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	<id>https://wiki.rhythm.cafe/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bo+Tie</id>
	<title>Rhythm Doctor Wiki - User contributions [en-ca]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rhythm.cafe/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bo+Tie"/>
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	<updated>2026-10-24T13:13:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=List_of_Levels&amp;diff=3291</id>
		<title>List of Levels</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=List_of_Levels&amp;diff=3291"/>
		<updated>2024-12-10T19:20:05Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: 1-boo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Levels == &lt;br /&gt;
: Old page: [[Rhythm Doctor|Levels]]&lt;br /&gt;
===Act 1===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-2 [[Intimate]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-CNY [[Chinese New Year]]&lt;br /&gt;
* 1-BOO [[theme of really spooky bird]]&lt;br /&gt;
&lt;br /&gt;
===Act 1 Night===&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
&lt;br /&gt;
===Act 2===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-2 [[Supraventricular Tachycardia]]&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-4 [[Song of the Sea]]&lt;br /&gt;
* 2-X [[All The Times]]&lt;br /&gt;
* 2-B1 [[Beans Hopper]]&lt;br /&gt;
&lt;br /&gt;
===Act 2 Night===&lt;br /&gt;
* 2-1N [[wish i could care less]]&lt;br /&gt;
* 2-2N [[Unreachable]]&lt;br /&gt;
* 2-3N [[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
* 2-4N [[Song of the Sea (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 3===&lt;br /&gt;
* 3-1 [[Sleepy Garden]]&lt;br /&gt;
* 3-2 [[Classy]]&lt;br /&gt;
* 3-3 [[Distant Duet]]&lt;br /&gt;
* 3-X [[One Shift More]]&lt;br /&gt;
* 3-X2 [[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Act 3 Night===&lt;br /&gt;
* 3-1N [[Lounge]]&lt;br /&gt;
* 3-2N [[Classy (Night)]]&lt;br /&gt;
* 3-3N [[Distant Duet (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 4===&lt;br /&gt;
* 4-1 [[Training Doctor&#039;s Train Ride Performance]]&lt;br /&gt;
* 4-2 [[Invisible]]&lt;br /&gt;
* 4-3 [[Steinway]]&lt;br /&gt;
* 4-4 [[Know You]]&lt;br /&gt;
&lt;br /&gt;
===Act 4 Night===&lt;br /&gt;
* 4-1N [[Rollerdisco Rumble]]&lt;br /&gt;
* 4-2N [[Invisible (Night)]]&lt;br /&gt;
* 4-3N [[Steinway Reprise]]&lt;br /&gt;
* 4-4N [[Murmurs]]&lt;br /&gt;
&lt;br /&gt;
===Act 5===&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-B1 [[Rhythm Weightlifter]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
===Act 5 Night===&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
&lt;br /&gt;
===Art Room===&lt;br /&gt;
* X-0 [[Helping Hands]]&lt;br /&gt;
* X-1 [[Art Exercise]]&lt;br /&gt;
&lt;br /&gt;
===Basement===&lt;br /&gt;
* X-MAT [[Meet and Tweet]]&lt;br /&gt;
* X-WOT [[Worn Out Tapes]]&lt;br /&gt;
* X-KOB [[Kingdom of Balloons]]&lt;br /&gt;
* X-FTS [[Fixations Toward the Stars]]&lt;br /&gt;
&lt;br /&gt;
===Muse Dash Collab===&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]]&lt;br /&gt;
* MD-2 [[tape/stop/night]]&lt;br /&gt;
* MD-3 [[The 90&#039;s Decision]]&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Murmurs&amp;diff=2829</id>
		<title>Murmurs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Murmurs&amp;diff=2829"/>
		<updated>2024-02-06T16:43:22Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
 |song=Murmurs&lt;br /&gt;
 |image=File:Murmurs.png&lt;br /&gt;
 |prequote=&amp;quot;I wonder what Nicole is up to...&amp;quot;&lt;br /&gt;
 |levelno=4-4N&lt;br /&gt;
 |bpm=65&lt;br /&gt;
 |patients={{Plainlist|&lt;br /&gt;
* [[Cole|Cole Brew]]&lt;br /&gt;
* [[Hailey]]&lt;br /&gt;
* [[Nicole|Nicole Ting]]&lt;br /&gt;
* [[Logan]]&lt;br /&gt;
* [[Samurai]] &amp;lt;small&amp;gt;(unmentioned)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
 |preclear=Patient has settled down and is playing quieter music, but his heart is still racing.&lt;br /&gt;
 |postclear=All four patients&#039; rhythms still flare up on occasion. Loneliness may be a factor.&lt;br /&gt;
 |postquote=&amp;quot;It&#039;s been a nice trip, but I kind of want to get back to the cafe.&amp;quot;&lt;br /&gt;
 |sdesc=together like coffee and cream&lt;br /&gt;
 |amiss=5&lt;br /&gt;
 |adesc=together like peanut butter and jelly&lt;br /&gt;
 |bmiss=10&lt;br /&gt;
 |bdesc=together like soap and water&lt;br /&gt;
 |cmiss=15&lt;br /&gt;
 |cdesc=together like fire and ice&lt;br /&gt;
 |dmiss=20&lt;br /&gt;
 |ddesc=together like cats and mice&lt;br /&gt;
 |fdesc=together like oil and water&lt;br /&gt;
 |act=Act 4 Night&lt;br /&gt;
 |levelprevno=4-3N&lt;br /&gt;
 |levelprev=Steinway Reprise&lt;br /&gt;
 |levelnextno=5-1N&lt;br /&gt;
 |levelnext=One Slip Too Late&lt;br /&gt;
 |counterpartno=4-4&lt;br /&gt;
 |counterpart=Know You&lt;br /&gt;
 }}&lt;br /&gt;
&#039;&#039;&#039;Murmurs&#039;&#039;&#039; (4-4N) is a level in Rhythm Doctor. It is the Night Shift version of [[Know You]].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
| It&#039;s been a while since I last pulled this out.&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Let&#039;s see if I still remember anything.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;After first three hits:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;If third beat hit perfectly:&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Huh, not bad.&lt;br /&gt;
|}&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;If third beat missed or barely missed&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Hmm, a bit rusty.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Short pause in dialogue]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Wonder if Cole even likes acoustic...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Short pause in dialogue]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Woah, you can play guitar???&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Short pause in dialogue]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|[Cole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Eh, it&#039;s nothin&#039; special.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Short pause in dialogue]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Come on! You&#039;re great!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|You should play more!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Short pause in dialogue]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|If I knew how to play, I&#039;d play for everyone.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|My grandma, the doctors, that miner guy, Logan...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Maybe Logan would pick up on that sorta thing?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Pause in dialogue]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Hey, it&#039;s you.&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Something up?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Nothing much. It&#039;s quiet without Hailey...&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|The blonde girl?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Yeah. She&#039;s on a trip right now.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|Feels a lil&#039; lonely without her.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|I hope she&#039;s doing alright...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Interlude]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Hailey}}&lt;br /&gt;
|Got anyone you wish you could play for?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Logan}}&lt;br /&gt;
|So...are you practicing this for someone or something?&lt;br /&gt;
|-&lt;br /&gt;
|[Cole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Well, um...I...&lt;br /&gt;
|-&lt;br /&gt;
|[Nicole&amp;lt;br&amp;gt;Guitar]&lt;br /&gt;
|Uh...&lt;br /&gt;
|}&lt;br /&gt;
|-|After Clear=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Miner}}&lt;br /&gt;
|Y&#039;know...I think if you keep playing guitar back here, the train conductor&#039;s gonna get mad.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Cole}}&lt;br /&gt;
|Maybe. But maybe...if I keep playing &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;cool&amp;lt;/span&amp;gt; stuff...he &amp;lt;span style=&amp;quot;color:#00ffff&amp;quot;&amp;gt;won&#039;t&amp;lt;/span&amp;gt; get mad...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*This level first appeared in the [[Closed Beta|closed beta]] under the name Delay Pedal 2. &lt;br /&gt;
**It had [[Barista]] as the [[Oneshot_Beats|Oneshot]] row instead of [[Cole]] and [[Nicole]], and [[Samurai]] as the main classic row, with the exception of the [[Intimate]] motif, which was [[Logan]]. &amp;lt;!--this could be worded better--&amp;gt;&lt;br /&gt;
**After the dialogue, the Oneshot pattern was cued with a simple &amp;quot;Get Set Go&amp;quot;, since modern Oneshot cueing standards weren&#039;t in place yet.&lt;br /&gt;
**This proto-[[Squareshots|Squareshot]] pattern, after a few loops, would change again, adding a third oneshot per bar. This third pattern was not adapted into the Steam version of the game though.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the first and only level to make use of Logan&#039;s alternate &#039;hit&#039; sprite, where he looks to the left, raises his hand, and smiles with his eyes open. This animation has been present within the level editor prior to its first main game use.&lt;br /&gt;
* The C-rank title may be a reference to another one of 7th Beat Games games, A Dance of Fire and Ice.&lt;br /&gt;
* The post-clear text states that there are &amp;quot;four patients&amp;quot;, however there are actually five patients as the [[Samurai]] appears briefly in this level. This may be an oversight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2816</id>
		<title>Leitmotifs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2816"/>
		<updated>2024-01-11T03:42:06Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: added 5-2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;leitmotif&#039;&#039;&#039; is a musical phrase associated with an idea. In Rhythm Doctor&#039;s music, leitmotifs are shared between songs, and these leitmotifs are often associated with characters.&lt;br /&gt;
=== Oriental ===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]] (1:35 - end)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:58 - 2:01, 2:05 - 2:16, 2:20 - 2:26)&lt;br /&gt;
=== Insomniac ===&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
=== Intimate ===&lt;br /&gt;
The &amp;quot;Intimate&amp;quot; motif is associated with [[Logan]] and [[Hailey]].&lt;br /&gt;
* 1-2 [[Intimate]] / 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 2-3 [[Puff Piece]] (1:38 - 1:44)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:02 - 1:05, 1:32 - 1:35, 2:01 - 2:04, 2:16 - 2:19, 2:35 - 2:45)&lt;br /&gt;
=== Lo-Fi ===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-1N [[wish i could care less]] (0:00 - 0:04, 1:15 - 1:18)&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]] (1:35 - 2:26)&lt;br /&gt;
=== Puff Piece ===&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-X [[All The Times]] (intro)&lt;br /&gt;
=== Lucky ===&lt;br /&gt;
This motif is associated with [[Lucky]].&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]] (0:09 - 0:33, 0:41 - 1:08)&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]] (4:11 - 4:15, 4:19 - 4:31)&lt;br /&gt;
* [https://www.youtube.com/watch?v=KRSEqAHu-8A Fortunate Rest]&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2729</id>
		<title>Leitmotifs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2729"/>
		<updated>2023-11-22T17:21:02Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;leitmotif&#039;&#039;&#039; is a musical phrase associated with an idea. In Rhythm Doctor&#039;s music, leitmotifs are shared between songs, and these leitmotifs are often associated with characters.&lt;br /&gt;
=== Oriental ===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]] (1:35 - end)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:58 - 2:01, 2:05 - 2:16, 2:20 - 2:26)&lt;br /&gt;
=== Insomniac ===&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
=== Intimate ===&lt;br /&gt;
The &amp;quot;Intimate&amp;quot; motif is associated with [[Logan]] and [[Hailey]].&lt;br /&gt;
* 1-2 [[Intimate]] / 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 2-3 [[Puff Piece]] (1:38 - 1:44)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:02 - 1:05, 1:32 - 1:35, 2:01 - 2:04, 2:16 - 2:19, 2:35 - 2:45)&lt;br /&gt;
=== Lo-Fi ===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-1N [[wish i could care less]] (0:00 - 0:04, 1:15 - 1:18)&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]] (1:35 - 2:26)&lt;br /&gt;
=== Puff Piece ===&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-X [[All The Times]] (intro)&lt;br /&gt;
=== Lucky ===&lt;br /&gt;
This motif is associated with [[Lucky]].&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]] (4:11 - 4:15, 4:19 - 4:31)&lt;br /&gt;
* [https://www.youtube.com/watch?v=KRSEqAHu-8A Fortunate Rest]&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2728</id>
		<title>Leitmotifs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2728"/>
		<updated>2023-11-22T17:19:59Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;leitmotif&#039;&#039;&#039; is a musical phrase associated with an idea. In Rhythm Doctor&#039;s music, leitmotifs are shared between songs, and these leitmotifs are often associated with characters.&lt;br /&gt;
=== Oriental ===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]] (1:35 - end)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:58 - 2:01, 2:05 - 2:16, 2:20 - 2:26)&lt;br /&gt;
=== Insomniac ===&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
=== Intimate ===&lt;br /&gt;
The &amp;quot;Intimate&amp;quot; motif is associated with [[Logan]] and [[Hailey]].&lt;br /&gt;
* 1-2 [[Intimate]] / 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 2-3 [[Puff Piece]] (1:38 - 1:44)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:02 - 1:05, 1:32 - 1:35, 2:01 - 2:04, 2:16 - 2:19, 2:35 - 2:45)&lt;br /&gt;
=== Lo-Fi ===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-1N [[wish i could care less]] (0:00 - 0:04, 1:15 - 1:18)&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]] (1:35 - 2:26)&lt;br /&gt;
=== Puff Piece ===&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-X [[All The Times]] (intro)&lt;br /&gt;
=== Lucky ===&lt;br /&gt;
This motif is associated with [[Lucky]].&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]] (4:11 - 4:15, 4:19 - 4:31)&lt;br /&gt;
* Fortunate Rest&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Freezeshots&amp;diff=2727</id>
		<title>Freezeshots</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Freezeshots&amp;diff=2727"/>
		<updated>2023-11-22T03:42:31Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: Changed redirect target from Freeze beats to Freeze Beats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Freeze Beats]]&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Freeze_beats&amp;diff=2726</id>
		<title>Freeze beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Freeze_beats&amp;diff=2726"/>
		<updated>2023-11-22T03:42:14Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: Bo Tie moved page Freeze beats to Freeze Beats: consistent capitalization i guess?? idk what to do but it looks out of place as it is&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Freeze Beats]]&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Freeze_Beats&amp;diff=2725</id>
		<title>Freeze Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Freeze_Beats&amp;diff=2725"/>
		<updated>2023-11-22T03:42:14Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: Bo Tie moved page Freeze beats to Freeze Beats: consistent capitalization i guess?? idk what to do but it looks out of place as it is&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&#039;&#039;&#039;Freeze Beats&#039;&#039;&#039;, otherwise known as Freezeshots, are special [[Oneshot Beats]] that delay a hit in a regular Oneshot pattern.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Freeze beats feature in Act 5 (e.g. 5-2)&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Freeze beats require no additional sound cues; rather, the cues are built into the freeze beat itself. Immediately after a hit in a pattern of regular oneshots, the row is overlaid with a faint ice pattern and a special cue sound effect plays. After a delay, the ice pattern gets less transparent and the second half of the cue sound plays. When the next oneshot would normally be hit, instead the row freezes and a third sound cue plays. After the same amount of time that was between the first two cues, the row unfreezes and the player must hit the beat. The pattern then continues as normal afterwards as if the hit was not offset.&lt;br /&gt;
&lt;br /&gt;
[[File:Freezeshot Cueing.png|thumb|right|alt=A screenshot of a row in the level editor. A regular series of oneshots is shown, with a freeze beat in the middle.|A freeze beat within a normal oneshot pattern.]]&lt;br /&gt;
The various pieces of a freeze beat are visible within the beat on the row&#039;s timeline. The green and cyan indicators show where the oneshot would normally start and end to match the rest of the pattern. The two red dots show when the initial cue will occur; the first red dot should line up with the previous hit in the oneshot pattern. The yellow indicator is where the actual hit will occur.&lt;br /&gt;
&lt;br /&gt;
In the beat options, the Delay field determines the time between the regular hit and the actual hit (the distance between the red dots and the distance between the cyan and yellow indicators). The Interval field determines the time between the start of the cue and the hit (the distance between the first red dot and the yellow indicator).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* Freeze beats were first released in the r18 version of the level editor.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Freeze beats were created in collaboration with the 5th round of RDRPG (a community-run multi-round level making competition) as a required mechanic for the round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:MechanicsNavBox&amp;diff=2724</id>
		<title>Template:MechanicsNavBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:MechanicsNavBox&amp;diff=2724"/>
		<updated>2023-11-22T03:36:45Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name  = Template:MechanicsNavBox&lt;br /&gt;
 | title = Mechanics&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
 &lt;br /&gt;
 | group1 = Gameplay Styles&lt;br /&gt;
 | list1  =&lt;br /&gt;
* [[Classic Beats]]&lt;br /&gt;
* [[Oneshot Beats]]&lt;br /&gt;
&lt;br /&gt;
 | group2 = Gimmicks&lt;br /&gt;
 | list2  =&lt;br /&gt;
* [[Row Xs]]&lt;br /&gt;
* [[Insomniac Beats]]&lt;br /&gt;
* [[Skipshots]]&lt;br /&gt;
* [[Swing (Gimmick)|Swing]]&lt;br /&gt;
* [[Holds]]&lt;br /&gt;
* [[Free Time Beats]]&lt;br /&gt;
* [[Squareshots]]&lt;br /&gt;
* [[Subdivision Beats]]&lt;br /&gt;
* [[Freeze Beats]]&lt;br /&gt;
* [[Burn Beats]]&lt;br /&gt;
* [[Blast Beats]]&lt;br /&gt;
* [[Syncopation]]&lt;br /&gt;
&lt;br /&gt;
 | group3 = Other&lt;br /&gt;
 | list3 =&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2649</id>
		<title>Leitmotifs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Leitmotifs&amp;diff=2649"/>
		<updated>2023-11-17T19:30:39Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: started the page, might add more later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;leitmotif&#039;&#039;&#039; is a musical phrase associated with an idea. In Rhythm Doctor&#039;s music, leitmotifs are shared between songs, and these leitmotifs are often associated with characters.&lt;br /&gt;
=== Oriental ===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]] (1:35 - end)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:58 - 2:01, 2:05 - 2:16, 2:20 - 2:26)&lt;br /&gt;
=== Insomniac ===&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
=== Intimate ===&lt;br /&gt;
The &amp;quot;Intimate&amp;quot; motif is associated with [[Logan]] and [[Hailey]].&lt;br /&gt;
* 1-2 [[Intimate]] / 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 2-3 [[Puff Piece]] (1:38 - 1:44)&lt;br /&gt;
* 4-4N [[Murmurs]] (1:02 - 1:05, 1:32 - 1:35, 2:01 - 2:04, 2:16 - 2:19, 2:35 - 2:45)&lt;br /&gt;
=== Lo-Fi ===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-1N [[wish i could care less]] (0:00 - 0:04, 1:15 - 1:18)&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]] (1:35 - 2:26)&lt;br /&gt;
=== Puff Piece ===&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-X [[All The Times]] (intro)&lt;br /&gt;
=== Lucky ===&lt;br /&gt;
This motif is associated with [[Lucky]].&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]] (4:11 - 4:15, 4:19 - 4:31)&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2648</id>
		<title>Subdivision Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2648"/>
		<updated>2023-11-17T19:28:16Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: oops i thought i remembered the Squareshots page putting the first instance in bold&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Subdivision beats, also known as Triangleshots, are a gimmick stemming from [[Squareshots]]. Like Squareshots, subdivision beats are non-looping [[Oneshot Beats|Oneshots]] that can happen at any time. Unlike Squareshots, subdivision beats are several consecutive hits at a rhythm quicker than the established Squareshot rhythm (1-1-2-2 for two subdivision beats, 1-1-1-2-2-2 for three, etc.). Subdivision beats feature prominently in [[Act 5]].&lt;br /&gt;
==Levels==&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]] (Tutorialized)&lt;br /&gt;
* MD-3 [[The 90&#039;s Decision]]&lt;br /&gt;
* 5-1 [[Lucky Break]] (Tutorialized)&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Subdivision beats are cued like Squareshots, but instead of ending the cue with &amp;quot;One!&amp;quot; it is instead cued with the number of subdivision beats being used.&lt;br /&gt;
It can also be cued during regular Oneshots as well, dropping the &amp;quot;Get Set&amp;quot; part, and instead opting to only use the cueing number for a subdivision beat.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2647</id>
		<title>Subdivision Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2647"/>
		<updated>2023-11-17T19:26:38Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: consistent capitalization for &amp;quot;Triangleshots&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&#039;&#039;&#039;Subdivision beats&#039;&#039;&#039;, also known as Triangleshots, are a gimmick stemming from [[Squareshots]]. Like Squareshots, subdivision beats are non-looping [[Oneshot Beats|Oneshots]] that can happen at any time. Unlike Squareshots, subdivision beats are several consecutive hits at a rhythm quicker than the established Squareshot rhythm (1-1-2-2 for two subdivision beats, 1-1-1-2-2-2 for three, etc.). Subdivision beats feature prominently in [[Act 5]].&lt;br /&gt;
==Levels==&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]] (Tutorialized)&lt;br /&gt;
* MD-3 [[The 90&#039;s Decision]]&lt;br /&gt;
* 5-1 [[Lucky Break]] (Tutorialized)&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Subdivision beats are cued like Squareshots, but instead of ending the cue with &amp;quot;One!&amp;quot; it is instead cued with the number of subdivision beats being used.&lt;br /&gt;
It can also be cued during regular Oneshots as well, dropping the &amp;quot;Get Set&amp;quot; part, and instead opting to only use the cueing number for a subdivision beat.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2646</id>
		<title>Subdivision Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2646"/>
		<updated>2023-11-17T19:25:50Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: someone explain subdivision beats better than i can&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&#039;&#039;&#039;Subdivision beats&#039;&#039;&#039;, also known as triangleshots, are a gimmick stemming from [[Squareshots]]. Like Squareshots, subdivision beats are non-looping [[Oneshot Beats|Oneshots]] that can happen at any time. Unlike Squareshots, subdivision beats are several consecutive hits at a rhythm quicker than the established Squareshot rhythm (1-1-2-2 for two subdivision beats, 1-1-1-2-2-2 for three, etc.). Subdivision beats feature prominently in [[Act 5]].&lt;br /&gt;
==Levels==&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]] (Tutorialized)&lt;br /&gt;
* MD-3 [[The 90&#039;s Decision]]&lt;br /&gt;
* 5-1 [[Lucky Break]] (Tutorialized)&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Subdivision beats are cued like Squareshots, but instead of ending the cue with &amp;quot;One!&amp;quot; it is instead cued with the number of subdivision beats being used.&lt;br /&gt;
It can also be cued during regular Oneshots as well, dropping the &amp;quot;Get Set&amp;quot; part, and instead opting to only use the cueing number for a subdivision beat.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Triangleshots&amp;diff=2645</id>
		<title>Triangleshots</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Triangleshots&amp;diff=2645"/>
		<updated>2023-11-17T19:17:17Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: Bo Tie moved page Triangleshots to Subdivision Beats: official name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Subdivision Beats]]&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2644</id>
		<title>Subdivision Beats</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Subdivision_Beats&amp;diff=2644"/>
		<updated>2023-11-17T19:17:17Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: Bo Tie moved page Triangleshots to Subdivision Beats: official name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Triangleshots are a gimmick stemming from [[Squareshots]]. Like Squareshots, Triangleshots are non-looping [[Oneshot Beats|Oneshots]] that can happen at any time. Unlike Squareshots, Triangleshots are two consecutive hits at half the established Squareshot rhythm (1-1-2-2). Triangleshots feature prominently in Act 5.&lt;br /&gt;
==Levels==&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]] (Tutorialized)&lt;br /&gt;
* MD-3 [[The 90&#039;s Decision]]&lt;br /&gt;
* 5-1 [[Lucky Break]] (Tutorialized)&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
==Cueing==&lt;br /&gt;
Triangleshots are cued like Squareshots, but instead of ending the cue with &amp;quot;One!&amp;quot; it is instead cued with the number of Triangleshots being used.&lt;br /&gt;
It can also be cued during regular Oneshots as well, dropping the &amp;quot;Get Set&amp;quot; part, and instead opting to only use the cueing number for a Triangleshot.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNavBox}}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Art_Exercise&amp;diff=2283</id>
		<title>Art Exercise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Art_Exercise&amp;diff=2283"/>
		<updated>2023-11-05T16:24:05Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level2&lt;br /&gt;
|image=File:ArtExercise.png&lt;br /&gt;
|prequote=&amp;quot;Can you help me with a drawing?&amp;quot;&lt;br /&gt;
|levelno=X-1&lt;br /&gt;
|bpm=70&lt;br /&gt;
|patients=[[Lucia]]&lt;br /&gt;
|preclear=This patient doesn&#039;t seem to be feeling well. She&#039;s  sitting in the corner with some kind of sketchbook.&lt;br /&gt;
|postclear=Patient&#039;s &amp;quot;art block&amp;quot; has been cured. [Should I get her autograph in case she becomes famous?]&lt;br /&gt;
|postquote=&amp;quot;Thanks, that came out great!&amp;quot;&lt;br /&gt;
|sdesc=Woah...we&#039;re the perfect team! Let&#039;s get a shared sketchbook!&lt;br /&gt;
|amiss=5&lt;br /&gt;
|adesc=That was fun! We should do this again!&lt;br /&gt;
|bmiss=10&lt;br /&gt;
|bdesc=That was pretty fun!&lt;br /&gt;
|cmiss=15&lt;br /&gt;
|cdesc=That didn&#039;t go quite as planned, but...oh well!&lt;br /&gt;
|dmiss=20&lt;br /&gt;
|ddesc=They were really wonky, but I tried my best...&lt;br /&gt;
|fdesc=Try to keep the pencil on the page!&lt;br /&gt;
|act=Art Room&lt;br /&gt;
|levelprevno=X-0&lt;br /&gt;
|levelprev=Helping Hands&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Art Exercise&#039;&#039;&#039;, also known as &#039;&#039;&#039;Young Love&#039;&#039;&#039; or &#039;&#039;&#039;Doodling&#039;&#039;&#039; (X-1) is a level in Rhythm Doctor.&lt;br /&gt;
&lt;br /&gt;
It is currently the last non-collaboration level in the Early Access build. It introduces [[Lucia]].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Hailey stumbles upon Lucia, struggling with an artist&#039;s block. Lucia asks Hailey to participate in an art exercise where Hailey draws scribbles and Lucia turns it into drawings. The player treats Lucia as Hailey draws various scribbles on Lucia&#039;s sketchbook, with Lucia turning it into various drawings; She draws a picture of Hailey, a grumpy alligator, a T-Rex, a &amp;quot;sneaky dude [...] up to no good,&amp;quot; a woman with a long nose, a chubby bird sitting on a branch, and finally, a self-portrait of herself. She thanks Hailey for participating in the exercise with her, and tells her that they should do more scribbles another time. Ian and Paige then thank the player for treating all available patients in the Early Access version of &#039;&#039;Rhythm Doctor&#039;&#039; as the level ends.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dialogue=&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Level start]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Oh...hi. As you can see, I&#039;m kind of stuck right now. Some artist&#039;s block.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...wait, maybe you can help...?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|I know a fun lil&#039; thing we can do!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Here...you just draw a big scribble. Just a couple of random lines.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Then I&#039;ll look at it and turn it into something. Make sense? Just draw some big lines across the page!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Interlude]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...let&#039;s see...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|I think I&#039;ve got something!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It&#039;s...you! I was kinda just looking around at what was nearby, haha.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Gimme another scribble!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Interlude 2]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmm...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|A...grumpy alligator! Keep &#039;em coming!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Interlude 3]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It&#039;s a T-Rex! With a, uh...plate of big meat. Like in those old games? Heheh...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Interlude 4]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Pfffhahaha oh my godddd...I&#039;m sorry...I saw it and I had to. Look at this sneaky dude! Up to no good!!!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Interlude 5]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|It&#039;s uh...a woman...with a long nose. Sorry, these can&#039;t all be winners, haha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Interlude 6]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|A chubby bird sitting on a lil&#039; branch! Ahh...this one&#039;s pretty cute?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;[Level outro]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Hmmmmm...&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|When in doubt, self-portrait!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Ah...I love doing this with someone. It&#039;s just kinda fun, right? We should do more.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Lucia}}&lt;br /&gt;
|Next time let&#039;s design a bunch of really messed up monsters or something. Like an RPG...! It&#039;ll be fun!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Ian|expr=explaining}}&lt;br /&gt;
|Congratulations on completing all of the patients in the Early Access version of Rhythm Doctor!&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Paige}}&lt;br /&gt;
|You&#039;ve helped a lot of people around here. We can&#039;t wait to get more of your help in the future!&lt;br /&gt;
|}&lt;br /&gt;
|-|Janitor=&lt;br /&gt;
{|&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|Did you see that girl that does the drawings?&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|She drew me, once! I still have the picture at home.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sprite/Janitor}}&lt;br /&gt;
|I&#039;ve never looked better!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Before the &#039;&#039;Muse Dash&#039;&#039; collab was added to the game, this was the only level to feature [[Squareshots]]. It featured no tutorial for these Squareshots, simply relying on firsthand demonstration for the player to understand the mechanic. Once the &#039;&#039;Muse Dash&#039;&#039; collab levels were added, however, a proper tutorial was incorporated in MD-1. Additionally, MD-1 is accessible at an earlier point than X-1, making it more likely for players to be introduced to this mechanic properly and sooner.&lt;br /&gt;
** Before the Act 5 update, this was the only non-collaboration level to incorporate the use of Squareshots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{LevelNavBox}}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Main_Page&amp;diff=2255</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Main_Page&amp;diff=2255"/>
		<updated>2023-11-04T20:18:10Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Rhythm Doctor Wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here you can find information about [[Rhythm Doctor]].&lt;br /&gt;
 &lt;br /&gt;
Feel free to contribute more information about any level or character.&lt;br /&gt;
&lt;br /&gt;
== Game Description ==&lt;br /&gt;
&#039;&#039;Rhythm Doctor&#039;&#039; is a 2D, pixel-styled rhythm game, developed and published by [https://7thbe.at/ 7th Beat Games] and [https://indienova.com/en Indienova]. The game was released in early access on Steam and Itch.io on the 26th of February, 2021, for Windows and MacOS, and remains updated with new additions, bug fixes, and further development.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rhythm Doctor&#039;&#039;, players have to accurately press their spacebar respective to a variety of different beat types and gimmicks layered over a music track within each unique level of the game. It also allows players to customize their own character sleeve with its built-in sleeve editor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rhythm Doctor&#039;&#039; will be 7th Beat Games&#039; second major published game, and was originally a free Flash game inspired by Rhythm Heaven, made during college summer breaks from 2011 to 2012! The first online version was released at the end of 2012. &lt;br /&gt;
&lt;br /&gt;
The game received overwhelmingly positive feedback on Steam during its early access release, and has ultimately been praised for its unique story and characters, gameplay mechanics, visuals, and soundtrack.&lt;br /&gt;
&lt;br /&gt;
The game includes a level editor, which is also available for [https://giacomopc.itch.io/rdle free download] without purchasing the game. It allows players to create their own levels, which they can upload to the Steam Workshop or to the non-official community [https://discord.gg/rhythmdr Discord server], for others to play. The game supports single-player mode, shared or split screen co-op, full controller support, as well as remote play.&lt;br /&gt;
&lt;br /&gt;
== Levels == &lt;br /&gt;
: Old page: [[Rhythm Doctor|Levels]]&lt;br /&gt;
===Act 1===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-2 [[Intimate]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-CNY [[Chinese New Year]]&lt;br /&gt;
&lt;br /&gt;
===Act 1 Night===&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
&lt;br /&gt;
===Act 2===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-2 [[Supraventricular Tachycardia]]&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-4 [[Song of the Sea]]&lt;br /&gt;
* 2-X [[All The Times]]&lt;br /&gt;
* 2-B1 [[Beans Hopper]]&lt;br /&gt;
&lt;br /&gt;
===Act 2 Night===&lt;br /&gt;
* 2-1N [[wish i could care less]]&lt;br /&gt;
* 2-2N [[Unreachable]]&lt;br /&gt;
* 2-3N [[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
* 2-4N [[Song of the Sea (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 3===&lt;br /&gt;
* 3-1 [[Sleepy Garden]]&lt;br /&gt;
* 3-2 [[Classy]]&lt;br /&gt;
* 3-3 [[Distant Duet]]&lt;br /&gt;
* 3-X [[One Shift More]]&lt;br /&gt;
* 3-X2 [[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
&lt;br /&gt;
===Act 3 Night===&lt;br /&gt;
* 3-1N [[Lounge]]&lt;br /&gt;
* 3-2N [[Classy (Night)]]&lt;br /&gt;
* 3-3N [[Distant Duet (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 4===&lt;br /&gt;
* 4-1 [[Training Doctor&#039;s Train Ride Performance]]&lt;br /&gt;
* 4-2 [[Invisible]]&lt;br /&gt;
* 4-3 [[Steinway]]&lt;br /&gt;
* 4-4 [[Know You]]&lt;br /&gt;
&lt;br /&gt;
===Act 4 Night===&lt;br /&gt;
* 4-1N [[Rollerdisco Rumble]]&lt;br /&gt;
* 4-2N [[Invisible (Night)]]&lt;br /&gt;
* 4-3N [[Steinway Reprise]]&lt;br /&gt;
* 4-4N [[Murmurs]]&lt;br /&gt;
&lt;br /&gt;
===Act 5===&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
===Act 5 Night===&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
&lt;br /&gt;
===Art Room===&lt;br /&gt;
* X-0 [[Helping Hands]]&lt;br /&gt;
* X-1 [[Art Exercise]]&lt;br /&gt;
&lt;br /&gt;
===Unbeatable Collab===&lt;br /&gt;
* X-WOT [[Worn Out Tapes]]&lt;br /&gt;
&lt;br /&gt;
===Muse Dash Collab===&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]]&lt;br /&gt;
* MD-2 [[tape/stop/night]]&lt;br /&gt;
* MD-3 [[The 90&#039;s Decision]]&lt;br /&gt;
&lt;br /&gt;
===Bits &amp;amp; Bops Collab===&lt;br /&gt;
* X-MAT [[Meet and Tweet]]&lt;br /&gt;
&lt;br /&gt;
== Pre-Early Access == &lt;br /&gt;
:Rhythm Doctor has gone through many changes.&lt;br /&gt;
* [[Flash Demo]]&lt;br /&gt;
* [[Closed Beta]]&lt;br /&gt;
* [[Steam Demo]]&lt;br /&gt;
* [[CNY Demo]]&lt;br /&gt;
Other&lt;br /&gt;
* [[Run Ian Run]]&lt;br /&gt;
* [[Samurai Clicker (Rhythm Samurai)]]&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
:Alternate versions of a character (&amp;quot;Alts&amp;quot;) are also on the character&#039;s respective main page. &lt;br /&gt;
*[[Paige|Ada Paige]]&lt;br /&gt;
**Adog&lt;br /&gt;
*[[Barista]]&lt;br /&gt;
*[[Beat (Character)|Beat]]&lt;br /&gt;
*[[Bodybuilder]]&lt;br /&gt;
*[[Buro]]&lt;br /&gt;
*[[Clef]]&lt;br /&gt;
*[[Cockatiel]]&lt;br /&gt;
*[[Cole|Cole Brew]]&lt;br /&gt;
**Cole Brew (Blue)&lt;br /&gt;
**Cole Brew (Old)&lt;br /&gt;
*[[Edega]]&lt;br /&gt;
*[[Farmer]]&lt;br /&gt;
**Farmer (Old)&lt;br /&gt;
*[[Hailey]]&lt;br /&gt;
**Hailey - New Year&lt;br /&gt;
*[[Ian]]&lt;br /&gt;
*[[Insomniac]]&lt;br /&gt;
**Insomniac (Alt)&lt;br /&gt;
*[[Intern]]&lt;br /&gt;
*[[Janitor]]&lt;br /&gt;
*[[Kanye]]&lt;br /&gt;
*[[Logan]]&lt;br /&gt;
**Logan - New Year&lt;br /&gt;
**Logan - Raya&lt;br /&gt;
*[[Lucia]]&lt;br /&gt;
*[[Lucky]]&lt;br /&gt;
*[[Marija]]&lt;br /&gt;
*[[Miner]]&lt;br /&gt;
*[[Mrs. Stevenson]]&lt;br /&gt;
**Mrs. Stevendog&lt;br /&gt;
*[[Mr. Stevenson]]&lt;br /&gt;
**Mr. Stevendog&lt;br /&gt;
*[[Nicole|Nicole Ting]]&lt;br /&gt;
*[[Oriole]]&lt;br /&gt;
*[[Otto]]&lt;br /&gt;
*[[Owl]]&lt;br /&gt;
*[[Parrot]]&lt;br /&gt;
*[[Pro Wrestler]]&lt;br /&gt;
*[[Quaver]]&lt;br /&gt;
*[[Richard Hugh]]&lt;br /&gt;
**Purritician&lt;br /&gt;
*[[Rin]]&lt;br /&gt;
*[[Rodney]]&lt;br /&gt;
*[[Samurai]]&lt;br /&gt;
**Samurai (Blue)&lt;br /&gt;
**Samurai (Yellow)&lt;br /&gt;
**Samurai (Green)&lt;br /&gt;
**Samurai Girl&lt;br /&gt;
**Samurai (Pirate)&lt;br /&gt;
*[[Tentacle]]&lt;br /&gt;
*[[Treble]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Styles ===&lt;br /&gt;
*[[Classic Beats|Classic]]&lt;br /&gt;
*[[Oneshot Beats|Oneshot]]&lt;br /&gt;
&lt;br /&gt;
=== Gimmicks ===&lt;br /&gt;
*[[Classic Beats]]&lt;br /&gt;
*[[Row Xs]]&lt;br /&gt;
*[[Insomniac Beats]]&lt;br /&gt;
*[[Skipshots]]&lt;br /&gt;
*[[Swing_(Gimmick)|Swing]]&lt;br /&gt;
*[[Holds]]&lt;br /&gt;
*[[Free Time Beats]]&lt;br /&gt;
*[[Squareshots]]&lt;br /&gt;
*[[Triangleshots|Subdivision Beats]]&lt;br /&gt;
*[[Freezeshots|Freeze Beats]]&lt;br /&gt;
*[[Burn Beats]]&lt;br /&gt;
*[[Blast Beats]]&lt;br /&gt;
*[[Syncopation]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
*[[Window Dance]]&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
The following achievements can be obtained in-game, as well as on Steam. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Ranks.png|100px|thumb|center]]&lt;br /&gt;
 || Ranks || Ranks determine how many beats a player missed during a respective level and range between S, A, B, C, D, and F, where S indicates zero misses, and F indicates a range of most misses.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Star Achievements.png|100px|center|Highlighted stars on the player&#039;s pager indicate whether a level has been successfully completed.]]&lt;br /&gt;
 || Stars || Highlighted Stars on the player&#039;s pager indicate whether a level has been successfully completed..&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Scroll Achievements.png|100px|center|Highlighted scrolls on the player&#039;s pager indicate whether a level has been successfully completed with an S-Rank.]]&lt;br /&gt;
 || Scrolls || Highlighted Scrolls on the player&#039;s pager indicate whether a level has been successfully completed with an S-Rank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Steam Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description !! How To Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Day On The Job S1.jpg|center]]&lt;br /&gt;
 || First Day On The Job || Complete Act 1. || Pass all Act 1 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Step At A Time S2.jpg|center]]&lt;br /&gt;
 || One Step At A Time || Complete Act 2. || Pass all Act 2 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:A Usual Day Around Here.jpg|center]]&lt;br /&gt;
 || A Usual Day Around Here || Complete Act 3. || Pass all Act 3 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Working Remotely.jpg|center]]&lt;br /&gt;
 || Working Remotely || Complete Act 4. || Pass all Act 4 levels with a B-rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Welcome To The Team.jpg|center]]&lt;br /&gt;
 || Welcome To The Team || Save the Insomniac patient and watch the game&#039;s credits. || Pass levels 1-X and 1-XN, and watch or play through the game&#039;s credits.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Donut Trilogy.jpg|center]]&lt;br /&gt;
 || The Donut Trilogy || Complete the Muse Dash Collaboration. || Pass levels MD-1, MD-2, and MD-3 with a B-Rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Date.jpg|center]]&lt;br /&gt;
 || First Date || Earn an S-Rank on Level 1-2. || Earn an S-Rank by missing zero beats during Level 1-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Insomnia Cure.jpg|center]]&lt;br /&gt;
 || Insomnia Cure || Earn an S-Rank on Level 1-X. || Earn an S-Rank by missing zero beats during Level 1-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Maybe Try Decaf?.jpg|center]]&lt;br /&gt;
 || Maybe Try Decaf? || Earn an S-Rank on Level 2-2. || Earn an S-Rank by missing zero beats during Level 2-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Rush Hour.jpg|center]]&lt;br /&gt;
 || Rush Hour || Earn an S-Rank on Level 2-3. || Earn an S-Rank by missing zero beats during Level 2-3.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:No Items, Final Destination.jpg|center]]&lt;br /&gt;
 || No Items, Final Destination || Earn an S-Rank on Level 2-3N. || Earn an S-Rank by missing zero beats during Level 2-3N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Greenhouse.jpg|center]]&lt;br /&gt;
 || Greenhouse || Earn an S-Rank on Level 3-1. || Earn an S-Rank by missing zero beats during Level 3-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sing From The Heart.jpg|center]]&lt;br /&gt;
 || Sing From The Heart || Earn an S-Rank on Level 2-X. || Earn an S-Rank by missing zero beats during Level 2-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Overworked, Underpaid.jpg|center]]&lt;br /&gt;
 || Overworked, Underpaid || Earn an S-Rank on Level 3-X. || Earn an S-Rank by missing zero beats during Level 3-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Conductor.jpg|center]]&lt;br /&gt;
 || Conductor || Earn an S-Rank on Level 4-1. || Earn an S-Rank by missing zero beats during Level 4-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Beats To Travel To.jpg|center]]&lt;br /&gt;
 || Beats To Travel To || Earn an S-Rank on Level 4-1N. || Earn an S-Rank by missing zero beats during Level 4-1N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Focused.jpg|center]]&lt;br /&gt;
 || Focused || Earn an S-Rank on Level 1-XN. || Earn an S-Rank by missing zero beats during Level 1-XN.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Nimble.jpg|center]]&lt;br /&gt;
 || Nimble || Earn an S-Rank in Beans Hopper. || Earn an S-Rank by jumping over the box of beans 60 times or more during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Hey, I Wasn&#039;t Ready Yet!.jpg|center]]&lt;br /&gt;
 || Hey, I Wasn&#039;t Ready Yet! || Receive a Score of 0 in Beans Hopper. || Let the box of beans hit Samurai without jumping during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Two-Handed.jpg|center]]&lt;br /&gt;
 || Two-Handed || Complete any level in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing a level, and complete the level in 2-Player mode.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Whole-Hearted Performance.jpg|center]]&lt;br /&gt;
 || Whole-Hearted Performance || Earn an S-Rank. || Earn an S-Rank by missing zero beats during any level.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Woof.jpg|center]]&lt;br /&gt;
 || Woof || Enter the &amp;quot;Rhythm Dogtor&amp;quot; code. || Type the arrow sequence displayed on the wall of Dr Paige&#039;s office in the Level Select menu.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:I&#039;m Dizzy.jpg|center]]&lt;br /&gt;
 || I&#039;m Dizzy || Give Dr Edega a headache in the Level Select menu. || Hold the right or left arrow key on your keyboard in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Worth A Shot.jpg|center]]&lt;br /&gt;
 || Worth A Shot || Get scolded by Dr Edega in the Level Select menu. || Repeatedly try to enter a locked level in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
===Rhythm Dogtor===&lt;br /&gt;
You can see a secret code in Ada&#039;s room, which you can press in order to play a secret level, which is a parody of 3-X [[One Shift More]].&lt;br /&gt;
The code is:&lt;br /&gt;
→ ← → → ← → ← ← → ← → → ← → ← ←&lt;br /&gt;
&lt;br /&gt;
===Hurry Up!===&lt;br /&gt;
In 3-X &amp;quot;One Shift More&amp;quot;, after the line &amp;quot;But they&#039;ve been waiting for so long&amp;quot;, if the player doesn&#039;t press the last beat, the Politician&#039;s urging can be heard.&lt;br /&gt;
; &amp;quot;Oh, come on, make your move! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;You can do it, come on! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;Any time. Now, come on! Let&#039;s go!&amp;quot;&lt;br /&gt;
; &amp;quot;Make a move already, would you?&amp;quot;&lt;br /&gt;
; &amp;quot;Oh.... bloody hell, hurry up already?&amp;quot;&lt;br /&gt;
After that, he&#039;ll press the last beat.&lt;br /&gt;
===Special Sleeves===&lt;br /&gt;
Entering &amp;quot;nbrights&amp;quot; or &amp;quot;transrights&amp;quot; in the Sleeve Paint screen will change your sleeve to the respective flag.&lt;br /&gt;
===Christmas Metreenome===&lt;br /&gt;
When you open the editor on Christmas, the metronome will look like a Christmas tree and the sound will change to bells.&lt;br /&gt;
===Samurai.===&lt;br /&gt;
Typing &amp;quot;Samurai.&amp;quot; (&#039;&#039;with&#039;&#039; the dot and capital S) in the Story Mode select screen or Main Menu will change most text in the game to only display &amp;quot;Samurai.&amp;quot; Floating Text events will only display one syllable per line, which will always be &amp;quot;Samurai.&amp;quot; The text can also be changed back to normal by typing &amp;quot;Samurai.&amp;quot; again.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Game Design, Music &amp;amp; Programming: Hafiz Azman (fizzd)&amp;lt;br /&amp;gt;&lt;br /&gt;
Art: Winston Lee&amp;lt;br /&amp;gt;&lt;br /&gt;
Lead Programming &amp;amp; UX Design: Giacomo Preciado&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming: Jose Cahuana&amp;lt;br /&amp;gt;&lt;br /&gt;
Scriptwriting, Community &amp;amp; PR: Kyle Labriola&amp;lt;br /&amp;gt;&lt;br /&gt;
Sound Design &amp;amp; Additional Music: s9menine&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming &amp;amp; Level Desing: Jenny Crowe&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming &amp;amp; Design: Vlad Lupu (Morphious86)&amp;lt;br /&amp;gt;&lt;br /&gt;
Additional Programming: David Li (huantian), Random Guy JCI, Alberto Gonzalez&amp;lt;br /&amp;gt;&lt;br /&gt;
UI Art, Poster &amp;amp; Logo Design: Daniel Wong (WOPA!)&amp;lt;br /&amp;gt;&lt;br /&gt;
Korean PR &amp;amp; Community: auth&amp;lt;br /&amp;gt;&lt;br /&gt;
Chinese PR: craft (Indienova)&amp;lt;br /&amp;gt;&lt;br /&gt;
Workshop Moderation: Nocallia&amp;lt;br /&amp;gt;&lt;br /&gt;
Sysadmin &amp;amp; Web Development: HeySora&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Template:MechanicsNavBox&amp;diff=2254</id>
		<title>Template:MechanicsNavBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Template:MechanicsNavBox&amp;diff=2254"/>
		<updated>2023-11-04T19:59:04Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name  = Template:MechanicsNavBox&lt;br /&gt;
 | title = Mechanics&lt;br /&gt;
 | listclass = hlist&lt;br /&gt;
 &lt;br /&gt;
 | group1 = Gameplay Styles&lt;br /&gt;
 | list1  =&lt;br /&gt;
* [[Classic Beats]]&lt;br /&gt;
* [[Oneshot Beats]]&lt;br /&gt;
&lt;br /&gt;
 | group2 = Gimmicks&lt;br /&gt;
 | list2  =&lt;br /&gt;
* [[Row Xs]]&lt;br /&gt;
* [[Insomniac Beats]]&lt;br /&gt;
* [[Skipshots]]&lt;br /&gt;
* [[Swing (Gimmick)|Swing]]&lt;br /&gt;
* [[Holds]]&lt;br /&gt;
* [[Free Time Beats]]&lt;br /&gt;
* [[Squareshots]]&lt;br /&gt;
* [[Triangleshots]]&lt;br /&gt;
* [[Freezeshots|Freeze Beats]]&lt;br /&gt;
* [[Burn Beats]]&lt;br /&gt;
* [[Blast Beats]]&lt;br /&gt;
* [[Syncopation]]&lt;br /&gt;
&lt;br /&gt;
 | group3 = Other&lt;br /&gt;
 | list3 =&lt;br /&gt;
* [[Window Dance]]&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rhythm.cafe/index.php?title=Main_Page&amp;diff=2253</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rhythm.cafe/index.php?title=Main_Page&amp;diff=2253"/>
		<updated>2023-11-04T19:55:16Z</updated>

		<summary type="html">&lt;p&gt;Bo Tie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Rhythm Doctor Wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here you can find information about [[Rhythm Doctor]].&lt;br /&gt;
 &lt;br /&gt;
Feel free to contribute more information about any level or character.&lt;br /&gt;
&lt;br /&gt;
== Game Description ==&lt;br /&gt;
&#039;&#039;Rhythm Doctor&#039;&#039; is a 2D, pixel-styled rhythm game, developed and published by [https://7thbe.at/ 7th Beat Games] and [https://indienova.com/en Indienova]. The game was released in early access on Steam and Itch.io on the 26th of February, 2021, for Windows and MacOS, and remains updated with new additions, bug fixes, and further development.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rhythm Doctor&#039;&#039;, players have to accurately press their spacebar respective to a variety of different beat types and gimmicks layered over a music track within each unique level of the game. It also allows players to customize their own character sleeve with its built-in sleeve editor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rhythm Doctor&#039;&#039; will be 7th Beat Games&#039; second major published game, and was originally a free Flash game inspired by Rhythm Heaven, made during college summer breaks from 2011 to 2012! The first online version was released at the end of 2012. &lt;br /&gt;
&lt;br /&gt;
The game received overwhelmingly positive feedback on Steam during its early access release, and has ultimately been praised for its unique story and characters, gameplay mechanics, visuals, and soundtrack.&lt;br /&gt;
&lt;br /&gt;
The game includes a level editor, which is also available for [https://giacomopc.itch.io/rdle free download] without purchasing the game. It allows players to create their own levels, which they can upload to the Steam Workshop or to the non-official community [https://discord.gg/rhythmdr Discord server], for others to play. The game supports single-player mode, shared or split screen co-op, full controller support, as well as remote play.&lt;br /&gt;
&lt;br /&gt;
== Levels == &lt;br /&gt;
: Old page: [[Rhythm Doctor|Levels]]&lt;br /&gt;
===Act 1===&lt;br /&gt;
* 1-1 [[Samurai Techno]]&lt;br /&gt;
* 1-2 [[Intimate]]&lt;br /&gt;
* 1-X [[Battleworn Insomniac]]&lt;br /&gt;
* 1-CNY [[Chinese New Year]]&lt;br /&gt;
&lt;br /&gt;
===Act 1 Night===&lt;br /&gt;
* 1-1N [[Samurai Dubstep]]&lt;br /&gt;
* 1-2N [[Intimate (Night)]]&lt;br /&gt;
* 1-XN [[Super Battleworn Insomniac]]&lt;br /&gt;
&lt;br /&gt;
===Act 2===&lt;br /&gt;
* 2-1 [[Lo-fi Hip-Hop Beats To Treat Patients To]]&lt;br /&gt;
* 2-2 [[Supraventricular Tachycardia]]&lt;br /&gt;
* 2-3 [[Puff Piece]]&lt;br /&gt;
* 2-4 [[Song of the Sea]]&lt;br /&gt;
* 2-X [[All The Times]]&lt;br /&gt;
* 2-B1 [[Beans Hopper]]&lt;br /&gt;
&lt;br /&gt;
===Act 2 Night===&lt;br /&gt;
* 2-1N [[wish i could care less]]&lt;br /&gt;
* 2-2N [[Unreachable]]&lt;br /&gt;
* 2-3N [[Bomb-Sniffing Pomeranian]]&lt;br /&gt;
* 2-4N [[Song of the Sea (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 3===&lt;br /&gt;
* 3-1 [[Sleepy Garden]]&lt;br /&gt;
* 3-2 [[Classy]]&lt;br /&gt;
* 3-3 [[Distant Duet]]&lt;br /&gt;
* 3-X [[One Shift More]]&lt;br /&gt;
* 3-X2 [[One Shift More (Rhythm Dogtor)]]&lt;br /&gt;
&lt;br /&gt;
===Act 3 Night===&lt;br /&gt;
* 3-1N [[Lounge]]&lt;br /&gt;
* 3-2N [[Classy (Night)]]&lt;br /&gt;
* 3-3N [[Distant Duet (Night)]]&lt;br /&gt;
&lt;br /&gt;
===Act 4===&lt;br /&gt;
* 4-1 [[Training Doctor&#039;s Train Ride Performance]]&lt;br /&gt;
* 4-2 [[Invisible]]&lt;br /&gt;
* 4-3 [[Steinway]]&lt;br /&gt;
* 4-4 [[Know You]]&lt;br /&gt;
&lt;br /&gt;
===Act 4 Night===&lt;br /&gt;
* 4-1N [[Rollerdisco Rumble]]&lt;br /&gt;
* 4-2N [[Invisible (Night)]]&lt;br /&gt;
* 4-3N [[Steinway Reprise]]&lt;br /&gt;
* 4-4N [[Murmurs]]&lt;br /&gt;
&lt;br /&gt;
===Act 5===&lt;br /&gt;
* 5-1 [[Lucky Break]]&lt;br /&gt;
* 5-2 [[Lo-fi Beats For Patients To Chill To]]&lt;br /&gt;
* 5-3 [[Seventh-Inning Stretch]]&lt;br /&gt;
* 5-X [[Dreams Don&#039;t Stop]]&lt;br /&gt;
&lt;br /&gt;
===Act 5 Night===&lt;br /&gt;
* 5-1N [[One Slip Too Late]]&lt;br /&gt;
* 5-2N [[Unsustainable Inconsolable]]&lt;br /&gt;
&lt;br /&gt;
===Art Room===&lt;br /&gt;
* X-0 [[Helping Hands]]&lt;br /&gt;
* X-1 [[Art Exercise]]&lt;br /&gt;
&lt;br /&gt;
===Unbeatable Collab===&lt;br /&gt;
* X-WOT [[Worn Out Tapes]]&lt;br /&gt;
&lt;br /&gt;
===Muse Dash Collab===&lt;br /&gt;
* MD-1 [[Blackest Luxury Car]]&lt;br /&gt;
* MD-2 [[tape/stop/night]]&lt;br /&gt;
* MD-3 [[The 90&#039;s Decision]]&lt;br /&gt;
&lt;br /&gt;
===Bits &amp;amp; Bops Collab===&lt;br /&gt;
* X-MAT [[Meet and Tweet]]&lt;br /&gt;
&lt;br /&gt;
== Pre-Early Access == &lt;br /&gt;
:Rhythm Doctor has gone through many changes.&lt;br /&gt;
* [[Flash Demo]]&lt;br /&gt;
* [[Closed Beta]]&lt;br /&gt;
* [[Steam Demo]]&lt;br /&gt;
* [[CNY Demo]]&lt;br /&gt;
Other&lt;br /&gt;
* [[Run Ian Run]]&lt;br /&gt;
* [[Samurai Clicker (Rhythm Samurai)]]&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
:Alternate versions of a character (&amp;quot;Alts&amp;quot;) are also on the character&#039;s respective main page. &lt;br /&gt;
*[[Paige|Ada Paige]]&lt;br /&gt;
**Adog&lt;br /&gt;
*[[Barista]]&lt;br /&gt;
*[[Beat (Character)|Beat]]&lt;br /&gt;
*[[Bodybuilder]]&lt;br /&gt;
*[[Buro]]&lt;br /&gt;
*[[Clef]]&lt;br /&gt;
*[[Cockatiel]]&lt;br /&gt;
*[[Cole|Cole Brew]]&lt;br /&gt;
**Cole Brew (Blue)&lt;br /&gt;
**Cole Brew (Old)&lt;br /&gt;
*[[Edega]]&lt;br /&gt;
*[[Farmer]]&lt;br /&gt;
**Farmer (Old)&lt;br /&gt;
*[[Hailey]]&lt;br /&gt;
**Hailey - New Year&lt;br /&gt;
*[[Ian]]&lt;br /&gt;
*[[Insomniac]]&lt;br /&gt;
**Insomniac (Alt)&lt;br /&gt;
*[[Intern]]&lt;br /&gt;
*[[Janitor]]&lt;br /&gt;
*[[Kanye]]&lt;br /&gt;
*[[Logan]]&lt;br /&gt;
**Logan - New Year&lt;br /&gt;
**Logan - Raya&lt;br /&gt;
*[[Lucia]]&lt;br /&gt;
*[[Lucky]]&lt;br /&gt;
*[[Marija]]&lt;br /&gt;
*[[Miner]]&lt;br /&gt;
*[[Mrs. Stevenson]]&lt;br /&gt;
**Mrs. Stevendog&lt;br /&gt;
*[[Mr. Stevenson]]&lt;br /&gt;
**Mr. Stevendog&lt;br /&gt;
*[[Nicole|Nicole Ting]]&lt;br /&gt;
*[[Oriole]]&lt;br /&gt;
*[[Otto]]&lt;br /&gt;
*[[Owl]]&lt;br /&gt;
*[[Parrot]]&lt;br /&gt;
*[[Pro Wrestler]]&lt;br /&gt;
*[[Quaver]]&lt;br /&gt;
*[[Richard Hugh]]&lt;br /&gt;
**Purritician&lt;br /&gt;
*[[Rin]]&lt;br /&gt;
*[[Rodney]]&lt;br /&gt;
*[[Samurai]]&lt;br /&gt;
**Samurai (Blue)&lt;br /&gt;
**Samurai (Yellow)&lt;br /&gt;
**Samurai (Green)&lt;br /&gt;
**Samurai Girl&lt;br /&gt;
**Samurai (Pirate)&lt;br /&gt;
*[[Tentacle]]&lt;br /&gt;
*[[Treble]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Styles ===&lt;br /&gt;
*[[Classic Beats|Classic]]&lt;br /&gt;
*[[Oneshot Beats|Oneshot]]&lt;br /&gt;
&lt;br /&gt;
=== Gimmicks ===&lt;br /&gt;
*[[Classic Beats]]&lt;br /&gt;
*[[Row Xs]]&lt;br /&gt;
*[[Insomniac Beats]]&lt;br /&gt;
*[[Skipshots]]&lt;br /&gt;
*[[Swing_(Gimmick)|Swing]]&lt;br /&gt;
*[[Holds]]&lt;br /&gt;
*[[Free Time Beats]]&lt;br /&gt;
*[[Squareshots]]&lt;br /&gt;
*[[Triangleshots]]&lt;br /&gt;
*[[Freezeshots|Freeze Beats]]&lt;br /&gt;
*[[Burn Beats]]&lt;br /&gt;
*[[Blast Beats]]&lt;br /&gt;
*[[Syncopation]]&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
*[[Window Dance]]&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
The following achievements can be obtained in-game, as well as on Steam. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Ranks.png|100px|thumb|center]]&lt;br /&gt;
 || Ranks || Ranks determine how many beats a player missed during a respective level and range between S, A, B, C, D, and F, where S indicates zero misses, and F indicates a range of most misses.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Star Achievements.png|100px|center|Highlighted stars on the player&#039;s pager indicate whether a level has been successfully completed.]]&lt;br /&gt;
 || Stars || Highlighted Stars on the player&#039;s pager indicate whether a level has been successfully completed..&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Scroll Achievements.png|100px|center|Highlighted scrolls on the player&#039;s pager indicate whether a level has been successfully completed with an S-Rank.]]&lt;br /&gt;
 || Scrolls || Highlighted Scrolls on the player&#039;s pager indicate whether a level has been successfully completed with an S-Rank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Steam Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Title !! Description !! How To Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Day On The Job S1.jpg|center]]&lt;br /&gt;
 || First Day On The Job || Complete Act 1. || Pass all Act 1 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:One Step At A Time S2.jpg|center]]&lt;br /&gt;
 || One Step At A Time || Complete Act 2. || Pass all Act 2 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:A Usual Day Around Here.jpg|center]]&lt;br /&gt;
 || A Usual Day Around Here || Complete Act 3. || Pass all Act 3 levels with a B-rank or higher, and complete the Boss Stage.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Working Remotely.jpg|center]]&lt;br /&gt;
 || Working Remotely || Complete Act 4. || Pass all Act 4 levels with a B-rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Welcome To The Team.jpg|center]]&lt;br /&gt;
 || Welcome To The Team || Save the Insomniac patient and watch the game&#039;s credits. || Pass levels 1-X and 1-XN, and watch or play through the game&#039;s credits.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:The Donut Trilogy.jpg|center]]&lt;br /&gt;
 || The Donut Trilogy || Complete the Muse Dash Collaboration. || Pass levels MD-1, MD-2, and MD-3 with a B-Rank or higher.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:First Date.jpg|center]]&lt;br /&gt;
 || First Date || Earn an S-Rank on Level 1-2. || Earn an S-Rank by missing zero beats during Level 1-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Insomnia Cure.jpg|center]]&lt;br /&gt;
 || Insomnia Cure || Earn an S-Rank on Level 1-X. || Earn an S-Rank by missing zero beats during Level 1-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Maybe Try Decaf?.jpg|center]]&lt;br /&gt;
 || Maybe Try Decaf? || Earn an S-Rank on Level 2-2. || Earn an S-Rank by missing zero beats during Level 2-2.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Rush Hour.jpg|center]]&lt;br /&gt;
 || Rush Hour || Earn an S-Rank on Level 2-3. || Earn an S-Rank by missing zero beats during Level 2-3.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:No Items, Final Destination.jpg|center]]&lt;br /&gt;
 || No Items, Final Destination || Earn an S-Rank on Level 2-3N. || Earn an S-Rank by missing zero beats during Level 2-3N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Greenhouse.jpg|center]]&lt;br /&gt;
 || Greenhouse || Earn an S-Rank on Level 3-1. || Earn an S-Rank by missing zero beats during Level 3-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sing From The Heart.jpg|center]]&lt;br /&gt;
 || Sing From The Heart || Earn an S-Rank on Level 2-X. || Earn an S-Rank by missing zero beats during Level 2-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Overworked, Underpaid.jpg|center]]&lt;br /&gt;
 || Overworked, Underpaid || Earn an S-Rank on Level 3-X. || Earn an S-Rank by missing zero beats during Level 3-X.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Conductor.jpg|center]]&lt;br /&gt;
 || Conductor || Earn an S-Rank on Level 4-1. || Earn an S-Rank by missing zero beats during Level 4-1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Beats To Travel To.jpg|center]]&lt;br /&gt;
 || Beats To Travel To || Earn an S-Rank on Level 4-1N. || Earn an S-Rank by missing zero beats during Level 4-1N.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Focused.jpg|center]]&lt;br /&gt;
 || Focused || Earn an S-Rank on Level 1-XN. || Earn an S-Rank by missing zero beats during Level 1-XN.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Nimble.jpg|center]]&lt;br /&gt;
 || Nimble || Earn an S-Rank in Beans Hopper. || Earn an S-Rank by jumping over the box of beans 60 times or more during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Hey, I Wasn&#039;t Ready Yet!.jpg|center]]&lt;br /&gt;
 || Hey, I Wasn&#039;t Ready Yet! || Receive a Score of 0 in Beans Hopper. || Let the box of beans hit Samurai without jumping during Level 2-B1.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Two-Handed.jpg|center]]&lt;br /&gt;
 || Two-Handed || Complete any level in 2-Player Mode. || Switch to 2-Player Mode on the pager when previewing a level, and complete the level in 2-Player mode.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Whole-Hearted Performance.jpg|center]]&lt;br /&gt;
 || Whole-Hearted Performance || Earn an S-Rank. || Earn an S-Rank by missing zero beats during any level.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Woof.jpg|center]]&lt;br /&gt;
 || Woof || Enter the &amp;quot;Rhythm Dogtor&amp;quot; code. || Type the arrow sequence displayed on the wall of Dr Paige&#039;s office in the Level Select menu.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:I&#039;m Dizzy.jpg|center]]&lt;br /&gt;
 || I&#039;m Dizzy || Give Dr Edega a headache in the Level Select menu. || Hold the right or left arrow key on your keyboard in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Worth A Shot.jpg|center]]&lt;br /&gt;
 || Worth A Shot || Get scolded by Dr Edega in the Level Select menu. || Repeatedly try to enter a locked level in the Level Select menu until Dr Edega tells you to stop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
===Rhythm Dogtor===&lt;br /&gt;
You can see a secret code in Ada&#039;s room, which you can press in order to play a secret level, which is a parody of 3-X [[One Shift More]].&lt;br /&gt;
The code is:&lt;br /&gt;
→ ← → → ← → ← ← → ← → → ← → ← ←&lt;br /&gt;
&lt;br /&gt;
===Hurry Up!===&lt;br /&gt;
In 3-X &amp;quot;One Shift More&amp;quot;, after the line &amp;quot;But they&#039;ve been waiting for so long&amp;quot;, if the player doesn&#039;t press the last beat, the Politician&#039;s urging can be heard.&lt;br /&gt;
; &amp;quot;Oh, come on, make your move! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;You can do it, come on! Hurry up!&amp;quot;&lt;br /&gt;
; &amp;quot;Any time. Now, come on! Let&#039;s go!&amp;quot;&lt;br /&gt;
; &amp;quot;Make a move already, would you?&amp;quot;&lt;br /&gt;
; &amp;quot;Oh.... bloody hell, hurry up already?&amp;quot;&lt;br /&gt;
After that, he&#039;ll press the last beat.&lt;br /&gt;
===Special Sleeves===&lt;br /&gt;
Entering &amp;quot;nbrights&amp;quot; or &amp;quot;transrights&amp;quot; in the Sleeve Paint screen will change your sleeve to the respective flag.&lt;br /&gt;
===Christmas Metreenome===&lt;br /&gt;
When you open the editor on Christmas, the metronome will look like a Christmas tree and the sound will change to bells.&lt;br /&gt;
===Samurai.===&lt;br /&gt;
Typing &amp;quot;Samurai.&amp;quot; (&#039;&#039;with&#039;&#039; the dot and capital S) in the Story Mode select screen or Main Menu will change most text in the game to only display &amp;quot;Samurai.&amp;quot; Floating Text events will only display one syllable per line, which will always be &amp;quot;Samurai.&amp;quot; The text can also be changed back to normal by typing &amp;quot;Samurai.&amp;quot; again.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Game Design, Music &amp;amp; Programming: Hafiz Azman (fizzd)&amp;lt;br /&amp;gt;&lt;br /&gt;
Art: Winston Lee&amp;lt;br /&amp;gt;&lt;br /&gt;
Lead Programming &amp;amp; UX Design: Giacomo Preciado&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming: Jose Cahuana&amp;lt;br /&amp;gt;&lt;br /&gt;
Scriptwriting, Community &amp;amp; PR: Kyle Labriola&amp;lt;br /&amp;gt;&lt;br /&gt;
Sound Design &amp;amp; Additional Music: s9menine&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming &amp;amp; Level Desing: Jenny Crowe&amp;lt;br /&amp;gt;&lt;br /&gt;
Programming &amp;amp; Design: Vlad Lupu (Morphious86)&amp;lt;br /&amp;gt;&lt;br /&gt;
Additional Programming: David Li (huantian), Random Guy JCI, Alberto Gonzalez&amp;lt;br /&amp;gt;&lt;br /&gt;
UI Art, Poster &amp;amp; Logo Design: Daniel Wong (WOPA!)&amp;lt;br /&amp;gt;&lt;br /&gt;
Korean PR &amp;amp; Community: auth&amp;lt;br /&amp;gt;&lt;br /&gt;
Chinese PR: craft (Indienova)&amp;lt;br /&amp;gt;&lt;br /&gt;
Workshop Moderation: Nocallia&amp;lt;br /&amp;gt;&lt;br /&gt;
Sysadmin &amp;amp; Web Development: HeySora&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bo Tie</name></author>
	</entry>
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