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	<updated>2026-09-26T10:13:34Z</updated>
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	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Rollerdisco_Rumble&amp;diff=4164</id>
		<title>Rollerdisco Rumble</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Rollerdisco_Rumble&amp;diff=4164"/>
		<updated>2026-02-17T16:08:33Z</updated>

		<summary type="html">&lt;p&gt;NoPerspective380: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:Rollerdisco.png&lt;br /&gt;
|prequote=&amp;quot;Is someone playing music...?&amp;quot;&lt;br /&gt;
|levelno=4-1N&lt;br /&gt;
|bpm=125.57&lt;br /&gt;
|patients={{Plainlist|&lt;br /&gt;
* [[Miner]]&lt;br /&gt;
* [[Cole|Cole Brew]]&lt;br /&gt;
* [[Richard Hugh]]&lt;br /&gt;
}}&lt;br /&gt;
|preclear=Someone seems to be playing music on the train. Use the new defibrillation method on the miner while he listens.&lt;br /&gt;
|postclear=Treatment successful. &lt;br /&gt;
|postquote=&amp;quot;I don't usually listen to this stuff, but...it's good!&amp;quot;&lt;br /&gt;
|sdesc=you are now the conductor of this train&lt;br /&gt;
|amiss=12&lt;br /&gt;
|adesc=super party train&lt;br /&gt;
|bmiss=24&lt;br /&gt;
|bdesc=party train&lt;br /&gt;
|cmiss=36&lt;br /&gt;
|cdesc=commuter train&lt;br /&gt;
|dmiss=48&lt;br /&gt;
|ddesc=lame train&lt;br /&gt;
|fdesc=you fell off the train...&lt;br /&gt;
|act=Act 4 Night&lt;br /&gt;
|levelprevno=3-3N&lt;br /&gt;
|levelprev=Distant Duet (Night)&lt;br /&gt;
|levelnextno=4-2&lt;br /&gt;
|levelnext=Invisible (Night)&lt;br /&gt;
|counterpartno=4-1&lt;br /&gt;
|counterpart=Training Doctor's Train Ride Performance&lt;br /&gt;
}}&lt;br /&gt;
'''Rollerdisco Rumble''' (4-1N) is a level in Rhythm Doctor. It is the Night Shift version of [[Training Doctor's Train Ride Performance]].&lt;br /&gt;
&lt;br /&gt;
It introduces the concept of [[Holds]] catching other beats while they are being held. It is the first time the player has to juggle [[Oneshot Beats|Oneshots]] and Holds at the same time.&lt;br /&gt;
&lt;br /&gt;
[https://soundcloud.com/vincmg/rollerdisco-rumble The track] was created by [https://soundcloud.com/vincmg Vince Kaichan].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
The player treats the Miner and Cole through their heart issues, with Cole playing his music in the train as the Miner listens. In the middle of the level, Richard Hugh briefly interrupts to have a single abrupt heartbeat treated, before the level resumes as normal. After the level, the Miner remarks that he likes the music despite not usually listening to songs of its type.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Tutorial=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Hello from the hospital, again!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Hope you're having fun on your trip, my shift without Dr Paige is a nightmare.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Just a quick lesson, there's one thing to understand about these new held beats...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Held beats are powerful!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|While you're holding a held beat, any beats from other patients nearby will be automatically caught!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Let's practice that.&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''On miss''&amp;lt;/small&amp;gt;:&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Whoops, not like that.&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''On barely''&amp;lt;/small&amp;gt;:&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I think you missed it.&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''On hit''&amp;lt;/small&amp;gt;:&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Nice!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|There you go.&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|It's handy, huh?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Now, let's try it with one of those SVT beats.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Try treating these two patients!&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''On hit''&amp;lt;/small&amp;gt;:&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Nice, nice!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Keep going...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Alright!&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|So, as you can see, you don't have to worry about other heartbeats if they land while you're holding.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|That said, this next procedure is still pretty tricky, haha. Good luck!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Hey, random question, but...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|...does anyone know what that Ian guy does around here?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Is he a doctor? A technician? A counselor?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|The guy seems like some kind of computer whiz.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|One time he said something about his focus being Radiology.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I asked him if that was the study of radios. He laughed at me, really hard.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|He does know that I was joking, right...?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This level, [[wish i could care less]], [[Unsustainable Inconsolable]] and [[Corazones Viejos]] are the only night shifts in the game to have tutorials. Unlike them, however, this level tutorializes a property of an existing mechanic that wasn't utilized in the day shift instead of introducing a new mechanic altogether.&lt;br /&gt;
* Currently, this is the only non-boss level to utilize [[Window Dance]], unless [[Bitter Times]] is considered a non-boss level, due to being presented as 7-2, rather than its level number of 2-XN.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>NoPerspective380</name></author>
	</entry>
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