amount of beats earlier or later than a [[Classic Beats|Classic Beat]], giving the row an uneven feel. Despite their differing appearance, rows affected by swing have the same hit timing as a Classic Beat of the same tick speed. While swing is not exclusive to any character, the gimmick is associated with [[Mr. Stevenson]] and [[Mrs. Stevenson]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Distant Duet]] (Tutorialized)&lt;br /&gt;
*[[Distant Duet (Night)]]&lt;br /&gt;
*[[Chinese New Year]]&lt;br /&gt;
*[[One Shift More]]&lt;br /&gt;
*[[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
*[[Steinway]]&lt;br /&gt;
*[[Steinway Reprise]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
*[[Worn Out Tapes]]&lt;br /&gt;
*[[tape/stop/night]]&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
Swing has no unique audio cue, but can be identified by listening to the spacing of pulse sounds. Rows affected by swing will also appear to have curved pulses (colloquially referred to as &amp;quot;banana beats&amp;quot;) that curve left before a longer pause, and shake into place on the beat after.&lt;br /&gt;
&lt;br /&gt;
To apply swing in the editor, select a Classic Beat, then adjust the &amp;quot;Swing&amp;quot; slider to the appropriate amount of beats or type a value in the text box beside it.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*In the flash prototype of Rhythm Doctor, there was no visual cue for swing.&lt;br /&gt;
*&amp;quot;Banana beats&amp;quot; can also appear in [[Syncopation]] and [[Free Time Beats]].&lt;/div&gt;</summary>
		<author><name>Purplpasta</name></author>
	</entry>
</feed>