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	<title>Rhythm Doctor Wiki - User contributions [en-ca]</title>
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	<updated>2026-09-25T13:22:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Rhythm_Doctor&amp;diff=4360</id>
		<title>Rhythm Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Rhythm_Doctor&amp;diff=4360"/>
		<updated>2026-06-14T20:34:09Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: thanks to Azabiphetamine for a bit of a clean up of my messy edit, added a W.I.P. version of the story section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Rhythm Doctor''' is a rhythm game developed by '''7th Beat Games'''. Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.&lt;br /&gt;
&lt;br /&gt;
== Core Gameplay ==&lt;br /&gt;
{{Template:Main|Gameplay Mechanics}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rhythm Doctor&amp;lt;/b&amp;gt;'s core gameplay involves hitting a single button, often the spacebar. The game's primary mechanic is the '''[[Classic Beats|Classic Beat]]''': the patient's row will play a set of 7 equally-spaced beats, and the player must press on the 7th. The game introduces other gimmicks that alter the core behaviour of classic beats as the game continues.&amp;lt;br&amp;gt;&lt;br /&gt;
Thease include things sutch as [[Row Xs]], where red X's appear on the line makeing some of the beats silent, forceing you to keep the rhythm in your head.&amp;lt;br&amp;gt;&lt;br /&gt;
It also often uses visual distractions suctch as &amp;quot;glitching&amp;quot; the game screen or various things blocking the line of beats. &amp;lt;!-- add something here about visual distractions and 1-x? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rhythm Doctor&amp;lt;/b&amp;gt;'s secondary mechanic is the '''[[Oneshot Beats|SVT Beat]]''', also called a ''Oneshot'': the patient's row will play a two-beat rhythm, and the player must press on the 2nd beat. A more intuitive way to think of Oneshots is to think of it like a kick-snare pattern. Since the player has 1 beat of anticipation and no reference for when to hit, oneshots follow a ''consistent, looping pattern'' which is [[Oneshot Beats#Cueing|cued by the '''Nurse''']] beforehand. The game introduces other gimmicks that alter the core behaviour of oneshots as the game continues.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{Template:Main|Act 1|Act 2|Act 3|Act 4|Act 5|Act 6|Act 7}}&lt;br /&gt;
&lt;br /&gt;
Rhythm doctor sees you as an [[Intern]] at Middlesea Hospital, alongside your co-workers [[Ian]] and Dr. [[Paige]], whom currently are working with a new method of threating patients via Rhythm Defirbulation, stabalizing heart rates by pressing alongside the beat of a song.&amp;lt;br&amp;gt;&lt;br /&gt;
You treat many patients, old and new, along your jounrey, afflicted with various conditions from partying too hard to more emotional ones like a lovestruck heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--add info about the first 1 or 2 acts here to give the reader a general idea of what the story is like--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- also: maybe include act 3 stuff, maybe foreshadowing the last two acts' core conflict --&amp;gt;&lt;br /&gt;
&amp;lt;!-- also: i'm not sure if this should include complete story, since other pages cover it. a general overview would fit better --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Rhythm_Doctor&amp;diff=4353</id>
		<title>Rhythm Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Rhythm_Doctor&amp;diff=4353"/>
		<updated>2026-06-12T22:49:26Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: this page was just an unfinished coppy of list of levels, made some changes to make it more like a general page about agme info, needs work later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Rhythm Doctor''' is a rhythm game developed by '''7th Beat Games'''. Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.&lt;br /&gt;
&lt;br /&gt;
==General Gameplay==&lt;br /&gt;
Rhythm doctor, unlike most Rhythm games, does NOT work on a &amp;quot;press on every beat&amp;quot; basis. A lot of Rhythm games will have you press imputs to every beat in a song often signified trough scrolling notes, often with many diffrent buttons. Rhythm doctor instead focuses on timing and a single button, your spacebar. This is most often done on a &amp;quot;7 beat&amp;quot; basis, where you will hear a set of beats and must press on the 7th, this includes with various other mechanics sutch as some beats being silent or going in an irregulair swing rhythm. It also often tends to mess with visuals and cues makeing you hard focus on your own sence of keeping a Rhythm in your head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--stuff to add here: general info about STV beats, tutorials, multiple patients--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
TBA &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--add info about the first 1 or 2 acts here to give the reader a general idea of what the story is like--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Unsustainable_Inconsolable&amp;diff=4352</id>
		<title>Unsustainable Inconsolable</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Unsustainable_Inconsolable&amp;diff=4352"/>
		<updated>2026-06-12T17:11:36Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|song = Unsustainable Inconsolable&lt;br /&gt;
|image=File:UnsustainableInconsolable.png&lt;br /&gt;
|prequote=&amp;quot;Can't you ease the pain with some heat?&amp;quot;&lt;br /&gt;
|levelno=5-2N&lt;br /&gt;
|bpm=176, 100, 80&lt;br /&gt;
|patients=[[Lucky|Maximo &amp;quot;Lucky&amp;quot; Jonronero]]&lt;br /&gt;
|preclear=Patient is experiencing muscle pain again. Find a new method for relief. Warning: procedure will be difficult.&lt;br /&gt;
|postclear=Patient's pain successfully subsided. For now.&lt;br /&gt;
|postquote=&amp;quot;Alright... maybe that was too much.&amp;quot;&lt;br /&gt;
|sdesc=unstoppable inferno&lt;br /&gt;
|amiss=10&lt;br /&gt;
|adesc=burning with passion&lt;br /&gt;
|bmiss=25&lt;br /&gt;
|bdesc=toasty warm&lt;br /&gt;
|cmiss=35&lt;br /&gt;
|cdesc=mild&lt;br /&gt;
|dmiss=50&lt;br /&gt;
|ddesc=extinguished&lt;br /&gt;
|fdesc=cold&lt;br /&gt;
|act=Act 5 Night&lt;br /&gt;
|levelprevno=5-1N&lt;br /&gt;
|levelprev=One Slip Too Late&lt;br /&gt;
|levelnextno=5-3N&lt;br /&gt;
|levelnext=Corazones Viejos&lt;br /&gt;
|counterpartno=5-2&lt;br /&gt;
|counterpart=Lo-fi Beats For Patients To Chill To&lt;br /&gt;
}}&lt;br /&gt;
'''Unsustainable Inconsolable''' (5-2N) is a level in Rhythm Doctor. It is the Night Shift version of [[Lo-fi Beats For Patients To Chill To]].&lt;br /&gt;
&lt;br /&gt;
It introduces [[Burn Beats]].&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=WQFToEquaNo The track] was created by [https://patriciataxxon.bandcamp.com/ Patricia Taxxon].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
Lucky asks for a new form of pain relief, as the [[Freeze Beats|Freeze Beats]]' effect is no longer enough on its own. [[Edega]] gets [[Ian]] to demonstrate Burn Beats to the [[Intern]], after which they use the new treatment on Lucky alongside the Freeze Beats. After the treatment, Lucky asks if anything they've tried &amp;quot;actually works&amp;quot;, to which Edega tells him to be patient.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The gameplay of 5-2N can be split intro 5 &amp;quot;parts&amp;quot;, the first part of the level consists only of freeze beats, but at verry irregulair timings compared to 5-2. This quickly transitions intro part 2 where you must only deal with burn beats at a simmulair irregulair timing where the burns constantly change. Once part 3 begins its a speedy rhythm of both burn and freeze interchangeing with one another, again at constantly changeing timings. After this a short instrumental part with no gameplay or diologue will play before part 4 nbegins, which is much the same as the previous one with interchangeing freeze and burn beats, however at a much slower pase. There will also be a &amp;quot;wobbly&amp;quot; effect where the screen will create verry vivid and surreal visuals withe evrybeat hit or missed. Once this is done you transfer to regulair subdivision beats as seen in 5-1 and 5-1N, Howver the last beat will be a suprize &amp;quot;Five!&amp;quot; which has not appeared before.&lt;br /&gt;
&lt;br /&gt;
=== 2-player mode ===&lt;br /&gt;
There are 2 Luckys, and each player treats one. Player 1 has Freeze Beats while Player 2 has Burn Beats. Each time Player 2 has a Burn Beat, Player 1 has a [[Skipshots|Skipshot]], but this does not happen the other way around—whenever Player 1 has a Freeze Beat, Player 2 continues the [[Oneshot Beats|Oneshot]] pattern as normal. During the final segment, both Players alternate between having a [[Subdivision Beats|Subdivision]] pattern and not, and both play the quintuplet at the end.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Tutorial=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|A-all I'm saying is..&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|The best part about the rhythm defibrillator is that it's designed to do one thing and do it well.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|It regulates irregular heartbeats. That's it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Your obsession with keeping this system elegant and streamlined is getting old.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Your &amp;quot;freeze beat&amp;quot; prototype passed the first test. This tech has so much more to offer.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I mean, sort of? But there is still a lot I need to do to help get the previous patients ready to go home.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Ada and I have been trying to finish their treatments. B-but you keep asking me to make all these new-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|I'm not asking.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Looks like the intern is here. How nosy. Go ahead, show them what you came up with.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|H-hey! I've got another rhythm treatment for muscle pain.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Sometimes, the freeze beats aren't enough on their own.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|So...uh, I tried reversing all the plugs from the cooling console...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|...and now it creates a blast of heat that shortens the next heartbeat!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I think it will be soothing. Like a hot spring in your veins! &amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;(Maybe.)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''(Single-Player)''&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I'll show you. You watch, I'll demo it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''(Two-Player)''&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Player Two, watch carefully. I'll demo it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Player One, just follow the usual pattern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Alright! Let's practice!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I don't really have a name for this treatment. We can call them, uhh... &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;burn beats&amp;lt;/span&amp;gt;?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Just like freeze beats, burn beats can change up their timing. Just listen to the cue and you'll be fine.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Now, let's try alternating between both treatments.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''(Two-Player)''&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Player One, you're in charge of freeze beats!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;(...when did it get so cold in here?)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Ready?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''If just one beat is missed:''&amp;lt;/small&amp;gt;:&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Wow, perfect. You learn quickly! It...sort of freaks me out? Haha.&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;''If half the beats are hit:''&amp;lt;/small&amp;gt;:&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Good enough!&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|That baseball guy keeps bugging me to try another treatment on him.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|This still isn't a magic fix for his shoulder, but maybe it'll keep the pain down.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Good luck!&lt;br /&gt;
|}&lt;br /&gt;
|-|In Level=&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
|Step 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Perform cardiac ablation to activate soothing response&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Step 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Activate muscular warming response, prescribe medication&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Step 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Perform hot and cold ablations as needed&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Alright, alright, you've tried like a million treatment thingies.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|But everything just wears off after a few hours!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Do any of these things actually work?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Patience, Mr Jonronero.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|This work requires careful long-term planning. Something you're new to, I'm sure.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|You'll have full use of your shoulder when development is finished. Now, I have things to do. Enjoy your day.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Gee, &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;thanks.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|If it's any consolation...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|...I've never seen him talk to a patient this much before!&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Are the doctors supposed to stay the night here? &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|That Ian guy keeps working late.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|He rushes home, but then comes back an hour or two later right as I'm leaving.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|When I come back the next morning, he's still there. Tapping away the computer.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|What could be so important that he stays here, wrecking his sleep schedule?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|.......................................it better not be Boblox.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The official 7th Beat Games upload of this song on their Youtube differs in some ways compared to the version found in the files of the game. When phase inverted with each other, it reveals that the Youtube upload includes the hitsounds (as the level's hitsounds are the main drums you hear) and has different mixing and mastering compared to the in-game file.&lt;br /&gt;
* Of all the levels that have [[Achievements|achievements]] tied to them, this is the only one requires that you achieve an A rank, not an S+.&lt;br /&gt;
** This is likely because the devs themselves consider it the hardest optional level in the game, considering it even has a warning before you play.&lt;br /&gt;
* It is to date the only official level to exclusively use Burn Beats and a &amp;quot;Five!&amp;quot; Subdivision Beat.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Easter_eggs&amp;diff=3905</id>
		<title>Easter eggs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Easter_eggs&amp;diff=3905"/>
		<updated>2026-01-07T19:18:23Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: pretty sure this counts as an easter egg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
===Rhythm Dogtor===&lt;br /&gt;
You can see a secret code in Ada's room, which you can press in order to play [[One Shift More (Rhythm Dogtor)|a secret level]], which is a parody of 3-X [[One Shift More]].&lt;br /&gt;
The code is:&lt;br /&gt;
→ ← → → ← → ← ← → ← → → ← → ← ←&lt;br /&gt;
&lt;br /&gt;
===Hurry Up!===&lt;br /&gt;
In 3-X &amp;quot;[[One Shift More]]&amp;quot;, after the line &amp;quot;But they've been waiting for so long&amp;quot;, if the player doesn't press the last beat, the [[Richard Hugh|Politician]]'s urging can be heard.&lt;br /&gt;
; &amp;quot;Oh, come on, make your move! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;You can do it, come on! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;Any time. Now, come on! Let's go!&amp;quot;&lt;br /&gt;
; &amp;quot;Make a move already, would you?&amp;quot;&lt;br /&gt;
; &amp;quot;Oh.... bloody hell, hurry up already?&amp;quot;&lt;br /&gt;
After that, he'll press the last beat.&lt;br /&gt;
===Do i have to?===&lt;br /&gt;
In 1-XN &amp;quot;[[Super Battleworn Insomniac]]&amp;quot;, if you fail or reset too many times Ian will eventually get annoyed.&lt;br /&gt;
; Ian: &amp;quot;Do I have to sound surprised every time?&amp;quot;&lt;br /&gt;
; Paige: &amp;quot;Yes. Quit whining.&amp;quot;&lt;br /&gt;
; Ian: &amp;quot;...A relapse?!&amp;quot;&lt;br /&gt;
The rest of the level goes on as normal&lt;br /&gt;
===Special Sleeves===&lt;br /&gt;
Entering &amp;quot;nbrights&amp;quot; or &amp;quot;transrights&amp;quot; in the Sleeve Paint screen will change your sleeve to the respective flag.&lt;br /&gt;
===Christmas Metreenome===&lt;br /&gt;
When you open the [[Level Editor|editor]] between December 21st and 31st (inclusive), the metronome will look like a Christmas tree and the sound will change to bells.&lt;br /&gt;
===Samurai.===&lt;br /&gt;
Typing &amp;quot;Samurai.&amp;quot; (''with'' the dot and capital S) in the Story Mode select screen or Main Menu will change most text in the game to only display &amp;quot;Samurai.&amp;quot; Floating Text events will only display one syllable per line, which will always be &amp;quot;Samurai.&amp;quot; The text can also be changed back to normal by typing &amp;quot;Samurai.&amp;quot; again.&lt;br /&gt;
===Heartshot===&lt;br /&gt;
While selecting a [[Oneshot Beats|Oneshot Beat]] in the editor, holding Shift and H will allow you to make the pulse heart-shaped, similar to the final beat of [[All The Times]].&lt;br /&gt;
===Hidden Editor Characters===&lt;br /&gt;
In the editor, holding Ctrl, Shift, and Alt and then changing a row's character will allow you to select characters otherwise not shown in the editor, such as [[Ian]] or [[Edega]].&lt;br /&gt;
===Getting Scolded===&lt;br /&gt;
If you repeatedly select a locked level, [[Edega]] will tell you to stop.&lt;br /&gt;
===Headache===&lt;br /&gt;
If you hold left or right while in the level select menu of story mode for long enough, [[Edega]] will tell you to stop.&lt;br /&gt;
===Give me a breather!===&lt;br /&gt;
In the day shift in the SVT ward, if you swap between [[ Supraventricular Tachycardia]] and [[Lo-fi Hip-Hop Beats To Treat Patients To]] constantly, [[Cole]] will get tired and will take a breather in between the 2 levels.&lt;br /&gt;
===I dont know what to call this one (pls give it a name)===&lt;br /&gt;
In the custom level menu, if you stay on a unopened level (meaning a packaged one) for some time, the small bird who holds the screen wil get tired, slowly descend and eventually drop the screen. It then goes off screen to get a new screen.&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Art_Exercise&amp;diff=3904</id>
		<title>Art Exercise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Art_Exercise&amp;diff=3904"/>
		<updated>2026-01-07T17:26:04Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:ArtExercise.png&lt;br /&gt;
|prequote=&amp;quot;Can you help me with a drawing?&amp;quot;&lt;br /&gt;
|levelno=X-1&lt;br /&gt;
|bpm=70&lt;br /&gt;
|patients=[[Lucia]]&lt;br /&gt;
|preclear=This patient doesn't seem to be feeling well. She's sitting in the corner with some kind of sketchbook.&lt;br /&gt;
|postclear=Patient's &amp;quot;art block&amp;quot; has been cured. [Should I get her autograph in case she becomes famous?]&lt;br /&gt;
|postquote=&amp;quot;Thanks, that came out great!&amp;quot;&lt;br /&gt;
|sdesc=Woah...we're the perfect team! Let's get a shared sketchbook!&lt;br /&gt;
|amiss=5&lt;br /&gt;
|adesc=That was fun! We should do this again!&lt;br /&gt;
|bmiss=10&lt;br /&gt;
|bdesc=That was pretty fun!&lt;br /&gt;
|cmiss=15&lt;br /&gt;
|cdesc=That didn't go quite as planned, but...oh well!&lt;br /&gt;
|dmiss=20&lt;br /&gt;
|ddesc=They were really wonky, but I tried my best...&lt;br /&gt;
|fdesc=Try to keep the pencil on the page!&lt;br /&gt;
|act=Art Room&lt;br /&gt;
|levelprevno=X-0&lt;br /&gt;
|levelprev=Helping Hands&lt;br /&gt;
}}&lt;br /&gt;
'''Art Exercise''', also known as '''Young Love''' or '''Doodling''' (X-1) is a level in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
It is the last level in the main storyline. It properly introduces [[Lucia]], and though it has no tutorial, the level still demonstrates the true property of [[Squareshots]] outside of decorative uses.&lt;br /&gt;
&lt;br /&gt;
[https://soundcloud.com/boxcatllc/young-love The track] was created by BoxCat Games.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Hailey stumbles upon Lucia, struggling with an artist's block. Lucia asks Hailey to participate in an art exercise where Hailey draws scribbles and Lucia turns it into drawings. The player treats Lucia as Hailey draws various scribbles on Lucia's sketchbook, with Lucia turning it into various drawings; She draws a picture of Hailey, a grumpy alligator, a T-Rex, a &amp;quot;sneaky dude [...] up to no good,&amp;quot; a woman with a long nose, a chubby bird sitting on a branch, and finally, a self-portrait of herself. She thanks Hailey for participating in the exercise with her, and tells her that they should do more scribbles another time. and that she's reminded of Ian and Paige as they where friendly too.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
=== 2-player mode ===&lt;br /&gt;
Player 1 treats Lucia, while player 2 treats [[Hailey]]. Player 2 only plays [[Squareshots]], while player 1 only plays classic beats. Unlike the 1-player version, there are multiple squareshots interspersed throughout each phrase. &lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
&amp;lt;small&amp;gt;''[Level start]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Oh...hi. As you can see, I'm kind of stuck right now. Some artist's block.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...wait, maybe you can help...?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|I know a fun lil' thing we can do!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Here...you just draw a big scribble. Just a couple of random lines.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Then I'll look at it and turn it into something. Make sense? Just draw some big lines across the page!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...let's see...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|I think I've got something!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It's...you! I was kinda just looking around at what was nearby, haha.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Gimme another scribble!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 2]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|A...grumpy alligator! Keep 'em coming!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 3]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It's a T-Rex! With a, uh...plate of big meat. Like in those old games? Heheh...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 4]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Pfffhahaha oh my godddd...I'm sorry...I saw it and I had to. Look at this sneaky dude! Up to no good!!!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 5]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It's uh...a woman...with a long nose. Sorry, these can't all be winners, haha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 6]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|A chubby bird sitting on a lil' branch! Ahh...this one's pretty cute?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Level outro]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmmmmm...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|When in doubt, self-portrait!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Ah...I love doing this with someone. It's just kinda fun, right? We should do more.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Next time let's design a bunch of really messed up monsters or something. Like an RPG...! It'll be fun!&lt;br /&gt;
|}&lt;br /&gt;
::''On Early access builds:''&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Congratulations on completing all of the patients in the Early Access version of Rhythm Doctor!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|You've helped a lot of people around here. We can't wait to get more of your help in the future!&lt;br /&gt;
|}&lt;br /&gt;
::''On full release:''&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Thank you for spending time with me! You remind me of those friendly doctors.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It must have taken a lot of training to get this far. I bet you'll be helping lots of people. You're the best!&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Did you see that girl that does the drawings?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|She drew me, once! I still have the picture at home.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I've never looked better!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Before the ''Muse Dash'' collab was added to the game, this was the only level to feature [[Squareshots]]. It featured no tutorial for these Squareshots, simply relying on firsthand demonstration for the player to understand the mechanic. Once the ''Muse Dash'' collab levels were added, however, a proper tutorial was incorporated in MD-1. Lastly, [[Dreams Don't Stop]] now introduces Squareshots within the main story levels, meaning that X-1 can no longer be played before the player understands the mechanic.&lt;br /&gt;
::* Before the Act 5 update, this was the only non-collaboration level to incorporate the use of Squareshots.&lt;br /&gt;
* Before the Act 5 update, this was the first time the player could see Lucia, as a patient or character, show up within a main story level. In Dreams Don't Stop (5-X), Lucia now makes her first indirect appearance as one of the patients being coached by Lucky.&lt;br /&gt;
* Before the full release, Ian and Paige would thank the player for treating all available patients in the Early Access version of ''Rhythm Doctor'' as the level ends. However ever since the full release, there is no early acsess version to be thanked for, and thus the lines were removed and changed.&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Art_Exercise&amp;diff=3903</id>
		<title>Art Exercise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Art_Exercise&amp;diff=3903"/>
		<updated>2026-01-07T17:25:21Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:ArtExercise.png&lt;br /&gt;
|prequote=&amp;quot;Can you help me with a drawing?&amp;quot;&lt;br /&gt;
|levelno=X-1&lt;br /&gt;
|bpm=70&lt;br /&gt;
|patients=[[Lucia]]&lt;br /&gt;
|preclear=This patient doesn't seem to be feeling well. She's sitting in the corner with some kind of sketchbook.&lt;br /&gt;
|postclear=Patient's &amp;quot;art block&amp;quot; has been cured. [Should I get her autograph in case she becomes famous?]&lt;br /&gt;
|postquote=&amp;quot;Thanks, that came out great!&amp;quot;&lt;br /&gt;
|sdesc=Woah...we're the perfect team! Let's get a shared sketchbook!&lt;br /&gt;
|amiss=5&lt;br /&gt;
|adesc=That was fun! We should do this again!&lt;br /&gt;
|bmiss=10&lt;br /&gt;
|bdesc=That was pretty fun!&lt;br /&gt;
|cmiss=15&lt;br /&gt;
|cdesc=That didn't go quite as planned, but...oh well!&lt;br /&gt;
|dmiss=20&lt;br /&gt;
|ddesc=They were really wonky, but I tried my best...&lt;br /&gt;
|fdesc=Try to keep the pencil on the page!&lt;br /&gt;
|act=Art Room&lt;br /&gt;
|levelprevno=X-0&lt;br /&gt;
|levelprev=Helping Hands&lt;br /&gt;
}}&lt;br /&gt;
'''Art Exercise''', also known as '''Young Love''' or '''Doodling''' (X-1) is a level in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
It is the last level in the main storyline. It properly introduces [[Lucia]], and though it has no tutorial, the level still demonstrates the true property of [[Squareshots]] outside of decorative uses.&lt;br /&gt;
&lt;br /&gt;
[https://soundcloud.com/boxcatllc/young-love The track] was created by BoxCat Games.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Hailey stumbles upon Lucia, struggling with an artist's block. Lucia asks Hailey to participate in an art exercise where Hailey draws scribbles and Lucia turns it into drawings. The player treats Lucia as Hailey draws various scribbles on Lucia's sketchbook, with Lucia turning it into various drawings; She draws a picture of Hailey, a grumpy alligator, a T-Rex, a &amp;quot;sneaky dude [...] up to no good,&amp;quot; a woman with a long nose, a chubby bird sitting on a branch, and finally, a self-portrait of herself. She thanks Hailey for participating in the exercise with her, and tells her that they should do more scribbles another time. and that she's reminded of Ian and Paige as they where friendly too.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
=== 2-player mode ===&lt;br /&gt;
Player 1 treats Lucia, while player 2 treats [[Hailey]]. Player 2 only plays [[Squareshots]], while player 1 only plays classic beats. Unlike the 1-player version, there are multiple squareshots interspersed throughout each phrase. &lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
&amp;lt;small&amp;gt;''[Level start]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Oh...hi. As you can see, I'm kind of stuck right now. Some artist's block.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...wait, maybe you can help...?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|I know a fun lil' thing we can do!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Here...you just draw a big scribble. Just a couple of random lines.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Then I'll look at it and turn it into something. Make sense? Just draw some big lines across the page!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...let's see...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|I think I've got something!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It's...you! I was kinda just looking around at what was nearby, haha.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Gimme another scribble!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 2]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|A...grumpy alligator! Keep 'em coming!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 3]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It's a T-Rex! With a, uh...plate of big meat. Like in those old games? Heheh...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 4]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Pfffhahaha oh my godddd...I'm sorry...I saw it and I had to. Look at this sneaky dude! Up to no good!!!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 5]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It's uh...a woman...with a long nose. Sorry, these can't all be winners, haha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Interlude 6]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|A chubby bird sitting on a lil' branch! Ahh...this one's pretty cute?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;''[Level outro]''&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmmmmm...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|When in doubt, self-portrait!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Ah...I love doing this with someone. It's just kinda fun, right? We should do more.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Next time let's design a bunch of really messed up monsters or something. Like an RPG...! It'll be fun!&lt;br /&gt;
|}&lt;br /&gt;
::''On Early access builds:''&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Congratulations on completing all of the patients in the Early Access version of Rhythm Doctor!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|You've helped a lot of people around here. We can't wait to get more of your help in the future!&lt;br /&gt;
|}&lt;br /&gt;
::''On full release:''&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Thank you for spending time with me! You remind me of those friendly doctors.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It must have taken a lot of training to get this far. I bet you'll be helping lots of people. You're the best!&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Did you see that girl that does the drawings?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|She drew me, once! I still have the picture at home.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I've never looked better!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Before the ''Muse Dash'' collab was added to the game, this was the only level to feature [[Squareshots]]. It featured no tutorial for these Squareshots, simply relying on firsthand demonstration for the player to understand the mechanic. Once the ''Muse Dash'' collab levels were added, however, a proper tutorial was incorporated in MD-1. Lastly, [[Dreams Don't Stop]] now introduces Squareshots within the main story levels, meaning that X-1 can no longer be played before the player understands the mechanic.&lt;br /&gt;
::* Before the Act 5 update, this was the only non-collaboration level to incorporate the use of Squareshots.&lt;br /&gt;
* Before the Act 5 update, this was the first time the player could see Lucia, as a patient or character, show up within a main story level. In Dreams Don't Stop (5-X), Lucia now makes her first indirect appearance as one of the patients being coached by Lucky.&lt;br /&gt;
* Before the full release, Ian and Paige would thank the player for treating all available patients in the Early Access version of ''Rhythm Doctor'' as the level ends. However ever since the full release, there is no early acsess version to be thanked for, and thus the lines were removed.&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Achievements&amp;diff=3902</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Achievements&amp;diff=3902"/>
		<updated>2026-01-07T17:20:24Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: achivement got edited on steam since the 1.0 release, also yes, i made sure, it only gets unlocked after BEATING helping hands with a B rank, i, myself... actually got a c the first time so i know this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Achievements ==&lt;br /&gt;
&lt;br /&gt;
The following achievements can be obtained in-game, as well as on Steam. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Ranks.png|100px|center]]&lt;br /&gt;
 || Ranks || Ranks determine how many beats a player missed during a respective level and range between S, A, B, C, D, and F, where S indicates zero misses, and F indicates a range of most misses.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Star Achievements.png|100px|center|Highlighted stars on the player's pager indicate whether a level has been successfully completed.]]&lt;br /&gt;
 || Stars || Highlighted Stars on the player's pager indicate whether a level has been successfully completed..&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Scroll Achievements.png|100px|center|Highlighted scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.]]&lt;br /&gt;
 || Scrolls || Highlighted Scrolls on the player's pager indicate whether a level has been successfully completed with an S-Rank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Steam Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description !! How To Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Day On The Job S1.jpg|100px|center]]&lt;br /&gt;
 || First Day On The Job || Complete Act 1. || Pass all Act 1 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Step At A Time S2.jpg|100px|center]]&lt;br /&gt;
 || One Step At A Time || Complete Act 2. || Pass all Act 2 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:A Usual Day Around Here.jpg|100px|center]]&lt;br /&gt;
 || A Usual Day Around Here || Complete Act 3. || Pass all Act 3 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Working Remotely.jpg|100px|center]]&lt;br /&gt;
 || Working Remotely || Complete Act 4. || Pass all Act 4 levels with a B-rank or higher. ||&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Coach of Middlesea.jpg|100px|center]]&lt;br /&gt;
 || The Coach of Middlesea || Complete Act 5. || Pass all Act 5 levels with a B-rank or higher, and complete the Boss Stage. &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:doctorsorder.jpg|100px|center]]&lt;br /&gt;
 || Doctor’s Orders || Complete Act 6. || Pass all Act 6 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Welcome To The Team.jpg|100px|center]]&lt;br /&gt;
 || Welcome To The Team || Watch the game's credits. || Watch the game's credits or beat [[Helping Hands]] with a B-rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Donut Trilogy.jpg|100px|center]]&lt;br /&gt;
 || The Donut Trilogy || Complete the Muse Dash Collaboration. || Pass levels MD-1, MD-2, and MD-3 with a B-Rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Futureofmiddlesea.jpg|100px|center]]&lt;br /&gt;
 || The Future of Middlesea || Complete the finale. || Beat 7-X and 7-X2.&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
[[File:First Date.jpg|100px|center]]&lt;br /&gt;
 || First Date || Earn an S-Rank on Level 1-2. || Earn an S-Rank by missing zero beats during Level 1-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Insomnia Cure.jpg|100px|center]]&lt;br /&gt;
 || Insomnia Cure || Earn an S-Rank on Level 1-X. || Earn an S-Rank by missing zero beats during Level 1-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Maybe Try Decaf?.jpg|100px|center]]&lt;br /&gt;
 || Maybe Try Decaf? || Earn an S-Rank on Level 2-2. || Earn an S-Rank by missing zero beats during Level 2-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Rush Hour.jpg|100px|center]]&lt;br /&gt;
 || Rush Hour || Earn an S-Rank on Level 2-3. || Earn an S-Rank by missing zero beats during Level 2-3.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:No Items, Final Destination.jpg|100px|center]]&lt;br /&gt;
 || No Items, Final Destination || Earn an S-Rank on Level 2-3N. || Earn an S-Rank by missing zero beats during Level 2-3N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Greenhouse.jpg|100px|center]]&lt;br /&gt;
 || Greenhouse || Earn an S-Rank on Level 3-1. || Earn an S-Rank by missing zero beats during Level 3-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sing From The Heart.jpg|100px|center]]&lt;br /&gt;
 || Sing From The Heart || Earn an S-Rank on Level 2-X. || Earn an S-Rank by missing zero beats during Level 2-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Overworked, Underpaid.jpg|100px|center]]&lt;br /&gt;
 || Overworked, Underpaid || Earn an S-Rank on Level 3-X. || Earn an S-Rank by missing zero beats during Level 3-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Conductor.jpg|100px|center]]&lt;br /&gt;
 || Conductor || Earn an S-Rank on Level 4-1. || Earn an S-Rank by missing zero beats during Level 4-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Beats To Travel To.jpg|100px|center]]&lt;br /&gt;
 || Beats To Travel To || Earn an S-Rank on Level 4-1N. || Earn an S-Rank by missing zero beats during Level 4-1N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Wow!.jpg|100px|center]]&lt;br /&gt;
 || Wow! || Earn an S-Rank on Level 5-1 in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing Level 5-1 and earn an S-Rank by missing zero beats.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Slip, Too Late, S+, For Me .jpg|100px|center]]&lt;br /&gt;
 || One Slip, Too Late, S+, For Me || Earn an S-Rank on Level 5-1N. || Earn an S-Rank by missing zero beats during Level 5-1N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Feel The Burn.jpg|100px|center]]&lt;br /&gt;
 || Feel The Burn || Earn an A-Rank on Level 5-2N. || Earn an A-Rank or better by missing ten beats or less during Level 5-2N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:perfectmatch.jpg|100px|center]]&lt;br /&gt;
 ||Perfect Matchmaker|| Earn an S-Rank on Level 6-1. || Earn an S-Rank by missing zero beats during Level 6-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Perfectfinale.jpg|100px|center]]&lt;br /&gt;
 ||Perfect Finale || Earn an S-Rank on Level 7-X and Level 7-X2. || Earn an S-Rank by missing zero beats during Level 7-X and Level 7-X2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Eavesdropping .jpg|100px|center]]&lt;br /&gt;
 || Eavesdropping || Hear all the dialogue in Level 5-3. || Keep playing Level 5-3 long enough to hear every conversation between characters.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Focused.jpg|100px|center]]&lt;br /&gt;
 || Focused || Earn an S-Rank on Level 1-XN. || Earn an S-Rank by missing zero beats during Level 1-XN.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Nimble.jpg|100px|center]]&lt;br /&gt;
 || Nimble || Earn an S-Rank in Beans Hopper. || Earn an S-Rank by jumping over the box of beans 60 times or more during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Hey, I Wasn't Ready Yet!.jpg|100px|center]]&lt;br /&gt;
 || Hey, I Wasn't Ready Yet! || Receive a Score of 0 in Beans Hopper. || Let the box of beans hit Samurai without jumping during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:World Champion .jpg|100px|center]]&lt;br /&gt;
 || World Champion || Complete Level 12 of Rhythm Weightlifter. || Play through all 12 levels of the Rhythm Weightlifter minigame (Level 5-B1) and get a high enough score on each of them to pass.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Two-Handed.jpg|100px|center]]&lt;br /&gt;
 || Two-Handed || Complete any level in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing a level, and complete the level in 2-Player mode.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Whole-Hearted Performance.jpg|100px|center]]&lt;br /&gt;
 || Whole-Hearted Performance || Earn an S-Rank. || Earn an S-Rank by missing zero beats during any level.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Woof.jpg|100px|center]]&lt;br /&gt;
 || Woof || Enter the &amp;quot;Rhythm Dogtor&amp;quot; code. || Type the arrow sequence displayed on the wall of Dr Paige's office in the Level Select menu.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:I'm Dizzy.jpg|100px|center]]&lt;br /&gt;
 || I'm Dizzy || Give Dr Edega a headache in the Level Select menu. || Hold the right or left arrow key on your keyboard in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Worth A Shot.jpg|100px|center]]&lt;br /&gt;
 || Worth A Shot || Get scolded by Dr Edega in the Level Select menu. || Repeatedly try to enter a locked level in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/w/index.php?title=Lucia&amp;diff=3901</id>
		<title>Lucia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/w/index.php?title=Lucia&amp;diff=3901"/>
		<updated>2026-01-07T17:16:56Z</updated>

		<summary type="html">&lt;p&gt;Mats the Cat: small edit since technicaly ever since act 5 she now first appears there first&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Lucia&lt;br /&gt;
|image=File:Lucia.png&lt;br /&gt;
|quote=&amp;quot;Can you help me with a drawing?&amp;quot;&lt;br /&gt;
|first=[[Art Exercise]]&lt;br /&gt;
|internalname=Lucia&lt;br /&gt;
|fullname=Lucia Moon&lt;br /&gt;
|gender=Female&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Lucia''' is a character appearing in Rhythm Doctor. Lucia first makes a brief apperance in [[Dreams Don't Stop]] and makes her first proper appearance in [[Art Exercise]]. she uses both [[Classic Beats]] and [[Squareshots]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Lucia has brown hair and wears a purple headband, shirt, shoes, and black pants. She also holds a notebook and a green pencil.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Lucia has a friendly personality. She enjoys drawing, though she sometimes suffers from artist's block. &lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*Lucia is likely friends with [[Hailey]], as the two draw together in [[Art Exercise]].&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
* [[Art Exercise]]&lt;br /&gt;
* [[Dreams Don't Stop]]&lt;br /&gt;
* [[Meet and Tweet]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Lucia's full name is derived from rearranging the letters in &amp;quot;Mona Lisa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lucia.png|''Lucia''&lt;br /&gt;
File:LuciaArtExercise.png|''Lucia as she appears in the in-level art for Art Exercise''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharacterNavBox}}&lt;/div&gt;</summary>
		<author><name>Mats the Cat</name></author>
	</entry>
</feed>