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	<id>https://wiki.rhythm.cafe/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Protolyte</id>
	<title>Rhythm Doctor Wiki - User contributions [en-ca]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rhythm.cafe/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Protolyte"/>
	<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/page/Special:Contributions/Protolyte"/>
	<updated>2026-10-24T12:34:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=One_Slip_Too_Late&amp;diff=4495</id>
		<title>One Slip Too Late</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=One_Slip_Too_Late&amp;diff=4495"/>
		<updated>2026-10-11T02:15:22Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: /* Trivia */Added trivia regarding the lyrics of the song corresponding with the subdivision beats.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|song = One Slip Too Late&lt;br /&gt;
|image=File:OneSlipTooLate.png&lt;br /&gt;
|prequote=That game felt like any other game...&lt;br /&gt;
|levelno=5-1N&lt;br /&gt;
|bpm=175, 150, 175&lt;br /&gt;
|patients={{Plainlist|&lt;br /&gt;
* [[Lucky|Maximo &amp;quot;Lucky&amp;quot; Jonronero]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Unmentioned:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Miner]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
}}&lt;br /&gt;
|othercharacters={{Plainlist|&lt;br /&gt;
* [[Samurai]]&lt;br /&gt;
* [[Cole|Cole Brew]]&lt;br /&gt;
* [[Janitor]]&lt;br /&gt;
* Unnamed staff member&lt;br /&gt;
* [[Ian]]&lt;br /&gt;
* [[Paige]]&lt;br /&gt;
* [[Edega]]&lt;br /&gt;
}}&lt;br /&gt;
|preclear=Patient began reflecting on his initial injury and his rushed heartbeat worsened. Treat carefully.&lt;br /&gt;
|postclear=Treatment successful. Allowing patient to vent about the incident may be cathartic and effective.&lt;br /&gt;
|postquote=&amp;quot;...maybe they&#039;re right, I should&#039;ve stayed in my lane...&amp;quot;&lt;br /&gt;
|sdesc=remembered as an all-time hall-of-famer&lt;br /&gt;
|amiss=7&lt;br /&gt;
|adesc=remembered as a legend&lt;br /&gt;
|bmiss=14&lt;br /&gt;
|bdesc=remembered as the MVP&lt;br /&gt;
|cmiss=21&lt;br /&gt;
|cdesc=remembered as...an average guy&lt;br /&gt;
|dmiss=28&lt;br /&gt;
|ddesc=remembered as a cocky hot-shot&lt;br /&gt;
|fdesc=long forgotten&lt;br /&gt;
|act=Act 5 Night&lt;br /&gt;
|levelprevno=4-4N&lt;br /&gt;
|levelprev=Murmurs&lt;br /&gt;
|levelnextno=5-2N&lt;br /&gt;
|levelnext=Unsustainable Inconsolable&lt;br /&gt;
|counterpartno=5-1&lt;br /&gt;
|counterpart=Lucky Break&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;One Slip Too Late&#039;&#039;&#039; (5-1N) is a level in Rhythm Doctor. It is the Night Shift version of [[Lucky Break]].&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xNpVVk3BAZw The track] was created by fizzd.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
The intern treats Lucky, sitting alone in the physiotherapy ward as he sings and recounts his days of being a baseball star. The Miner makes a brief appearance near the start of the level, seemingly returning from the train. The level takes the player through various set pieces, some abstract, some literal, with Logan and Hailey joining in to sing their praises about Lucky. The level then displays Lucky as being enjoyed on a TV screen by Logan, Hailey, the Samurai, Cole, and potentially the hospital staff, before ending shortly after. After the level, Lucky elaborates on the circumstances that led him to performing outside his expected role as a pitcher, and the situation that caused his rotator cuff to be torn. He then thanks the Samurai for listening to him, to which he replies by happily stating, &amp;quot;Anytime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
=== 2-player mode ===&lt;br /&gt;
Player 1 treats Lucky on the field, [[Logan]], and [[Miner]]. Player 2 treats Lucky in the hospital, Lucky on the field (during the first part of each chorus), and [[Hailey]].&lt;br /&gt;
&lt;br /&gt;
During the namedrop section, player 2 has an additional classic beat pattern on Lucky on the field while player 1 plays the squareshots and triangleshots. This is the first time a patient is shown to have two ECGs coming out of the same sprite.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I started my career as a pitcher. I was damn good at it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|But in my heart...I knew I didn&#039;t want to be put into a box like that.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I knew I had what it took to be a homerun hitter.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Coach said no. I pushed back, trained hard, and proved him wrong.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Once he gave me a chance at bat...I became a star. Until I finally pushed my body past its breaking point.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I insisted on pitching the full game. At bat, I was driving in runs.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Coach thinks I&#039;m a show-off, and wanted me off the field. But at the bottom of the ninth, I knew we&#039;d lose if we weren&#039;t perfect.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|My body was screaming at me to stop, but I pushed on. Just needed one homerun to end it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I nailed it. But a second later, I felt agonizing pain.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I kept a smile on, for the crowd, long enough to round the bases. After that, I don&#039;t remember a thing.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Anyway, sorry for rambling. Thanks for, uh...being such a good listener.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai|expr=sparkle}}&lt;br /&gt;
|Anytime.&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I was watching that game. The one where Lucky got hurt.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|It was awful. Thankfully, they cut to commercial, so the camera didn&#039;t hang on him too long.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Back in the day, Lucky stuck to pitching. But he was one of those rare ones...a player who&#039;s a star on the mound AND at the plate.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|He started hitting homers and took the Scales out of their rut.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Sadly...his shoulder gave out. I hear that&#039;s what happens after all the wear-and-tear of pitching.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I wish I could say something to cheer him up, but it doesn&#039;t look like he wants an old fan&#039;s pity.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lyrics ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|English=&lt;br /&gt;
&amp;lt;poem style=&amp;quot;background-color: #faf7ed; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[Verse 1]&lt;br /&gt;
[LUCKY]&lt;br /&gt;
Won the game, made my name, fifteen minutes worth of fame&lt;br /&gt;
Then it came, all the pain. Is it over? What a shame&lt;br /&gt;
Too tough, too rough on my rotator cuff&lt;br /&gt;
Low weights, rehab, I&#039;ve had enough&lt;br /&gt;
&lt;br /&gt;
[Chorus]&lt;br /&gt;
[LUCKY]&lt;br /&gt;
Take me back to my dreams&lt;br /&gt;
Before the sun set on me&lt;br /&gt;
When the crowd went wild&lt;br /&gt;
Now when they call my name&lt;br /&gt;
All my pride has turned to shame&lt;br /&gt;
&#039;&#039;(They can&#039;t see me in this state)&#039;&#039;&lt;br /&gt;
One slip, too late, three strikes, for me&lt;br /&gt;
I&#039;ve always been the one you could count on&lt;br /&gt;
So who will take my place &lt;br /&gt;
Now I&#039;m gone&lt;br /&gt;
&lt;br /&gt;
[Interlude]&lt;br /&gt;
[LOGAN]&lt;br /&gt;
Do you know? Did you hear?&lt;br /&gt;
His play was play of the year!&lt;br /&gt;
&lt;br /&gt;
[HAILEY]&lt;br /&gt;
Was that him? On the news?&lt;br /&gt;
&lt;br /&gt;
[LOGAN]&lt;br /&gt;
Video had a million views&lt;br /&gt;
They call him a show off&lt;br /&gt;
&lt;br /&gt;
[HAILEY]&lt;br /&gt;
But they&#039;re not wearing his gloves&lt;br /&gt;
&lt;br /&gt;
[LOGAN]&lt;br /&gt;
My hero would never &lt;br /&gt;
&lt;br /&gt;
[BOTH]&lt;br /&gt;
Hesitate to take his shot&lt;br /&gt;
&lt;br /&gt;
[Outro]&lt;br /&gt;
[LUCKY]&lt;br /&gt;
Close my eyes, count to ten,&lt;br /&gt;
Could you take me back to then...&lt;br /&gt;
&lt;br /&gt;
[Chorus]&lt;br /&gt;
[LUCKY]&lt;br /&gt;
Take me back to my dreams&lt;br /&gt;
before the best was in the past&lt;br /&gt;
When the crowd went wild&lt;br /&gt;
One slip, too late, three strikes, for me&lt;br /&gt;
I&#039;ve always been the one you could count on&lt;br /&gt;
So who will know my face &lt;br /&gt;
Now I&#039;m gone&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
|-|Mandarin=&lt;br /&gt;
&amp;lt;poem style=&amp;quot;background-color: #faf7ed; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[段]&lt;br /&gt;
【路吉】&lt;br /&gt;
又想起，棒球赛&lt;br /&gt;
勇夺胜利多辉煌&lt;br /&gt;
&lt;br /&gt;
病床上，带着伤&lt;br /&gt;
何时才能回赛场&lt;br /&gt;
&lt;br /&gt;
撕裂、创伤，只能故作坚强&lt;br /&gt;
修养、康复，困在病房&lt;br /&gt;
&lt;br /&gt;
[合唱]&lt;br /&gt;
【路吉】&lt;br /&gt;
让我回到梦里&lt;br /&gt;
梦里重返辉煌&lt;br /&gt;
等欢呼声响&lt;br /&gt;
&lt;br /&gt;
看台声浪齐响&lt;br /&gt;
没有人对我失望&lt;br /&gt;
（我怎么能再沮丧）&lt;br /&gt;
&lt;br /&gt;
撕裂，创伤，心痛，迷惘&lt;br /&gt;
&lt;br /&gt;
我曾是大家信赖的榜样&lt;br /&gt;
谁能替我接下&lt;br /&gt;
这一棒&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[间奏]&lt;br /&gt;
【洛根】&lt;br /&gt;
都在说，都在讲，&lt;br /&gt;
今年数他第一棒！&lt;br /&gt;
&lt;br /&gt;
【海莉】&lt;br /&gt;
就是他？大明星？&lt;br /&gt;
&lt;br /&gt;
【洛根】&lt;br /&gt;
新闻热搜天天上。&lt;br /&gt;
&lt;br /&gt;
【洛根】&lt;br /&gt;
都说他爱炫耀，&lt;br /&gt;
&lt;br /&gt;
【海莉】&lt;br /&gt;
可谁知他怎么想，&lt;br /&gt;
&lt;br /&gt;
【洛根】&lt;br /&gt;
可传奇才不会&lt;br /&gt;
&lt;br /&gt;
【洛根＆海莉】&lt;br /&gt;
犹豫打出这一棒&lt;br /&gt;
&lt;br /&gt;
[其他]&lt;br /&gt;
【路吉】&lt;br /&gt;
闭上眼，再回想&lt;br /&gt;
就让我回到赛场……&lt;br /&gt;
&lt;br /&gt;
[合唱]&lt;br /&gt;
【路吉】&lt;br /&gt;
再次挥动球棒&lt;br /&gt;
为梦想再战一场&lt;br /&gt;
等欢呼声响&lt;br /&gt;
&lt;br /&gt;
安打，双杀，三振，离场&lt;br /&gt;
&lt;br /&gt;
英雄从来不会害怕受伤&lt;br /&gt;
黯然退场也会&lt;br /&gt;
被遗忘&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The lyrics &amp;quot;&#039;&#039;One&#039;&#039; slip, &#039;&#039;too&#039;&#039; late, &#039;&#039;three&#039;&#039; strikes, &#039;&#039;for&#039;&#039; me&amp;quot; correspond to the number of subdivision beats present.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4494</id>
		<title>Set Background</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4494"/>
		<updated>2026-10-09T00:05:20Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Reverted previous change. I misread the changelog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Background&lt;br /&gt;
 | image = File:SetBackground.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetBackgroundColor&lt;br /&gt;
 | versionorigin = r1&lt;br /&gt;
 | shortcut = B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Set Background&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that can change the level&#039;s background using a color or an image.&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a solid color to set the background to.&lt;br /&gt;
|}&lt;br /&gt;
=== Image ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Image || Text Box (text) || Choose an image file to use for the background.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a tint to apply to the image.&lt;br /&gt;
|-&lt;br /&gt;
| Scaling || Dropdown || Choose how to scale the image to the window.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Color&amp;quot;, &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Image ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: 1, &amp;quot;beat&amp;quot;: 1, &amp;quot;y&amp;quot;: 0, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Image&amp;quot;, &amp;quot;image&amp;quot;: [], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;backgroundType&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Whether to use an image or a color background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;color&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Tint color. Must be a valid HEXALPHA color.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;What image to use for the background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;contentMode&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt; How should the image be scaled to the window.&lt;br /&gt;
&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Set_Foreground&amp;diff=4493</id>
		<title>Set Foreground</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Set_Foreground&amp;diff=4493"/>
		<updated>2026-10-09T00:04:08Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added version origin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Foreground&lt;br /&gt;
 | image = File:EditorSetForeground.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetForeground&lt;br /&gt;
 | versionorigin = r14&lt;br /&gt;
 | shortcut = Shift+B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Set Foreground&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that overlays an image or a sequence of images on top of a &#039;&#039;&#039;room&#039;&#039;&#039;.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Image || Text Box || Image file(s) to use for the background.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Tint to apply to the image (uses &#039;&#039;&#039;Multiply&#039;&#039;&#039; blending).&lt;br /&gt;
|-&lt;br /&gt;
| FPS || Text Box || FPS to use for the sequence of images. Only appears if multiple images are selected (displayed as &amp;quot;&#039;&#039;&#039;[multiple images]&#039;&#039;&#039;&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Scaling || Dropdown || How the image should scale to the game aspect ratio.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetForeground&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;image&amp;quot;: [], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetForeground&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;image&amp;quot;: [&amp;quot;foo.png&amp;quot;, &amp;quot;bar.png&amp;quot;], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;fps&amp;quot;: 30, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;color&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Tint color. Must be a valid HEXALPHA color.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; (string[])&lt;br /&gt;
&amp;lt;br&amp;gt;Image(s) to use for the background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;fps&#039;&#039;&#039; (number)&lt;br /&gt;
&amp;lt;br&amp;gt;FPS to use for the sequence of images. Optional if &#039;&#039;&#039;image&#039;&#039;&#039; has 1 image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;contentMode&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;How the image should scale to the game aspect ratio. &#039;&#039;Center&#039;&#039;, &#039;&#039;ScaleToFill&#039;&#039;, &#039;&#039;AspectFit&#039;&#039;, &#039;&#039;AspectFill&#039;&#039;, &#039;&#039;Tiled&#039;&#039;, or &#039;&#039;Real&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* &#039;&#039;&#039;r38&#039;&#039;&#039;: Shortcut was changed from G to Shift+B.&lt;br /&gt;
&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4492</id>
		<title>Set Background</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4492"/>
		<updated>2026-10-09T00:03:42Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added version origin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Background&lt;br /&gt;
 | image = File:SetBackground.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetBackgroundColor&lt;br /&gt;
 | versionorigin = r14&lt;br /&gt;
 | shortcut = B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Set Background&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that can change the level&#039;s background using a color or an image.&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a solid color to set the background to.&lt;br /&gt;
|}&lt;br /&gt;
=== Image ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Image || Text Box (text) || Choose an image file to use for the background.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a tint to apply to the image.&lt;br /&gt;
|-&lt;br /&gt;
| Scaling || Dropdown || Choose how to scale the image to the window.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Color&amp;quot;, &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Image ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: 1, &amp;quot;beat&amp;quot;: 1, &amp;quot;y&amp;quot;: 0, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Image&amp;quot;, &amp;quot;image&amp;quot;: [], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;backgroundType&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Whether to use an image or a color background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;color&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Tint color. Must be a valid HEXALPHA color.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;What image to use for the background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;contentMode&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt; How should the image be scaled to the window.&lt;br /&gt;
&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Move_Camera&amp;diff=4491</id>
		<title>Move Camera</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Move_Camera&amp;diff=4491"/>
		<updated>2026-10-08T23:56:17Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added version origin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Move Camera&lt;br /&gt;
 | image = File:EditorMoveCamera.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = MoveCamera&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;15b&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = C&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Move Camera&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; used to change the camera&#039;s position, zoom, and angle.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Position || Text Boxes (Numbers) || Position X and Y of the camera.&lt;br /&gt;
|-&lt;br /&gt;
| Zoom || Text Box (Number) || Zoom of the camera.&lt;br /&gt;
|-&lt;br /&gt;
| Angle || Text Box (Number) || Angle of the camera in degrees.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Text Box (Number) || Duration of the transition in beats.&lt;br /&gt;
|-&lt;br /&gt;
| Ease || Dropdown (Enum) || Easing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;MoveCamera&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;cameraPosition&amp;quot;: [50, 50], &amp;quot;zoom&amp;quot;: 100, &amp;quot;angle&amp;quot;: 0, &amp;quot;duration&amp;quot;: 1, &amp;quot;ease&amp;quot;: &amp;quot;Linear&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms. 0-3, or on top &amp;lt;code&amp;gt;[4]&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;cameraPosition&#039;&#039;&#039; (number[])&lt;br /&gt;
&amp;lt;br&amp;gt;Position, X and Y (2-length array), of the camera in percentage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;zoom&#039;&#039;&#039; (number)&lt;br /&gt;
&amp;lt;br&amp;gt;Zoom of the camera in percentage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;angle&#039;&#039;&#039; (number)&lt;br /&gt;
&amp;lt;br&amp;gt;Angle of the decoration in degrees.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;duration&#039;&#039;&#039; (number)&lt;br /&gt;
&amp;lt;br&amp;gt;Duration of the transition in beats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ease&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Easing.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Nicole&amp;diff=4490</id>
		<title>Nicole</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Nicole&amp;diff=4490"/>
		<updated>2026-10-08T23:39:13Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added miracle defibrillator and cole&amp;#039;s song to song list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name = Nicole&lt;br /&gt;
|image = File:SmokinBarista.gif&lt;br /&gt;
&amp;lt;!-- upload nicole png to replace sprite with--&amp;gt;&lt;br /&gt;
|quote = &amp;quot;I just need to survive rush hour. This job is such a drag...&amp;quot;&lt;br /&gt;
|first = [[Puff Piece]]&lt;br /&gt;
|internalname = SmokinBarista&lt;br /&gt;
|voice = xdianna &amp;amp; Jyi Sim&lt;br /&gt;
|fullname = Nicole Ting&lt;br /&gt;
|alias= coffee girl&lt;br /&gt;
|alts= alts&lt;br /&gt;
|gender = Female&lt;br /&gt;
|occupation = Barista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nicole Ting&#039;&#039;&#039; is a character that appears in Rhythm Doctor. She works at the hospital&#039;s cafe as a barista and makes her first appearance in [[Puff Piece]]. She uses exclusively [[Oneshot Beats]] and Swung Oneshots.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Nicole has light green hair tied back in a ponytail, and light skin. Her work uniform consists of a white button-up shirt with rolled up sleeves, navy blue pants, black shoes, and an ocean-green apron layered over her shirt. She appears to be taller than most of the Rhythm Doctor cast, though she is still shorter than [[Miner]] as shown in promotional art. She is usually seen with either a cup of coffee or a cigarette in hand. Nicole is described by the janitor to usually have a sour expression on her face while working the rush hour.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Nicole is a relatively relaxed person when not on the job. She is very insightful and sympathetic to the stresses of the hospital staff. She has a generally positive outlook, making an effort to dance during her shift in Puff Piece, and loves gaming. She has a competitive side which can be seen in [[Bomb-Sniffing Pomeranian]].&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
* Nicole is seen most with [[Cole]] throughout Act 2. She admits that she finds Cole &amp;quot;pretty chill&amp;quot;, and that she looks forward to seeing him every day. Nicole also has Cole&#039;s morning and afternoon usual coffees memorized. &lt;br /&gt;
&lt;br /&gt;
* Following the events of [[Puff Piece]], Nicole calls The [[Intern]] cool and invites them to come by anytime. She then tells them to make themself comfortable in [[Song of the Sea]], offering to let them play on the keyboard if they like. She appears to be fond enough of the Intern to call them her new in-house pianist during [[Song of the Sea (Night)]], and expresses that the Intern can unwind at the cafe whenever they like. &lt;br /&gt;
&lt;br /&gt;
* Nicole seems to be on relatively friendly terms with [[Paige]], similarly calling her cool after Puff Piece. She and Paige speak at length in Song of the Sea (Night), where she expresses concern for the doctor. Nicole expresses that she finds Paige &amp;quot;a delight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* In [[Seventh-Inning Stretch]], Nicole notes to Cole that [[Lucky|Lucky Jonronero]], the new patient, is one of the biggest names on the Middlesea Scales. She is later spotted on the hospital baseball team that Lucky trains in [[Dreams Don&#039;t Stop]], and amicably calls Lucky &#039;Coach&#039;, showing her respect for him.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
As a patient:&lt;br /&gt;
* [[Puff Piece]]&lt;br /&gt;
* [[Song of the Sea]]&lt;br /&gt;
* [[All The Times]]&lt;br /&gt;
* [[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
* [[Song of the Sea (Night)]]&lt;br /&gt;
* [[Murmurs]]&lt;br /&gt;
* [[Helping Hands]]&lt;br /&gt;
* [[Bitter Times]]&lt;br /&gt;
* [[Miracle Defibrillator]]&lt;br /&gt;
* [[Miracle Defibrillator (Cole&#039;s Song)]]&lt;br /&gt;
&lt;br /&gt;
Appears in: &lt;br /&gt;
* [[One Slip Too Late]]&lt;br /&gt;
* [[Seventh-Inning Stretch]]&lt;br /&gt;
* [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Nicole is one of two characters to replace the [[Barista]] from the Closed Beta, the other being Cole. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Her full name, Nicole Ting, is a play on nicotine, referencing her cigarette addiction. &lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sing_From_The_Heart.jpg|Cole and Nicole in the achievement for getting an S+ rank on All the Times&lt;br /&gt;
File:Nicole_keyart.png|Nicole as she&#039;s shown in the game&#039;s Key Art.|link=https://twitter.com/RhythmDrGame/status/1335308202192166913&lt;br /&gt;
File:NicoleGaming.png|Nicole gaming.&lt;br /&gt;
File:Nicoleandcolepuffpiece2p.png|Nicole with Cole accompanying her in Puff Piece (2P)&lt;br /&gt;
File:SmokinBaristaSheet.png|Nicole&#039;s 1.0 sprites.&lt;br /&gt;
File:NicoleSpriteS.png|Nicole&#039;s sprites.&lt;br /&gt;
File:NicoleSpriteS3.png|Nicole&#039;s sprites.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- add more files here in the format above --&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharacterNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Cole&amp;diff=4489</id>
		<title>Cole</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Cole&amp;diff=4489"/>
		<updated>2026-10-08T23:37:06Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added miracle defibrillator and cole&amp;#039;s song to song list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Cole&lt;br /&gt;
|image= File:HoodieBoy.gif&lt;br /&gt;
|quote=&amp;quot;Phew. Alright, maybe I went a little overboard with the coffee.&amp;quot;&lt;br /&gt;
|first=[[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
|internalname=HoodieBoy&lt;br /&gt;
|alts=&lt;br /&gt;
* &#039;&#039;HoodieBoyBlue&#039;&#039;&lt;br /&gt;
* Cole (Old)&lt;br /&gt;
|fullname=Cole Brew&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cole Brew&#039;&#039;&#039; is a character that appears in Rhythm Doctor. Cole makes his first appearance in [[Lo-fi Hip-Hop Beats To Treat Patients To]]. He uses exclusively [[Oneshot Beats]], along with [[Skipshots]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Cole wears a red cap and red hoodie with blue jeans and black shoes. He is often seen holding a coffee cup and has a boombox in his sprites. He is somewhat short and has blond hair. His skin color varies; in the sprites, he has a more tan skin tone, but it is lighter in most official art.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Cole is a laid-back and light-hearted person, but is often stressed and demotivated. He drinks coffee to power his creative process and keep himself focused. He has a caffeine addiction, which is the cause of his supraventricular tachycardia.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
* Cole&#039;s closest friend in-game is [[Nicole|Nicole Ting]]. Cole often visits the hospital&#039;s cafe to talk with her while he gets coffee. The two often play videogames together in their free time.&lt;br /&gt;
* He is seen to be familiar with [[Samurai]], who likes his music. They are seen together in [[Unreachable]].&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
* [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* [[wish i could care less]]&lt;br /&gt;
* [[Supraventricular Tachycardia]]&lt;br /&gt;
* [[Unreachable]]&lt;br /&gt;
* [[Puff Piece]] (2P)&lt;br /&gt;
* [[Bomb-Sniffing Pomeranian|Bomb-Sniffing Pomeranian]]&lt;br /&gt;
* [[Song of the Sea]]&lt;br /&gt;
* [[All The Times]]&lt;br /&gt;
* [[Rollerdisco Rumble]]&lt;br /&gt;
* [[Know You]]&lt;br /&gt;
* [[Murmurs]]&lt;br /&gt;
* [[Dreams Don&#039;t Stop]]&lt;br /&gt;
* [[Helping Hands]]&lt;br /&gt;
* [[Bitter Times]]&lt;br /&gt;
* [[Miracle Defibrillator]]&lt;br /&gt;
* [[Miracle Defibrillator (Cole&#039;s Song)]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Cole was originally called &#039;Hoodie Boy&#039;, though this remains only as his internal name. He was given a proper name and a complete resprite.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* His full name, Cole Brew, is a play on &#039;cold brew&#039;, referencing his coffee addiction.&lt;br /&gt;
* He knows how to play the synth and the guitar, as seen in the Act 2 menu.&lt;br /&gt;
* Cole&#039;s face in the official art is the icon for 7th Beat Games Cafe, the official Discord server for 7BG.&lt;br /&gt;
* The dog in his ward is named Loafy.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
HoodieBoyBlue.gif|Blue Cole&lt;br /&gt;
HoodieBoySheet.png|Cole&#039;s 1.0 sprite sheet&lt;br /&gt;
Cole Spritesheet.png|Cole&#039;s sprite sheet used in-game&lt;br /&gt;
Cole instruments.png|Cole playing his instruments&lt;br /&gt;
Cole old.png|Cole&#039;s pre-early access sprites&lt;br /&gt;
Cole Blue.png|Cole&#039;s alternate sprite sheet, used for 2P&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharacterNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Go_To_Level&amp;diff=4488</id>
		<title>Go To Level</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Go_To_Level&amp;diff=4488"/>
		<updated>2026-10-08T23:33:41Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Go To Level&lt;br /&gt;
 | image = File:GoToLevelicon.png&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = GoToLevel&lt;br /&gt;
 | versionorigin = v1.2.0&lt;br /&gt;
 | shortcut = Shift + L&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Go To Level&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that switches .rdlevel files mid-level.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Action || Buttons || Determines whether to set the next level to go to, load the next level, or directly go to a level.&lt;br /&gt;
|-&lt;br /&gt;
| Level File || Dropdown || Determines what level to load.&lt;br /&gt;
|-&lt;br /&gt;
| Enable skip button || Checkbox || Allows the player to skip to the next level.&lt;br /&gt;
|-&lt;br /&gt;
| Fade out || Checkbox || Fade to black before switching levels.&lt;br /&gt;
|-&lt;br /&gt;
| Start immediately || Checkbox || Instantly begins the level, bypassing the &amp;quot;Press the space bar to begin&amp;quot; screen.&lt;br /&gt;
|-&lt;br /&gt;
| Keep mistakes || Checkbox || Mistakes will persist between levels.&lt;br /&gt;
|-&lt;br /&gt;
| Preserve Restart button || Checkbox || Restart the player in the original level.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;GoToLevel&amp;quot;, &amp;quot;action&amp;quot;: &amp;quot;LoadImmediately&amp;quot;, &amp;quot;rdlevel&amp;quot;: &amp;quot;Example.rdlevel&amp;quot;, &amp;quot;fadeOut&amp;quot;: true, &amp;quot;startImmediately&amp;quot;: false, &amp;quot;keepMistakes&amp;quot;: false, &amp;quot;dontUpdateRestart&amp;quot;: false }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;action&#039;&#039;&#039; (Enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Can be either &amp;quot;LoadImmediately&amp;quot;, &amp;quot;SetNext&amp;quot;, or &amp;quot;LoadNext&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rdlevel&#039;&#039;&#039; (String)&lt;br /&gt;
&amp;lt;br&amp;gt;The file name of the level to load. You must include the &amp;quot;.rdlevel&amp;quot; file extension.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;skippable&#039;&#039;&#039; (Boolean)&lt;br /&gt;
&amp;lt;br&amp;gt;Allows the player to skip to the next level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;fadeOut&#039;&#039;&#039; (Boolean)&lt;br /&gt;
&amp;lt;br&amp;gt;Fade out the screen before beginning the next level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;startImmediately&#039;&#039;&#039; (Boolean)&lt;br /&gt;
&amp;lt;br&amp;gt;Skip the button prompt and immediately enter the gameplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;keepMistakes&#039;&#039;&#039; (Boolean)&lt;br /&gt;
&amp;lt;br&amp;gt;Keep mistakes made between levels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;dontUpdateRestart&#039;&#039;&#039; (Boolean)&lt;br /&gt;
&amp;lt;br&amp;gt;Don&#039;t change the restart point to the new level.&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:GoToLevelicon.png&amp;diff=4487</id>
		<title>File:GoToLevelicon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:GoToLevelicon.png&amp;diff=4487"/>
		<updated>2026-10-08T22:44:02Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The icon for the Go To Level feature.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The icon for the Go To Level feature.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:EventNavBox&amp;diff=4486</id>
		<title>Template:EventNavBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:EventNavBox&amp;diff=4486"/>
		<updated>2026-10-08T22:29:18Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added the new &amp;quot;Go to Level&amp;quot; feature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotchets Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Read Narration]]&lt;br /&gt;
* [[Narrate Row Info]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Beat Modifiers]]&lt;br /&gt;
* [[Add Free Time Beat]]&lt;br /&gt;
* [[Pulse Free Time Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Reorder Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Custom Shake]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Advance Floating Text]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Change Players&#039; Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Go To Level]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Set Play Style]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
   | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Reorder Sprite]]&lt;br /&gt;
* [[Tile Sprite]]&lt;br /&gt;
* [[Blend Sprite]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Set Room Content Mode]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Room Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group6 = Windows Tab&lt;br /&gt;
 | list6  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Window Dance (Event)|Window Dance]]&lt;br /&gt;
* [[Resize Window]]&lt;br /&gt;
* [[Set Window Content]]&lt;br /&gt;
* [[Reorder Windows]]&lt;br /&gt;
* [[Hide Window]]&lt;br /&gt;
* [[Set Main Window]]&lt;br /&gt;
* [[Rename Window]]&lt;br /&gt;
* [[Set Desktop Color]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Miracle_Defibrillator&amp;diff=4478</id>
		<title>Miracle Defibrillator</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Miracle_Defibrillator&amp;diff=4478"/>
		<updated>2026-09-19T01:24:05Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added average BPM based on a chart analysis (See here: https://www.youtube.com/watch?v=fsKTaWyQsF8), but I was unable to find a list of the BPMs. If someone has more knowledge on finding BPMs, feel free to change it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:MiracleDefibrilator.png&lt;br /&gt;
|prequote= ...&lt;br /&gt;
|levelno=7-X&lt;br /&gt;
|bpm=160&lt;br /&gt;
|patients={{Plainlist|&lt;br /&gt;
* [[Mark|Mark Booker]]&lt;br /&gt;
&amp;lt;small&amp;gt; Unmentioned: &amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Samurai]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Cole|Cole Brew]]&lt;br /&gt;
* [[Mr. Stevenson]]&lt;br /&gt;
* [[Paige]]&lt;br /&gt;
* [[Nicole|Nicole Ting]]&lt;br /&gt;
* [[Insomniac]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
* [[Cockatiel]]&lt;br /&gt;
* [[Owl]]&lt;br /&gt;
* [[Mrs. Stevenson]]&lt;br /&gt;
* [[Richard Hugh]]&lt;br /&gt;
* [[Miner]]&lt;br /&gt;
* [[Parrot]]&lt;br /&gt;
* [[Oriole]]&lt;br /&gt;
}}&lt;br /&gt;
|othercharacters=[[Ian]]&lt;br /&gt;
|preclear= Emergency operation initiated. Patient&#039;s condition has deteriorated rapidly.&lt;br /&gt;
|postclear= First-time use of experimental treatment was a success. Let&#039;s never do that again!&lt;br /&gt;
|postquote= Thank you, all of you.&lt;br /&gt;
|passdesc= Reach the final section with less than 26 misses&lt;br /&gt;
|act=Finale (Act 7)&lt;br /&gt;
|levelprevno=2-XN&lt;br /&gt;
|levelprev=Bitter Times&lt;br /&gt;
|levelnextno=7-X2&lt;br /&gt;
|levelnext=Miracle Defibrillator (Cole&#039;s Song)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Miracle Defibrillator&#039;&#039;&#039; is a level in Rhythm Doctor. It is the first of the two Finale levels.&lt;br /&gt;
&lt;br /&gt;
This is the eighth boss level, and second to last level in the entire game. It&#039;s a mix of all the previous story mode levels in rapid succession. Its difficulty comes in multiple patients (up to 6) almost all the time, and its prolonged usage of multiple windows. It is unlocked after beating [[Bitter Times]].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Fresh Air Break=&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;If Paige Left (6-X was not missed):&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Thanks for coming with. It&#039;ll only be a few minutes. I was given like a dozen more things to do anyway.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|How&#039;d the rehad meeting go? Some progress, hopefully?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Y&#039;know...Edega is running out of patience with those two.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|He snapped at me when I said you were working on rehab with them.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|He said there&#039;s &amp;quot;more important things&amp;quot; you should be doing, now that you&#039;ve moved up.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|He wants you on defibrillator testing. Then he rattled off some ideas for handling their addictions.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|One of them was some kind of numbing effect for the defibrillator. Like the pain reliever, but for dopamine receptors instead.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|That way, if they&#039;re numb to pleasure signals, they won&#039;t get anything out of coffee or smoking anymore.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|It&#039;s absolutely crazy. I mean...everything he tells me to do is!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|B-...But... no matter what he says, I don&#039;t know how to say &amp;quot;No!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|You know how Edega is if you try to question him.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I&#039;m not trying to risk my job here.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I can&#039;t afford months of job-searching, all while looking after my mom.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|And more importantly...I &#039;&#039;like&#039;&#039; working here!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|I-...I&#039;m good at what I do! And so are you!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Finding something I&#039;m good at, and it actually helps people...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|...isn&#039;t that as good as it gets?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Anyway. Guess I should get back to work.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|There you are. What are you doing all the way up here?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Ada???&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Thanks for covering all this time. I hope the patients didn&#039;t give you too much trouble.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Not to nitpick, but you made a bit of a mess in there. &amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;(I think I saw a robot?)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|Whatever, no time for that. It&#039;s handover! I&#039;m taking my shift now.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|You came back...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Are you sure you want to work at Middlesea? Of all places in the world?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|I thought you were done with medicine, you said you were flying to stay with your cousin out in-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Hey! We can catch up on life decisions later. For now...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=yoyo}}&lt;br /&gt;
|What did I miss?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;If Paige Stayed:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|At least we&#039;ve got some fresh air up here. Are you feeling any better?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|Phew. I think so. Thank you.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Tensions were kind of running high with those two, Cole and Nicole, but... I think they&#039;ll be able to work it out.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|To be honest, I don&#039;t know how you do it, Ada.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Do what?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|You always find a way to calm people down. You always find a way to get them to listen, or cheer up. No matter who it is.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Ha, well... I don&#039;t know about that. I certainly try, though.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Well, do you think you can try your magic out on Edega? He&#039;s been breathing down my neck lately.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|He keeps pulling me away from my work to make me work on all this &amp;quot;Miracle Defibrillator&amp;quot; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|He thinks it&#039;s going to revolutionize medicine. Rebuild people&#039;s cells from scratch, numb all their pain, take away their cravings... whatever they ask him to do!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|It&#039;s absolutely crazy. I mean... everything he tells me to work on is!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|He had me build security guard robots to patrol the halls because he thinks it&#039;ll keep patients safer! I don&#039;t get it!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|B-...But... no matter what he says, I don&#039;t know how to say &amp;quot;No!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|You know how Edega is if you try to question him.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Yeah, I do...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|It feels like the only person who&#039;s had the guts to do anything about him lately is the intern.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I agree though, Edega&#039;s gotten a bit out of hand.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|It&#039;s a shame, because I feel like we had a good thing going for a while.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|What do you mean?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|With us! As a team. You, me, and the intern.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|I was skeptical about rhythm treatment when you first told me about it. But I wanted to see what it could do.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|And when we first started... it wasn&#039;t going so bad!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|You and the intern could treat symptoms with rhythm, Edega and I could follow up with standard procedure.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Being understaffed was stressful, but I could see the potential.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I felt like we were so close to figuring out our equilibrium, all of us working together.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|We could&#039;ve hired more people to share the load, doctors versed in both types of treatments...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|...but then Edega had to ruin it, stripping everything down to the bone. He&#039;s just stubborn like a bull, I suppose.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|E-Exactly!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|I wasn&#039;t sure if I was just going crazy, or if it was all my fault things kept falling apart, or if you thought I was trying to get the intern to replace you...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I&#039;m glad to hear you thought we were a good team, at least. I thought so too.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|So how do we get Edega to change directions? He&#039;s in such a rush to replace all of us, he won&#039;t even wait for the tech to be properly tested.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|There&#039;s got to be a way we can get him to listen. Or maybe we should ask Mark, he might know what to say.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|He&#039;s known him longer than we have, after all.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|A-Alright... let&#039;s give it a try!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Hey, you still seem really out of breath. Are you sure you don&#039;t want to take a break?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=expaining}}&lt;br /&gt;
|I can... push through! We shouldn&#039;t waste time while Mark&#039;s conditions is so bad! Let&#039;s... head back inside.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Alright, if you say so...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|Main Ward Intro=&lt;br /&gt;
::{|&lt;br /&gt;
|&#039;&#039;If Paige was fired:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|...and after that, I finally had the intern check in on Cole and Nicole! They hadn&#039;t had any appointments since you left.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|But forget about that! There&#039;s so much other stuff piling up.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Edega wants me to kick out all of the patients who won&#039;t consent to his testing. Plus all this other stuff he wants me to do.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=dizzy}}&lt;br /&gt;
|I&#039;ve only gotten a few hours of sleep this week. Because of him.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|It&#039;s all because he keeps having work on the defibrillator so it can become some magic cure-all...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|...but he doesn&#039;t care about beta-testing any of it for safety or effectiveness or side-effects or regulations or-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Okay, okay...slow down. It&#039;ll be okay.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Just tell me where to go. I&#039;m here and ready to help.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I may not be much use when it comes to rhythm... but that&#039;s what we&#039;ve got the intern for, right?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|R-right.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Could you help me check on Mark? The intern and I have been so scrambled, we haven&#039;t had the time to treat him again.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;If Paige wasn&#039;t fired:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|So, do you think the rhythm treatment will be enough for Mark? Or should we convince Edega to perform surgery?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Depending on whether Mark&#039;s condition worsens, we might not have a choice! Surgery could take too long.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I think let&#039;s focus on soothing his symptoms using rhythm treatment, then we can have a conversation about it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Sounds like a plan.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I may not be much use when it comes to rhythm... but that&#039;s what we&#039;ve got the intern for, right?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|R-right.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Hopefully Edega isn&#039;t planning to do anything rash.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Honestly, it&#039;s only a matter of time before...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(An alarm can be heard, and the music changes)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|All staff, Code Blue.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Code Blue, patient Booker, room B7.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=baffled}}&lt;br /&gt;
|Oh my god, Mark is unresponsive? Ian, let&#039;s go help the response team.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Nobody works here anymore, we &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;are&amp;lt;/span&amp;gt; the response team!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|Okay, let&#039;s run. Intern, meet us there. Take the elevator down to the bottom.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=run}}&lt;br /&gt;
|No time to talk, Mark&#039;s heart has stopped beating, bye!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|Basement Hallway=&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;Novel&#039;&#039;&lt;br /&gt;
|One of Mark&#039;s favorite novels. He seemed to be re-reading it every time he was nervous about his treatment.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|He must have dropped it while being transported to the operating room.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|You can hear voices echoing down the hall.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|No pulse, no respirations.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|Has he recieved shock?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|He&#039;s recieved one shock at two hundred joules.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Got it. I&#039;ll take over compressions.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Notebook&#039;&#039;&lt;br /&gt;
|Ian&#039;s Notebook. It covers months of progress with the rhythm program, including ideas for improvements and a journal of your growth as an intern.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Incoming shock at three hundred joules. Stand clear.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Shock delivered, resume CPR.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Yo-yo&#039;&#039;&lt;br /&gt;
|Ada&#039;s yo-yo. You&#039;ve noticed her cheering up almost every patient by showing them tricks after her shift ends.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Hey, I&#039;ll take over compressions.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Thank you. 1 milligram epinephrine?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Yes. And next cycle, amiodarone.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Keep compressions going. In a minute, I&#039;ll take over for you, Ian.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Any response?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=baffled}}&lt;br /&gt;
|Mark... Mark, can you hear us?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Cutscene=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Mark, are you with us? Can you hear me?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Hey...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Patient&#039;s responsive. And we&#039;ve got a pulse returning.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Stabilised for now. Thank you, both of you.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|I&#039;m so happy you&#039;re both here.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Of course, you can&#039;t run a Code Blue on your own. Next, we should make sure the patient-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|...I&#039;m happy that you&#039;re both here to see what happens next.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Ian, did you bring the Miracle Defibrillator?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|T-Technically, yeah, I did...but...we can&#039;t use it today!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|We haven&#039;t run any clinical trials with it yet, we haven&#039;t seen how it reacts with the human body-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=wave}}&lt;br /&gt;
|Set up the Miracle Defibrillator and prepare Mr Booker for his treatment.&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;If at least one note was hit in the ending sequence of 6-X:&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Today&#039;s a big day. Of all days for you to return, Ada, this was perfect timing.&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;If all the notes in the ending sequence of 6-X were missed:&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Today&#039;s a big day. Your presence isn&#039;t required, Ada, but you&#039;re welcome to observe.&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|He&#039;s safely stabilised for now, but his condition is still rapidly deteriorating.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|The new Miracle treatment will be the quickest way to save him. I&#039;m sure even you can see that now.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=noteflip}}&lt;br /&gt;
|I&#039;ll be leading Ian and the intern through Mr Booker&#039;s operation today.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=noteflip}}&lt;br /&gt;
|Afterwards, the patient will be cleared to go home.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|In fact, every patient will be cleared.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=wave}}&lt;br /&gt;
|We&#039;ll have our proven cure for Connectifia abortus. And eventually, for everything else. Illness, disease, injuries.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|We&#039;ve all worked together for so long, we&#039;ve made so much progress.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|And today we have a patient who needs our help, who needs something only &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;we&amp;lt;/span&amp;gt; can do.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|There isn&#039;t time to hesitate.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Ian just wants to make sure-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Be quiet. If the three of you don&#039;t have the stomach to help this patient, then you can leave.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|I&#039;ll end the rhythm program, I&#039;ll cut the intern&#039;s signal...and I&#039;ll just find someone new to take their place.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Someone more cooperative.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|With the Miracle Defibrillator, I can even operate on my own if I have to.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|So either do your job and help me operate, or &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;go home&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Fine. Ian, set it up. The intern and I will keep an eye on Mark to make sure he&#039;s okay.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|Hey, Mark...how are you feeling?&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;6-X Completed:&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Mark|expr=explaining}}&lt;br /&gt;
|Dr Paige? Didn&#039;t think I&#039;d see you again.&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;6-X Missed:&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Mark|expr=explaining}}&lt;br /&gt;
|Dr Paige? I&#039;m glad to see you, at least.&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|I&#039;m hanging in there. I understand that we&#039;re, uh...running out of options for me. My vitals are trending in a bad direction.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Well, the three of us are going to be treating you today, so let &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;us&amp;lt;/span&amp;gt; worry about that.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|We&#039;re going to be trying something new. It&#039;s never really been, um...tested before. We&#039;ll need you to read some-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|I consent. To whatever you want to try. I consent to the &amp;quot;Miracle&amp;quot; treatment.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|A-Are you sure?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Yes. Just do it. Please.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Okay. Well...if you feel any pain, let us know. If it&#039;s too much, we can stop.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Alright, we&#039;re all hooked up. Now it&#039;s all you, intern.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|On the cue, hold the defibrillator. Keep it held. Don&#039;t stop until I say so.&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;If the cue is missed:&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Intern! You have to keep holding it down!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I know you&#039;re afraid. We all are.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|B-But it&#039;s not like we have many options left...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=noteflip}}&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Keep holding that button down. His cells are still rebuilding-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=notepad}}&lt;br /&gt;
|How&#039;s your pain?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|I can handle it. Keep going.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Hey, if it&#039;s too much, maybe we should-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark|expr=explaining}}&lt;br /&gt;
|&#039;&#039;&#039;DON&#039;T STOP, I CAN HANDLE IT, I CAN HANDLE-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark|expr=explaining}}&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;AAA A A A A A ##@@@@@A A A A::::(($$$$&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|This isn&#039;t going to work! His body can&#039;t handle it, and the virus came back-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Intern, are you still there? The virus is out of control.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Edega and I will take care of Mark, go help everyone else!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Th-the virus is warping patients around!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Their heartbeats are all mixed together!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;First Break:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|Oof... my head. Did we all feel that, or just me?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole|expr=upset}}&lt;br /&gt;
|Hey, intern! What&#039;s going on? Is Nicole okay?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole|expr=phone}}&lt;br /&gt;
|...Nic! Pick up your phone...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|Nic, stay where you are, I&#039;m coming for you!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey|expr=spook}}&lt;br /&gt;
|Logan, what&#039;s happening? Where&#039;d you go?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan|expr=doubleshock}}&lt;br /&gt;
|Hailey...! Where am I!?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Second Break:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Intern! Are you holding up okay over there?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|The virus is jumping, and patients are phasing in and out around the hospital!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Also... uhhh, it might have gotten me too. I guess I shouldn&#039;t have pulled that all-nighter...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|I was almost done building the...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|baffled}}&lt;br /&gt;
|Ian!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Nicole|expr=upset}}&lt;br /&gt;
|I hear everyone&#039;s heartbeats...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Nicole|expr=upset}}&lt;br /&gt;
|I can barely hear myself think. How can the intern focus?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole|expr=laptop}}&lt;br /&gt;
|...I have an idea!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Third Break:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Ian...???&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner}}&lt;br /&gt;
|I&#039;m sure we&#039;ll find your birds somewhere, ma&#039;am. Don&#039;t worry!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/MrsStevenson}}&lt;br /&gt;
|I hope so...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole|expr=laptop}}&lt;br /&gt;
|Just a little more...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Ending:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark|expr=explaining}}&lt;br /&gt;
|Hey! Are you still there? What&#039;s wrong?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=comfortnotepad}}&lt;br /&gt;
|If even you can&#039;t keep up with all these patients intern... maybe we didn&#039;t stand a chance.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole|expr=laptop}}&lt;br /&gt;
|...and &#039;&#039;DONE!&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|Intern, wait! I just finished my new track!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole|expr=laptop}}&lt;br /&gt;
|I&#039;m not sure if it will help, but let&#039;s crank up the volume...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole|expr=jamming}}&lt;br /&gt;
|...and press &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Play!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|(Level then immediately transitions to [[Miracle Defibrillator (Cole&#039;s Song)]])&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Failure=&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;First Failure:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I&#039;m doing the best I can, but...we need you now more than ever.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Please don&#039;t give up!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Second Failure:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Starting to think the hospital was a mistake...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|We can handle it! I promise!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Third Failure:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|I feel like I can hear everybody&#039;s heartbeats at once...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai|expr=sparkle}}&lt;br /&gt;
|It&#039;s beautiful, right?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Fourth Failure:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|I don&#039;t know how I can help or cheer you on, but...I know you can do it!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}}&lt;br /&gt;
|The intern won&#039;t fail. I just know it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Fifth Failure Onwards:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I don&#039;t know how you can focus with all these rhythms at once...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|...but I&#039;ll just have to believe you can do it!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|You&#039;re a real trooper, you know that?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|No matter what this crazy place throws at you...you always find a way to make it all better!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|You&#039;re the best thing that&#039;s ever happened to this place.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The level&#039;s Perfect rank check stops once the scripted loss section begins, more specifically, when Nicole appears after Mark and Samurai.&lt;br /&gt;
** This makes it the only level in which you don&#039;t have to complete the &#039;&#039;whole&#039;&#039; level with no misses to get the Perfect rank.&lt;br /&gt;
*This level has you treat all previous patients but one, this being [[Lucky]]. Fizzd confirmed this was due to the song being too long, and so he left it to work on Miracle Defibrilator (Cole&#039;s Song) instead.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=hZbTzuBuiLU Rhythm Doctor OST - Miracle Defibrillator on 7th Beat Games&#039; YouTube Channel], I totally wanted an Act 5 mashup section as well but the song was getting really long already, so i left it to focus on Cole’s Song instead. &amp;lt;/ref&amp;gt;&lt;br /&gt;
*The story mode sections are as follows:&lt;br /&gt;
** 1-1 [[Samurai Techno]]&lt;br /&gt;
** 1-2 [[Intimate]]&lt;br /&gt;
** 1-1 [[Samurai Techno]] &amp;amp; 1-2 [[Intimate]]&lt;br /&gt;
** 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
** 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]] &amp;amp; 3-X [[One Shift More]]&lt;br /&gt;
** 2-2N [[Unreachable]]&lt;br /&gt;
** 2-3 [[Puff Piece]]&lt;br /&gt;
** 2-X [[All The Times]]&lt;br /&gt;
** 2-X [[All The Times]] &amp;amp; 1-X [[Battleworn Insomniac]]&lt;br /&gt;
** 3-1 [[Sleepy Garden]] &amp;amp; 3-2 [[Classy]]&lt;br /&gt;
** 3-3 [[Distant Duet]] &amp;amp; 3-2 [[Classy]] &amp;amp; 3-1N [[Lounge]]&lt;br /&gt;
** 4-1 [[Training Doctor&#039;s Train Ride Performance]] &amp;amp; 4-3 [[Steinway]]&lt;br /&gt;
*If the level is failed in the first section with Samurai and Logan, no dialogue will play and the level will never boot to the menu screen.&lt;br /&gt;
* Assuming [[Something to Tell You]] was played on 1P mode, this is the first instance of a &amp;lt;code&amp;gt;-xx-xx&amp;lt;/code&amp;gt; pattern in a day shift story mode level.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Dreams_Don%27t_Stop&amp;diff=4477</id>
		<title>Dreams Don&#039;t Stop</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Dreams_Don%27t_Stop&amp;diff=4477"/>
		<updated>2026-09-17T23:28:56Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: /* Synopsis */Added spacing between segments of text to improve readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:DreamsDontStop.png&lt;br /&gt;
|prequote=&amp;quot;How long am I gonna be stuck in here?&amp;quot;&lt;br /&gt;
|levelno=5-X&lt;br /&gt;
|bpm=190, 175, 190, 155, 125, 100, 205&lt;br /&gt;
|patients={{Plainlist|&lt;br /&gt;
* [[Lucky|Maximo &amp;quot;Lucky&amp;quot; Jonronero]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Unmentioned:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Samurai]]&lt;br /&gt;
}}&lt;br /&gt;
|othercharacters={{Plainlist|&lt;br /&gt;
* [[Edega]]&lt;br /&gt;
* [[Paige]]&lt;br /&gt;
* [[Ian]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Cole|Cole Brew]]&lt;br /&gt;
* [[Miner]]&lt;br /&gt;
* [[Farmer|Hugh]]&lt;br /&gt;
* [[Nicole|Nicole Ting]]&lt;br /&gt;
* [[Lucia|Lucia Moon]]&lt;br /&gt;
* [[Insomniac]]&lt;br /&gt;
}}&lt;br /&gt;
|preclear=Patient hasn&#039;t accepted Dr Edega&#039;s offer for procedure yet. He&#039;s been seen doing physical therapy once a day.&lt;br /&gt;
|postclear=Patient&#039;s condition is doing well, and he&#039;s decided to stay until his physical therapy is complete.&lt;br /&gt;
|postquote=&amp;quot;Maybe this place ain&#039;t so bad.&amp;quot;&lt;br /&gt;
|passdesc=Reach the level epilogue with less than 25 misses. There is 1 checkpoint during the first cutscene and a health refill on the last cutscene.&lt;br /&gt;
|act=Act 5&lt;br /&gt;
|levelprevno=5-3&lt;br /&gt;
|levelprev=Seventh-Inning Stretch&lt;br /&gt;
|levelnextno=6-1&lt;br /&gt;
|levelnext=Something to Tell You&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dreams Don&#039;t Stop&#039;&#039;&#039; (5-X) is a level in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
It is the fifth boss level in the game. It is the first time that [[Window Dance]] is used to resize the window horizontally and vertically, in conjunction with previously established window movement. It is also the first level to utilise checkpoints, having one checkpoint during the first cutscene and a health refill on the last cutscene. Finally, it marks [[Lucia]]&#039;s first appearance.&lt;br /&gt;
&lt;br /&gt;
This level also introduces [[Blast Beats]].&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=nC3xw1L6ces The track] was created by fizzd.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
The level opens with Lucky expressing discontent over his continued state of injury, wondering how long the healing process will take. A montage then plays out, with Lucky being accompanied by the various hospital patients as time flashes by. His discontent grows into anger, leading into a conversation with the Miner where Lucky opens up about his past, worrying he will remain unaccomplished if he is unable to play baseball. The Samurai then asks Lucky if he can train him. &lt;br /&gt;
&lt;br /&gt;
Another montage plays out, showing Lucky training the Samurai on the field, then in a Beans Hopper cameo, as Logan and Hailey tag along to train with the Samurai. The Samurai then practices in the cafe, with Nicole pitching in to help, as Cole tags along in running with the cast. Lucky is then seeing coaching nearly all the hospital patients in the physiotherapy ward, giving a pep talk before their upcoming university game. The player then sees Ian warning Paige that the virus has returned, despite his efforts to keep it away. The view then cuts to Lucky, by himself, voicing his doubts out loud. The virus interferes as the view cuts to Lucky&#039;s dreams on the baseball field, heavily distorting the audio and visual cues. &lt;br /&gt;
&lt;br /&gt;
Afterwards, Lucky wakes up, in seemingly brighter spirits, as the view cuts to a representation of the hospital patients moving around on a heart-shaped baseball field, zooming in to focus on the Samurai using his bat to swing at baseballs. Lucky is then seen, in his typical baseball outfit, giving another pep talk to the hospital patients. His sprite gradually fades into his present-day self, with his arm cast and lack of baseball material, telling the patients that they will &amp;quot;live with no regrets&amp;quot; if they continue to push themselves. The lyrics fade in again during this moment, as the resolution of the level plays out. A dusty grain effect can be seen after another baseball field montage, displaying Lucky&#039;s past memories of him serving on the baseball field, of him standing on the hospital balcony, and of him engaging in exercises with the Miner. The level&#039;s final beat ends on the Samurai swinging at a baseball. &lt;br /&gt;
&lt;br /&gt;
After the level, Paige checks up on Lucky, to which he claims that he is feeling alright. Edega then speaks to Lucky about the aforementioned new rhythm treatment, now ready for use on patients, with the possibility of healing him permanently and in a fast manner. Lucky declines, stating that the friendly company of the hospital patients has made him want to stay at Middlesea Hospital, and that he has thoroughly enjoyed coaching them. Additionally, he cites the Miner&#039;s line about having &amp;quot;only one body,&amp;quot; and that he does not want to risk permanently damaging it via risky treatment methods. Edega attempts to further pressure Lucky by claiming his contract is on the brink of being canceled and that he is disappointing his baseball fans. Lucky persists in declining the offer, claiming he has &amp;quot;found a better team.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Ian then tells Paige that the cause of the virus has been the rhythm defibrillator itself all along. He claims he can fix it, but that he needs more time to do so. He says he&#039;ll need her and the intern to distract Edega in the meantime. Lucky then apologizes to the two doctors for his previous insults, before challenging the intern to an arm wrestle. The Miner, Nicole, and Hailey then compliment Lucky for his new friendly attitude, before Lucky tells them to shut up, out of embarrassment. Paige then tells the hospital patients to rest up, as Lucky chimes in to tell them that they&#039;ll be jogging laps around the block tomorrow. Paige then tells the intern that they can head home, concluding [[Act 5]].&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| Tutorial=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Hello. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Dr Paige was supposed to be here to assist you, but she seems to be running late. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Getting distracted by other patients, presumably. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Before your next procedure, there&#039;s a few things you need to be prepped for. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[Tutorial Begins]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} You&#039;ve done an excellent job so far, regulating Mr Jonronero&#039;s heartbeat during this difficult time. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} It&#039;s still behaving erratically, so there&#039;s a few new patterns to be prepared for. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=noteflip}} According to Ian&#039;s notes, this first exercise is called the &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;blast beat.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} It follows those &amp;quot;Get, Set!&amp;quot; cues that you learned back in the SVT Ward...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} ...but it&#039;s a bit off-time from how it usually goes.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Watch this demonstration. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} As you can hear, there&#039;s an extra whistle cue from the nurse to signal this type of beat. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Our patients&#039; heartbeats are always unpredictable. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} If someone is going to master this defibrillation system, they need to be ready for anything.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Try not to miss any beats, even if that quick transition catches you off-guard.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Let&#039;s see how you do.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[Player One practices Blast Beats.]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Good enough. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=noteflip}} There&#039;s another pattern you should brush up on. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Mr Jonronero&#039;s heart is subdivided strangely. And sometimes it beats in quick chunks. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} I&#039;ve told the nurse to warn you with a cue when this appears. She&#039;ll shout &amp;quot;One!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} One last test...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;[If any beats are missed:]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Impressive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;[If the player has no misses:]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Excellent. You never miss a beat, do you?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Last time I saw Paige using the rhythm defibrillator, she was still struggling with swing beats. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Hm...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Edega}} Ian is lagging behind on his research. I need you to keep the patient stabilized until he&#039;s done.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} It may take a few weeks, at this rate. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} Once the new defibrillator is finally ready, we&#039;ll have a landmark procedure on our hands. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} You&#039;ve done a lot for us in a short time. A promotion would be well-earned. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}} I&#039;ll be watching.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Level start]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} They keep saying that &#039;healing takes time.&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} How long is this gonna take?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[Interlude]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner|expr=fitness}} Hey! Everything okay?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Eh.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner|expr=fitness}} C&#039;mon, let&#039;s do our stretches.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Ugh...fine...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner|expr=fitness}} It&#039;ll never be a hundred percent. You have to make peace with that.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} I know...It&#039;s just....&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} I was never much of anyone as a kid.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Bad grades, couldn&#039;t ever focus, mom never understood me...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} But on the field, everything was different.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Without baseball... I feel like I&#039;ll just be that useless kid again.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner|expr=fitness}} ...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Sorry, I...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}} Can you teach me baseball?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} wait what&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;[Interlude, in the form of text messages in Cole&#039;s phone]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}} let&#039;s play baseball&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}} &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[Interlude]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Alright everyone!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Tomorrow&#039;s the big day! The local university agreed to a game. It won&#039;t be easy.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}} H-Hey Ada, we&#039;ve got a problem...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}} The &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;virus&amp;lt;/span&amp;gt; is back.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}} No matter what we do, it sticks around.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}} Then the intern will have to keep watch on the whole team. What choice do we have?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} Can&#039;t sleep...why is my heart racing?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} Do I really care whether they win this pointless match?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} Or does &#039;coaching&#039; just mean that I&#039;m giving up on my dreams?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[Interlude]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} Ninth inning, team!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} I know how it feels. Like you&#039;re running on an empty tank. That it&#039;d be easier to just let it be over.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} But don&#039;t give in.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} Y&#039;know, when you all said you wanted me to coach you...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} ...I thought you were joking. I didn&#039;t think you&#039;d stand a chance in a real game, but here you are.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} That&#039;s why I&#039;ve learned never to listen to what coaches have to say. They&#039;re usually clueless.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} So listen to me just this once, then &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;never&amp;lt;/span&amp;gt; listen to me again!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} If you push yourself further here...on a path you never thought you could run on...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} &#039;&#039;...I know you&#039;ll live with no regrets!&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[End of song]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Failure=&lt;br /&gt;
First Part&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;First Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Agh...my body is falling apart...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Why should I even bother...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Second Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} I&#039;m gonna be stuck here forever, huh?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} And my old team doesn&#039;t even care...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Third Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} That doctor told me everything would be fine...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} I knew it was stupid to believe her...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Fourth Failure Onwards&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Leave me alone...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}} Don&#039;t give up!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Second Part&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;First Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} What am I doing? This is pointless...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner|expr=fitness}} Don&#039;t say that! We&#039;re havin&#039; fun, aren&#039;t we?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Second Failure &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Nevermind guys, just leave me alone...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}} No way! Let&#039;s keep trying!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Third Failure &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Nevermind guys, just leave me alone...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}} I know we&#039;ll get it right, just give us another shot!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Fourth Failure Onwards&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Nevermind guys, just leave me alone...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner|expr=fitness}} We&#039;re almost there, one more try!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Third Part&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;First Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} Ugh...my head feels scrambled.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} ...let&#039;s try that again...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Second Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Paige}} It&#039;s just another bad dream, sir.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}} It&#039;ll be okay. Our intern can do this, I promise!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Third Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} The worst part of these nightmares...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} ...is that I can feel that a giant finger is there, following me...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Fourth Failure Onwards&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Paige}} You&#039;re okay, it&#039;s just a dream.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=bed}} Stop watchin&#039; me while I sleep...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Fourth Part&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;First Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Maybe this coaching thing was a bad idea...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}} No way! Put us back in the game!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Second Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} C&#039;mon team..keep your eye on the ball!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}} Yes, Coach!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Third Failure&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} Hey. Can&#039;t you take all that bulky stuff off? It slows you down.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}} No.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Fourth Failure Onwards&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}} We&#039;re gonna lose...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Nicole|expr=stir}} No way, man! Let&#039;s freakin&#039; go!!!!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|How are you feeling today, Mr Jonronero?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Not too bad, actually. Just taking it one day at a time.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|The shoulder doesn&#039;t hurt so much anymore.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Excellent! Glad to hear it. Oh, and hey...congrats on your team&#039;s win!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|The hospital team, I mean. I can&#039;t believe you were able to whip them all into shape so fast.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Ha. Well, I was surprised to see they had it in them.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Ah, there you are, Mr Jonronero.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Good news. Ian has completed a beta build of the new defibrillator.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|It&#039;s much more powerful, more fully featured. We&#039;re calling it the &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;Miracle Defibrillator&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=noteflip}}&lt;br /&gt;
|If we perform the procedure today, you can be back in the pro league by tomorrow morning. No recovery period.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Wow. Wait, really? Tomorrow?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Of course. In time for the playoffs. Ready?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|.....&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Actually...I think I&#039;ll pass.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Excuse me?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I couldn&#039;t tell at first, but it looks like I&#039;ve been making good progress on my own.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Even if it&#039;s taking forever.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|When I got here, I was dying to get out, but...maybe this place ain&#039;t so bad.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|The people are...nice. And persistent.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I thought they were screwing around when they said they wanted to play ball. But they really went through with it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|And every point they scored...it felt just as good as scoring my own.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Maybe even better.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I&#039;ve spent my whole career trying to make miracles happen on pure grit and determination.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|But after seeing how pumped they were winning just &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;one little game&amp;lt;/span&amp;gt;...maybe all that energy I built up is better spent somewhere else.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|If your &amp;quot;beta build&amp;quot; thingy goes wrong...I might lose this part of me that&#039;s still left.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I can&#039;t do that. I&#039;ve only got one body, y&#039;know?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Interesting. The choice is your own, but, if I may...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega|expr=noteflip}}&lt;br /&gt;
|From what I can tell, the status of your next contract with the Middlesea Scales seems to be hanging by a thread.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|You&#039;re keeping your fans waiting. And your team. I can&#039;t imagine that reflects well on you.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Well, maybe I&#039;ve found a better team.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Thanks for the offer anyway, doc. Good luck with your beta testing.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Hrm.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Interesting.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Enjoy the rest of your stay. I&#039;m sure Dr Paige must know what&#039;s best for you.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Hey, uh, Ada...we should talk.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|What&#039;s up?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|About that virus, &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Connectifia Abortus&amp;lt;/span&amp;gt;...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|The intern&#039;s work at the baseball game, handling the big flare-up...it gave me a lot of great info.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I think I&#039;ve figured it out. It&#039;s the rhythm defibrillation system itself that keeps causing the glitches.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Oh...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Yeah. Yikes, right? But there&#039;s good news! I think we can fix it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I just need &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;more time.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Edega keeps dragging me away to work on his new &amp;quot;miracle cure&amp;quot; thing.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|If you and the intern can keep him busy, and take care of all the patients...I can figure out how to get rid of the virus!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|That&#039;s good!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=tired}}&lt;br /&gt;
|Y-yeah! Although, maybe a little bit easier said than done.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Definitely...but the intern&#039;s been &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;unstoppable&amp;lt;/span&amp;gt; so far!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Together, we&#039;ll keep things running as smooth as-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Oh hey, doc.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Since I&#039;m gonna be stuck here anyway, and I&#039;m still feeling the post-victory glow...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|...I wanna get something off my chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|You two aren&#039;t so bad. Maybe.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|I mean, you do spew a bunch of techno-jargon at me. And keep me cooped up in bed all the time.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|And, uh, make me eat yogurt and weird vegetable mush.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|But...at the end of the day...I know you&#039;re just trying to help.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Sorry if I gave you a rough time. Or something.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Not at all! We&#039;re just here to do right by you, no matter what. Even on the days when being here isn&#039;t so fun.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Well, from now on, I&#039;ll try not make your life a livin&#039; hell, haha. I promise.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|And as for you, intern. Once I finish my recovery...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|...I&#039;m challengin&#039; you to an arm wrestle!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|So you better not transfer to any other clinics, y&#039;hear?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;(The intern is gonna break this man like a twig...)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Miner}}&lt;br /&gt;
|Making friends over here, Coach? I knew you had it in ya!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Nicole|expr=stir}}&lt;br /&gt;
|Loving that hustle, Coach! The charm! The can-do attitude!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Awwwww, Coach! If you just wanted to make friends, you shoulda just asked! We&#039;ll be your friends!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=angry}}&lt;br /&gt;
|S-shut up!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Alright, everyone! Party&#039;s over! Back to your rooms!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky|expr=cast}}&lt;br /&gt;
|Yeah! Rest up real good, because you&#039;re all joggin&#039; laps around the block tomorrow!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|D-does he mean us too?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I think so!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Alright intern, you can head home now! Sounds like we&#039;ve got a workout to do!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|See you tomorrow!&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}} Did you hear about the hospital baseball team?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} They went up against a university and actually won!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} I overheard that girl Hailey stressin&#039; about how they were going to come up with a uniform.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} She wanted matching outfits for the team.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} I figured I&#039;d help her out... so I gave her a box of old hospital staff uniforms. For the janitors and such. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} Turns out that was exactly what she needed! Using those old ratty things, she sewed together those really cute baseball uniforms. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} Now, I&#039;ll be honest with ya, I was tempted to join the team myself. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} I&#039;ve got a real mean arm. I could see myself pitching. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} But... well, I chickened out. I didn&#039;t want to embarrass myself in front of Lucky. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} I figured maybe my energy would be better spent somewhere else.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}} That&#039;s why I went to the game and cheered loud and proud from the bleachers! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lyrics ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|English=&lt;br /&gt;
&amp;lt;poem style=&amp;quot;background-color: #faf7ed; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[Verse 1]&lt;br /&gt;
To all my fans (To all the fans)&lt;br /&gt;
I tried my best but things are tough&lt;br /&gt;
I&#039;m out of luck (You&#039;re out of luck)&lt;br /&gt;
My joints are torn, I can&#039;t hold on&lt;br /&gt;
&lt;br /&gt;
Everybody believes there must be&lt;br /&gt;
Something wrong with me, &lt;br /&gt;
To stay this way&lt;br /&gt;
But my dreams don&#039;t stop,&lt;br /&gt;
So I&#039;ll keep holding on&lt;br /&gt;
&lt;br /&gt;
[Verse 2]&lt;br /&gt;
The air is still&lt;br /&gt;
But there&#039;s no peace inside this place&lt;br /&gt;
Fans lose their cool&lt;br /&gt;
My team moves on, I&#039;ve been replaced&lt;br /&gt;
I&#039;m fed up with waiting&lt;br /&gt;
My body is fading&lt;br /&gt;
I&#039;m sick of your sympathy&lt;br /&gt;
&lt;br /&gt;
[Outro]&lt;br /&gt;
I&#039;m stepping away&lt;br /&gt;
From all my regrets of yesterday&lt;br /&gt;
I&#039;m more than my dreams&lt;br /&gt;
It&#039;s time to move on&lt;br /&gt;
To all of my friends, I&#039;m holding on&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
|-|Mandarin=&lt;br /&gt;
&amp;lt;poem style=&amp;quot;background-color: #faf7ed; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[段]&lt;br /&gt;
拼尽全力（拼尽全力）&lt;br /&gt;
坚持到底，还是失败&lt;br /&gt;
好运耗尽（好运耗尽）&lt;br /&gt;
浑身伤痛，默默忍耐&lt;br /&gt;
每个人都说我还不如&lt;br /&gt;
不如就这样悄悄离开&lt;br /&gt;
梦想永不歇，我还是想比赛&lt;br /&gt;
&lt;br /&gt;
[段]&lt;br /&gt;
看台依旧&lt;br /&gt;
但欢呼已变成责怪&lt;br /&gt;
辜负期望&lt;br /&gt;
理所当然，不再被爱&lt;br /&gt;
我不愿再等待&lt;br /&gt;
像这样的未来&lt;br /&gt;
同情是一种伤害&lt;br /&gt;
&lt;br /&gt;
[其他]&lt;br /&gt;
我越过迷惘&lt;br /&gt;
那遗憾已是昨日风光&lt;br /&gt;
不被梦捆绑&lt;br /&gt;
我不再彷徨&lt;br /&gt;
伙伴在身旁，我在路上&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Before the 1.0 release, a dialog was present before playing the level, instructing the user to disable Steam Overlay as indicated:&lt;br /&gt;
::{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}} Before we continue, we should-&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}} Sorry, hold on. My phone&#039;s buzzing. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}} Hello? O-oh, okay... &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}} Apparently, it&#039;s for you. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;In order to ensure optimal performance while using the Rhythm Doctor defibrillation system... &lt;br /&gt;
|-&lt;br /&gt;
|...we highly recommend that you disable your Steam Overlay before proceeding. &lt;br /&gt;
|-&lt;br /&gt;
|To disable, right-click Rhythm Doctor in your library. &lt;br /&gt;
|-&lt;br /&gt;
|Go to Properties, go to General, then disable the option labeled &amp;quot;Enable the Steam Overlay while in-game.&amp;quot; Then, restart the game.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;*click*&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}} ...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}} ...cool...can I have my phone back... &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* This advisory was removed once the game was updated to allow levels with window resize to support Steam overlay.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This level now marks Lucia&#039;s first appearance within a main story level. Prior to the Act 5 update, [[Art Exercise]] was the first level Lucia could be seen in as a pixel art character, as well as a cameo in [[Meet and Tweet]]. This makes it one of the few Early Access levels to add a previously established character to the story mode.&lt;br /&gt;
* This is the only boss stage to have a tutorial.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Miracle_Defibrillator_(Cole%27s_Song)&amp;diff=4476</id>
		<title>Miracle Defibrillator (Cole&#039;s Song)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Miracle_Defibrillator_(Cole%27s_Song)&amp;diff=4476"/>
		<updated>2026-09-14T20:37:37Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added ending cutscene section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:MiracleDefibrilatorColeSong.png&lt;br /&gt;
|prequote= I whipped up a song that should help calm their heartbeats! Let&#039;s go!&lt;br /&gt;
|levelno=7-X2&lt;br /&gt;
|bpm=60, 90, 60, 90, 75, 100&lt;br /&gt;
|patients={{Plainlist|&lt;br /&gt;
* [[Samurai]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
* [[Cole]]&lt;br /&gt;
* [[Nicole]]&lt;br /&gt;
* [[Mrs. Stevenson]]&lt;br /&gt;
* [[Cockatiel]]&lt;br /&gt;
* [[Miner]]&lt;br /&gt;
* [[Lucky]]&lt;br /&gt;
* [[Paige]]&lt;br /&gt;
* [[Ian]]&lt;br /&gt;
* [[Insomniac]]&lt;br /&gt;
* [[Mark]]&lt;br /&gt;
}}&lt;br /&gt;
|preclear= All patients&#039; heartbeats have become synced to music. Operation should be possible to complete now.&lt;br /&gt;
|postclear= The virus known as Connectifia Abortus has been safely cleared out. We can finally get back to our regular jobs.&lt;br /&gt;
|postquote= You saved the day, but I deserve a little bit of the credit, right?&lt;br /&gt;
|passdesc= TBA&lt;br /&gt;
|act=Finale (Act 7)&lt;br /&gt;
|levelprevno=7-X&lt;br /&gt;
|levelprev=Miracle Defibrillator&lt;br /&gt;
|levelnextno=X-0&lt;br /&gt;
|levelnext=Helping Hands&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Miracle Defibrillator (Cole&#039;s Song)&#039;&#039;&#039;, also called &#039;&#039;&#039;Cole&#039;s Song&#039;&#039;&#039;, and previously known as &#039;&#039;&#039;Miracle Defibrillator (Encore)&#039;&#039;&#039; is a level in Rhythm Doctor. It is the last of the two Finale levels.&lt;br /&gt;
&lt;br /&gt;
This is the ninth boss level, and also the last level in the entire game. This level is entered immediately after [[Miracle Defibrillator]]&#039;s scripted loss section. Like the previous level, it features heavy usage of split windows, even playing around with the characters during the whole song.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;Start:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Nicole|expr=stir}}&lt;br /&gt;
|Everyone&#039;s hearts... they&#039;re in sync now!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|See? Nothing my music can&#039;t solve!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;First Drop:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}}&lt;br /&gt;
|Danger. Get ready, intern.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;After First Drop:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Hailey! I see you!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey|expr=perturbed}}&lt;br /&gt;
|Logan? Are you in... space?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;If Paige left (6-X ending was hit):&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|&#039;&#039;&#039;Security Robot&#039;&#039;&#039;&lt;br /&gt;
|VISITING HOURS ARE OVER.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Security Robot&#039;&#039;&#039;&lt;br /&gt;
|RETURN TO YOUR ROOM FOR ISOLATION.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Second Drop:&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Ian!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}}&lt;br /&gt;
|Let me try.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Ian Cutscene:&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Ian!!!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige|expr=comfortnotepad}}&lt;br /&gt;
|Please, just help him...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Ian, just hang in there a little longer. &lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|You&#039;ll be okay. The intern and I are with you. We&#039;ll take care of everything.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|(Ian wakes up)&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Ian!!!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;If Paige left:&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I should&#039;ve known you were going to work yourself to death if I left. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|The workload must have been impossible. I&#039;m sorry, I...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;If Paige stayed:&#039;&#039;&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I should&#039;ve known you were pushing yourself too hard lately.&lt;br /&gt;
|}&lt;br /&gt;
::{|&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|I was so busy making sure all the patients were okay, I didn&#039;t make sure &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;you&amp;lt;/span&amp;gt; were okay. I&#039;m sorry, I...&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|N-no! I&#039;m sorry! I saw how Edega always pushed you and I never spoke up...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Samurai}}&lt;br /&gt;
|Have this. My favorite breakfast bar. Helps blood-sugar level.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Nicole|expr=stir}}&lt;br /&gt;
|Just sit tight, I&#039;m sure the intern will fix you up in no time.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Oh! I can do that, don&#039;t worry. I have my own button.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Is this how rhythm treatment feels? It&#039;s actually kind of nice.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Insomniac Cutscene:&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Alright!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Here&#039;s what I was up all night finishing. The &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;Connectifia Abortus Firewall&amp;lt;/span&amp;gt;!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|There! Now the virus can&#039;t keep escaping!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|It can&#039;t get in or out of the system. So you can finish it off once and for all, intern.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|One last time, press on the &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;seventh beat&amp;lt;/span&amp;gt; no matter what!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Ending:&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|There&#039;s only one patient left with the virus...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|This is our chance! Let&#039;s go save Mark!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Ending Cutscene=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|I don&#039;t think his body can handle the charge being applied to it!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|The excess energy that the defibrillator creates could cause permanent nerve damage, or worse.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|It might be too much for one person to take.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Blood pressure dropping rapidly. O2 level dropping.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Just finish it. I don&#039;t have any options left anyway.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|I&#039;m putting my life in your hands, Gabe. So you better make it count.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|But before you try it, there&#039;s something I should get off my chest.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|You were the closest friend I ever had.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|It was mutual, wasn&#039;t it?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|We were in the trenches together. Preparing for exams. Studying, rushing, surviving.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|But the second I hesitated...the second I didn&#039;t see work the same way you did...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|You dropped me. Without a second thought.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|I was nothing to you. And after I quit, you wouldn&#039;t return any of my messages, wouldn&#039;t meet up, nothing.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|And now that I&#039;m here, broken and miserable...now I&#039;m suddenly useful to you again?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Suddenly you care? You want to fix me, make me all better?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|I never planned to come find you again. We went our seperate ways and I wanted to keep it that way.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|But now that I have your undivided attention, and this could be my last chance...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|...I&#039;ll just tell you what I really think.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|You&#039;re a sad little man, Gabriel. Just like me.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|The only difference is that instead of giving up, you&#039;ve become obsessed.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Obsessed with your career. Your reputation.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Obsessed with being the man who&#039;s going to fix everything and everyone.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|Even if it means &amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;breaking&amp;lt;/span&amp;gt; the people who are trying to help you.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|And the moment someone disagrees...you stop seeing them as a person.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|But even knowing all of that...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|If that old Gabe I knew is still in there, anywhere...there&#039;s still a stupid part of me...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Mark}}&lt;br /&gt;
|...that would want to go out for drinks after work and catch up after all this time.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Time&#039;s running out. Are we doing this?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Let&#039;s finish the treatment. It will be okay.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian}}&lt;br /&gt;
|Are you sure? Even with the pain being dulled, it&#039;s too much for one person to handle alone.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|He won&#039;t be alone. I&#039;ll make sure of it.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Edega}}&lt;br /&gt;
|Intern. I trust you. Please, save him.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Mark, we&#039;re all here with you, you&#039;re going to be okay!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|Intern, you heard him. Hold that button and this time, do not let go!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|This is a placeholder!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Phew! Is it all over? Is it safe to be walking around?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|It looks like you saved the day!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Whatever they&#039;re paying ya...you deserve double!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Heck, you deserve an award! Employee of the Year! This place would be in shambles without you.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Nicole|expr=stir}}&lt;br /&gt;
|I think we&#039;d be in shambles without &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;you&amp;lt;/span&amp;gt;, man! I&#039;m rooting for you to be Employee of the Year.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Wait, me?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Yeah! While all the doctors are busy doing doctor stuff, you keep this place super clean!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|And you say &amp;quot;Good Morning&amp;quot; to me every single day!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I mean, sure, but...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucky}} &lt;br /&gt;
|You&#039;re fun to talk to!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|And you let me play loud music even though it&#039;s probably annoying!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I-...I mean it &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;is&amp;lt;/span&amp;gt; annoying, but I know it makes you happy, so I don&#039;t want to make you stop...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|We love having you around. If you had been laid off with the rest of the staff, I would&#039;ve quit months ago.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=idle}}&lt;br /&gt;
|Yeah! Even Edega likes you!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Aw...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Y&#039;all know how to make a guy feel special, huh?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Well, it sounds like Employee of the Year is going to be an easy pick this year.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|But don&#039;t feel bad, intern! Second place is pretty good too!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
== Lyrics ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|English, Paige Leaves=&lt;br /&gt;
&amp;lt;poem style=&amp;quot;background-color: #faf7ed; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Intro]&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
[Verse 1 - Paige]&lt;br /&gt;
I left to find&lt;br /&gt;
A better place&lt;br /&gt;
But why does my heart bring&lt;br /&gt;
me back to your embrace?&lt;br /&gt;
&lt;br /&gt;
[Verse 2 - &#039;&#039;&#039;Logan&#039;&#039;&#039;, &#039;&#039;Hailey&#039;&#039;]&lt;br /&gt;
&#039;&#039;&#039;I&#039;ve been searching for you&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Need a sign, need a clue&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;No one else to turn to&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;I feel so lost without you&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I hear you calling me&#039;&#039;&lt;br /&gt;
&#039;&#039;Don&#039;t know where you could be&#039;&#039;&lt;br /&gt;
&#039;&#039;I wait here patiently&#039;&#039;&lt;br /&gt;
&#039;&#039;Hoping that you will find me&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Song Drop]&lt;br /&gt;
(better than I thought)&lt;br /&gt;
&lt;br /&gt;
(Woo!)&lt;br /&gt;
(Let&#039;s go!)&lt;br /&gt;
(Woo!)&lt;br /&gt;
(Drop it!)&lt;br /&gt;
(Aaaah!)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
[Verse 3 - &#039;&#039;Cole&#039;&#039;, &#039;&#039;&#039;Nicole&#039;&#039;&#039;, Both]&lt;br /&gt;
&#039;&#039;I said some things&#039;&#039;&lt;br /&gt;
I can&#039;t unsay &lt;br /&gt;
&#039;&#039;But I still hope you will&#039;&#039;&lt;br /&gt;
Forgive me someday&lt;br /&gt;
&lt;br /&gt;
[Verse 4 - &#039;&#039;&#039;Logan&#039;&#039;&#039;, &#039;&#039;Hailey&#039;&#039;, Both]&lt;br /&gt;
&#039;&#039;&#039;Everything feels so right&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Hand in hand, side by side&#039;&#039;&lt;br /&gt;
When we&#039;re together, no-nothing else matters&lt;br /&gt;
As long, as we are where we belong&lt;br /&gt;
&lt;br /&gt;
[Song Drop]&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Woo!)&lt;br /&gt;
(Let&#039;s go!)&lt;br /&gt;
(better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing, I&#039;m doing better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
&lt;br /&gt;
[Outro]&lt;br /&gt;
(I&#039;m more than my dreams)&lt;br /&gt;
(I&#039;m holding on)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
|-|English, Paige Stays=&lt;br /&gt;
&amp;lt;poem style=&amp;quot;background-color: #faf7ed; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Intro]&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
[Verse 1 - Paige]&lt;br /&gt;
I&#039;m searching for&lt;br /&gt;
Where I belong&lt;br /&gt;
When all I do is wrong&lt;br /&gt;
My heart still carries on&lt;br /&gt;
&lt;br /&gt;
[Verse 2 - &#039;&#039;&#039;Logan&#039;&#039;&#039;, &#039;&#039;Hailey&#039;&#039;]&lt;br /&gt;
&#039;&#039;&#039;I&#039;ve been searching for you&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Need a sign, need a clue&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;No one else to turn to&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;I feel so lost without you&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I hear you calling me&#039;&#039;&lt;br /&gt;
&#039;&#039;Don&#039;t know where you could be&#039;&#039;&lt;br /&gt;
&#039;&#039;I wait here patiently&#039;&#039;&lt;br /&gt;
&#039;&#039;Hoping that you will find me&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Song Drop]&lt;br /&gt;
(better than I thought)&lt;br /&gt;
&lt;br /&gt;
(Woo!)&lt;br /&gt;
(Let&#039;s go!)&lt;br /&gt;
(Woo!)&lt;br /&gt;
(Drop it!)&lt;br /&gt;
(Aaaah!)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(I&#039;m doing better now than back then)&lt;br /&gt;
(I&#039;m better than I thought)&lt;br /&gt;
&lt;br /&gt;
[Verse 3 - &#039;&#039;Cole&#039;&#039;, &#039;&#039;&#039;Nicole&#039;&#039;&#039;, Both]&lt;br /&gt;
&#039;&#039;The doc was right&#039;&#039;&lt;br /&gt;
I&#039;ve lost myself&lt;br /&gt;
(in unison)&lt;br /&gt;
&#039;&#039;All the caffeine has made me say what I don&#039;t mean&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;The nicotine has made me say what I don&#039;t mean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Verse 4 - &#039;&#039;&#039;Logan&#039;&#039;&#039;, &#039;&#039;Hailey&#039;&#039;, Both]&lt;br /&gt;
&#039;&#039;&#039;Everything feels so right&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Hand in hand, side by side&#039;&#039;&lt;br /&gt;
When we&#039;re together, no-nothing else matters&lt;br /&gt;
As long, as we are where we belong&lt;br /&gt;
&lt;br /&gt;
[Song Drop]&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Woo!)&lt;br /&gt;
(Let&#039;s go!)&lt;br /&gt;
(better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(better now than back then)&lt;br /&gt;
(better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
&lt;br /&gt;
(I&#039;m doing, I&#039;m doing better than I thought)&lt;br /&gt;
(Heartbeat)&lt;br /&gt;
&lt;br /&gt;
[Outro]&lt;br /&gt;
(I&#039;m more than my dreams)&lt;br /&gt;
(I&#039;m holding on)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This level plays not only with windows, but also with the patients, for example, Logan jumps from one window to another after the first drop, and Cole falls off a window before being caught by the Intern during the second.&lt;br /&gt;
**This first example means that the patients can somehow see other windows, as Hailey points out that Logan is in space.&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=User_talk:Protolyte&amp;diff=4470</id>
		<title>User talk:Protolyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=User_talk:Protolyte&amp;diff=4470"/>
		<updated>2026-08-07T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== wowa ===&lt;br /&gt;
&lt;br /&gt;
thats a lot of contributions!!! we very very appreciate them&lt;br /&gt;
&lt;br /&gt;
looking through a lot of these is reminding me that, wow a lot of the pages i wrote are &#039;&#039;Very&#039;&#039; inconsistent and there should probably be some kind of &#039;&#039;&#039;Manual of Style&#039;&#039;&#039; written at some point (particularly things like &amp;quot;(integer[])&amp;quot; dont read great when not using a &amp;lt;code&amp;gt;monospace font&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
do you have a discord or email to talk with ? user talk is okay im just not that used to it Lol&lt;br /&gt;
&lt;br /&gt;
[[User:Azabiphetamine|Azabiphetamine]] ([[User talk:Azabiphetamine|talk]]) 00:00, 4 August 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey there! Sorry I took a while to respond. I don&#039;t use discord, but either user talk or my email work for me: &amp;quot;&#039;&#039;awesomepie321123@hotmail.com&#039;&#039;&amp;quot;. I should mention though that school is about to start up for me in a couple of days, so I might not be super active for awhile. [[User:Protolyte|Protolyte]] ([[User talk:Protolyte|talk]]) 18:34, 7 August 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:PaintHands.jpg&amp;diff=4459</id>
		<title>File:PaintHands.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:PaintHands.jpg&amp;diff=4459"/>
		<updated>2026-08-02T19:44:11Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The paint hands event icon from the level editor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The paint hands event icon from the level editor.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Show_Hands&amp;diff=4458</id>
		<title>Show Hands</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Show_Hands&amp;diff=4458"/>
		<updated>2026-08-02T19:28:48Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Show Hands&lt;br /&gt;
 | image = File:ShowHands.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShowHands&lt;br /&gt;
 | versionorigin = 0.17&lt;br /&gt;
 | shortcut = U&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Show Hands&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that allows you to show one or both player hands on screen.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hand || Buttons || Shows/hides either side&#039;s hand, either player&#039;s hand or both hands.&lt;br /&gt;
|-&lt;br /&gt;
| Action || Dropdown || Shows or hides the chosen hand(s).&lt;br /&gt;
|-&lt;br /&gt;
| Extent || Buttons || Extends hands either fully or partially across the screen.&lt;br /&gt;
|-&lt;br /&gt;
| Force raised if lowered || Checkbox || If the hand is lowered off screen, (e.g. Upon starting the level), then the hand will be raised to screen level.&lt;br /&gt;
|-&lt;br /&gt;
| Align with room&#039;s visible area || Buttons || If the camera moves, the hands will stay in the visible area of the room.&lt;br /&gt;
|-&lt;br /&gt;
| Transition || Buttons || Either instantly hides the hands or slides them off screen.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShowHands&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;hand&amp;quot;: &amp;quot;Left&amp;quot;, &amp;quot;action&amp;quot;: &amp;quot;Show&amp;quot;, &amp;quot;extent&amp;quot;: &amp;quot;Full&amp;quot;, &amp;quot;forceRaise&amp;quot;: true, &amp;quot;align&amp;quot;: false, &amp;quot;instant&amp;quot;: true}&amp;lt;/code&amp;gt;&lt;br /&gt;
== History ==&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you turn &amp;quot;Align with room&#039;s visible area&amp;quot; off, then it &#039;&#039;will&#039;&#039; align with the room&#039;s visible area, and vice versa. This may or may not be unintentional.&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:ShowHands.jpg&amp;diff=4454</id>
		<title>File:ShowHands.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:ShowHands.jpg&amp;diff=4454"/>
		<updated>2026-08-01T18:04:02Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The show hands icon from the level editor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The show hands icon from the level editor.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Custom_Shake&amp;diff=4453</id>
		<title>Custom Shake</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Custom_Shake&amp;diff=4453"/>
		<updated>2026-08-01T17:52:02Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added navbox at bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = CustomShake&lt;br /&gt;
 | image = File:CustomShake.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShakeScreenCustom&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = H&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Custom Shake&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that creates a screen shake effect for a set intensity and duration.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shake Type || Dropdown || What type screen shake is used.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Text Box (Number) || How long the shaking effect lasts for.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Text Box (Number) || The distance the screen is able to move from the center of the window.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Text Box (Number) || The speed at which the screen moves during the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Fade out || Checkbox || The amplitude will gradually decrease until the end of the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Use beats || Checkbox || Beats will be used instead of seconds for the duration.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Shake types&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Normal || The screen teleports very quickly to random positions away from the center based on the amplitude and then abruptly jumps back to the center of the window.&lt;br /&gt;
|-&lt;br /&gt;
| Smooth || Works similarly to normal shaking, except this one moves at the speed set by the frequency to the random positions.&lt;br /&gt;
|-&lt;br /&gt;
| Rotate || The screen rotates along the vertices of the screen&#039;s outline to create a kind of rocking effect.&lt;br /&gt;
|-&lt;br /&gt;
| Bass Drop || The screen zooms inward and outward and uses the distortion effect seen in the [[Bass Drop]] event.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShakeScreenCustom&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;shakeType&amp;quot;: &amp;quot;Smooth&amp;quot;, &amp;quot;duration&amp;quot;: 5, &amp;quot;amplitude&amp;quot;: 5, &amp;quot;frequency&amp;quot;: 1, &amp;quot;fadeOut&amp;quot;: true, &amp;quot;useBeats&amp;quot;: false }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (Integer)&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;shakeType&#039;&#039;&#039; (Enum)&lt;br /&gt;
&amp;lt;br&amp;gt; Shake type used (see above).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;duration&#039;&#039;&#039; (float)&lt;br /&gt;
&amp;lt;br&amp;gt; Goes from 0 to 99999.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;amplitude&#039;&#039;&#039; (float)&lt;br /&gt;
&amp;lt;br&amp;gt; Goes from 0 to 50.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;frequency&#039;&#039;&#039; (float)&lt;br /&gt;
&amp;lt;br&amp;gt; Goes from 0 to 50. Not used by Normal shake type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;fadeOut&#039;&#039;&#039; (Bool)&lt;br /&gt;
&amp;lt;br&amp;gt; Controls if the amplitude should reduce over time. Not used by Normal or Bass Drop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;useBeats&#039;&#039;&#039; (Bool)&lt;br /&gt;
&amp;lt;br&amp;gt; Controls whether seconds or beats are used for the duration.&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Custom_Shake&amp;diff=4452</id>
		<title>Custom Shake</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Custom_Shake&amp;diff=4452"/>
		<updated>2026-08-01T03:04:22Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added surgery information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = CustomShake&lt;br /&gt;
 | image = File:CustomShake.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShakeScreenCustom&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = H&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Custom Shake&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that creates a screen shake effect for a set intensity and duration.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shake Type || Dropdown || What type screen shake is used.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Text Box (Number) || How long the shaking effect lasts for.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Text Box (Number) || The distance the screen is able to move from the center of the window.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Text Box (Number) || The speed at which the screen moves during the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Fade out || Checkbox || The amplitude will gradually decrease until the end of the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Use beats || Checkbox || Beats will be used instead of seconds for the duration.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Shake types&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Normal || The screen teleports very quickly to random positions away from the center based on the amplitude and then abruptly jumps back to the center of the window.&lt;br /&gt;
|-&lt;br /&gt;
| Smooth || Works similarly to normal shaking, except this one moves at the speed set by the frequency to the random positions.&lt;br /&gt;
|-&lt;br /&gt;
| Rotate || The screen rotates along the vertices of the screen&#039;s outline to create a kind of rocking effect.&lt;br /&gt;
|-&lt;br /&gt;
| Bass Drop || The screen zooms inward and outward and uses the distortion effect seen in the [[Bass Drop]] event.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShakeScreenCustom&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;shakeType&amp;quot;: &amp;quot;Smooth&amp;quot;, &amp;quot;duration&amp;quot;: 5, &amp;quot;amplitude&amp;quot;: 5, &amp;quot;frequency&amp;quot;: 1, &amp;quot;fadeOut&amp;quot;: true, &amp;quot;useBeats&amp;quot;: false }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (Integer)&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;shakeType&#039;&#039;&#039; (Enum)&lt;br /&gt;
&amp;lt;br&amp;gt; Shake type used (see above).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;duration&#039;&#039;&#039; (float)&lt;br /&gt;
&amp;lt;br&amp;gt; Goes from 0 to 99999.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;amplitude&#039;&#039;&#039; (float)&lt;br /&gt;
&amp;lt;br&amp;gt; Goes from 0 to 50.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;frequency&#039;&#039;&#039; (float)&lt;br /&gt;
&amp;lt;br&amp;gt; Goes from 0 to 50. Not used by Normal shake type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;fadeOut&#039;&#039;&#039; (Bool)&lt;br /&gt;
&amp;lt;br&amp;gt; Controls if the amplitude should reduce over time. Not used by Normal or Bass Drop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;useBeats&#039;&#039;&#039; (Bool)&lt;br /&gt;
&amp;lt;br&amp;gt; Controls whether seconds or beats are used for the duration.&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Custom_Shake&amp;diff=4451</id>
		<title>Custom Shake</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Custom_Shake&amp;diff=4451"/>
		<updated>2026-08-01T02:50:14Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = CustomShake&lt;br /&gt;
 | image = File:CustomShake.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = ShakeScreenCustom&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = H&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Custom Shake&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that creates a screen shake effect for a set intensity and duration.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shake Type || Dropdown || What type screen shake is used.&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Text Box (Number) || How long the shaking effect lasts for.&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Text Box (Number) || The distance the screen is able to move from the center of the window.&lt;br /&gt;
|-&lt;br /&gt;
| Frequency || Text Box (Number) || The speed at which the screen moves during the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Fade out || Checkbox || The amplitude will gradually decrease until the end of the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Use beats || Checkbox || Beats will be used instead of seconds for the duration.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Shake types&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Normal || The screen teleports very quickly to random positions away from the center based on the amplitude and then abruptly jumps back to the center of the window.&lt;br /&gt;
|-&lt;br /&gt;
| Smooth || Works similarly to normal shaking, except this one moves at the speed set by the frequency to the random positions.&lt;br /&gt;
|-&lt;br /&gt;
| Rotate || The screen rotates along the vertices of the screen&#039;s outline to create a kind of rocking effect.&lt;br /&gt;
|-&lt;br /&gt;
| Bass Drop || The screen zooms inward and outward and uses the distortion effect seen in the [[Bass Drop]] event.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ShakeScreenCustom&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;shakeType&amp;quot;: &amp;quot;Smooth&amp;quot;, &amp;quot;duration&amp;quot;: 5, &amp;quot;amplitude&amp;quot;: 5, &amp;quot;frequency&amp;quot;: 1, &amp;quot;fadeOut&amp;quot;: true, &amp;quot;useBeats&amp;quot;: false }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:CustomShake.jpg&amp;diff=4450</id>
		<title>File:CustomShake.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:CustomShake.jpg&amp;diff=4450"/>
		<updated>2026-08-01T01:54:49Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The icon for the custom shake event.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The icon for the custom shake event.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:CharacterNavBox&amp;diff=4449</id>
		<title>Template:CharacterNavBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:CharacterNavBox&amp;diff=4449"/>
		<updated>2026-07-31T23:56:33Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added the wren and canary links to their Fandom articles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name  = Template:CharacterNavBox&lt;br /&gt;
 | title = Characters&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Hospital Staff&lt;br /&gt;
 | list1  = &lt;br /&gt;
* [[Paige]]&lt;br /&gt;
* [[Ian]]&lt;br /&gt;
* [[Edega]]&lt;br /&gt;
* [[Janitor]]&lt;br /&gt;
&lt;br /&gt;
 | group2 = Main Ward&lt;br /&gt;
 | list2  = &lt;br /&gt;
* [[Samurai]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
* [[Insomniac]]&lt;br /&gt;
* [[Cockatiel]]&lt;br /&gt;
* [[Owl]]&lt;br /&gt;
* [[Richard Hugh]]&lt;br /&gt;
* [[Mrs. Stevenson]]&lt;br /&gt;
* [[Mr. Stevenson]]&lt;br /&gt;
&lt;br /&gt;
 | group3 = SVT Ward&lt;br /&gt;
 | list3  = &lt;br /&gt;
* [[Cole]]&lt;br /&gt;
* [[Nicole]]&lt;br /&gt;
&lt;br /&gt;
 | group4 = Train&lt;br /&gt;
 | list4  = &lt;br /&gt;
* [[Miner]]&lt;br /&gt;
* [[Parrot]]&lt;br /&gt;
* [[Oriole]]&lt;br /&gt;
&lt;br /&gt;
 | group5 = Physiotherapy Ward&lt;br /&gt;
 | list5  = &lt;br /&gt;
* [[Lucky]]&lt;br /&gt;
&lt;br /&gt;
 | group6 = Medical Records Room&lt;br /&gt;
 | list6 =&lt;br /&gt;
* [[Mark]]&lt;br /&gt;
&lt;br /&gt;
 | group7 = Art Room&lt;br /&gt;
 | list7  =&lt;br /&gt;
* [[Lucia]]&lt;br /&gt;
&lt;br /&gt;
 | group10 = UNBEATABLE Crossover&lt;br /&gt;
 | list10 =&lt;br /&gt;
* [https://unbeatable.fandom.com/wiki/Quaver Quaver]&lt;br /&gt;
* [https://unbeatable.fandom.com/wiki/Beat Beat]&lt;br /&gt;
* [https://unbeatable.fandom.com/wiki/Treble Treble]&lt;br /&gt;
* [https://unbeatable.fandom.com/wiki/Clef Clef]&lt;br /&gt;
&lt;br /&gt;
 | group8 = Muse Dash Crossover&lt;br /&gt;
 | list8 =&lt;br /&gt;
* [https://musedash.fandom.com/wiki/Marija Marija]&lt;br /&gt;
* [https://musedash.fandom.com/wiki/Buro Buro]&lt;br /&gt;
* [https://musedash.fandom.com/wiki/Rin Rin]&lt;br /&gt;
&lt;br /&gt;
 | group9 = Bits &amp;amp; Bops Crossover&lt;br /&gt;
 | list9 =&lt;br /&gt;
* [https://bits-bops.fandom.com/wiki/Wren Wren]&lt;br /&gt;
* [https://bits-bops.fandom.com/wiki/Canary Canary]&lt;br /&gt;
 &lt;br /&gt;
 | group12 = vivid/stasis Crossover&lt;br /&gt;
 | list12 =&lt;br /&gt;
* [https://vividstasis.miraheze.org/wiki/Saturday Saturday Tasogare]&lt;br /&gt;
* Allison Allister &amp;lt;!-- SOB WHY DOES ALLISON HAVE NO WIKI PAGE LITERALLY ANYWHERE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 | group11 = Circle of Sparks Crossover&lt;br /&gt;
 | list11 =&lt;br /&gt;
* Sophia&lt;br /&gt;
* Lune&lt;br /&gt;
&lt;br /&gt;
| group13 = Beatblock Crossover&lt;br /&gt;
| list13 =&lt;br /&gt;
* [https://beatblock.wiki.gg/wiki/Cranky Cranky]&lt;br /&gt;
&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Set_Foreground&amp;diff=4447</id>
		<title>Set Foreground</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Set_Foreground&amp;diff=4447"/>
		<updated>2026-07-30T20:04:17Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Foreground&lt;br /&gt;
 | image = File:SetForeground.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetForeground&lt;br /&gt;
 | versionorigin = r&amp;lt;code&amp;gt;version&amp;lt;/code&amp;gt;&lt;br /&gt;
 | shortcut = Shift+B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Set Foreground&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that can overlay an image onto the window.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Image || Text Box || Choose an image file to use for the background.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a tint to apply to the image.&lt;br /&gt;
|-&lt;br /&gt;
| Scaling || Dropdown || Choose how to scale the image to the window.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: 2, &amp;quot;beat&amp;quot;: 2, &amp;quot;y&amp;quot;: 0, &amp;quot;type&amp;quot;: &amp;quot;SetForeground&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;image&amp;quot;: [], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;color&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Tint color. Must be a valid HEXALPHA color.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;What image to use for the background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;contentMode&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt; How should the image be scaled to the window.&lt;br /&gt;
&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:SetForeground.jpg&amp;diff=4446</id>
		<title>File:SetForeground.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:SetForeground.jpg&amp;diff=4446"/>
		<updated>2026-07-30T19:43:49Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The set foreground icon from the level editor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The set foreground icon from the level editor.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Main_Page&amp;diff=4445</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Main_Page&amp;diff=4445"/>
		<updated>2026-07-30T18:58:26Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added a section for contributing to the wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Rdlogo.png|center|alt=The Rhythm Doctor logo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&#039;&#039;&#039;Welcome to the Rhythm Doctor Wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here you can find information about [[Rhythm Doctor]].&lt;br /&gt;
 &lt;br /&gt;
Feel free to edit and contribute more information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Quick Links&lt;br /&gt;
|-&lt;br /&gt;
| [[List of Characters]] || [[List of Levels]] || [[Gameplay Mechanics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Achievements]] || [[Easter eggs]] || [[Credits]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About the Game ==&lt;br /&gt;
&#039;&#039;Rhythm Doctor&#039;&#039; is a 2D, pixel-art rhythm game, developed and published by [https://7thbe.at/ 7th Beat Games] and [https://indienova.com/en Indienova]. The game entered early access on Steam and Itch.io on February 26, 2021 for Windows and MacOS. The full release came to Steam on December 6, 2025, and to Xbox on December 29, 2025. It remains updated with new additions, bug fixes, and further development.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rhythm Doctor&#039;&#039;, players have to accurately press their spacebar respective to a variety of different beat types and gimmicks layered over a music track within each unique level of the game. It also allows players to customize their own character sleeve with its built-in sleeve editor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rhythm Doctor&#039;&#039; is 7th Beat Games&#039; second major published game, and was originally a free Flash game inspired by Rhythm Heaven, made during college summer breaks from 2011 to 2012. The first online version was released at the end of 2012. &lt;br /&gt;
&lt;br /&gt;
The game received overwhelmingly positive feedback on Steam during its early access release, and has ultimately been praised for its unique story and characters, gameplay mechanics, visuals, and soundtrack.&lt;br /&gt;
&lt;br /&gt;
The game includes a [[Level Editor]], which is also available for [https://giacomopc.itch.io/rdle free download] without purchasing the game. It allows players to create their own levels, which they can upload to the Steam Workshop or to the non-official community [https://discord.gg/rhythmdr Discord server], for others to play. The game supports single-player mode, shared or split screen co-op, full controller support, as well as remote play.&lt;br /&gt;
&lt;br /&gt;
== Pre-Early Access == &lt;br /&gt;
:Rhythm Doctor has gone through many changes.&lt;br /&gt;
* [[Flash Demo]]&lt;br /&gt;
* [[Closed Beta]]&lt;br /&gt;
* [[Steam Demo]]&lt;br /&gt;
* [[CNY Demo]]&lt;br /&gt;
Other&lt;br /&gt;
* [[Run Ian Run]]&lt;br /&gt;
* [[Samurai Clicker (Rhythm Samurai)]]&lt;br /&gt;
== Contribute ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! !!&lt;br /&gt;
|-&lt;br /&gt;
|[[Special:CreateAccount|Register]]&amp;lt;br&amp;gt; Be able to make edits and start discussions. ||[[Help:Editing|Learn to Edit]]&amp;lt;br&amp;gt; New to editing? Learn how! || [[Special:SpecialPages|More]]&amp;lt;br&amp;gt; For a list of other important stuff, check out the special pages.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Help:Syntax&amp;diff=4444</id>
		<title>Help:Syntax</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Help:Syntax&amp;diff=4444"/>
		<updated>2026-07-30T18:39:49Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created syntax help page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Editing syntax ==&lt;br /&gt;
=== Anywhere in a line: ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Description&lt;br /&gt;
! Input&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Italic text&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&#039;&#039;italic&#039;&#039;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &#039;&#039;italic&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Bold text&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&#039;&#039;&#039;bold&#039;&#039;&#039;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;bold&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike-through&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;del&amp;gt;strike&amp;lt;/del&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;del&amp;gt;strike&amp;lt;/del&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Underline&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ins&amp;gt;underline&amp;lt;/ins&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;ins&amp;gt;underline&amp;lt;/ins&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Superscript&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;sup&amp;gt;superscript&amp;lt;/sup&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;sup&amp;gt;superscript&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Subscript&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;sub&amp;gt;subscript&amp;lt;/sub&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;sub&amp;gt;subscript&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Internal page link (within wiki)&lt;br /&gt;
: With display text&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Name of target page]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Name of target page|Display text]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Name of target page&lt;br /&gt;
Display text&lt;br /&gt;
|-&lt;br /&gt;
| Internal image link&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[:File:rdlogo.png]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[:File:rdlogo.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Internal category link&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[:Category:Pages using Tabber parser tag]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[:Category:Pages using Tabber parser tag]]&lt;br /&gt;
|-&lt;br /&gt;
| Internal subsection link&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Name of target page#Name of subsection]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| Name of target page#Name of subsection&lt;br /&gt;
|-&lt;br /&gt;
| External page link (off-wiki)&lt;br /&gt;
: With display text&lt;br /&gt;
: URL shown&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[https://www.rhythm.cafe/]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[https://www.rhythm.cafe/ Display text]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.rhythm.cafe/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| [https://www.rhythm.cafe/]&lt;br /&gt;
[https://www.rhythm.cafe/ Display text]&amp;lt;br/&amp;gt;&lt;br /&gt;
https://www.rhythm.cafe/&lt;br /&gt;
|-&lt;br /&gt;
| Signing comments&lt;br /&gt;
(for talk pages)&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| [Username] (talk) [Time] [Date]&lt;br /&gt;
|-&lt;br /&gt;
| Image resized&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:rdlogo.png]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:rdlogo.png|75px]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[File:rdlogo.png]]&amp;lt;br/&amp;gt;[[File:rdlogo.png|75px]]&lt;br /&gt;
|-&lt;br /&gt;
| Image thumbnail with caption&lt;br /&gt;
(defaults to right side of page)&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:rdlogo.png|thumb|Caption text]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[File:rdlogo.png|thumb|Caption text]]&lt;br /&gt;
|-&lt;br /&gt;
| Image with different landing page&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:rdlogo.png|link=Dirt Block]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[File:rdlogo.png|link=Dirt Block]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Only at the beginning of a line: ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Description&lt;br /&gt;
! Input&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| Headings&lt;br /&gt;
(a table of contents is created&amp;lt;br/&amp;gt;&lt;br /&gt;
with four or more of these)&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;code&amp;gt;= First tier =&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;== Second tier ==&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;=== Third tier ===&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;==== Fourth tier ====&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;===== Fifth tier =====&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;====== Sixth tier ======&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
= First tier =&lt;br /&gt;
== Second tier ==&lt;br /&gt;
=== Third tier ===&lt;br /&gt;
==== Fourth tier ====&lt;br /&gt;
===== Fifth tier =====&lt;br /&gt;
====== Sixth tier ======&lt;br /&gt;
|-&lt;br /&gt;
| Numbered list&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;code&amp;gt;# Point one&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# Point two&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# Point three&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;## Point three subpoint one&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# Point four&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
# Point one&lt;br /&gt;
# Point two&lt;br /&gt;
# Point three&lt;br /&gt;
## Point three subpoint one&lt;br /&gt;
# Point four&lt;br /&gt;
|-&lt;br /&gt;
| Bullet list&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;code&amp;gt;* First point&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;* Second point&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;* Third point&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;** Third point, first subpoint&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;* Fourth point&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* First point&lt;br /&gt;
* Second point&lt;br /&gt;
* Third point&lt;br /&gt;
** Third point, first subpoint&lt;br /&gt;
* Fourth point&lt;br /&gt;
|-&lt;br /&gt;
| Indented lines or paragraphs&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;code&amp;gt;No indent&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;: First indent&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;:: Second indent&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;::: and so on&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
No indent&lt;br /&gt;
: First indent&lt;br /&gt;
:: Second indent&lt;br /&gt;
::: and so on&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Help:Editing&amp;diff=4443</id>
		<title>Help:Editing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Help:Editing&amp;diff=4443"/>
		<updated>2026-07-30T18:18:26Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created the page (I borrowed a lot of text from the Terraria wiki since they do a pretty good job explaning it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Experienced with Rhythm Doctor, but new to wikis?==&lt;br /&gt;
* A wiki is designed so that every user is able to make changes and contribute to its content. If you something on a page that could be improved upon, go for it! Just click the &amp;quot;Edit&amp;quot; tab at the top right corner and you should be able to edit its content. You may have to [[Special:CreateAccount|create an account]] and/or [[Special:UserLogin|log in]] before you&#039;ll see the &amp;quot;Edit&amp;quot; tab – but it&#039;s free and takes under a minute to do so.&lt;br /&gt;
*&#039;&#039;&#039;Don&#039;t be afraid to edit.&#039;&#039;&#039; Wikis log any changes that are made to a page, and if you make a mistake, you or someone else can easily fix it – so take the initiative and make a change if you think it&#039;s useful. (Tip: Before saving your edits, you can press the &amp;quot;Show Preview&amp;quot; button to see how the page looks with your edit.)&lt;br /&gt;
* If you want a quick run down on the syntax used for MediaWiki wikis, you can visit [[Help:Syntax|this page]].&lt;br /&gt;
== Experienced with wikis, but new to Rhythm Doctor? ==&lt;br /&gt;
* The Rhythm Doctor Wiki is designed to be a reference for all things Rhythm Doctor-related. Feel free to create articles on topics as you encounter them, and to use the wiki as a guide for your experience.&lt;br /&gt;
* If you&#039;ve worked with MediaWiki wikis before, then all of the standard formatting will be familiar.&lt;br /&gt;
== New to everything? ==&lt;br /&gt;
* The best way to learn is by going to a [[Special:Random|random page]]. More likely than not, there will be something that you can improve upon or learn about on that page.&lt;br /&gt;
* If you don&#039;t find what you&#039;re looking for, remember that the wiki is made up of articles contributed by its users – it might just be that no one has written about that topic yet! So create one!&lt;br /&gt;
* Enjoy exploring the Rhythm Doctor Wiki!&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=List_of_Characters&amp;diff=4442</id>
		<title>List of Characters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=List_of_Characters&amp;diff=4442"/>
		<updated>2026-07-30T17:00:51Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Organized the page into where the various characters can be found&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all of the characters that are currently in Rhythm Doctor. &lt;br /&gt;
== Characters ==&lt;br /&gt;
:Alternate versions of a character (&amp;quot;Alts&amp;quot;) are also on the character&#039;s respective main page. &lt;br /&gt;
=== Hospital Staff ===&lt;br /&gt;
*[[Paige|Ada Paige]]&lt;br /&gt;
**Adog&lt;br /&gt;
*[[Edega]]&lt;br /&gt;
*[[Ian]]&lt;br /&gt;
*[[Janitor]]&lt;br /&gt;
*[[Intern]]&lt;br /&gt;
=== Main Ward ===&lt;br /&gt;
*[[Samurai]]&lt;br /&gt;
**Samurai (Blue)&lt;br /&gt;
**Samurai (Yellow)&lt;br /&gt;
**Samurai (Green)&lt;br /&gt;
**Samurai Girl&lt;br /&gt;
**Samurai (Pirate)&lt;br /&gt;
*[[Logan]]&lt;br /&gt;
**Logan - New Year&lt;br /&gt;
**Logan - Raya&lt;br /&gt;
*[[Hailey]]&lt;br /&gt;
**Hailey - New Year&lt;br /&gt;
*[[Insomniac]]&lt;br /&gt;
**Insomniac (Alt)&lt;br /&gt;
*[[Richard Hugh]]&lt;br /&gt;
**Purritician&lt;br /&gt;
*[[Mrs. Stevenson]] (Stacy)&lt;br /&gt;
**Mrs. Stevendog&lt;br /&gt;
*[[Mr. Stevenson]] (Stanley)&lt;br /&gt;
**Mr. Stevendog&lt;br /&gt;
*[[Owl]]&lt;br /&gt;
*[[Cockatiel]]&lt;br /&gt;
=== SVT Ward ===&lt;br /&gt;
*[[Cole|Cole Brew]]&lt;br /&gt;
**Cole Brew (Blue)&lt;br /&gt;
**Cole Brew (Old)&lt;br /&gt;
*[[Nicole|Nicole Ting]]&lt;br /&gt;
=== Train ===&lt;br /&gt;
*[[Miner]]&lt;br /&gt;
*[[Oriole]]&lt;br /&gt;
*[[Parrot]]&lt;br /&gt;
=== Physiotherapy Ward ===&lt;br /&gt;
*[[Lucky|Maximo &amp;quot;Lucky&amp;quot; Jonronero]]&lt;br /&gt;
=== Medical Records Room ===&lt;br /&gt;
*[[Mark|Mark Booker]]&lt;br /&gt;
=== Art Room ===&lt;br /&gt;
*[[Lucia]]&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
Characters in this category are either editor exclusive, or aren&#039;t put into a specific ward.&lt;br /&gt;
*[[Farmer]]&lt;br /&gt;
**Farmer (Old)&lt;br /&gt;
**[[Tentacle]]&lt;br /&gt;
*[[Barista]]&lt;br /&gt;
*[[Pro Wrestler]]&lt;br /&gt;
*[[Otto]]&lt;br /&gt;
=== Muse Dash Crossover ===&lt;br /&gt;
*[https://musedash.fandom.com/wiki/Buro Buro]&lt;br /&gt;
*[https://musedash.fandom.com/wiki/Marija Marija]&lt;br /&gt;
*[https://musedash.fandom.com/wiki/Rin Rin]&lt;br /&gt;
=== Unbeatable Crossover ===&lt;br /&gt;
*[https://unbeatable.fandom.com/wiki/Beat Beat]&lt;br /&gt;
*[https://unbeatable.fandom.com/wiki/Clef Clef]&lt;br /&gt;
*[https://unbeatable.fandom.com/wiki/Quaver Quaver]&lt;br /&gt;
*[https://unbeatable.fandom.com/wiki/Treble Treble]&lt;br /&gt;
=== Bits &amp;amp; Bops Crossover ===&lt;br /&gt;
*Canary&lt;br /&gt;
*Wren&lt;br /&gt;
=== vivid/stasis Crossover ===&lt;br /&gt;
*[https://vividstasis.miraheze.org/wiki/Saturday Saturday Tasogare]&lt;br /&gt;
*Allison Allister &amp;lt;!-- SOB WHY DOES ALLISON HAVE NO WIKI PAGE LITERALLY ANYWHERE --&amp;gt;&lt;br /&gt;
=== Circle of Sparks Crossover ===&lt;br /&gt;
*Sophia&lt;br /&gt;
*Lune&lt;br /&gt;
=== Beatblock Crossover ===&lt;br /&gt;
*[https://beatblock.wiki.gg/wiki/Cranky Cranky]&lt;br /&gt;
=== Removed ===&lt;br /&gt;
*[[Kanye]]&lt;br /&gt;
*[[Bodybuilder]]&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Free_Time_Beats&amp;diff=4441</id>
		<title>Free Time Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Free_Time_Beats&amp;diff=4441"/>
		<updated>2026-07-30T01:31:44Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added One Shift More as a level due to the lyrics section at the end.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&#039;&#039;&#039;Free Time Beats&#039;&#039;&#039; (also &amp;quot;Free Times&amp;quot;) are a [[Classic Beat]] that has been split up into multiple events. This allows you to change the timing for each beat individually, and can be used to create gimmicks like [[Syncopation]]. &lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Lo-fi Hip-Hop Beats To Treat Patients To]] (purely CPU, never played)&lt;br /&gt;
*[[Distant Duet]] (song swings in an irregular manner) &amp;lt;!-- someone please write this better --&amp;gt;&lt;br /&gt;
*[[One Shift More]] (some pulses offset to match the lyrics)&lt;br /&gt;
*[[Steinway]] (some pulses offset to match the piano)&lt;br /&gt;
*[[Know You]] (tutorialised as a custom pattern)&lt;br /&gt;
*[[The 90&#039;s Decision]] (tutorialised as a custom pattern)&lt;br /&gt;
&lt;br /&gt;
== Cueing ==&lt;br /&gt;
There are lots of ways to cue Free Time Beats. If the rhythm doesn&#039;t fall into any pre-established gimmick, the best way to cue it is by showing a pattern once with CPU control, then repeating it and letting the player play it. If the same row has more pattern variation, keeping the Free Time Beats with a &#039;&#039;&#039;[[Set Beat Sound|unique beatsound]]&#039;&#039;&#039; helps differentiate it from other patterns, and is the most common way of doing so.&lt;br /&gt;
&lt;br /&gt;
Alternative ways of cueing Free Time Beats are by making a custom cue and pattern, though this is generally discouraged for levels that don&#039;t use such a pattern often.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:EventNavBox&amp;diff=4440</id>
		<title>Template:EventNavBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:EventNavBox&amp;diff=4440"/>
		<updated>2026-07-30T00:55:23Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Uncommented out the read narration and narrate row info sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name  = Template:EventNavBox&lt;br /&gt;
 | title = Events&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
&lt;br /&gt;
 | group1 = Sound Tab&lt;br /&gt;
 | list1  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Play Song]]&lt;br /&gt;
* [[Set Crotchets Per Bar]]&lt;br /&gt;
* [[Play Sound]]&lt;br /&gt;
* [[Set Beats Per Minute]]&lt;br /&gt;
* [[Set Clap Sounds]]&lt;br /&gt;
* [[Set Heart Explode Volume]]&lt;br /&gt;
* [[Set Heart Explosion Interval]]&lt;br /&gt;
* [[Say Ready, Get, Set, Go!]]&lt;br /&gt;
* [[Set Game Sound]]&lt;br /&gt;
* [[Set Beat Sound]]&lt;br /&gt;
* [[Set Counting Sound]]&lt;br /&gt;
* [[Read Narration]]&lt;br /&gt;
* [[Narrate Row Info]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group2 = Gameplay Tab&lt;br /&gt;
 | list2  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Add Classic Beat]]&lt;br /&gt;
* [[Set Beat Modifiers]]&lt;br /&gt;
* [[Add Free Time Beat]]&lt;br /&gt;
* [[Pulse Free Time Beat]]&lt;br /&gt;
* [[Add Oneshot Beat]]&lt;br /&gt;
* [[Set Oneshot Wave]]&lt;br /&gt;
}}&lt;br /&gt;
 | group3 = VFX Tab&lt;br /&gt;
 | list3  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Set Theme]]&lt;br /&gt;
* [[Set VFX Preset]]&lt;br /&gt;
* [[Set Background]]&lt;br /&gt;
* [[Set Foreground]]&lt;br /&gt;
* [[Set Speed]]&lt;br /&gt;
* [[Custom Flash]]&lt;br /&gt;
* [[Flash]]&lt;br /&gt;
* [[Move Camera]]&lt;br /&gt;
* [[Pulse Camera]]&lt;br /&gt;
* [[Hide Row]]&lt;br /&gt;
* [[Move Row]]&lt;br /&gt;
* [[Reorder Row]]&lt;br /&gt;
* [[Play Expression (Row)]]&lt;br /&gt;
* [[Paint Rows]]&lt;br /&gt;
* [[Bass Drop]]&lt;br /&gt;
* [[Custom Shake]]&lt;br /&gt;
* [[Shake Screen]]&lt;br /&gt;
* [[Invert Colors]]&lt;br /&gt;
* [[Flip Screen]]&lt;br /&gt;
* [[Show Dialogue]]&lt;br /&gt;
* [[Show Status Sign]]&lt;br /&gt;
* [[Floating Text]]&lt;br /&gt;
* [[Advance Floating Text]]&lt;br /&gt;
* [[Text Explosion]]&lt;br /&gt;
* [[Change Players&#039; Rows]]&lt;br /&gt;
* [[Finish Level]]&lt;br /&gt;
* [[Stutter]]&lt;br /&gt;
* [[Show Hands]]&lt;br /&gt;
* [[Paint Hands]]&lt;br /&gt;
* [[Assign Hands]]&lt;br /&gt;
* [[Tag Action]]&lt;br /&gt;
* [[Call Custom Method]]&lt;br /&gt;
* [[Set Play Style]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group4 = Decoration Tab&lt;br /&gt;
 | list4  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Move Sprite]]&lt;br /&gt;
* [[Paint Sprite]]&lt;br /&gt;
* [[Play Expression (Sprite)]]&lt;br /&gt;
* [[Show/Hide]]&lt;br /&gt;
* [[Reorder Sprite]]&lt;br /&gt;
* [[Tile Sprite]]&lt;br /&gt;
* [[Blend Sprite]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group5 = Rooms Tab&lt;br /&gt;
 | list5  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Show Rooms Horizontally]]&lt;br /&gt;
* [[Move Room]]&lt;br /&gt;
* [[Reorder Rooms]]&lt;br /&gt;
* [[Set Room Content Mode]]&lt;br /&gt;
* [[Mask Room]]&lt;br /&gt;
* [[Fade Room]]&lt;br /&gt;
* [[Set Room Perspective]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 | group6 = Windows Tab&lt;br /&gt;
 | list6  = {{Navbox|child&lt;br /&gt;
   | list1 =&lt;br /&gt;
* [[Window Dance (Event)|Window Dance]]&lt;br /&gt;
* [[Resize Window]]&lt;br /&gt;
* [[Set Window Content]]&lt;br /&gt;
* [[Reorder Windows]]&lt;br /&gt;
* [[Hide Window]]&lt;br /&gt;
* [[Set Main Window]]&lt;br /&gt;
* [[Rename Window]]&lt;br /&gt;
* [[Set Desktop Color]]&lt;br /&gt;
* [[Comment]]&lt;br /&gt;
}}&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Narrate_Row_Info&amp;diff=4439</id>
		<title>Narrate Row Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Narrate_Row_Info&amp;diff=4439"/>
		<updated>2026-07-30T00:54:21Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Narrate Row Info&lt;br /&gt;
 | image = File:NarrateRowInfo.jpg&lt;br /&gt;
 | tablocation = Sounds&lt;br /&gt;
 | eventtype = NarrateRowInfo&lt;br /&gt;
 | versionorigin = 0.18.2&lt;br /&gt;
 | shortcut = F&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Narrate Row Info&#039;&#039;&#039; is an event in the &#039;&#039;&#039;Sounds tab&#039;&#039;&#039; that plays a narration or sound cue when a row updates.&lt;br /&gt;
==Usage==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
|Row || Dropdown || The row that the narration will refer to.&lt;br /&gt;
|-&lt;br /&gt;
|Type || Dropdown || The row information that will be narrated.&lt;br /&gt;
|-&lt;br /&gt;
|Sound only || Checkbox || Only a sound cue will be played, with no narration (with a few exceptions).&lt;br /&gt;
|-&lt;br /&gt;
|Narrate skipped beats || Buttons || Skipped beats will be narrated for that row.&lt;br /&gt;
|-&lt;br /&gt;
|Unstable || Checkbox || To be used with narrate skipped beats for syncopated skip beats.&lt;br /&gt;
|-&lt;br /&gt;
|Player || Buttons || To be used for two player mode to narrate between player one rows and player two rows.&lt;br /&gt;
|}&lt;br /&gt;
You cannot have more than one narration play at one time, and any narrations that are set to play while another is already playing will be queued and played after the previous one finishes.&lt;br /&gt;
==Surgery==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;NarrateRowInfo&amp;quot;, &amp;quot;row&amp;quot;: 0, &amp;quot;infoType&amp;quot;: &amp;quot;Connect&amp;quot;, &amp;quot;soundOnly&amp;quot;: false, &amp;quot;narrateSkipBeats&amp;quot;: &amp;quot;Custom&amp;quot;, &amp;quot;skipsUnstable&amp;quot;: false, &amp;quot;customPattern&amp;quot;: &amp;quot;------&amp;quot;, &amp;quot;customPlayer&amp;quot;: &amp;quot;AutoDetect&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;row&#039;&#039;&#039; (integer)&lt;br /&gt;
&amp;lt;br&amp;gt;The patient that the information cue is happening for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;infoType&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;The type of information and sound cue that will be given.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;soundOnly&#039;&#039;&#039; (Bool)&lt;br /&gt;
&amp;lt;br&amp;gt;Enable sound only mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;narrateSkipBeats&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;All or some skip beats will be narrated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;skipsUnstable&#039;&#039;&#039; (Bool)&lt;br /&gt;
&amp;lt;br&amp;gt;Syncopated skip beats will be narrated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;customPattern&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;The set of skip beats that should be narrated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;customPlayer&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;In two player mode, add in to the narration which player&#039;s row is being affected.&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:NarrateRowInfo.jpg&amp;diff=4438</id>
		<title>File:NarrateRowInfo.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:NarrateRowInfo.jpg&amp;diff=4438"/>
		<updated>2026-07-29T23:29:03Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The icon for the Narrate Row Info event.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The icon for the Narrate Row Info event.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Read_Narration&amp;diff=4437</id>
		<title>Read Narration</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Read_Narration&amp;diff=4437"/>
		<updated>2026-07-29T23:16:49Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Read Narration&lt;br /&gt;
 | image = File:ReadNarration.png&lt;br /&gt;
 | tablocation = Sounds&lt;br /&gt;
 | eventtype = ReadNarration&lt;br /&gt;
 | versionorigin = 0.18.2&lt;br /&gt;
 | shortcut = N&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Read Narration&#039;&#039;&#039; is an event in the sounds tab that begins a narration message, if the narrator is enabled.&lt;br /&gt;
== Usage ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Properties&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Narration || Text Box || The content of the narration.&lt;br /&gt;
|-&lt;br /&gt;
| Narration Category || Dropdown || What type of narration it is. Certain narrations won&#039;t read if the player has that category disabled.&lt;br /&gt;
|}&lt;br /&gt;
You cannot have more than one narration play at one time, and any narrations that are set to play while another is already playing will be queued and played after the previous one finishes.&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;ReadNarration&amp;quot;, &amp;quot;text&amp;quot;: &amp;quot;ABCDEFG&amp;quot;, &amp;quot;category&amp;quot;: &amp;quot;Instruction&amp;quot; },&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;text&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;The string of text to be narrated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;category&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;The type of narration that is being used&lt;br /&gt;
&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:ReadNarration.png&amp;diff=4436</id>
		<title>File:ReadNarration.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:ReadNarration.png&amp;diff=4436"/>
		<updated>2026-07-29T22:38:31Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The icon for the Read Narration action in the level editor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The icon for the Read Narration action in the level editor.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4435</id>
		<title>Set Background</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4435"/>
		<updated>2026-07-29T21:29:10Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added navbox at bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Background&lt;br /&gt;
 | image = File:SetBackground.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetBackgroundColor&lt;br /&gt;
 | versionorigin = r1&lt;br /&gt;
 | shortcut = B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Set Background&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that can change the level&#039;s background using a color or an image.&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a solid color to set the background to.&lt;br /&gt;
|}&lt;br /&gt;
=== Image ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Image || Text Box (text) || Choose an image file to use for the background.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a tint to apply to the image.&lt;br /&gt;
|-&lt;br /&gt;
| Scaling || Dropdown || Choose how to scale the image to the window.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Color&amp;quot;, &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Image ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: 1, &amp;quot;beat&amp;quot;: 1, &amp;quot;y&amp;quot;: 0, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Image&amp;quot;, &amp;quot;image&amp;quot;: [], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;backgroundType&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Whether to use an image or a color background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;color&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Tint color. Must be a valid HEXALPHA color.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;What image to use for the background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;contentMode&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt; How should the image be scaled to the window.&lt;br /&gt;
&lt;br /&gt;
{{EventNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:Oriole.png&amp;diff=4434</id>
		<title>File:Oriole.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:Oriole.png&amp;diff=4434"/>
		<updated>2026-07-29T21:22:35Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: A picture of the Oriole taken from the sprite sheet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A picture of the Oriole taken from the sprite sheet.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Parrot&amp;diff=4433</id>
		<title>Parrot</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Parrot&amp;diff=4433"/>
		<updated>2026-07-29T21:19:43Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added a picture of the parrot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Parrot&lt;br /&gt;
|image=File:ParrotRD.png&lt;br /&gt;
|quote=&amp;quot;&amp;quot;&lt;br /&gt;
|first=&lt;br /&gt;
|internalname=Parrot&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname=&lt;br /&gt;
|gender=&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
*&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Steinway]]&lt;br /&gt;
*[[Steinway Reprise]]&lt;br /&gt;
*[[Corazones Viejos]]&lt;br /&gt;
*[[Meet and Tweet]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ParrotSheet.png|&#039;&#039;Parrot&#039;s&#039;&#039; Spritesheet&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharacterNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:ParrotRD.png&amp;diff=4432</id>
		<title>File:ParrotRD.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:ParrotRD.png&amp;diff=4432"/>
		<updated>2026-07-29T21:18:51Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: A screenshot of the parrot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A screenshot of the parrot&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Mr._Stevenson&amp;diff=4431</id>
		<title>Mr. Stevenson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Mr._Stevenson&amp;diff=4431"/>
		<updated>2026-07-29T21:14:13Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added a picture of Mr Stevenson&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|name=Mr. Stevenson&lt;br /&gt;
|image=File:MrStevenson.png&lt;br /&gt;
|quote=&amp;quot;If there&#039;s a party, don&#039;t any of you be starting without me!&amp;quot;&lt;br /&gt;
|first=[[Distant Duet]]&lt;br /&gt;
|internalname=MrStevenson&lt;br /&gt;
|alts=&lt;br /&gt;
|fullname= Stanley Stevenson&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
* Mr. Stevenson, predictably, is [[Mrs. Stevenson]]&#039;s husband. The two care deeply for each other, and are worried when they aren&#039;t able to communicate with one another.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[Distant Duet]]&lt;br /&gt;
*[[Distant Duet (Night)]]&lt;br /&gt;
*[[One Shift More]]&lt;br /&gt;
*[[Corazones Viejos]]&lt;br /&gt;
*[[Miracle Defibrillator]]&lt;br /&gt;
*[[Helping Hands]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MrStevensonSpriteS.png|Mr. Stevenson&#039;s spritesheet.&lt;br /&gt;
File:MrStevensonTango.png|Mr. Stevenson&#039;s spritesheet for 5-3N.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharacterNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:MrStevenson.png&amp;diff=4430</id>
		<title>File:MrStevenson.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:MrStevenson.png&amp;diff=4430"/>
		<updated>2026-07-29T21:13:19Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: An image of Mr Stevenson&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
An image of Mr Stevenson&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4429</id>
		<title>Set Background</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4429"/>
		<updated>2026-07-29T21:06:14Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added an image for the set background icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Background&lt;br /&gt;
 | image = File:SetBackground.jpg&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetBackgroundColor&lt;br /&gt;
 | versionorigin = r1&lt;br /&gt;
 | shortcut = B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Set Background&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that can change the level&#039;s background using a color or an image.&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a solid color to set the background to.&lt;br /&gt;
|}&lt;br /&gt;
=== Image ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Image || Text Box (text) || Choose an image file to use for the background.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a tint to apply to the image.&lt;br /&gt;
|-&lt;br /&gt;
| Scaling || Dropdown || Choose how to scale the image to the window.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Color&amp;quot;, &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Image ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: 1, &amp;quot;beat&amp;quot;: 1, &amp;quot;y&amp;quot;: 0, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Image&amp;quot;, &amp;quot;image&amp;quot;: [], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;backgroundType&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Whether to use an image or a color background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;color&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Tint color. Must be a valid HEXALPHA color.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;What image to use for the background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;contentMode&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt; How should the image be scaled to the window.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:SetBackground.jpg&amp;diff=4428</id>
		<title>File:SetBackground.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:SetBackground.jpg&amp;diff=4428"/>
		<updated>2026-07-29T21:04:44Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The set background icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The set background icon.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Achievements&amp;diff=4427</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Achievements&amp;diff=4427"/>
		<updated>2026-07-29T20:36:06Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added links to other levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Achievements ==&lt;br /&gt;
&lt;br /&gt;
The following achievements can be obtained in-game, as well as on Steam. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Ranks.png|100px|center]]&lt;br /&gt;
 || Ranks || Ranks determine how many beats a player missed during a respective level and range between S, A, B, C, D, and F, where S indicates zero misses, and F indicates a range of most misses.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Star Achievements.png|100px|center|Highlighted stars on the player&#039;s pager indicate whether a level has been successfully completed.]]&lt;br /&gt;
 || Stars || Highlighted Stars on the player&#039;s pager indicate whether a level has been successfully completed..&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Scroll Achievements.png|100px|center|Highlighted scrolls on the player&#039;s pager indicate whether a level has been successfully completed with an S-Rank.]]&lt;br /&gt;
 || Scrolls || Highlighted Scrolls on the player&#039;s pager indicate whether a level has been successfully completed with an S-Rank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Steam Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description !! How To Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Day On The Job S1.jpg|100px|center]]&lt;br /&gt;
 || First Day On The Job || Complete Act 1. || Pass all Act 1 levels with a B-rank or higher, and complete the [[Battleworn Insomniac|Boss Stage]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Step At A Time S2.jpg|100px|center]]&lt;br /&gt;
 || One Step At A Time || Complete Act 2. || Pass all Act 2 levels with a B-rank or higher, and complete the [[All The Times|Boss Stage]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:A Usual Day Around Here.jpg|100px|center]]&lt;br /&gt;
 || A Usual Day Around Here || Complete Act 3. || Pass all Act 3 levels with a B-rank or higher, and complete the [[One Shift More|Boss Stage]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Working Remotely.jpg|100px|center]]&lt;br /&gt;
 || Working Remotely || Complete Act 4. || Pass all Act 4 levels with a B-rank or higher. ||&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Coach of Middlesea.jpg|100px|center]]&lt;br /&gt;
 || The Coach of Middlesea || Complete Act 5. || Pass all Act 5 levels with a B-rank or higher, and complete the [[Dreams Don&#039;t Stop|Boss Stage]]. &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:doctorsorder.jpg|100px|center]]&lt;br /&gt;
 || Doctor’s Orders || Complete Act 6. || Pass all Act 6 levels with a B-rank or higher, and complete the [[Boss Fight|Boss Stage]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Welcome To The Team.jpg|100px|center]]&lt;br /&gt;
 || Welcome To The Team || Watch the game&#039;s credits. || Watch the game&#039;s credits or beat [[Helping Hands]] with a B-rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Donut Trilogy.jpg|100px|center]]&lt;br /&gt;
 || The Donut Trilogy || Complete the Muse Dash Collaboration. || Pass levels [[Blackest Luxury Car|MD-1]], [[tape/stop/night|MD-2]], and [[The 90&#039;s Decision|MD-3]] with a B-Rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Futureofmiddlesea.jpg|100px|center]]&lt;br /&gt;
 || The Future of Middlesea || Complete the finale. || Beat [[Miracle Defibrillator|7-X]] and [[Miracle Defibrillator (Cole&#039;s Song)|7-X2]].&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
[[File:First Date.jpg|100px|center]]&lt;br /&gt;
 || First Date || Earn an S-Rank on Level 1-2. || Earn an S-Rank by missing zero beats during [[Intimate|Level 1-2]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Insomnia Cure.jpg|100px|center]]&lt;br /&gt;
 || Insomnia Cure || Earn an S-Rank on Level 1-X. || Earn an S-Rank by missing zero beats during Level 1-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Maybe Try Decaf?.jpg|100px|center]]&lt;br /&gt;
 || Maybe Try Decaf? || Earn an S-Rank on Level 2-2. || Earn an S-Rank by missing zero beats during [[Supraventricular Tachycardia|Level 2-2]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Rush Hour.jpg|100px|center]]&lt;br /&gt;
 || Rush Hour || Earn an S-Rank on Level 2-3. || Earn an S-Rank by missing zero beats during [[Puff Piece|Level 2-3]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:No Items, Final Destination.jpg|100px|center]]&lt;br /&gt;
 || No Items, Final Destination || Earn an S-Rank on Level 2-3N. || Earn an S-Rank by missing zero beats during [[Bomb-Sniffing Pomeranian|Level 2-3N]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Greenhouse.jpg|100px|center]]&lt;br /&gt;
 || Greenhouse || Earn an S-Rank on Level 3-1. || Earn an S-Rank by missing zero beats during [[Sleepy Garden|Level 3-1]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sing From The Heart.jpg|100px|center]]&lt;br /&gt;
 || Sing From The Heart || Earn an S-Rank on Level 2-X. || Earn an S-Rank by missing zero beats during Level 2-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Overworked, Underpaid.jpg|100px|center]]&lt;br /&gt;
 || Overworked, Underpaid || Earn an S-Rank on Level 3-X. || Earn an S-Rank by missing zero beats during Level 3-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Conductor.jpg|100px|center]]&lt;br /&gt;
 || Conductor || Earn an S-Rank on Level 4-1. || Earn an S-Rank by missing zero beats during [[Training Doctor&#039;s Train Ride Performance|Level 4-1]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Beats To Travel To.jpg|100px|center]]&lt;br /&gt;
 || Beats To Travel To || Earn an S-Rank on Level 4-1N. || Earn an S-Rank by missing zero beats during [[Rollerdisco Rumble|Level 4-1N]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Wow!.jpg|100px|center]]&lt;br /&gt;
 || Wow! || Earn an S-Rank on Level 5-1 in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing [[Lucky Break|Level 5-1]] and earn an S-Rank by missing zero beats.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Slip, Too Late, S+, For Me .jpg|100px|center]]&lt;br /&gt;
 || One Slip, Too Late, S+, For Me || Earn an S-Rank on Level 5-1N. || Earn an S-Rank by missing zero beats during [[One Slip Too Late|Level 5-1N]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Feel The Burn.jpg|100px|center]]&lt;br /&gt;
 || Feel The Burn || Earn an A-Rank on Level 5-2N. || Earn an A-Rank or better by missing ten beats or less during [[Unsustainable Inconsolable|Level 5-2N]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:perfectmatch.jpg|100px|center]]&lt;br /&gt;
 ||Perfect Matchmaker|| Earn an S-Rank on Level 6-1. || Earn an S-Rank by missing zero beats during [[Something to Tell You|Level 6-1]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Perfectfinale.jpg|100px|center]]&lt;br /&gt;
 ||Perfect Finale || Earn an S-Rank on Level 7-X and Level 7-X2. || Earn an S-Rank by missing zero beats during Level 7-X and Level 7-X2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Eavesdropping .jpg|100px|center]]&lt;br /&gt;
 || Eavesdropping || Hear all the dialogue in Level 5-3. || Keep playing [[Seventh-Inning Stretch|Level 5-3]] long enough to hear every conversation between characters.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Focused.jpg|100px|center]]&lt;br /&gt;
 || Focused || Earn an S-Rank on Level 1-XN. || Earn an S-Rank by missing zero beats during [[Super Battleworn Insomniac|Level 1-XN]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Nimble.jpg|100px|center]]&lt;br /&gt;
 || Nimble || Earn an S-Rank in Beans Hopper. || Earn an S-Rank by jumping over the box of beans 60 times or more during [[Beans Hopper|Level 2-B1]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Hey, I Wasn&#039;t Ready Yet!.jpg|100px|center]]&lt;br /&gt;
 || Hey, I Wasn&#039;t Ready Yet! || Receive a Score of 0 in Beans Hopper. || Let the box of beans hit Samurai without jumping during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:World Champion .jpg|100px|center]]&lt;br /&gt;
 || World Champion || Complete Level 12 of Rhythm Weightlifter. || Play through all 12 levels of the [[Rhythm Weightlifter]] minigame (Level 5-B1) and get a high enough score on each of them to pass.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Two-Handed.jpg|100px|center]]&lt;br /&gt;
 || Two-Handed || Complete any level in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing a level, and complete the level in 2-Player mode.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Whole-Hearted Performance.jpg|100px|center]]&lt;br /&gt;
 || Whole-Hearted Performance || Earn an S-Rank. || Earn an S-Rank by missing zero beats during any level.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Woof.jpg|100px|center]]&lt;br /&gt;
 || Woof || Enter the &amp;quot;Rhythm Dogtor&amp;quot; code. || Type the arrow sequence displayed on the wall of Dr Paige&#039;s office in the Level Select menu.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:I&#039;m Dizzy.jpg|100px|center]]&lt;br /&gt;
 || I&#039;m Dizzy || Give Dr Edega a headache in the Level Select menu. || Hold the right or left arrow key on your keyboard in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Worth A Shot.jpg|100px|center]]&lt;br /&gt;
 || Worth A Shot || Get scolded by Dr Edega in the Level Select menu. || Repeatedly try to enter a locked level in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4426</id>
		<title>Set Background</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Set_Background&amp;diff=4426"/>
		<updated>2026-07-29T19:20:12Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created the page for Set Background w/ surgery and usage info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
 | event = Set Background&lt;br /&gt;
 | tablocation = VFX&lt;br /&gt;
 | eventtype = SetBackgroundColor&lt;br /&gt;
 | versionorigin = r1&lt;br /&gt;
 | shortcut = B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Set Background&#039;&#039;&#039; is an event in the &#039;&#039;&#039;VFX Tab&#039;&#039;&#039; that can change the level&#039;s background using a color or an image.&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a solid color to set the background to.&lt;br /&gt;
|}&lt;br /&gt;
=== Image ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Image || Text Box (text) || Choose an image file to use for the background.&lt;br /&gt;
|-&lt;br /&gt;
| Color || Color Picker || Chooses a tint to apply to the image.&lt;br /&gt;
|-&lt;br /&gt;
| Scaling || Dropdown || Choose how to scale the image to the window.&lt;br /&gt;
|}&lt;br /&gt;
== Surgery ==&lt;br /&gt;
=== Color ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: X, &amp;quot;beat&amp;quot;: X, &amp;quot;y&amp;quot;: X, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Color&amp;quot;, &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Image ===&lt;br /&gt;
&amp;lt;code&amp;gt;{ &amp;quot;bar&amp;quot;: 1, &amp;quot;beat&amp;quot;: 1, &amp;quot;y&amp;quot;: 0, &amp;quot;type&amp;quot;: &amp;quot;SetBackgroundColor&amp;quot;, &amp;quot;rooms&amp;quot;: [0], &amp;quot;backgroundType&amp;quot;: &amp;quot;Image&amp;quot;, &amp;quot;image&amp;quot;: [], &amp;quot;color&amp;quot;: &amp;quot;FFFFFFFF&amp;quot;, &amp;quot;contentMode&amp;quot;: &amp;quot;ScaleToFill&amp;quot;, &amp;quot;filter&amp;quot;: &amp;quot;NearestNeighbor&amp;quot; }&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;rooms&#039;&#039;&#039; (integer[])&lt;br /&gt;
&amp;lt;br&amp;gt;Rooms to apply to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;backgroundType&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt;Whether to use an image or a color background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;color&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;Tint color. Must be a valid HEXALPHA color.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; (string)&lt;br /&gt;
&amp;lt;br&amp;gt;What image to use for the background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;contentMode&#039;&#039;&#039; (enum)&lt;br /&gt;
&amp;lt;br&amp;gt; How should the image be scaled to the window.&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Kingdom_of_Balloons&amp;diff=4425</id>
		<title>Kingdom of Balloons</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Kingdom_of_Balloons&amp;diff=4425"/>
		<updated>2026-07-29T18:26:06Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added in the track information, and put in the dialogue for the level.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
 | song = Kingdom of Balloons&lt;br /&gt;
 | image = File:Kingdom of Balloons.png&lt;br /&gt;
 | prequote = &amp;quot;I always feel a little sick in the virtual world. Maybe you can watch over me?&amp;quot;&lt;br /&gt;
 | postquote = &amp;quot;That was perfect! Can we go again?&amp;quot;&lt;br /&gt;
 | levelno = X-KOB&lt;br /&gt;
 | bpm = &lt;br /&gt;
 | patients = {{Plainlist|&lt;br /&gt;
* Sophia&lt;br /&gt;
* Lune&lt;br /&gt;
* [[Samurai]] &amp;lt;small&amp;gt;(unmentioned)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
 | preclear = A visually-impaired patient is exploring some sort of virtual reality world. She&#039;s getting overstimulated by the lights and colors, so watch her heartrate.&lt;br /&gt;
 | postclear = The visually-impaired patient seems to be doing a lot better! Maybe I should buy one of those VR headsets...&lt;br /&gt;
 | sdesc = Kingdom of Excellence&lt;br /&gt;
 | amiss = 5&lt;br /&gt;
 | adesc = Kingdom of Rhythm&lt;br /&gt;
 | bmiss = 10&lt;br /&gt;
 | bdesc = Kingdom of Good Effort&lt;br /&gt;
 | cmiss = 15&lt;br /&gt;
 | cdesc = Kingdom of Mediocrity&lt;br /&gt;
 | dmiss = 20&lt;br /&gt;
 | ddesc = Kingdom of Fools&lt;br /&gt;
 | fdesc = Kingdom of Trash&lt;br /&gt;
 | levelnextno = X-FTS&lt;br /&gt;
 | levelnext = Fixations Toward the Stars&lt;br /&gt;
 | levelprevno = X-WOT&lt;br /&gt;
 | levelprev = Worn Out Tapes&lt;br /&gt;
 | act = Circle of Sparks Collab&lt;br /&gt;
 }}&lt;br /&gt;
&#039;&#039;&#039;Kingdom of Balloons&#039;&#039;&#039; (X-KOB) is a level that was added on 9/15/2024 as a collaboration with Circle of Sparks.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CtN44vQCToQ The track] is from the Circle of Sparks original soundtrack, created by Kurubukko.&lt;br /&gt;
== Synopsis == &lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Sophia}}&lt;br /&gt;
|Lune...are you here too? Where are you?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Midway Through:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Sophia}}&lt;br /&gt;
|This world is beautiful, but... it&#039;s hard for me to adjust...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lune}}&lt;br /&gt;
|Take your time! There&#039;s no rush.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Sophia}}&lt;br /&gt;
|It&#039;s a little bit of sensory overload... but still...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Sophia}}&lt;br /&gt;
|I want to keep going and see it all!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Outro:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Sophia}}&lt;br /&gt;
|Phew. That was pretty fun!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Sophia}}&lt;br /&gt;
|Oh, we should&#039;ve grabbed one of those balloons to take home!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lune}}&lt;br /&gt;
|Um... I don&#039;t think the balloons were real...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Sophia}}&lt;br /&gt;
|Aw...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:Sprite/doc&amp;diff=4424</id>
		<title>Template:Sprite/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:Sprite/doc&amp;diff=4424"/>
		<updated>2026-07-29T17:50:49Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added Lune to the list of character-specific templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sprite is a template which draws a single sprite from a spritesheet.&lt;br /&gt;
&lt;br /&gt;
If a sprite is drawn for a one-off thing, you can use this template directly. Otherwise, it&#039;s better to create a separate template for the character, to reduce boilerplate.&lt;br /&gt;
A list of character-specific sprite templates can be found here:&lt;br /&gt;
* [[Template:Sprite/Ian]]&lt;br /&gt;
* [[Template:Sprite/Paige]]&lt;br /&gt;
* [[Template:Sprite/Farmer]]&lt;br /&gt;
* [[Template:Sprite/Samurai]]&lt;br /&gt;
* [[Template:Sprite/Edega]]&lt;br /&gt;
* [[Template:Sprite/Janitor]]&lt;br /&gt;
* [[Template:Sprite/Logan]]&lt;br /&gt;
* [[Template:Sprite/Hailey]]&lt;br /&gt;
* [[Template:Sprite/Insomniac]]&lt;br /&gt;
* [[Template:Sprite/Cole]]&lt;br /&gt;
* [[Template:Sprite/Nicole]]&lt;br /&gt;
* [[Template:Sprite/NicoleB]]&lt;br /&gt;
* [[Template:Sprite/RichardHugh]]&lt;br /&gt;
* [[Template:Sprite/MrsStevenson]]&lt;br /&gt;
* [[Template:Sprite/MrStevenson]]&lt;br /&gt;
* [[Template:Sprite/Miner]]&lt;br /&gt;
* [[Template:Sprite/Lucky]]&lt;br /&gt;
* [[Template:Sprite/Mark]]&lt;br /&gt;
* [[Template:Sprite/Lucia]]&lt;br /&gt;
* [[Template:Sprite/Rin]]&lt;br /&gt;
* [[Template:Sprite/Buro]]&lt;br /&gt;
* [[Template:Sprite/Marija]]&lt;br /&gt;
* [[Template:Sprite/Sophia]]&lt;br /&gt;
* [[Template:Sprite/Lune]]&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Arguments for Template:Sprite&lt;br /&gt;
|-&lt;br /&gt;
! Argument !! Required? !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ratio   || No || A scale factor to apply to the sprite. 1 = leave as is.&lt;br /&gt;
|-&lt;br /&gt;
| sheetWidth || Yes || The width of the source spritesheet, in pixels.&lt;br /&gt;
|-&lt;br /&gt;
| sheetHeight || Yes || The height of the source spritesheet, in pixels.&lt;br /&gt;
|-&lt;br /&gt;
| noOfRows || Yes || Number of rows in the spritesheet&lt;br /&gt;
|-&lt;br /&gt;
| noOfColumns || Yes || Number of columns in the spritesheet&lt;br /&gt;
|-&lt;br /&gt;
| offsetX || No || If sprites are not centered in each &amp;quot;cell&amp;quot; of the spritesheet, you can use this value to adjust. Otherwise, leave at 0.&lt;br /&gt;
|-&lt;br /&gt;
| offsetY || No || If sprites are not centered in each &amp;quot;cell&amp;quot; of the spritesheet, you can use this value to adjust. Otherwise, leave at 0.&lt;br /&gt;
|-&lt;br /&gt;
| row || Yes || The index of the row to display. This is 1-indexed, so 1 is the first row.&lt;br /&gt;
|-&lt;br /&gt;
| col || Yes || The index of the col to display. This is also 1-indexed.&lt;br /&gt;
|-&lt;br /&gt;
| image || Yes || The image to use as the spritesheet. e.g. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;File:IanSpriteS.png&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
* {{Sprite&lt;br /&gt;
 |ratio=1.5&lt;br /&gt;
 |sheetWidth=160&lt;br /&gt;
 |sheetHeight=333&lt;br /&gt;
 |noOfRows=9&lt;br /&gt;
 |noOfColumns=5&lt;br /&gt;
 |offsetY=2&lt;br /&gt;
 |row=2&lt;br /&gt;
 |col=3&lt;br /&gt;
 |image=File:IanSpriteS.png&lt;br /&gt;
 |outline=blue&lt;br /&gt;
}}I am some text after the sprite&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:Sprite/Lune/doc&amp;diff=4423</id>
		<title>Template:Sprite/Lune/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:Sprite/Lune/doc&amp;diff=4423"/>
		<updated>2026-07-29T17:49:45Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created template documentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the template for adding an Lune to your page!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Examples&lt;br /&gt;
|-&lt;br /&gt;
! Type this... !! ...get this!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Sprite/Lune}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Sprite/Lune}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Sprite/Lune|expr=happy}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Sprite/Lune|expr=happy}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Sprite/Lune|expr=sad}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Sprite/Lune|expr=sad}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Sprite/Lune|expr=tired}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Sprite/Lune|expr=tired}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Sprite/Lune|row=2|col=4|ratio=3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;(big sprite) || {{Sprite/Lune|row=2|col=4|ratio=3}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:Sprite/Lune&amp;diff=4422</id>
		<title>Template:Sprite/Lune</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:Sprite/Lune&amp;diff=4422"/>
		<updated>2026-07-29T17:47:10Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Created template for using the Lune sprite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Sprite&lt;br /&gt;
 |ratio={{{ratio|1.25}}}&lt;br /&gt;
 |sheetWidth=268&lt;br /&gt;
 |sheetHeight=240&lt;br /&gt;
 |noOfRows=3&lt;br /&gt;
 |noOfColumns=4&lt;br /&gt;
 |offsetY=0&lt;br /&gt;
 |row={{#switch: {{{expr|}}}&lt;br /&gt;
  | tired = 2&lt;br /&gt;
  | happy = 2&lt;br /&gt;
  | sad = 3&lt;br /&gt;
  | {{{row|1}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |col={{#switch: {{{expr|}}}&lt;br /&gt;
  | tired = 4&lt;br /&gt;
  | happy = 2&lt;br /&gt;
  | sad = 3&lt;br /&gt;
  | {{{col|1}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |image=File:LuneSpriteSheet.png&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=File:LuneSpriteSheet.png&amp;diff=4421</id>
		<title>File:LuneSpriteSheet.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=File:LuneSpriteSheet.png&amp;diff=4421"/>
		<updated>2026-07-29T17:38:16Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: The spritesheet for Lune from the Kingdom of Balloons level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The spritesheet for Lune from the Kingdom of Balloons level&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:Sprite/doc&amp;diff=4420</id>
		<title>Template:Sprite/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:Sprite/doc&amp;diff=4420"/>
		<updated>2026-07-29T17:31:53Z</updated>

		<summary type="html">&lt;p&gt;Protolyte: Added sophia to the list of character-specific templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sprite is a template which draws a single sprite from a spritesheet.&lt;br /&gt;
&lt;br /&gt;
If a sprite is drawn for a one-off thing, you can use this template directly. Otherwise, it&#039;s better to create a separate template for the character, to reduce boilerplate.&lt;br /&gt;
A list of character-specific sprite templates can be found here:&lt;br /&gt;
* [[Template:Sprite/Ian]]&lt;br /&gt;
* [[Template:Sprite/Paige]]&lt;br /&gt;
* [[Template:Sprite/Farmer]]&lt;br /&gt;
* [[Template:Sprite/Samurai]]&lt;br /&gt;
* [[Template:Sprite/Edega]]&lt;br /&gt;
* [[Template:Sprite/Janitor]]&lt;br /&gt;
* [[Template:Sprite/Logan]]&lt;br /&gt;
* [[Template:Sprite/Hailey]]&lt;br /&gt;
* [[Template:Sprite/Insomniac]]&lt;br /&gt;
* [[Template:Sprite/Cole]]&lt;br /&gt;
* [[Template:Sprite/Nicole]]&lt;br /&gt;
* [[Template:Sprite/NicoleB]]&lt;br /&gt;
* [[Template:Sprite/RichardHugh]]&lt;br /&gt;
* [[Template:Sprite/MrsStevenson]]&lt;br /&gt;
* [[Template:Sprite/MrStevenson]]&lt;br /&gt;
* [[Template:Sprite/Miner]]&lt;br /&gt;
* [[Template:Sprite/Lucky]]&lt;br /&gt;
* [[Template:Sprite/Mark]]&lt;br /&gt;
* [[Template:Sprite/Lucia]]&lt;br /&gt;
* [[Template:Sprite/Rin]]&lt;br /&gt;
* [[Template:Sprite/Buro]]&lt;br /&gt;
* [[Template:Sprite/Marija]]&lt;br /&gt;
* [[Template:Sprite/Sophia]]&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Arguments for Template:Sprite&lt;br /&gt;
|-&lt;br /&gt;
! Argument !! Required? !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ratio   || No || A scale factor to apply to the sprite. 1 = leave as is.&lt;br /&gt;
|-&lt;br /&gt;
| sheetWidth || Yes || The width of the source spritesheet, in pixels.&lt;br /&gt;
|-&lt;br /&gt;
| sheetHeight || Yes || The height of the source spritesheet, in pixels.&lt;br /&gt;
|-&lt;br /&gt;
| noOfRows || Yes || Number of rows in the spritesheet&lt;br /&gt;
|-&lt;br /&gt;
| noOfColumns || Yes || Number of columns in the spritesheet&lt;br /&gt;
|-&lt;br /&gt;
| offsetX || No || If sprites are not centered in each &amp;quot;cell&amp;quot; of the spritesheet, you can use this value to adjust. Otherwise, leave at 0.&lt;br /&gt;
|-&lt;br /&gt;
| offsetY || No || If sprites are not centered in each &amp;quot;cell&amp;quot; of the spritesheet, you can use this value to adjust. Otherwise, leave at 0.&lt;br /&gt;
|-&lt;br /&gt;
| row || Yes || The index of the row to display. This is 1-indexed, so 1 is the first row.&lt;br /&gt;
|-&lt;br /&gt;
| col || Yes || The index of the col to display. This is also 1-indexed.&lt;br /&gt;
|-&lt;br /&gt;
| image || Yes || The image to use as the spritesheet. e.g. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;File:IanSpriteS.png&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
* {{Sprite&lt;br /&gt;
 |ratio=1.5&lt;br /&gt;
 |sheetWidth=160&lt;br /&gt;
 |sheetHeight=333&lt;br /&gt;
 |noOfRows=9&lt;br /&gt;
 |noOfColumns=5&lt;br /&gt;
 |offsetY=2&lt;br /&gt;
 |row=2&lt;br /&gt;
 |col=3&lt;br /&gt;
 |image=File:IanSpriteS.png&lt;br /&gt;
 |outline=blue&lt;br /&gt;
}}I am some text after the sprite&lt;/div&gt;</summary>
		<author><name>Protolyte</name></author>
	</entry>
</feed>